13L G40 PGMatt (axis) vs TC (allies +10) game 2

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 carriers, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 5 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
                2 battleships moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 1 infantry moved from Kweichow to Shensi
                1 infantry moved from Siberia to Sakha
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                3 bombers, 1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
                2 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Shan State
                2 carriers moved from 36 Sea Zone to 37 Sea Zone
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                2 cruisers and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from Jehol to Shensi

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 carriers, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 5 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
                2 battleships moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 1 infantry moved from Kweichow to Shensi
                1 infantry moved from Siberia to Sakha
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                3 bombers, 1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
                2 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Shan State
                2 carriers moved from 36 Sea Zone to 37 Sea Zone
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                2 cruisers and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from Jehol to Shensi

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 1 :  3/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 2 destroyers and 3 transports
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 battleships, 2 carriers, 2 destroyers and 3 transports in 37 Sea Zone, round 1 :  1/4 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 destroyers and 3 transports remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Malaya
                Battle in Sakha
                    Japanese attack with 1 infantry
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Sakha
                    Japanese win, taking Malaya from UK_Pacific, taking Sakha from Russians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 1 :  3/8 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 2 artilleries, 3 bombers, 2 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 2 cruisers in Kwangtung, round 1 :  1/2 hits
                        Japanese roll dice for 2 artilleries, 3 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in Kwangtung, round 1 :  3/12 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 3 bombers, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  1/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
                3 bombers moved from Kwangtung to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan
                1 fighter moved from Jehol to Japan
                1 tactical_bomber moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                1 fighter and 2 tactical_bombers moved from Kwangtung to 6 Sea Zone
                1 aaGun moved from Jehol to Anhwe

    Place Units - Japanese
                2 carriers and 1 transport placed in 6 Sea Zone
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 artillery and 1 infantry
        Yunnan : 1 flag, 1 mech_infantry
        Suiyuyan : 1 flag, 2 artilleries, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun
        Shan State : 1 flag, 1 artillery and 2 infantry
        Malaya : 1 flag, 1 harbour and 2 infantry
        Kwangtung : 1 flag, 2 artilleries, 1 harbour and 1 infantry
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 armour
        Siberia : 1 flag
        French Indo China : 1 flag, 2 infantry
        44 Sea Zone : 1 flag, 1 submarine
        45 Sea Zone : 1 submarine
        37 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports
        20 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 carriers, 1 destroyer, 1 fighter, 1 submarine, 3 tactical_bombers and 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 31 / 32
        Japanese : 48 / 48
        Americans : 52 / 55
        Chinese : 3 / 6
        British : 25 / 26
        UK_Pacific : 17 / 24
        Italians : 19 / 24
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 3 destroyers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                3 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from Guam to 44 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 3 destroyers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                3 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from Guam to 44 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 44 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 91 Sea Zone
                    Americans attack with 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 3 transports
                    Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                        Americans roll dice for 3 submarines in 91 Sea Zone, round 1 :  0/3 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 91 Sea Zone, round 1 :  1/5 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Americans lost in 91 Sea Zone
                        Americans roll dice for 2 submarines in 91 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 91 Sea Zone, round 2 :  0/5 hits
                        Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 91 Sea Zone, round 3 :  1/5 hits
                        Germans roll dice for 1 battleship, 1 cruiser and 2 transports in 91 Sea Zone, round 3 :  2/2 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 91 Sea Zone, round 4 :  1/4 hits
                        Germans roll dice for 1 battleship and 2 transports in 91 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Americans and 1 battleship owned by the Germans lost in 91 Sea Zone
                        2 transports owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 cruiser, 2 fighters and 3 transports remaining. Battle score for attacker is 26
                    Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                    Casualties for Americans: 2 destroyers and 3 submarines
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Germans defend with 1 artillery, 1 harbour and 3 infantry
                        Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 1 :  3/5 hits
                        Germans roll dice for 1 artillery and 3 infantry in Gibraltar, round 1 :  1/4 hits
                        3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                        Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Gibraltar, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery in Gibraltar, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Americans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 1 :  2/5 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to Midway
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from 16 Sea Zone to Midway
                2 submarines moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from 44 Sea Zone to 45 Sea Zone
                1 fighter moved from 45 Sea Zone to Dutch New Guinea
                1 mech_infantry moved from Central United States to Western United States
                1 aaGun moved from Western United States to Central United States
                1 mech_infantry moved from Central United States to Eastern United States

    Place Units - Americans
                1 infantry placed in Western United States
                1 infantry placed in Eastern United States
                2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 harbour, 5 infantry and 1 mech_infantry
        Midway : 1 airfield, 1 fighter and 1 tactical_bomber
        Dutch New Guinea : 1 fighter
        44 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 transport
        25 Sea Zone : 1 destroyer and 2 submarines
        10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        16 Sea Zone : 1 submarine
        Central United States : 1 aaGun and 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Gibraltar : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        101 Sea Zone : 2 destroyers, 2 submarines and 1 transport
        91 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 31 / 32
        Japanese : 48 / 48
        Americans : 52 / 77
        Chinese : 3 / 6
        British : 25 / 26
        UK_Pacific : 17 / 24
        Italians : 19 / 24
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 12 times
                4 was rolled 13 times
                5 was rolled 15 times
                6 was rolled 8 times
            Average roll : 3.754
            Median : 4.000
            Variance : 1.183
            Standard Deviation : 1.088
            Total rolls : 61

    Japanese Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 4.062
            Median : 4.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16

    Americans Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 9 times
                6 was rolled 4 times
            Average roll : 3.558
            Median : 4.000
            Variance : 0.976
            Standard Deviation : 0.988
            Total rolls : 43

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 infantry moved from Kansu to Shensi

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 5 infantry in Shensi, round 1 :  0/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 1 :  0/2 hits
                        Chinese roll dice for 5 infantry in Shensi, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Shensi : 7 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 31 / 32
        Japanese : 47 / 48
        Americans : 52 / 77
        Chinese : 4 / 4
        British : 25 / 26
        UK_Pacific : 17 / 24
        Italians : 19 / 24
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 6 times
                3 was rolled 13 times
                4 was rolled 18 times
                5 was rolled 17 times
                6 was rolled 11 times
            Average roll : 3.787
            Median : 4.000
            Variance : 1.392
            Standard Deviation : 1.180
            Total rolls : 75

    Japanese Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 5.500
            Median : 6.000
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 6

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 4.062
            Median : 4.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
            Average roll : 3.300
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Americans Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 9 times
                6 was rolled 4 times
            Average roll : 3.558
            Median : 4.000
            Variance : 0.976
            Standard Deviation : 0.988
            Total rolls : 43

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - British
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 battleship moved from 39 Sea Zone to 45 Sea Zone
                1 destroyer moved from 39 Sea Zone to 45 Sea Zone
                3 infantry moved from Persia to Iraq
                1 mech_infantry moved from Eastern Persia to Iraq
                1 bomber moved from Eastern Persia to Iraq
                3 infantry moved from Burma to Yunnan
                1 tactical_bomber moved from India to Yunnan
                2 fighters moved from India to Yunnan

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 2 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 battleship moved from 39 Sea Zone to 45 Sea Zone
                1 destroyer moved from 39 Sea Zone to 45 Sea Zone
                3 infantry moved from Persia to Iraq
                1 mech_infantry moved from Eastern Persia to Iraq
                1 bomber moved from Eastern Persia to Iraq
                3 infantry moved from Burma to Yunnan
                1 tactical_bomber moved from India to Yunnan
                2 fighters moved from India to Yunnan

    Combat - British
                Battle in 45 Sea Zone
                    British attack with 1 battleship and 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship and 1 destroyer in 45 Sea Zone, round 1 :  2/2 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    British win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Yunnan
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 1 :  1/6 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Iraq
                    British attack with 1 bomber, 3 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Iraq, round 1 :  1/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  0/3 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Iraq, round 2 :  2/5 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 infantry moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 bomber moved from Iraq to Belgian Congo
                1 aaGun moved from Burma to Yunnan
                5 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 cruiser moved from 39 Sea Zone to 42 Sea Zone
                2 fighters moved from Yunnan to India
                1 tactical_bomber moved from Yunnan to India

    Place Units - British
                2 infantry and 1 mech_infantry placed in Union of South Africa
                2 destroyers placed in 109 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 8 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 aaGun and 3 infantry
        Burma : 6 infantry
        India : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 18 infantry and 1 tactical_bomber
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 cruiser
        45 Sea Zone : 1 battleship and 1 destroyer
        Belgian Congo : 1 armour, 1 bomber, 2 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Scotland : 1 airfield
        Kenya : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        109 Sea Zone : 2 destroyers
        Iraq : 1 flag, 2 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 31 / 32
        Japanese : 46 / 48
        Americans : 52 / 77
        Chinese : 5 / 4
        British : 29 / 29
        UK_Pacific : 17 / 17
        Italians : 17 / 24
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 11 times
                3 was rolled 20 times
                4 was rolled 20 times
                5 was rolled 22 times
                6 was rolled 14 times
            Average roll : 3.690
            Median : 4.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 100

    Neutral_Axis Combat
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.875
            Median : 5.500
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 4.062
            Median : 4.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16

    British Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.389
            Median : 3.000
            Variance : 0.824
            Standard Deviation : 0.907
            Total rolls : 18

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
            Average roll : 3.300
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Americans Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 9 times
                6 was rolled 4 times
            Average roll : 3.558
            Median : 4.000
            Variance : 0.976
            Standard Deviation : 0.988
            Total rolls : 43

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 submarines moved from 95 Sea Zone to 91 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Trans-Jordan to Egypt

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 submarines moved from 95 Sea Zone to 91 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Trans-Jordan to Egypt

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 :  0/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  1/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    1 artillery owned by the Italians retreated to Egypt
                    British win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 1 fighter
                    French defend with 1 cruiser
                        Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 92 Sea Zone, round 1 :  2/3 hits
                        French roll dice for 1 cruiser in 92 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 92 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for French: 1 cruiser
                    Casualties for Italians: 1 destroyer
                Battle in 91 Sea Zone
                    Italians attack with 2 submarines
                    Americans defend with 1 carrier, 1 cruiser, 2 fighters and 3 transports
                        Italians roll dice for 2 submarines in 91 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier, 1 cruiser and 3 transports in 91 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        1 carrier owned by the Americans lost in 91 Sea Zone
                        Americans roll dice for 1 cruiser and 3 transports in 91 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 cruiser and 3 transports in 91 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 cruiser and 3 transports in 91 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 cruiser and 3 transports in 91 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 1 cruiser, 2 fighters and 3 transports remaining. Battle score for attacker is 4
                    Casualties for Italians: 2 submarines
                    Casualties for Americans: 1 carrier
                    2 fighters owned by the Americans forced to land in Gibraltar

    Non Combat Move - Italians
                1 bomber moved from 92 Sea Zone to Southern Italy
                1 fighter moved from 92 Sea Zone to Southern France
                2 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 cruiser, 2 destroyers and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                3 infantry placed in Southern Italy
                3 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Southern Italy: 3 infantry
                EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
                EDIT: Removing units owned by Italians from Southern France: 2 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 2 armour and 1 mech_infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 1 artillery and 1 harbour
        Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Tunisia : 1 flag, 1 artillery and 1 infantry
        Northern Italy : 1 aaGun, 1 armour, 1 artillery, 1 factory_major and 5 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry
        95 Sea Zone : 1 submarine
        Greece : 1 artillery and 1 infantry
        97 Sea Zone : 1 cruiser, 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 31 / 32
        Japanese : 46 / 48
        Americans : 52 / 77
        Chinese : 5 / 4
        British : 29 / 29
        UK_Pacific : 17 / 17
        Italians : 17 / 27
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '16

    I sank your carrier in z91 for max defense.  if you want the damaged CV back instead of the CA, feel free to swap it.

    Also, I landed your fighters in Gib, but they could have also landed in Morocco if you wanted to.

  • 2007 AAR League

    thanks, ill check it out

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Airborne Attack Move - ANZAC

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Airborne Attack Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 62 Sea Zone to 34 Sea Zone
                1 fighter moved from Queensland to Philippines
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Burma : 1 infantry
        Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 1 fighter and 2 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 destroyer
        35 Sea Zone : 1 cruiser and 1 transport
        34 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 31 / 32
        Japanese : 46 / 48
        Americans : 52 / 77
        Chinese : 5 / 4
        British : 29 / 29
        UK_Pacific : 17 / 17
        Italians : 17 / 27
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 1 fighter and 3 infantry
        97 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 31 / 32
        Japanese : 46 / 48
        Americans : 52 / 77
        Chinese : 5 / 4
        British : 29 / 29
        UK_Pacific : 17 / 17
        Italians : 17 / 27
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 8 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Baltic States to Novgorod
                2 fighters and 2 tactical_bombers moved from Romania to Novgorod
                6 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                3 armour moved from Romania to Ukraine
                1 infantry moved from Vyborg to Finland
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                2 submarines moved from 90 Sea Zone to 91 Sea Zone
                1 bomber moved from Western Germany to 91 Sea Zone
                1 bomber moved from Romania to Volgograd

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 8 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Baltic States to Novgorod
                2 fighters and 2 tactical_bombers moved from Romania to Novgorod
                6 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                3 armour moved from Romania to Ukraine
                1 infantry moved from Vyborg to Finland
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                2 submarines moved from 90 Sea Zone to 91 Sea Zone
                1 bomber moved from Western Germany to 91 Sea Zone
                1 bomber moved from Romania to Volgograd

    Combat - Germans
                Strategic bombing raid in Volgograd
                        AA guns fire in Volgograd :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in Volgograd causes 0 damage total.
                Battle in Novgorod
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Novgorod, round 1 :  3/6 hits
                        Russians roll dice for 1 infantry in Novgorod, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber and 2 submarines
                    Americans defend with 1 cruiser and 3 transports
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 1 bomber in 91 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 cruiser and 3 transports in 91 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber in 91 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 cruiser and 3 transports in 91 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans lost in 91 Sea Zone
                        3 transports owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                    Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 cruiser and 3 transports

    Non Combat Move - Germans
                1 bomber moved from 91 Sea Zone to Southern France
                4 infantry moved from Bulgaria to Romania
                2 fighters and 2 tactical_bombers moved from Novgorod to Baltic States
                2 armour and 8 mech_infantrys moved from Baltic States to Vyborg
                6 mech_infantrys moved from Germany to Baltic States
                1 aaGun moved from Eastern Poland to Poland
                1 aaGun, 2 artilleries and 4 infantry moved from Normandy Bordeaux to France

    Place Units - Germans
                1 bomber placed in Western Germany
                1 submarine placed in 112 Sea Zone
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 bomber
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
        Romania : 1 aaGun and 4 infantry
        Poland : 1 aaGun
        Germany : 1 aaGun, 1 factory_major and 8 mech_infantrys
        Baltic States : 1 flag, 1 aaGun, 3 artilleries, 2 fighters, 12 infantry, 6 mech_infantrys and 2 tactical_bombers
        Vyborg : 1 flag, 2 armour and 8 mech_infantrys
        Eastern Poland : 1 flag, 2 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 9 armour, 2 artilleries, 1 factory_minor, 7 infantry and 4 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        112 Sea Zone : 1 destroyer and 1 submarine
        125 Sea Zone : 1 flag, 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        91 Sea Zone : 1 submarine
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 27 / 32
        Japanese : 46 / 48
        Americans : 52 / 77
        Chinese : 5 / 4
        British : 29 / 29
        UK_Pacific : 17 / 17
        Italians : 17 / 27
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                20 infantry moved from Bryansk to Ukraine
                2 artilleries moved from Bryansk to Ukraine
                2 mech_infantrys moved from Bryansk to Ukraine
                2 armour moved from Bryansk to Ukraine
                1 infantry moved from Rostov to Ukraine
                2 infantry moved from Karelia to Finland
                1 artillery moved from Karelia to Finland
                2 infantry moved from Karelia to Novgorod
                3 infantry moved from Archangel to Novgorod
                1 fighter moved from Russia to Novgorod
                1 artillery moved from Archangel to Novgorod
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 armour moved from Archangel to Eastern Poland
                1 mech_infantry moved from Archangel to Eastern Poland
                1 fighter moved from Russia to Ukraine
                1 tactical_bomber moved from Russia to Ukraine

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                20 infantry moved from Bryansk to Ukraine
                2 artilleries moved from Bryansk to Ukraine
                2 mech_infantrys moved from Bryansk to Ukraine
                2 armour moved from Bryansk to Ukraine
                1 infantry moved from Rostov to Ukraine
                2 infantry moved from Karelia to Finland
                1 artillery moved from Karelia to Finland
                2 infantry moved from Karelia to Novgorod
                3 infantry moved from Archangel to Novgorod
                1 fighter moved from Russia to Novgorod
                1 artillery moved from Archangel to Novgorod
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 armour moved from Archangel to Eastern Poland
                1 mech_infantry moved from Archangel to Eastern Poland
                1 fighter moved from Russia to Ukraine
                1 tactical_bomber moved from Russia to Ukraine

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Eastern Poland, round 1 :  0/4 hits
                        Germans roll dice for 2 infantry in Eastern Poland, round 1 :  1/2 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 :  2/3 hits
                        Germans roll dice for 2 infantry in Eastern Poland, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Finland, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Finland, round 1 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Finland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 armour, 2 artilleries, 1 fighter, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 9 armour, 2 artilleries, 1 factory_minor, 7 infantry and 4 mech_infantrys
                        Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 21 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 1 :  11/29 hits
                        Germans roll dice for 9 armour, 2 artilleries, 7 infantry and 4 mech_infantrys in Ukraine, round 1 :  10/22 hits
                        10 infantry owned by the Russians , 7 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Ukraine
                        Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 :  3/19 hits
                        Germans roll dice for 9 armour and 2 artilleries in Ukraine, round 2 :  3/11 hits
                        3 infantry owned by the Russians , 1 armour owned by the Germans and 2 artilleries owned by the Germans lost in Ukraine
                        Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 :  4/16 hits
                        Germans roll dice for 8 armour in Ukraine, round 3 :  7/8 hits
                        7 infantry owned by the Russians and 4 armour owned by the Germans lost in Ukraine
                        Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 4 :  3/9 hits
                        Germans roll dice for 4 armour in Ukraine, round 4 :  2/4 hits
                        1 infantry owned by the Russians , 3 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 5 :  3/7 hits
                        Germans roll dice for 1 armour in Ukraine, round 5 :  1/1 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
                    Casualties for Germans: 9 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
                    Casualties for Russians: 21 infantry and 2 mech_infantrys
                Battle in Novgorod
                    Russians attack with 1 artillery, 1 fighter and 5 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 5 infantry in Novgorod, round 1 :  1/7 hits
                        Germans roll dice for 2 infantry in Novgorod, round 1 :  0/2 hits
                        1 infantry owned by the Germans lost in Novgorod
                        Russians roll dice for 1 artillery, 1 fighter and 5 infantry in Novgorod, round 2 :  1/7 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Archangel to Smolensk
                9 infantry moved from Archangel to Smolensk
                1 fighter moved from Novgorod to Smolensk
                2 artilleries moved from Russia to Smolensk
                5 infantry moved from Russia to Smolensk
                1 infantry moved from Archangel to Belarus
                1 infantry moved from Volgograd to Kazakhstan
                2 infantry moved from Volgograd to Rostov
                1 infantry moved from Northwest Persia to Caucasus
                2 infantry moved from Kansu to Shensi
                1 infantry moved from Olgiy to Kansu
                1 infantry moved from Yenisey to Timguska
                2 infantry moved from Buryatia to Yakut S.S.R.
                1 fighter moved from Ukraine to Smolensk
                1 tactical_bomber moved from Ukraine to Smolensk

    Place Units - Russians
                1 artillery, 6 infantry and 1 mech_infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs

    Territory Summary for Russians :

    Shensi : 2 infantry
        Kansu : 1 infantry
        Yakut S.S.R. : 2 infantry
        Timguska : 1 infantry
        Kazakhstan : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Bryansk : 1 aaGun
        Rostov : 2 infantry
        Archangel : 2 infantry
        Eastern Poland : 1 armour, 1 infantry and 1 mech_infantry
        Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 6 infantry and 1 mech_infantry
        Ukraine : 2 armour, 2 artilleries and 1 factory_minor
        Volgograd : 1 factory_minor and 2 infantry
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        Caucasus : 1 infantry
        Smolensk : 2 aaGuns, 2 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag, 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 42 / 60
        Russians : 34 / 37
        Japanese : 46 / 48
        Americans : 52 / 77
        Chinese : 5 / 4
        British : 29 / 29
        UK_Pacific : 17 / 17
        Italians : 17 / 27
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 24 times
                2 was rolled 28 times
                3 was rolled 26 times
                4 was rolled 32 times
                5 was rolled 20 times
                6 was rolled 32 times
            Average roll : 3.568
            Median : 4.000
            Variance : 0.683
            Standard Deviation : 0.827
            Total rolls : 162

    Germans Combat
                1 was rolled 10 times
                2 was rolled 8 times
                3 was rolled 9 times
                4 was rolled 9 times
                5 was rolled 9 times
                6 was rolled 10 times
            Average roll : 3.527
            Median : 4.000
            Variance : 0.056
            Standard Deviation : 0.236
            Total rolls : 55

    Russians Combat
                1 was rolled 14 times
                2 was rolled 20 times
                3 was rolled 17 times
                4 was rolled 23 times
                5 was rolled 11 times
                6 was rolled 22 times
            Average roll : 3.589
            Median : 4.000
            Variance : 1.085
            Standard Deviation : 1.042
            Total rolls : 107

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