@Oskar2KX ich weiß nicht ob ich lachen oder weinen soll…
Ich hab in 110 den (Br) Fighter leben lassen. Passt das so?
13L G40.2 AllWeNeedIsLove vs Ziggurat(allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 50 / 63
Russians : 27 / 32
Japanese : 64 / 68
Americans : 53 / 74
Chinese : 0 / 6
British : 31 / 31
UK_Pacific : 5 / 8
Italians : 18 / 28
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
British buy 1 destroyer and 2 fighters; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;Combat Move - British
4 artilleries and 2 infantry moved from Egypt to Alexandria
2 tactical_bombers moved from Egypt to Alexandria
1 artillery and 1 infantry moved from India to Burma
1 fighter moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Burma, round 3 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Alexandria
British attack with 4 artilleries, 2 infantry and 2 tactical_bombers
Italians defend with 1 infantry and 1 mech_infantry
British roll dice for 4 artilleries, 2 infantry and 2 tactical_bombers in Alexandria, round 2 : 2/8 hits
Italians roll dice for 1 infantry and 1 mech_infantry in Alexandria, round 2 : 1/2 hits
1 infantry owned by the British , 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 4 artilleries, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry and 1 mech_infantryNon Combat Move - British
1 fighter moved from Egypt to Bryansk
2 fighters moved from 98 Sea Zone to Bryansk
1 tactical_bomber moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to 98 Sea Zone
3 infantry moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 bomber moved from United Kingdom to 87 Sea Zone
1 bomber moved from 87 Sea Zone to French West Africa
1 fighter moved from Burma to India
1 aaGun moved from Egypt to AlexandriaPlace Units - British
1 fighter placed in Egypt
1 destroyer and 1 fighter placed in 98 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for British, UK_Pacific :
Burma : 1 artillery
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour and 16 infantry
33 Sea Zone : 1 battleship
Eastern United States : 1 artillery
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 2 infantry
Alexandria : 1 aaGun, 4 artilleries and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
French West Africa : 1 bomber
Ethiopia : 1 flag
Bryansk : 6 fighters
Caucasus : 1 armour, 3 infantry and 1 mech_infantry
106 Sea Zone : 1 flag, 1 destroyer
Eastern Persia : 1 flag
101 Sea Zone : 1 transport
Persia : 1 flag
98 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 50 / 63
Russians : 27 / 32
Japanese : 63 / 68
Americans : 53 / 74
Chinese : 0 / 6
British : 31 / 34
UK_Pacific : 6 / 7
Italians : 18 / 28
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Forgot to take Brazil with UK. Sorry bout that. Here’s the updated map.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Libya to 98 Sea Zone
4 fighters moved from Southern Italy to 98 Sea Zone
1 cruiser, 4 destroyers and 3 submarines moved from 97 Sea Zone to 98 Sea Zone -
would you like to scramble in sz98 and provide ool?
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Yes please. Scramble both. Max D with carrier last 2 and tacs last 3s.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Libya to 98 Sea Zone
4 fighters moved from Southern Italy to 98 Sea Zone
1 cruiser, 4 destroyers and 3 submarines moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
British scrambles 2 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 4 destroyers, 4 fighters and 3 submarines
British defend with 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
Italians roll dice for 3 submarines in 98 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 carrier owned by the British
Italians roll dice for 1 bomber, 1 cruiser, 4 destroyers and 4 fighters in 98 Sea Zone, round 2 : 3/10 hits
British roll dice for 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 98 Sea Zone, round 2 : 7/11 hits
4 destroyers owned by the Italians , 3 submarines owned by the Italians and 4 destroyers owned by the British lost in 98 Sea Zone
Italians roll dice for 1 bomber, 1 cruiser and 4 fighters in 98 Sea Zone, round 3 : 2/6 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 98 Sea Zone, round 3 : 2/7 hits
1 fighter owned by the Italians , 1 cruiser owned by the Italians , 1 carrier owned by the British and 1 destroyer owned by the British lost in 98 Sea Zone
Italians roll dice for 1 bomber and 3 fighters in 98 Sea Zone, round 4 : 1/4 hits
British roll dice for 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 98 Sea Zone, round 4 : 4/5 hits
1 cruiser owned by the British , 3 fighters owned by the Italians and 1 bomber owned by the Italians lost in 98 Sea Zone
British win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -46
Casualties for British: 1 carrier, 1 cruiser and 5 destroyers
Casualties for Italians: 1 bomber, 1 cruiser, 4 destroyers, 4 fighters and 3 submarines
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
1 tactical_bomber owned by the British and 1 fighter owned by the British forced to land in EgyptNon Combat Move - Italians
2 armour moved from Western Ukraine to Belarus
1 aaGun and 3 infantry moved from Yugoslavia to Albania
2 infantry moved from Bulgaria to Greece
1 aaGun moved from Yugoslavia to Albania
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to GreecePlace Units - Italians
1 mech_infantry placed in Northern Italy
1 carrier and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
British Somaliland : 1 flag
Morocco : 1 flag
Algeria : 1 flag, 1 artillery
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Albania : 2 aaGuns and 3 infantry
Northern Italy : 1 factory_major and 1 mech_infantry
Libya : 1 armour and 1 artillery
Italian Somaliland : 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Belarus : 2 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag, 2 infantry
93 Sea Zone : 1 flag
Greece : 1 artillery and 3 infantry
97 Sea Zone : 1 carrier and 2 transportsProduction/PUs Summary :
Germans : 50 / 63
Russians : 27 / 32
Japanese : 63 / 68
Americans : 53 / 74
Chinese : 0 / 6
British : 33 / 36
UK_Pacific : 6 / 7
Italians : 18 / 29
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 46 Sea Zone to 44 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Caroline Islands : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 submarine and 1 transport
41 Sea Zone : 1 submarine
44 Sea Zone : 1 submarine
33 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter and 3 submarines
62 Sea Zone : 1 submarine and 1 transportProduction/PUs Summary :
Germans : 50 / 63
Russians : 27 / 32
Japanese : 59 / 68
Americans : 53 / 74
Chinese : 0 / 6
British : 33 / 36
UK_Pacific : 6 / 7
Italians : 18 / 29
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from French West Africa to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 fighter and 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 50 / 63
Russians : 27 / 32
Japanese : 59 / 68
Americans : 53 / 74
Chinese : 0 / 6
British : 33 / 36
UK_Pacific : 6 / 7
Italians : 18 / 29
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Damn, sorry bout that man. Crazy dice :(. If it makes you feel any better, I forgot to move a UK fighter from Bryansk to Moscow. Enjoy the gift :P.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 4 fighters, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 bombers moved from Southern Italy to 98 Sea Zone
1 battleship and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
4 tactical_bombers moved from Western Ukraine to Ukraine
2 fighters moved from Western Ukraine to Ukraine
1 fighter moved from Southern Italy to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 3 fighters, 3 infantry and 4 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 3 fighters, 3 infantry and 4 tactical_bombers in Ukraine, round 2 : 8/10 hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in 98 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 98 Sea Zone
Germans win, taking 98 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
3 aaGuns moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Western Ukraine to Ukraine
3 fighters and 4 tactical_bombers moved from Ukraine to Western Ukraine
3 artilleries moved from Bessarabia to Western Ukraine
6 artilleries, 13 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
2 bombers moved from 98 Sea Zone to Southern Italy
2 mech_infantrys moved from Poland to Western Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
2 mech_infantrys moved from Novgorod to Eastern PolandPlace Units - Germans
3 mech_infantrys placed in Novgorod
4 fighters and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 52 PUs (1 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Poland : 2 mech_infantrys
Germany : 1 factory_major
Southern Italy : 2 bombers
Belarus : 1 flag, 6 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 12 mech_infantrys
Ukraine : 1 flag, 3 aaGuns, 1 factory_minor and 3 infantry
Western Ukraine : 9 armour, 24 artilleries, 3 fighters, 30 infantry, 18 mech_infantrys and 4 tactical_bombers
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 4 submarines
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 fighter and 1 tactical_bomber
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 battleship and 1 destroyer
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 62
Russians : 24 / 32
Japanese : 59 / 68
Americans : 53 / 74
Chinese : 0 / 6
British : 33 / 36
UK_Pacific : 6 / 7
Italians : 18 / 29
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
i did not offer for you to scramble to sz98.
if you would like to scramble we can roll it on the boards. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
5 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 3 aaGuns, 1 factory_minor and 3 infantry
AA fire in Ukraine : 0/3 hits
Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/8 hits
Germans roll dice for 3 aaGuns and 3 infantry in Ukraine, round 2 : 0/3 hits
1 aaGun owned by the Germans lost in Ukraine
Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Ukraine, round 3 : 4/8 hits
Germans roll dice for 2 aaGuns and 3 infantry in Ukraine, round 3 : 2/3 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans and 2 aaGuns owned by the Germans lost in Ukraine
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 4 : 2/6 hits
Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 3 aaGuns and 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
3 aaGuns, 1 armour, 11 artilleries, 49 infantry and 1 mech_infantry moved from Bryansk to Russia
1 infantry moved from Tambov to Bryansk
2 infantry moved from Tambov to Russia
1 infantry moved from Volgograd to Tambov
1 armour moved from Egypt to EthiopiaPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Tobruk : 1 flag, 1 mech_infantry
Ethiopia : 1 armour
Bryansk : 1 infantry
Russia : 4 aaGuns, 1 airfield, 1 armour, 12 artilleries, 1 factory_major, 2 fighters, 68 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 1 infantry
Ukraine : 1 factory_minor and 3 infantry
Vologda : 1 artillery and 1 infantry
Volgograd : 1 factory_minor
125 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 62
Russians : 27 / 34
Japanese : 59 / 68
Americans : 53 / 74
Chinese : 0 / 6
British : 33 / 36
UK_Pacific : 6 / 7
Italians : 18 / 29
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Fine, fine. You can have Bryansk already! We didn’t want to be there anyway… it’s a silly place :P.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 destroyers, 2 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 mech_infantrys moved from French Indo China to Burma
2 fighters and 2 tactical_bombers moved from Hunan to Burma
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
2 bombers moved from Philippines to Java
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
2 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from Hunan to Burma
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 armour moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Vologda
1 artillery and 1 infantry moved from Novosibirsk to VologdaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/3 hits
1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 3/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
ANZAC defend with 1 submarine; Americans defend with 1 transport
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 2/5 hits
1 transport owned by the Americans and 1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 artillery
Japanese roll dice for 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Burma, round 2 : 3/7 hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits
1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery
Battle in Vologda
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Vologda, round 2 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Vologda
Japanese win, taking Vologda from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from French Indo China to Shan State
2 bombers moved from Java to Shan State
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
2 fighters and 3 tactical_bombers moved from Burma to Hunan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
4 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
3 mech_infantrys placed in French Indo China
2 infantry placed in Japan
4 destroyers and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
Japanese collect 67 PUs (3 lost to blockades); end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 aaGuns, 1 artillery, 1 fighter and 11 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 3 fighters and 3 tactical_bombers
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 5 mech_infantrys
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery, 2 bombers and 1 mech_infantry
Burma : 1 flag, 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Kazakhstan : 1 flag
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Celebes : 1 flag, 2 infantry
Java : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer and 1 transport
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 destroyer and 1 transport
35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 11 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 3 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 4 destroyers, 3 submarines and 1 transport
Urals : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag, 1 armour and 1 artillery
Samara : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 50 / 62
Russians : 24 / 34
Japanese : 70 / 72
Americans : 50 / 74
Chinese : 0 / 6
British : 33 / 36
UK_Pacific : 5 / 7
Italians : 18 / 29
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 destroyers, 1 infantry, 8 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
5 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 submarines moved from 33 Sea Zone to 44 Sea Zone
2 submarines moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone -
Would you like to Kamikaze the destroyer in SZ6? And if it hits, will the subs submerge?
-
please use 2 kamikazes
the subs will stay and fight the first round.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 destroyers, 1 infantry, 8 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
5 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 submarines moved from 33 Sea Zone to 44 Sea Zone
2 submarines moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4,4
Battle in Manchuria
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Manchuria from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits
Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 44 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 2 submarines in 44 Sea Zone, round 3 : 2/2 hits
Americans win, taking 44 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber
Japanese defend with 4 destroyers, 3 submarines and 1 transport
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 4 destroyers and 1 transport in 6 Sea Zone, round 2 : 3/4 hits
4 submarines owned by the Americans , 1 destroyer owned by the Americans , 2 destroyers owned by the Japanese and 3 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 2 destroyers and 1 transport in 6 Sea Zone, round 3 : 0/2 hits
2 destroyers owned by the Japanese lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits
Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Japanese: 4 destroyers, 3 submarines and 1 transport
Casualties for Americans: 1 destroyer and 4 submarinesNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Midway
1 bomber moved from 6 Sea Zone to Midway
1 carrier moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry, 7 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 7 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Central United States to Western United States
1 mech_infantry moved from Eastern United States to Western United StatesPlace Units - Americans
1 destroyer and 2 submarines placed in 101 Sea Zone
1 infantry placed in Central United States
1 destroyer, 6 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 harbour, 1 infantry and 1 mech_infantry
Manchuria : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield and 2 bombers
42 Sea Zone : 1 flag, 2 submarines
44 Sea Zone : 1 flag, 2 submarines
33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 5 fighters, 9 submarines and 1 transport
26 Sea Zone : 1 destroyer, 7 submarines and 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer, 6 submarines and 1 transport
19 Sea Zone : 1 transport
17 Sea Zone : 1 flag
16 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
6 Sea Zone : 1 flag, 1 submarine
Central United States : 2 aaGuns, 1 factory_major and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
101 Sea Zone : 1 destroyer and 2 submarines
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 62
Russians : 24 / 34
Japanese : 67 / 72
Americans : 50 / 70
Chinese : 3 / 6
British : 33 / 36
UK_Pacific : 5 / 7
Italians : 18 / 29
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Manchuria : 2 infantry
Production/PUs Summary :
Germans : 50 / 62
Russians : 24 / 34
Japanese : 67 / 72
Americans : 50 / 70
Chinese : 3 / 3
British : 33 / 36
UK_Pacific : 5 / 7
Italians : 18 / 29
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





