Agreed it could have definitely been worse!
13L Soulblighter (Axis) vs PGMatt (Allies+9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Queensland
1 artillery and 2 infantry moved from South Australia to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,5,2,2,1,5,2,6,3,5,6,6,1,2,1,6,5,2
ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs totalTerritory Summary for ANZAC :
Siam : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 42 / 46
Russians : 33 / 44
Japanese : 58 / 64
Americans : 52 / 74
Chinese : 8 / 14
British : 26 / 26
UK_Pacific : 7 / 6
Italians : 24 / 43
ANZAC : 11 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Gold Coast : 1 infantry
United Kingdom : 2 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 46
Russians : 33 / 44
Japanese : 58 / 64
Americans : 52 / 74
Chinese : 8 / 14
British : 26 / 26
UK_Pacific : 7 / 6
Italians : 24 / 43
ANZAC : 11 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@PGMatt:
rofl. Battle score for attacker is 103 :evil:
A couple of days later and I’m still :cry: over this
It was my bad anyways. I attacked the British while they were drinking tea and were watching ‘Allo Allo’.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
8 armour, 4 artilleries, 18 infantry and 4 mech_infantrys moved from Baltic States to Novgorod
2 bombers moved from Southern Italy to Cyprus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
8 armour, 4 artilleries, 18 infantry and 4 mech_infantrys moved from Baltic States to Novgorod
1 submarine moved from 109 Sea Zone to 112 Sea Zone
2 bombers moved from Southern Italy to CyprusCombat - Germans
Battle in Cyprus
Germans attack with 2 bombers
British defend with 1 bomber
Germans win with 2 bombers remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Battle in Novgorod
Germans attack with 8 armour, 4 artilleries, 18 infantry and 4 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 8 armour, 4 artilleries, 18 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 fighters moved from Germany to Norway
3 fighters moved from Southern Italy to Norway
3 carriers, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 95 Sea Zone
10 infantry moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Romania
3 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Poland to Eastern Poland
1 artillery and 3 infantry moved from Germany to Slovakia Hungary
2 aaGuns moved from Poland to Baltic States
1 aaGun moved from Eastern Poland to Slovakia Hungary
1 aaGun moved from Germany to Poland
2 bombers moved from Cyprus to Western Germany
1 fighter and 3 tactical_bombers moved from 96 Sea Zone to Western GermanyPlace Units - Germans
3 artilleries placed in Norway
1 artillery and 8 infantry placed in Germany
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 43 PUs (1 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Ukraine to Romania
2 fighters and 1 tactical_bomber moved from Russia to Romania
1 infantry moved from Northwest Persia to Iraq
Russians take Iraq from Italians
2 mech_infantrys moved from Persia to IraqCombat - Russians
Battle in Romania
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 4/5 hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Romania to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 armour moved from Ukraine to Bessarabia
2 armour and 2 mech_infantrys moved from Bryansk to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
2 aaGuns, 9 artilleries and 16 infantry moved from Bryansk to Smolensk
2 aaGuns moved from Archangel to Smolensk
2 artilleries and 4 infantry moved from Russia to Smolensk
1 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Turkmenistan to Persia
2 infantry moved from Kansu to Suiyuyan
4 infantry moved from Central Mongolia to Suiyuyan
2 aaGuns and 18 infantry moved from Dzavhan to Central MongoliaPlace Units - Russians
4 artilleries and 6 infantry placed in Russia
1 artillery and 2 infantry placed in UkraineTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 50 PUsTerritory Summary for Russians :
Suiyuyan : 6 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 2 aaGuns and 18 infantry
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Romania : 1 flag, 2 mech_infantrys
Belarus : 1 infantry
Bessarabia : 3 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 4 artilleries, 1 factory_major and 6 infantry
Ukraine : 1 artillery, 1 factory_minor and 3 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Smolensk : 4 aaGuns, 11 artilleries and 20 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag, 1 infantry and 2 mech_infantrys
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
Persia : 1 mech_infantry
115 Sea Zone : 1 submarine
Finland : 1 flag, 3 armour, 6 artilleries and 16 infantryProduction/PUs Summary :
Germans : 41 / 53
Russians : 36 / 50
Japanese : 58 / 64
Americans : 52 / 74
Chinese : 8 / 14
British : 26 / 26
UK_Pacific : 7 / 6
Italians : 22 / 43
ANZAC : 11 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 harbour and 11 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 harbour and 11 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 bombers moved from Yunnan to Guam
3 fighters and 3 tactical_bombers moved from Kwangsi to Guam
4 carriers, 4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 21 Sea Zone
2 battleships moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Jehol
2 artilleries and 1 infantry moved from Manchuria to Jehol
1 aaGun and 8 infantry moved from Buyant-Uhaa to Jehol
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
2 infantry moved from Chahar to Jehol
1 armour moved from Kwangsi to Hunan
4 artilleries and 5 infantry moved from Kwangsi to Hunan
1 aaGun moved from Kwangsi to Hunan
3 infantry moved from Kiangsi to Hunan
1 armour moved from Chahar to Jehol
1 mech_infantry moved from Hopei to Jehol
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 21 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 transport moved from 36 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
3 fighters moved from Manchuria to Guam
1 infantry moved from Sakha to Buryatia
3 infantry moved from Kiangsu to KiangsiPlace Units - Japanese
1 infantry placed in Manchuria
3 infantry placed in Shantung
2 destroyers placed in 19 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
1 infantry placed in Japan
1 harbour placed in Guam
Japanese undo move 2.
2 infantry placed in Manchuria
1 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
4 fighters and 1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
3 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 battleship, 4 carriers, 1 cruiser and 3 destroyers moved from 33 Sea Zone to 42 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to 91 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers and 2 transports
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers and 2 transports in 42 Sea Zone, round 2 : 0/5 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers and 2 transports in 42 Sea Zone, round 3 : 2/5 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 22 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 fighters in 22 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in JavaNon Combat Move - Americans
4 fighters moved from 22 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from French Central Africa to French Equatorial Africa
1 bomber moved from French Central Africa to French Equatorial AfricaPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 airfield
Western United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Java : 1 flag, 1 artillery and 3 infantry
42 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 tactical_bombers and 2 transports
45 Sea Zone : 1 submarine
34 Sea Zone : 1 submarine
26 Sea Zone : 2 destroyers
22 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 3 submarines
Central United States : 2 aaGuns, 1 factory_major and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
French Equatorial Africa : 1 artillery, 1 bomber and 3 infantry
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 2 carriers, 3 destroyers, 3 fighters and 2 transportsProduction/PUs Summary :
Germans : 41 / 53
Russians : 34 / 50
Japanese : 57 / 66
Americans : 56 / 78
Chinese : 7 / 14
British : 26 / 26
UK_Pacific : 7 / 6
Italians : 22 / 43
ANZAC : 11 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 9 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
4 artilleries and 6 infantry moved from Suiyuyan to HopeiCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to BurmaPlace Units - Chinese
4 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs totalTerritory Summary for Chinese :
Hopei : 5 artilleries and 19 infantry
Chahar : 1 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 41 / 53
Russians : 34 / 50
Japanese : 55 / 66
Americans : 56 / 78
Chinese : 9 / 11
British : 26 / 26
UK_Pacific : 7 / 6
Italians : 22 / 43
ANZAC : 11 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Italian Somaliland to Kenya
British take Kenya from Italians
2 infantry moved from Belgian Congo to Kenya
4 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Persia to Trans-JordanCombat - British
Battle in Morocco
Battle in Gibraltar
Battle in Trans-Jordan
British attack with 4 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 2 armour, 2 artilleries and 1 infantry
British roll dice for 4 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 7/11 hits
Italians roll dice for 2 armour, 2 artilleries and 1 infantry in Trans-Jordan, round 2 : 1/5 hits
2 artilleries owned by the Italians , 1 mech_infantry owned by the British , 2 armour owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Morocco from Germans, taking Gibraltar from Germans, taking Trans-Jordan from Italians with 4 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 armour, 2 artilleries and 1 infantryNon Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia
4 infantry moved from India to Burma
1 infantry moved from Burma to Shan State
1 mech_infantry moved from Eire to United KingdomPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
Shan State : 1 infantry
Burma : 2 aaGuns, 1 artillery and 13 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 4 armour and 2 mech_infantrys
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 airfield, 1 fighter and 4 infantry
Kenya : 2 infantry and 1 mech_infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Morocco : 1 flag, 1 armour and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eire : 1 flag
109 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Persia : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 2 mech_infantrys and 1 tactical_bomberProduction/PUs Summary :
Germans : 40 / 53
Russians : 34 / 50
Japanese : 55 / 66
Americans : 56 / 78
Chinese : 9 / 11
British : 29 / 30
UK_Pacific : 7 / 7
Italians : 20 / 43
ANZAC : 11 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Southern Italy to 97 Sea Zone
2 artilleries moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to Trans-Jordan
1 bomber and 2 fighters moved from Alexandria to Trans-Jordan
1 armour, 2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Southern Italy to 97 Sea Zone
2 artilleries moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to Trans-Jordan
1 bomber and 2 fighters moved from Alexandria to Trans-Jordan
1 armour, 2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry
British defend with 4 armour and 2 mech_infantrys
Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 26
Casualties for British: 4 armour and 2 mech_infantrys
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber and 3 fighters moved from Trans-Jordan to Egypt
1 artillery and 2 infantry moved from Alexandria to Egypt
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Libya to TobrukPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Trans-Jordan: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 infantry placed in Southern Italy
1 factory_minor and 1 infantry placed in Northern Italy
Italians undo move 2.
2 transports placed in 97 Sea Zone
1 infantry placed in Northern Italy
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
EDIT: 1 artillery moved from Queensland to New South WalesTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Gold Coast : 1 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 40 / 53
Russians : 34 / 50
Japanese : 55 / 66
Americans : 56 / 78
Chinese : 9 / 11
British : 28 / 30
UK_Pacific : 7 / 7
Italians : 21 / 32
ANZAC : 11 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 factory_minor and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 fighter moved from Norway to Finland
1 armour, 6 artilleries and 14 infantry moved from Norway to Finland
1 armour and 1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour and 1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 fighter and 1 tactical_bomber moved from Western Germany to Romania
2 bombers moved from Western Germany to Finland
1 armour and 1 mech_infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour and 1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour and 1 mech_infantry moved from Novgorod to Karelia
4 armour moved from Novgorod to Finland
1 armour and 1 mech_infantry moved from Vyborg to Finland
1 armour and 1 mech_infantry moved from Karelia to Finland
1 armour and 1 mech_infantry moved from Karelia to Finland
2 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
2 fighters moved from Norway to Finland
1 fighter moved from Norway to Finland
2 tactical_bombers moved from Western Germany to Finland
1 infantry moved from Slovakia Hungary to Romania
2 fighters moved from Norway to Finland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 factory_minor and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 fighter moved from Norway to Finland
1 armour, 6 artilleries and 14 infantry moved from Norway to Finland
1 armour and 1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour and 1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 fighter and 1 tactical_bomber moved from Western Germany to Romania
2 bombers moved from Western Germany to Finland
1 armour and 1 mech_infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour and 1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour and 1 mech_infantry moved from Novgorod to Karelia
4 armour moved from Novgorod to Finland
1 armour and 1 mech_infantry moved from Vyborg to Finland
1 armour and 1 mech_infantry moved from Karelia to Finland
1 armour and 1 mech_infantry moved from Karelia to Finland
2 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
2 fighters moved from Norway to Finland
1 fighter moved from Norway to Finland
2 tactical_bombers moved from Western Germany to Finland
1 infantry moved from Slovakia Hungary to Romania
2 fighters moved from Norway to FinlandCombat - Germans
Battle in Romania
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 mech_infantrys
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Romania, round 2 : 2/6 hits
Russians roll dice for 2 mech_infantrys in Romania, round 2 : 0/2 hits
2 mech_infantrys owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Finland
Germans attack with 8 armour, 6 artilleries, 2 bombers, 6 fighters, 14 infantry, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 3 armour, 6 artilleries and 16 infantry
Germans roll dice for 8 armour, 6 artilleries, 2 bombers, 6 fighters, 14 infantry, 3 mech_infantrys and 2 tactical_bombers in Finland, round 2 : 19/41 hits
Russians roll dice for 3 armour, 6 artilleries and 16 infantry in Finland, round 2 : 9/25 hits
16 infantry owned by the Russians , 9 infantry owned by the Germans and 3 artilleries owned by the Russians lost in Finland
Germans roll dice for 8 armour, 6 artilleries, 2 bombers, 6 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers in Finland, round 3 : 15/32 hits
Russians roll dice for 3 armour and 3 artilleries in Finland, round 3 : 2/6 hits
3 armour owned by the Russians , 2 infantry owned by the Germans and 3 artilleries owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 8 armour, 6 artilleries, 2 bombers, 6 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 57
Casualties for Germans: 11 infantry
Casualties for Russians: 3 armour, 6 artilleries and 16 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Romania to 97 Sea Zone
3 carriers, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 8 infantry moved from Germany to Slovakia Hungary
9 infantry moved from Baltic States to Novgorod
2 aaGuns moved from Baltic States to Novgorod
2 fighters and 2 tactical_bombers moved from Finland to Novgorod
4 fighters moved from Finland to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 bombers moved from Finland to NovgorodPlace Units - Germans
1 factory_minor placed in Yugoslavia
3 infantry placed in Norway
2 artilleries and 1 infantry placed in Novgorod
7 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 aaGun, 2 artilleries and 10 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Romania : 4 infantry
Poland : 1 aaGun
Germany : 1 aaGun, 1 factory_major and 7 infantry
Norway : 1 factory_minor and 3 infantry
Southern Italy : 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 infantry
Nenetsia : 1 flag, 1 armour and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 6 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 28 infantry and 2 tactical_bombers
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
97 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flag, 8 armour, 6 artilleries, 3 infantry and 3 mech_infantrysProduction/PUs Summary :
Germans : 47 / 57
Russians : 27 / 50
Japanese : 55 / 66
Americans : 56 / 78
Chinese : 9 / 11
British : 28 / 30
UK_Pacific : 7 / 7
Italians : 21 / 32
ANZAC : 11 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 30 times
2 was rolled 18 times
3 was rolled 30 times
4 was rolled 27 times
5 was rolled 27 times
6 was rolled 17 times
Average roll : 3,362
Median : 3,000
Variance : 1,182
Standard Deviation : 1,087
Total rolls : 149Null / Other
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3,371
Median : 3,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 35Germans Combat
1 was rolled 18 times
2 was rolled 8 times
3 was rolled 16 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 11 times
Average roll : 3,354
Median : 3,000
Variance : 0,808
Standard Deviation : 0,899
Total rolls : 79Russians Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3,371
Median : 3,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 35 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Russia
1 artillery and 3 infantry moved from Ukraine to Bryansk
1 infantry moved from Bessarabia to Ukraine
3 armour and 2 mech_infantrys moved from Bessarabia to Bryansk
4 artilleries and 6 infantry moved from Russia to VologdaPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
2 artilleries and 8 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Dzavhan: 4 infantry
EDIT: Adding units owned by Russians to Hopei: 6 infantry
EDIT: Adding units owned by Russians to Suiyuyan: 2 aaGuns and 8 infantry
EDIT: Removing units owned by Russians from Central Mongolia: 2 aaGuns and 18 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUsTerritory Summary for Russians :
Suiyuyan : 2 aaGuns and 14 infantry
Hopei : 6 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 4 infantry
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Bryansk : 3 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Russia : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 4 infantry
Western Ukraine : 1 infantry
Vologda : 4 artilleries and 6 infantry
Volgograd : 1 factory_minor and 3 infantry
Smolensk : 4 aaGuns, 11 artilleries and 20 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag, 1 infantry and 2 mech_infantrys
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
Persia : 1 mech_infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 57
Russians : 27 / 30
Japanese : 55 / 66
Americans : 56 / 78
Chinese : 9 / 11
British : 28 / 30
UK_Pacific : 7 / 7
Italians : 21 / 32
ANZAC : 11 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
The Tapanese are evil. They had 66 ICP production and 6 kamikaze tokens.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 destroyers, 12 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Hunan to Szechwan
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 tactical_bomber moved from 21 Sea Zone to 45 Sea Zone
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 22 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 21 Sea Zone to 6 Sea Zone
2 carriers moved from 21 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Guam to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Guam to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Guam to 22 Sea Zone
3 fighters moved from Guam to Chahar
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 destroyers, 12 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Hunan to Szechwan
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 tactical_bomber moved from 21 Sea Zone to 45 Sea Zone
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 22 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 21 Sea Zone to 6 Sea Zone
2 carriers moved from 21 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Guam to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Guam to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Guam to 22 Sea Zone
3 fighters moved from Guam to Chahar
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to ChaharCombat - Japanese
Battle in Caroline Islands
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 3 submarines
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/6 hits
3 submarines owned by the Americans lost in 6 Sea Zone
Japanese win, taking Caroline Islands from Americans, taking 6 Sea Zone from Americans with 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Americans: 3 submarines
Battle in Chahar
Japanese attack with 3 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Chahar, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 3/7 hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 22 Sea Zone to Kwangtung
3 infantry moved from Kiangsi to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
1 aaGun, 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry moved from Jehol to Anhwe
3 fighters moved from Chahar to Anhwe
3 infantry moved from Manchuria to Jehol
3 infantry moved from Kwangtung to Kiangsi
3 transports moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 21 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Soviet Far East to Siberia
1 tactical_bomber moved from 45 Sea Zone to 21 Sea Zone
2 bombers moved from Guam to Kwangtung
1 battleship, 2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Shantung
3 infantry placed in Manchuria
3 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag, 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Jehol : 1 flag, 3 infantry
Manchuria : 1 flag, 1 factory_minor and 3 infantry
Hainan : 1 harbour
Yunnan : 1 flag
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 aaGun, 4 artilleries and 8 infantry
Szechwan : 1 flag, 1 armour and 1 infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, 1 aaGun, 1 armour, 4 artilleries, 3 fighters, 20 infantry and 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag
Sumatra : 1 flag
33 Sea Zone : 1 transport
22 Sea Zone : 1 destroyer
6 Sea Zone : 2 battleships, 4 carriers, 4 destroyers, 4 fighters, 2 submarines, 4 tactical_bombers and 4 transports
Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 47 / 57
Russians : 26 / 30
Japanese : 59 / 59
Americans : 56 / 78
Chinese : 6 / 11
British : 28 / 30
UK_Pacific : 7 / 7
Italians : 21 / 32
ANZAC : 11 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3,739
Median : 4,000
Variance : 0,864
Standard Deviation : 0,929
Total rolls : 23Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3,556
Median : 4,000
Variance : 0,706
Standard Deviation : 0,840
Total rolls : 18Chinese Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4,750
Median : 5,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4