13L Soulblighter (Axis) vs PGMatt (Allies+9)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Southern Italy to 97 Sea Zone
                2 artilleries moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 fighter moved from Southern Italy to Trans-Jordan
                1 bomber and 2 fighters moved from Alexandria to Trans-Jordan
                1 armour, 2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry
                    British defend with 4 armour and 2 mech_infantrys
                    Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 26
                    Casualties for British: 4 armour and 2 mech_infantrys
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 bomber and 3 fighters moved from Trans-Jordan to Egypt
                1 artillery and 2 infantry moved from Alexandria to Egypt
                1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Libya to Tobruk

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Trans-Jordan: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 armour, 1 artillery and 1 infantry placed in Southern Italy
                1 factory_minor and 1 infantry placed in Northern Italy
                Italians undo move 2.
                2 transports placed in 97 Sea Zone
                1 infantry placed in Northern Italy
                1 factory_minor placed in Egypt

    Turn Complete - Italians
                Italians collect 21 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                EDIT: 1 artillery moved from Queensland to New South Wales

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Gold Coast : 1 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 40 / 53
        Russians : 34 / 50
        Japanese : 55 / 66
        Americans : 56 / 78
        Chinese : 9 / 11
        British : 28 / 30
        UK_Pacific : 7 / 7
        Italians : 21 / 32
        ANZAC : 11 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 factory_minor and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 fighter moved from Norway to Finland
                1 armour, 6 artilleries and 14 infantry moved from Norway to Finland
                1 armour and 1 mech_infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour and 1 mech_infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 fighter and 1 tactical_bomber moved from Western Germany to Romania
                2 bombers moved from Western Germany to Finland
                1 armour and 1 mech_infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 armour and 1 mech_infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 armour and 1 mech_infantry moved from Novgorod to Karelia
                4 armour moved from Novgorod to Finland
                1 armour and 1 mech_infantry moved from Vyborg to Finland
                1 armour and 1 mech_infantry moved from Karelia to Finland
                1 armour and 1 mech_infantry moved from Karelia to Finland
                2 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Slovakia Hungary to Romania
                2 fighters moved from Norway to Finland
                1 fighter moved from Norway to Finland
                2 tactical_bombers moved from Western Germany to Finland
                1 infantry moved from Slovakia Hungary to Romania
                2 fighters moved from Norway to Finland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 factory_minor and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 fighter moved from Norway to Finland
                1 armour, 6 artilleries and 14 infantry moved from Norway to Finland
                1 armour and 1 mech_infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour and 1 mech_infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 fighter and 1 tactical_bomber moved from Western Germany to Romania
                2 bombers moved from Western Germany to Finland
                1 armour and 1 mech_infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 armour and 1 mech_infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 armour and 1 mech_infantry moved from Novgorod to Karelia
                4 armour moved from Novgorod to Finland
                1 armour and 1 mech_infantry moved from Vyborg to Finland
                1 armour and 1 mech_infantry moved from Karelia to Finland
                1 armour and 1 mech_infantry moved from Karelia to Finland
                2 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Slovakia Hungary to Romania
                2 fighters moved from Norway to Finland
                1 fighter moved from Norway to Finland
                2 tactical_bombers moved from Western Germany to Finland
                1 infantry moved from Slovakia Hungary to Romania
                2 fighters moved from Norway to Finland

    Combat - Germans
                Battle in Romania
                    Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Russians defend with 2 mech_infantrys
                        Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Romania, round 2 :  2/6 hits
                        Russians roll dice for 2 mech_infantrys in Romania, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 mech_infantrys
                Battle in Finland
                    Germans attack with 8 armour, 6 artilleries, 2 bombers, 6 fighters, 14 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 3 armour, 6 artilleries and 16 infantry
                        Germans roll dice for 8 armour, 6 artilleries, 2 bombers, 6 fighters, 14 infantry, 3 mech_infantrys and 2 tactical_bombers in Finland, round 2 :  19/41 hits
                        Russians roll dice for 3 armour, 6 artilleries and 16 infantry in Finland, round 2 :  9/25 hits
                        16 infantry owned by the Russians , 9 infantry owned by the Germans and 3 artilleries owned by the Russians lost in Finland
                        Germans roll dice for 8 armour, 6 artilleries, 2 bombers, 6 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers in Finland, round 3 :  15/32 hits
                        Russians roll dice for 3 armour and 3 artilleries in Finland, round 3 :  2/6 hits
                        3 armour owned by the Russians , 2 infantry owned by the Germans and 3 artilleries owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 8 armour, 6 artilleries, 2 bombers, 6 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 57
                    Casualties for Germans: 11 infantry
                    Casualties for Russians: 3 armour, 6 artilleries and 16 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Romania to 97 Sea Zone
                3 carriers, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 8 infantry moved from Germany to Slovakia Hungary
                9 infantry moved from Baltic States to Novgorod
                2 aaGuns moved from Baltic States to Novgorod
                2 fighters and 2 tactical_bombers moved from Finland to Novgorod
                4 fighters moved from Finland to Western Germany
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                2 bombers moved from Finland to Novgorod

    Place Units - Germans
                1 factory_minor placed in Yugoslavia
                3 infantry placed in Norway
                2 artilleries and 1 infantry placed in Novgorod
                7 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 aaGun, 2 artilleries and 10 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
        Romania : 4 infantry
        Poland : 1 aaGun
        Germany : 1 aaGun, 1 factory_major and 7 infantry
        Norway : 1 factory_minor and 3 infantry
        Southern Italy : 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 1 infantry
        Nenetsia : 1 flag, 1 armour and 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 1 infantry
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 6 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 28 infantry and 2 tactical_bombers
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        97 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
        Yugoslavia : 1 flag, 1 factory_minor
        Finland : 1 flag, 8 armour, 6 artilleries, 3 infantry and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 27 / 50
        Japanese : 55 / 66
        Americans : 56 / 78
        Chinese : 9 / 11
        British : 28 / 30
        UK_Pacific : 7 / 7
        Italians : 21 / 32
        ANZAC : 11 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 30 times
                2 was rolled 18 times
                3 was rolled 30 times
                4 was rolled 27 times
                5 was rolled 27 times
                6 was rolled 17 times
            Average roll : 3,362
            Median : 3,000
            Variance : 1,182
            Standard Deviation : 1,087
            Total rolls : 149

    Null / Other
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3,371
            Median : 3,000
            Variance : 0,500
            Standard Deviation : 0,707
            Total rolls : 35

    Germans Combat
                1 was rolled 18 times
                2 was rolled 8 times
                3 was rolled 16 times
                4 was rolled 13 times
                5 was rolled 13 times
                6 was rolled 11 times
            Average roll : 3,354
            Median : 3,000
            Variance : 0,808
            Standard Deviation : 0,899
            Total rolls : 79

    Russians Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3,371
            Median : 3,000
            Variance : 0,500
            Standard Deviation : 0,707
            Total rolls : 35

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Bessarabia to Russia
                1 artillery and 3 infantry moved from Ukraine to Bryansk
                1 infantry moved from Bessarabia to Ukraine
                3 armour and 2 mech_infantrys moved from Bessarabia to Bryansk
                4 artilleries and 6 infantry moved from Russia to Vologda

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                2 artilleries and 8 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Dzavhan: 4 infantry
                EDIT: Adding units owned by Russians to Hopei: 6 infantry
                EDIT: Adding units owned by Russians to Suiyuyan: 2 aaGuns and 8 infantry
                EDIT: Removing units owned by Russians from Central Mongolia: 2 aaGuns and 18 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs

    Territory Summary for Russians :

    Suiyuyan : 2 aaGuns and 14 infantry
        Hopei : 6 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag, 4 infantry
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Bryansk : 3 armour, 1 artillery, 3 infantry and 2 mech_infantrys
        Russia : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 4 infantry
        Western Ukraine : 1 infantry
        Vologda : 4 artilleries and 6 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Smolensk : 4 aaGuns, 11 artilleries and 20 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 infantry and 2 mech_infantrys
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        Persia : 1 mech_infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 27 / 30
        Japanese : 55 / 66
        Americans : 56 / 78
        Chinese : 9 / 11
        British : 28 / 30
        UK_Pacific : 7 / 7
        Italians : 21 / 32
        ANZAC : 11 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • The Tapanese are evil. They had 66 ICP production and 6 kamikaze tokens.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 12 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Yunnan to Kweichow
                      Japanese take Kweichow from Chinese
                1 armour moved from Hunan to Szechwan
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 tactical_bomber moved from 21 Sea Zone to 45 Sea Zone
                1 destroyer moved from 19 Sea Zone to 22 Sea Zone
                2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 22 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship moved from 21 Sea Zone to 6 Sea Zone
                2 carriers moved from 21 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Guam to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Guam to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Guam to 22 Sea Zone
                3 fighters moved from Guam to Chahar
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Chahar


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 12 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Yunnan to Kweichow
                      Japanese take Kweichow from Chinese
                1 armour moved from Hunan to Szechwan
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 tactical_bomber moved from 21 Sea Zone to 45 Sea Zone
                1 destroyer moved from 19 Sea Zone to 22 Sea Zone
                2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 22 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship moved from 21 Sea Zone to 6 Sea Zone
                2 carriers moved from 21 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Guam to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Guam to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Guam to 22 Sea Zone
                3 fighters moved from Guam to Chahar
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Chahar

    Combat - Japanese
                Battle in Caroline Islands
                Battle in 6 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 3 submarines
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  4/6 hits
                        3 submarines owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking Caroline Islands from Americans, taking 6 Sea Zone from Americans with 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Americans: 3 submarines
                Battle in Chahar
                    Japanese attack with 3 fighters and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 fighters and 2 infantry in Chahar, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 :  3/7 hits
                        1 submarine owned by the Americans lost in 22 Sea Zone
                    Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from 22 Sea Zone to Kwangtung
                3 infantry moved from Kiangsi to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Shantung to Anhwe
                1 aaGun, 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry moved from Jehol to Anhwe
                3 fighters moved from Chahar to Anhwe
                3 infantry moved from Manchuria to Jehol
                3 infantry moved from Kwangtung to Kiangsi
                3 transports moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 21 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Soviet Far East to Siberia
                1 tactical_bomber moved from 45 Sea Zone to 21 Sea Zone
                2 bombers moved from Guam to Kwangtung
                1 battleship, 2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kwangtung
                3 infantry placed in Kiangsu
                3 infantry placed in Shantung
                3 infantry placed in Manchuria
                3 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 harbour and 1 infantry
        Shantung : 1 flag, 1 factory_minor and 3 infantry
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor and 3 infantry
        Kiangsi : 1 flag, 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
        Jehol : 1 flag, 3 infantry
        Manchuria : 1 flag, 1 factory_minor and 3 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 aaGun, 4 artilleries and 8 infantry
        Szechwan : 1 flag, 1 armour and 1 infantry
        Chahar : 1 flag, 2 infantry
        Anhwe : 1 flag, 1 aaGun, 1 armour, 4 artilleries, 3 fighters, 20 infantry and 1 mech_infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Yenisey : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 infantry
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag
        Sumatra : 1 flag
        33 Sea Zone : 1 transport
        22 Sea Zone : 1 destroyer
        6 Sea Zone : 2 battleships, 4 carriers, 4 destroyers, 4 fighters, 2 submarines, 4 tactical_bombers and 4 transports
        Buyant-Uhaa : 1 flag

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 26 / 30
        Japanese : 59 / 59
        Americans : 56 / 78
        Chinese : 6 / 11
        British : 28 / 30
        UK_Pacific : 7 / 7
        Italians : 21 / 32
        ANZAC : 11 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3,739
            Median : 4,000
            Variance : 0,864
            Standard Deviation : 0,929
            Total rolls : 23

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3,556
            Median : 4,000
            Variance : 0,706
            Standard Deviation : 0,840
            Total rolls : 18

    Chinese Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4,750
            Median : 5,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 45 Sea Zone to 33 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 34 Sea Zone to 36 Sea Zone
                      Americans take 35 Sea Zone from Japanese

    Combat - Americans
                Battle in Sumatra
                Battle in Borneo
                Battle in 33 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking Sumatra from Japanese, taking Borneo from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters and 2 tactical_bombers moved from 42 Sea Zone to 43 Sea Zone
                2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                2 transports moved from 91 Sea Zone to 90 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                2 transports moved from 90 Sea Zone to 101 Sea Zone

    Place Units - Americans
                3 submarines placed in 10 Sea Zone
                1 carrier and 2 transports placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                5 artilleries and 19 infantry moved from Hopei to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 5 artilleries and 19 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 5 artilleries and 19 infantry in Chahar, round 2 :  5/24 hits
                        Japanese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 5 artilleries and 19 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Chahar : 5 artilleries and 22 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 26 / 30
        Japanese : 50 / 59
        Americans : 60 / 80
        Chinese : 7 / 9
        British : 28 / 30
        UK_Pacific : 11 / 7
        Italians : 21 / 32
        ANZAC : 11 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • uk?

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Morocco to Tunisia
                      British take Algeria from Italians
                      British take Tunisia from Italians
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Persia to Trans-Jordan
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 armour and 1 artillery
                        British roll dice for 1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 :  5/7 hits
                        Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 2 :  1/2 hits
                        1 artillery owned by the Italians , 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour and 1 artillery

    Non Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 aaGun and 2 infantry moved from India to West India
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland

    Place Units - British
                1 fighter placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Persia
                2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,6,3,1,6
                British collect 31 PUs (1 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 infantry
        Burma : 2 aaGuns, 1 artillery and 12 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Malaya : 1 harbour and 1 infantry
        West India : 1 aaGun and 2 infantry
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour and 1 mech_infantry
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 aaGun, 1 airfield, 2 fighters and 4 infantry
        Kenya : 1 infantry and 1 mech_infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Rhodesia : 1 artillery and 1 infantry
        Morocco : 1 flag, 1 infantry
        Algeria : 1 flag
        Tunisia : 1 flag, 1 armour
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Persia : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 2 mech_infantrys and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 26 / 30
        Japanese : 46 / 59
        Americans : 60 / 80
        Chinese : 8 / 9
        British : 32 / 31
        UK_Pacific : 14 / 14
        Italians : 17 / 32
        ANZAC : 11 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber and 2 fighters moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour, 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber and 2 fighters moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour, 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry
                    British defend with 1 armour and 1 mech_infantry
                    Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 bomber and 2 fighters moved from Trans-Jordan to Egypt
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 fighter and 2 infantry placed in Egypt
                1 armour, 1 artillery and 1 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Siam to French Indo China
                1 bomber moved from Northern Territory to French Indo China
                1 artillery moved from Dutch New Guinea to New Guinea
                      ANZAC take New Guinea from Japanese

    Combat - ANZAC
                Battle in French Indo China
                    ANZAC attack with 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 bomber and 1 infantry in French Indo China, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    ANZAC win, taking French Indo China from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 bomber moved from French Indo China to Siam
                1 fighter and 1 tactical_bomber moved from Northern Territory to Siam
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun, 1 artillery and 3 infantry moved from Northern Territory to Queensland

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag, 1 bomber, 1 fighter and 1 tactical_bomber
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        New Guinea : 1 artillery
        French Indo China : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 26 / 30
        Japanese : 44 / 59
        Americans : 60 / 80
        Chinese : 8 / 9
        British : 30 / 31
        UK_Pacific : 14 / 14
        Italians : 19 / 29
        ANZAC : 13 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Gold Coast : 1 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 26 / 30
        Japanese : 44 / 59
        Americans : 60 / 80
        Chinese : 8 / 9
        British : 30 / 31
        UK_Pacific : 14 / 14
        Italians : 19 / 29
        ANZAC : 13 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 12 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 armour and 1 mech_infantry moved from Urals to Timguska
                      Germans take Timguska from Russians

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone

    Non Combat Move - Germans
                8 armour and 3 mech_infantrys moved from Finland to Novgorod
                3 infantry moved from Finland to Norway
                4 infantry moved from Romania to Yugoslavia
                1 infantry moved from Slovakia Hungary to Yugoslavia
                1 aaGun, 2 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Eastern Poland to Romania
                1 aaGun moved from Poland to Germany
                1 aaGun moved from Western Germany to France
                1 aaGun moved from Germany to Western Germany
                4 fighters moved from Western Germany to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Novgorod to France
                3 infantry moved from Germany to Western Germany
                3 infantry moved from Germany to Western Germany
                2 bombers moved from Novgorod to Southern Italy
                1 infantry moved from Germany to Slovakia Hungary
                6 artilleries moved from Finland to Karelia
                1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to France

    Place Units - Germans
                3 transports placed in 97 Sea Zone
                3 infantry placed in France
                3 infantry placed in Norway
                3 infantry placed in Novgorod
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 12 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 armour and 1 mech_infantry moved from Urals to Timguska
                      Germans take Timguska from Russians

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone

    Non Combat Move - Germans
                8 armour and 3 mech_infantrys moved from Finland to Novgorod
                3 infantry moved from Finland to Norway
                4 infantry moved from Romania to Yugoslavia
                1 infantry moved from Slovakia Hungary to Yugoslavia
                1 aaGun, 2 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Eastern Poland to Romania
                1 aaGun moved from Poland to Germany
                1 aaGun moved from Western Germany to France
                1 aaGun moved from Germany to Western Germany
                4 fighters moved from Western Germany to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Novgorod to France
                3 infantry moved from Germany to Western Germany
                3 infantry moved from Germany to Western Germany
                2 bombers moved from Novgorod to Southern Italy
                1 infantry moved from Germany to Slovakia Hungary
                6 artilleries moved from Finland to Karelia
                1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to France

    Place Units - Germans
                3 transports placed in 97 Sea Zone
                3 infantry placed in France
                3 infantry placed in Norway
                3 infantry placed in Novgorod
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Germans to Trans-Jordan: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Timguska : 1 flag, 1 armour and 1 mech_infantry
        Trans-Jordan : 5 fighters and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
        Slovakia Hungary : 1 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 tactical_bomber
        Romania : 1 infantry
        Germany : 1 aaGun and 1 factory_major
        Norway : 1 factory_minor and 9 infantry
        Southern Italy : 2 bombers and 1 infantry
        Karelia : 1 flag, 6 artilleries
        Baltic States : 1 flag, 1 infantry
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 1 aaGun, 2 artilleries and 9 infantry
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 8 armour, 6 artilleries, 1 factory_minor, 1 harbour, 31 infantry and 3 mech_infantrys
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        97 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer and 3 transports
        Yugoslavia : 1 flag, 1 factory_minor and 5 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 49 / 59
        Russians : 24 / 30
        Japanese : 44 / 59
        Americans : 60 / 80
        Chinese : 8 / 9
        British : 30 / 31
        UK_Pacific : 14 / 14
        Italians : 19 / 29
        ANZAC : 13 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                5 was rolled 2 times
            Average roll : 5,000
            Median : 5,000
            Variance : 4,000
            Standard Deviation : 2,000
            Total rolls : 2

    Null / Other
                5 was rolled 2 times
            Average roll : 5,000
            Median : 5,000
            Variance : 4,000
            Standard Deviation : 2,000
            Total rolls : 2


  • Minor edit. Those planes were supposed to go elsewhere.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 armour, 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Dzavhan to Yakut S.S.R.
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Germans
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Yakut S.S.R.
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Yakut S.S.R., round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yakut S.S.R.
                    Russians win, taking Yakut S.S.R. from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 14 infantry moved from Suiyuyan to Chahar
                6 infantry moved from Hopei to Chahar
                4 artilleries and 4 infantry moved from Vologda to Smolensk
                2 artilleries and 8 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Persia to Iraq

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                2 armour and 2 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs

    Territory Summary for Russians :

    Chahar : 2 aaGuns and 20 infantry
        Yakut S.S.R. : 3 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Bryansk : 3 armour, 3 artilleries, 11 infantry and 2 mech_infantrys
        Urals : 1 infantry
        Archangel : 1 infantry
        Russia : 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters and 1 tactical_bomber
        Ukraine : 1 artillery, 1 factory_minor and 6 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Smolensk : 4 aaGuns, 15 artilleries and 24 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 infantry and 3 mech_infantrys
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 27 / 30
        Japanese : 43 / 59
        Americans : 60 / 80
        Chinese : 8 / 9
        British : 30 / 31
        UK_Pacific : 14 / 14
        Italians : 19 / 29
        ANZAC : 13 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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