13L G40 bmnielsen vs. PGMatt (Allies +12)


  • Doh, somehow I knew I’d forget to move those ships :)

    I’ll keep the DD.

  • '16

    @bmnielsen:

    Doh, somehow I knew I’d forget to move those ships :)

    I’ll keep the DD.

    Well, not only did my sub hit, but you tossed a 5, so it turned out to be a rather moot point.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 2 bombers, 2 carriers, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from French West Africa to 92 Sea Zone
                5 submarines moved from 26 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 bomber in 92 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                        1 transport owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 33 Sea Zone
                    Americans attack with 5 submarines
                    Japanese defend with 1 battleship and 1 destroyer
                        Americans roll dice for 5 submarines in 33 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 battleship and 1 destroyer in 33 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 33 Sea Zone
                        Americans roll dice for 4 submarines in 33 Sea Zone, round 3 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 33 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 33 Sea Zone
                    Americans win with 4 submarines remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 battleship and 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                4 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
                1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from French West Africa to 87 Sea Zone
                2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from 92 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa

    Place Units - Americans
                2 bombers placed in Eastern United States
                1 armour and 1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                2 carriers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 4 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Midway : 1 airfield
        33 Sea Zone : 4 submarines
        26 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 transports
        10 Sea Zone : 2 carriers
        Central United States : 1 factory_major and 4 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 2 artilleries, 1 bomber and 3 infantry
        French Equatorial Africa : 1 artillery and 1 infantry
        101 Sea Zone : 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 24 / 30
        Japanese : 68 / 73
        Americans : 52 / 72
        Chinese : 0 / 18
        British : 26 / 25
        UK_Pacific : 6 / 6
        Italians : 27 / 39
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians

    Combat - British
                British creates battle in territory 106 Sea Zone

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Gibraltar: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                6 infantry moved from Iraq to Trans-Jordan
                3 infantry moved from Union of South Africa to Rhodesia
                1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone
                2 destroyers and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom

    Place Units - British
                1 fighter placed in United Kingdom
                1 transport placed in 106 Sea Zone
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 infantry
        India : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 14 infantry, 1 mech_infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        Trans-Jordan : 6 infantry
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Kenya : 2 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        Rhodesia : 3 infantry
        106 Sea Zone : 1 flag, 1 transport
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        72 Sea Zone : 1 destroyer and 2 transports
        Persia : 1 flag
        91 Sea Zone : 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 24 / 30
        Japanese : 68 / 73
        Americans : 52 / 72
        Chinese : 0 / 18
        British : 27 / 27
        UK_Pacific : 6 / 6
        Italians : 26 / 39
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Eastern Poland to Bryansk
                      Italians take Bryansk from Russians

    Combat - Italians

    Non Combat Move - Italians
                3 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
                3 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
                1 carrier and 1 fighter moved from 94 Sea Zone to 98 Sea Zone
                1 artillery moved from Algeria to 94 Sea Zone
                1 artillery and 1 transport moved from 94 Sea Zone to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Northern Italy
                2 infantry moved from Morocco to Algeria
                2 aaGuns moved from Southern France to Northern Italy
                1 infantry moved from Southern France to Northern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                2 artilleries and 2 infantry placed in Northern Italy
                1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                1 fighter moved from Queensland to 26 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 5 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 submarine
        44 Sea Zone : 1 submarine
        26 Sea Zone : 4 fighters
        62 Sea Zone : 1 flag, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 23 / 30
        Japanese : 68 / 73
        Americans : 52 / 72
        Chinese : 0 / 18
        British : 27 / 27
        UK_Pacific : 6 / 6
        Italians : 27 / 37
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Gold Coast to French West Africa

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        French West Africa : 1 infantry

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 23 / 30
        Japanese : 68 / 73
        Americans : 52 / 72
        Chinese : 0 / 18
        British : 27 / 27
        UK_Pacific : 6 / 6
        Italians : 27 / 37
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                2 armour moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 mech_infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 armour moved from Belarus to Rostov
                      Germans take Rostov from Russians
                1 mech_infantry moved from Belarus to Tambov
                      Germans take Tambov from Russians
                2 fighters moved from Belarus to Russia
                3 bombers moved from Western Germany to Russia
                1 submarine moved from 121 Sea Zone to 106 Sea Zone


  • Intercept in Russia?

  • '16

    @bmnielsen:

    Intercept in Russia?

    No thanks, and if your splitting your bombers up on factory and air field, please specify which AA dice is for which plane, or just roll it here on the board and edit the result.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                2 armour moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 mech_infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 armour moved from Belarus to Rostov
                      Germans take Rostov from Russians
                1 mech_infantry moved from Belarus to Tambov
                      Germans take Tambov from Russians
                2 fighters moved from Belarus to Russia
                3 bombers moved from Western Germany to Russia
                1 submarine moved from 121 Sea Zone to 106 Sea Zone

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                    Germans win, taking 106 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 4,4 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia causes 8 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers and 2 fighters moved from Russia to Bryansk
                1 artillery and 3 infantry moved from Ukraine to Bryansk
                1 artillery and 3 infantry moved from Western Ukraine to Bryansk
                1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                3 mech_infantrys moved from Archangel to Bryansk
                1 infantry moved from Belarus to Smolensk
                3 aaGuns, 5 armour, 3 artilleries, 21 infantry, 8 mech_infantrys and 1 tactical_bomber moved from Belarus to Bryansk
                2 bombers moved from Southern France to Western Germany
                1 infantry moved from 98 Sea Zone to Egypt

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 bomber, 1 infantry and 4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair 6 damage on 6 factory_majors; Remaining resources: 24 PUs;
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Yakut S.S.R. to Buryatia
                1 tactical_bomber moved from Russia to 115 Sea Zone

    Combat - Russians
                Battle in Buryatia
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Buryatia, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Buryatia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
                    Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 115 Sea Zone
                    Russians attack with 1 tactical_bomber
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 115 Sea Zone
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - Russians
                1 tactical_bomber moved from 115 Sea Zone to Vyborg
                2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 10 infantry
        Buryatia : 3 infantry
        Trans-Jordan : 2 armour, 1 infantry and 5 mech_infantrys
        Vyborg : 1 tactical_bomber
        Russia : 4 aaGuns, 1 airfield, 3 armour, 14 artilleries, 1 factory_major, 2 fighters, 54 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 51 / 66
        Russians : 18 / 21
        Japanese : 67 / 73
        Americans : 52 / 72
        Chinese : 0 / 18
        British : 27 / 27
        UK_Pacific : 6 / 6
        Italians : 27 / 37
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sakha to Buryatia
                6 infantry moved from Amur to Buryatia
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                3 artilleries and 3 infantry moved from Yunnan to Burma
                2 artilleries and 4 infantry moved from Shan State to Burma
                1 bomber moved from French Indo China to 42 Sea Zone
                1 bomber moved from French Indo China to 44 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 bomber moved from Philippines to 33 Sea Zone
                1 bomber moved from Japan to 6 Sea Zone
                1 bomber and 2 destroyers moved from 6 Sea Zone to 33 Sea Zone

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 5 artilleries and 7 infantry
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 5 artilleries and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    ANZAC defend with 1 submarine
                    Japanese win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    ANZAC defend with 1 submarine
                    Japanese win, taking 42 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 33 Sea Zone
                    Japanese attack with 2 bombers and 2 destroyers
                    Americans defend with 4 submarines
                    Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 4 submarines
                Battle in Buryatia
                    Japanese attack with 7 infantry
                    Russians defend with 3 infantry
                    Japanese win, taking Buryatia from Russians with 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Japanese
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Szechwan to Yunnan
                2 fighters moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan
                1 tactical_bomber moved from Japan to French Indo China
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 bomber moved from 44 Sea Zone to French Indo China
                1 bomber moved from 42 Sea Zone to French Indo China
                2 bombers moved from 33 Sea Zone to Philippines
                1 battleship, 3 carriers, 1 cruiser and 2 submarines moved from 36 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                3 artilleries placed in French Indo China
                1 artillery, 1 fighter and 2 infantry placed in Japan
                2 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 73 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 4 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to United Kingdom
                1 destroyer moved from 91 Sea Zone to 106 Sea Zone
                2 bombers moved from Eastern United States to 106 Sea Zone
                1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in Morocco
                Battle in 106 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers and 1 destroyer in 106 Sea Zone, round 2 :  3/3 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    Americans win, taking Normandy Bordeaux from Italians, taking Morocco from Italians, taking 106 Sea Zone from Germans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                2 bombers moved from 106 Sea Zone to United Kingdom
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Western United States
                3 destroyers and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 4 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
        10 Sea Zone : 3 destroyers and 1 transport
        Central United States : 1 factory_major and 4 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 1 artillery and 1 bomber
        United Kingdom : 2 bombers and 1 fighter
        Anglo Egyptian Sudan : 1 artillery and 1 infantry
        Morocco : 1 flag, 1 artillery and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        106 Sea Zone : 1 flag, 1 destroyer
        101 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 fighter and 1 transport
        110 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 51 / 66
        Russians : 13 / 21
        Japanese : 73 / 78
        Americans : 55 / 75
        Chinese : 0 / 18
        British : 28 / 27
        UK_Pacific : 5 / 6
        Italians : 23 / 37
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 destroyer, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians

    Combat - British
                Battle in Burma
                    British attack with 1 armour, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 5 artilleries and 6 infantry
                        British roll dice for 1 armour, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 :  3/19 hits
                        Japanese roll dice for 5 artilleries and 6 infantry in Burma, round 2 :  4/11 hits
                        4 infantry owned by the British and 3 infantry owned by the Japanese lost in Burma
                        British roll dice for 1 armour, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 3 :  5/15 hits
                        Japanese roll dice for 5 artilleries and 3 infantry in Burma, round 3 :  5/8 hits
                        5 infantry owned by the British , 3 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Burma
                    5 infantry owned by the British , 1 armour owned by the British and 1 mech_infantry owned by the British retreated to India
                    Japanese win with 3 artilleries remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 artilleries and 6 infantry
                    Casualties for British: 9 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                2 fighters and 1 tactical_bomber moved from India to Persia
                2 destroyers and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 infantry moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 destroyer and 2 transports moved from 72 Sea Zone to 71 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 destroyer and 1 transport placed in 110 Sea Zone
                British undo move 2.
                1 transport placed in 106 Sea Zone
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
                British collect 28 PUs (1 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    India : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
        Belgian Congo : 3 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        Trans-Jordan : 6 infantry
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Normandy Bordeaux : 2 infantry
        Italian Somaliland : 1 flag, 1 infantry
        Ethiopia : 1 flag, 1 infantry
        106 Sea Zone : 1 transport
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 1 destroyer and 2 transports
        Persia : 1 flag, 2 fighters and 1 tactical_bomber
        110 Sea Zone : 3 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 51 / 66
        Russians : 13 / 21
        Japanese : 73 / 78
        Americans : 55 / 75
        Chinese : 0 / 18
        British : 29 / 28
        UK_Pacific : 5 / 5
        Italians : 22 / 37
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber and 1 fighter moved from Southern Italy to Gibraltar
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                2 infantry moved from Algeria to Morocco
                1 armour moved from Bryansk to Volgograd
                      Italians take Volgograd from Russians
                1 armour moved from Bryansk to Caucasus
                      Italians take Caucasus from Russians

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 artillery, 1 harbour and 1 infantry; Americans defend with 1 artillery and 1 bomber
                    Italians win, taking Gibraltar from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 artillery, 1 bomber and 2 infantry
                    Casualties for Americans: 1 artillery and 1 bomber
                Battle in Morocco
                    Italians attack with 1 artillery and 3 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Italians win, taking Morocco from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 carrier and 1 fighter moved from 98 Sea Zone to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                2 transports moved from 98 Sea Zone to 95 Sea Zone
                1 armour, 4 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria

    Place Units - Italians
                2 fighters placed in Southern Italy
                2 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        26 Sea Zone : 4 fighters
        62 Sea Zone : 1 flag, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 51 / 66
        Russians : 9 / 21
        Japanese : 73 / 78
        Americans : 54 / 75
        Chinese : 0 / 18
        British : 29 / 28
        UK_Pacific : 5 / 5
        Italians : 27 / 42
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French West Africa to French Central Africa

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        French Central Africa : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 66
        Russians : 9 / 21
        Japanese : 73 / 78
        Americans : 54 / 75
        Chinese : 0 / 18
        British : 29 / 28
        UK_Pacific : 5 / 5
        Italians : 27 / 42
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 bombers and 7 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                2 bombers and 4 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Novgorod to Vyborg
                1 fighter and 1 tactical_bomber moved from Bryansk to Vyborg
                1 bomber moved from Western Germany to Russia
                2 bombers and 1 fighter moved from Bryansk to Russia
                1 mech_infantry moved from Bryansk to Samara
                      Germans take Samara from Russians


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