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13L G40 bmnielsen vs. PGMatt (Allies +12)

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 13 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 18 PUs total

    Territory Summary for Chinese :

    Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 32 / 36
        Japanese : 59 / 64
        Americans : 52 / 72
        Chinese : 5 / 18
        British : 25 / 23
        UK_Pacific : 7 / 6
        Italians : 24 / 34
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from United Kingdom to 125 Sea Zone
                2 infantry moved from Shan State to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Yunnan

    Combat - British
                British creates battle in territory 109 Sea Zone
                Battle in Yunnan
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/5 hits
                        Japanese roll dice for 1 armour in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
                    British win, taking 109 Sea Zone from Germans, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 destroyer
                        British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 125 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                1 fighter moved from 125 Sea Zone to Scotland
                2 destroyers moved from 109 Sea Zone to 106 Sea Zone
                2 infantry moved from Rhodesia to Tanganyika Territory
                3 infantry moved from Union of South Africa to 71 Sea Zone
                1 destroyer, 3 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
                3 infantry moved from 80 Sea Zone to Iraq
                3 infantry moved from Persia to Iraq
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                2 infantry moved from Burma to India
                1 infantry moved from Shan State to Burma

    Place Units - British
                1 transport placed in 106 Sea Zone
                3 infantry placed in Union of South Africa
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 25 PUs; end with 25 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,1,5,6,6
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 infantry
        Burma : 1 infantry
        India : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 aaGun, 1 airfield, 1 fighter and 2 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
        Tanganyika Territory : 2 infantry
        80 Sea Zone : 1 destroyer and 2 transports
        106 Sea Zone : 2 destroyers and 1 transport
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 6 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 32 / 36
        Japanese : 58 / 64
        Americans : 52 / 72
        Chinese : 6 / 18
        British : 25 / 25
        UK_Pacific : 7 / 6
        Italians : 24 / 34
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 3 artilleries and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
                1 artillery moved from Tunisia to Algeria
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                2 fighters moved from 97 Sea Zone to Algeria
                1 bomber moved from Southern Italy to Algeria
                1 armour moved from Bessarabia to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland

    Combat - Italians
                Battle in Algeria
                    Italians attack with 2 artilleries, 1 bomber, 2 fighters and 1 infantry
                    French defend with 2 infantry; Americans defend with 2 bombers
                    Italians win, taking Algeria from French with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 13
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
                    Casualties for Americans: 2 bombers
                Battle in Morocco

    Non Combat Move - Italians
                1 fighter moved from Algeria to 94 Sea Zone
                1 carrier moved from 97 Sea Zone to 94 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 bomber moved from Algeria to Southern Italy
                1 armour moved from Yugoslavia to Eastern Poland
                1 infantry moved from Normandy Bordeaux to Southern France
                2 aaGuns moved from France to Southern France
                1 armour, 1 artillery and 1 mech_infantry moved from Trans-Jordan to Egypt
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - Italians
                3 transports placed in 95 Sea Zone
                3 artilleries placed in Northern Italy

    Turn Complete - Italians
                Italians collect 28 PUs; end with 29 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 62 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to New Guinea
                3 fighters moved from Queensland to 26 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 5 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        26 Sea Zone : 3 fighters
        54 Sea Zone : 1 submarine
        62 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 30 / 36
        Japanese : 58 / 64
        Americans : 52 / 72
        Chinese : 6 / 18
        British : 25 / 25
        UK_Pacific : 7 / 6
        Italians : 28 / 39
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Gold Coast : 1 infantry
        United Kingdom : 2 infantry
        Syria : 1 infantry
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 30 / 36
        Japanese : 58 / 64
        Americans : 52 / 72
        Chinese : 6 / 18
        British : 25 / 25
        UK_Pacific : 7 / 6
        Italians : 28 / 39
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 bombers and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Belarus to Smolensk
                2 fighters and 1 tactical_bomber moved from Bessarabia to Smolensk
                2 mech_infantrys moved from Eastern Poland to Archangel
                2 armour and 2 mech_infantrys moved from Belarus to Archangel
                1 artillery and 3 infantry moved from Bessarabia to Ukraine
                2 bombers moved from Southern Italy to 91 Sea Zone

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 armour and 4 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers
                    Americans defend with 1 destroyer and 2 transports
                    Germans win with 2 bombers remaining. Battle score for attacker is 22
                    Casualties for Americans: 1 destroyer and 2 transports
                Battle in Ukraine
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                    retreated to Smolensk
                    Russians win with 3 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Smolensk to Belarus
                8 infantry moved from Novgorod to Belarus
                9 mech_infantrys moved from Eastern Poland to Belarus
                1 artillery and 3 infantry moved from Bessarabia to Western Ukraine
                1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Northern Italy to 95 Sea Zone
                2 bombers moved from 91 Sea Zone to Southern France

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                3 bombers and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour, 1 infantry and 5 mech_infantrys moved from Iraq to Trans-Jordan

    Combat - Russians
                Battle in Trans-Jordan
                    Russians attack with 2 armour, 1 infantry and 5 mech_infantrys
                    Italians defend with 1 infantry
                        Russians roll dice for 2 armour, 1 infantry and 5 mech_infantrys in Trans-Jordan, round 2 :  2/8 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                    Russians win, taking Trans-Jordan from Italians with 2 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Volgograd to Russia
                4 aaGuns, 1 armour, 4 artilleries, 35 infantry and 1 mech_infantry moved from Bryansk to Russia
                3 infantry moved from Smolensk to Russia
                2 aaGuns and 14 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                2 armour and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs

    Territory Summary for Russians :

    Yakut S.S.R. : 2 aaGuns and 14 infantry
        Trans-Jordan : 2 armour, 1 infantry and 5 mech_infantrys
        Russia : 4 aaGuns, 1 airfield, 3 armour, 14 artilleries, 1 factory_major, 2 fighters, 46 infantry, 1 mech_infantry and 1 tactical_bomber
        Volgograd : 1 factory_minor
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 27 / 30
        Japanese : 58 / 64
        Americans : 52 / 72
        Chinese : 6 / 18
        British : 26 / 25
        UK_Pacific : 7 / 6
        Italians : 27 / 39
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 bomber, 3 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Shensi to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Shensi to Sikang
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                2 artilleries and 2 infantry moved from Kweichow to Yunnan
                2 fighters moved from Hopei to Sikang
                2 bombers moved from French Indo China to Sikang
                4 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
                2 artilleries and 2 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 artillery, 2 bombers and 2 fighters
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Sikang to Kweichow
                2 bombers moved from Sikang to French Indo China
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                2 infantry moved from French Indo China to Shan State
                3 fighters and 3 tactical_bombers moved from Yunnan to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                1 battleship, 2 carriers, 1 destroyer, 2 submarines and 3 transports moved from 37 Sea Zone to 36 Sea Zone
                5 artilleries and 5 infantry moved from Japan to 6 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 36 Sea Zone
                5 artilleries and 5 infantry moved from 36 Sea Zone to French Indo China
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 bomber moved from Japan to Philippines

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                1 bomber, 1 fighter and 3 infantry placed in Japan
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 2 bombers, 2 carriers, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from French West Africa to 92 Sea Zone
                5 submarines moved from 26 Sea Zone to 33 Sea Zone

  • 16

    Unfortunately from a time perspective, I got 2 hits in z26; do you want to keep the DD or the BB(d)?

    bmnielsen.tsvg


  • Doh, somehow I knew I’d forget to move those ships :)

    I’ll keep the DD.

  • 16

    @bmnielsen:

    Doh, somehow I knew I’d forget to move those ships :)

    I’ll keep the DD.

    Well, not only did my sub hit, but you tossed a 5, so it turned out to be a rather moot point.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 2 bombers, 2 carriers, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from French West Africa to 92 Sea Zone
                5 submarines moved from 26 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 bomber in 92 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                        1 transport owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 33 Sea Zone
                    Americans attack with 5 submarines
                    Japanese defend with 1 battleship and 1 destroyer
                        Americans roll dice for 5 submarines in 33 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 battleship and 1 destroyer in 33 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 33 Sea Zone
                        Americans roll dice for 4 submarines in 33 Sea Zone, round 3 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 33 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 33 Sea Zone
                    Americans win with 4 submarines remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 battleship and 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                4 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
                1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from French West Africa to 87 Sea Zone
                2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from 92 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa

    Place Units - Americans
                2 bombers placed in Eastern United States
                1 armour and 1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                2 carriers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 4 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Midway : 1 airfield
        33 Sea Zone : 4 submarines
        26 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 transports
        10 Sea Zone : 2 carriers
        Central United States : 1 factory_major and 4 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 2 artilleries, 1 bomber and 3 infantry
        French Equatorial Africa : 1 artillery and 1 infantry
        101 Sea Zone : 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 24 / 30
        Japanese : 68 / 73
        Americans : 52 / 72
        Chinese : 0 / 18
        British : 26 / 25
        UK_Pacific : 6 / 6
        Italians : 27 / 39
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians

    Combat - British
                British creates battle in territory 106 Sea Zone

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Gibraltar: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                6 infantry moved from Iraq to Trans-Jordan
                3 infantry moved from Union of South Africa to Rhodesia
                1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone
                2 destroyers and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom

    Place Units - British
                1 fighter placed in United Kingdom
                1 transport placed in 106 Sea Zone
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 infantry
        India : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 14 infantry, 1 mech_infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        Trans-Jordan : 6 infantry
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Kenya : 2 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        Rhodesia : 3 infantry
        106 Sea Zone : 1 flag, 1 transport
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        72 Sea Zone : 1 destroyer and 2 transports
        Persia : 1 flag
        91 Sea Zone : 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 24 / 30
        Japanese : 68 / 73
        Americans : 52 / 72
        Chinese : 0 / 18
        British : 27 / 27
        UK_Pacific : 6 / 6
        Italians : 26 / 39
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Eastern Poland to Bryansk
                      Italians take Bryansk from Russians

    Combat - Italians

    Non Combat Move - Italians
                3 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
                3 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
                1 carrier and 1 fighter moved from 94 Sea Zone to 98 Sea Zone
                1 artillery moved from Algeria to 94 Sea Zone
                1 artillery and 1 transport moved from 94 Sea Zone to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Northern Italy
                2 infantry moved from Morocco to Algeria
                2 aaGuns moved from Southern France to Northern Italy
                1 infantry moved from Southern France to Northern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                2 artilleries and 2 infantry placed in Northern Italy
                1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                1 fighter moved from Queensland to 26 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 5 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 submarine
        44 Sea Zone : 1 submarine
        26 Sea Zone : 4 fighters
        62 Sea Zone : 1 flag, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 23 / 30
        Japanese : 68 / 73
        Americans : 52 / 72
        Chinese : 0 / 18
        British : 27 / 27
        UK_Pacific : 6 / 6
        Italians : 27 / 37
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Gold Coast to French West Africa

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        French West Africa : 1 infantry

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 23 / 30
        Japanese : 68 / 73
        Americans : 52 / 72
        Chinese : 0 / 18
        British : 27 / 27
        UK_Pacific : 6 / 6
        Italians : 27 / 37
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                2 armour moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 mech_infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 armour moved from Belarus to Rostov
                      Germans take Rostov from Russians
                1 mech_infantry moved from Belarus to Tambov
                      Germans take Tambov from Russians
                2 fighters moved from Belarus to Russia
                3 bombers moved from Western Germany to Russia
                1 submarine moved from 121 Sea Zone to 106 Sea Zone


  • Intercept in Russia?

  • 16

    @bmnielsen:

    Intercept in Russia?

    No thanks, and if your splitting your bombers up on factory and air field, please specify which AA dice is for which plane, or just roll it here on the board and edit the result.

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