Rgp44 (Allies + 10) vs MiamiUMike G40.2, No Tech

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - British
                1 fighter moved from Sikang to Yunnan
                2 infantry moved from Burma to Yunnan
                1 artillery and 1 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone
                1 carrier moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from Gibraltar to 95 Sea Zone
                1 battleship moved from 92 Sea Zone to 95 Sea Zone
                2 cruisers moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                1 bomber moved from Egypt to 95 Sea Zone
                1 battleship moved from 81 Sea Zone to 95 Sea Zone
                1 destroyer moved from 81 Sea Zone to 95 Sea Zone
                1 cruiser moved from 81 Sea Zone to 95 Sea Zone

  • '15

    scramble 95?


  • No scramble…

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 fighters, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Sikang to Yunnan
                2 infantry moved from Burma to Yunnan
                1 artillery and 1 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone
                1 carrier moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from Gibraltar to 95 Sea Zone
                1 battleship moved from 92 Sea Zone to 95 Sea Zone
                2 cruisers moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                1 bomber moved from Egypt to 95 Sea Zone
                1 battleship moved from 81 Sea Zone to 95 Sea Zone
                1 destroyer moved from 81 Sea Zone to 95 Sea Zone
                1 cruiser moved from 81 Sea Zone to 95 Sea Zone

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Shan State, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 95 Sea Zone
                    British attack with 2 battleships, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
                        Italians roll dice for 1 submarine in 95 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 2 battleships, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 :  6/14 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 transport in 95 Sea Zone, round 2 :  1/5 hits
                    Units damaged: 1 battleship owned by the British
                        2 destroyers owned by the Italians , 1 submarine owned by the Italians and 2 cruisers owned by the Italians lost in 95 Sea Zone
                        British roll dice for 2 battleships, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 95 Sea Zone, round 3 :  9/14 hits
                        Italians roll dice for 1 battleship and 1 transport in 95 Sea Zone, round 3 :  0/1 hits
                        1 battleship owned by the Italians and 1 transport owned by the Italians lost in 95 Sea Zone
                    British win with 2 battleships, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 73
                    Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport

    Non Combat Move - British
                1 fighter moved from 95 Sea Zone to Malta
                1 fighter moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 95 Sea Zone to Malta
                1 bomber moved from 95 Sea Zone to Egypt
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                2 submarines moved from 81 Sea Zone to 97 Sea Zone
                1 fighter moved from Yunnan to Shensi
                3 aaGuns, 1 armour, 3 artilleries, 16 infantry and 1 mech_infantry moved from Burma to India
                1 armour moved from Persia to Eastern Persia
                1 mech_infantry moved from Persia to Eastern Persia
                2 infantry moved from Trans-Jordan to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                2 armour moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - British
                2 fighters placed in United Kingdom
                1 transport placed in 109 Sea Zone
                1 submarine placed in 98 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 4 infantry

    Territory Summary for British, UK_Pacific :

    Shensi : 1 fighter
        Yunnan : 1 infantry
        Shan State : 1 artillery
        Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour, 20 infantry and 1 mech_infantry
        Queensland : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 2 infantry
        Gibraltar : 1 airfield, 1 armour, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 2 fighters
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        95 Sea Zone : 2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
        86 Sea Zone : 1 transport
        109 Sea Zone : 1 destroyer and 1 transport
        97 Sea Zone : 2 submarines
        Iraq : 1 flag, 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
        92 Sea Zone : 2 fighters
        Eastern Persia : 1 flag, 1 armour and 2 mech_infantrys
        81 Sea Zone : 1 transport
        Brazil : 1 flag, 2 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor
        98 Sea Zone : 1 submarine
        91 Sea Zone : 1 transport
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 28 / 28
        Japanese : 47 / 61
        Americans : 59 / 84
        Chinese : 7 / 8
        British : 35 / 42
        UK_Pacific : 7 / 4
        Italians : 19 / 22
        ANZAC : 13 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • So - I got one total hit with Italy. Well - it may take the rest of the game to make up for that kind of dicing…it may never happen though.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to 96 Sea Zone
                3 infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Western Ukraine to Bryansk
                      Italians take Bryansk from Russians
                3 mech_infantrys moved from Romania to Belarus
                2 mech_infantrys moved from Western Ukraine to Ukraine
                2 mech_infantrys moved from Ukraine to Rostov
                1 bomber moved from Romania to Rostov
                4 mech_infantrys moved from Romania to Belarus

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Italians attack with 7 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Belarus from Russians with 6 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in 96 Sea Zone
                    Italians attack with 2 fighters
                    Americans defend with 1 cruiser and 1 transport
                    Italians win with 2 fighters remaining. Battle score for attacker is 19
                    Casualties for Americans: 1 cruiser and 1 transport

    Non Combat Move - Italians
                2 fighters moved from 96 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Romania to Bessarabia
                2 aaGuns moved from Bessarabia to Ukraine
                1 bomber moved from Rostov to Ukraine
                1 armour and 3 mech_infantrys moved from Northern Italy to Romania
                2 artilleries moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,1
                Italians collect 16 PUs (7 lost to blockades); end with 16 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC lost in Sumatra
                        ANZAC roll dice for 1 artillery in Sumatra, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 :  1/2 hits
                        1 artillery owned by the ANZAC lost in Sumatra
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery placed in Queensland
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1
                ANZAC collect 12 PUs (1 lost to blockades); end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        41 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser, 2 destroyers, 2 submarines and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 24 / 28
        Japanese : 47 / 61
        Americans : 59 / 84
        Chinese : 7 / 8
        British : 35 / 42
        UK_Pacific : 7 / 4
        Italians : 23 / 16
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        Egypt : 2 infantry
        United Kingdom : 2 infantry
        92 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 24 / 28
        Japanese : 47 / 61
        Americans : 59 / 84
        Chinese : 7 / 8
        British : 35 / 42
        UK_Pacific : 7 / 4
        Italians : 23 / 16
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 mech_infantry moved from Ukraine to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                2 bombers moved from Western Ukraine to Volgograd
                2 mech_infantrys moved from Ukraine to Volgograd
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 bomber moved from Western Germany to 125 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Volgograd
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun, 2 artilleries and 5 infantry moved from Novgorod to Belarus
                9 armour and 19 mech_infantrys moved from Ukraine to Caucasus
                2 bombers moved from Volgograd to Ukraine
                10 mech_infantrys moved from Romania to Ukraine
                3 aaGuns, 7 artilleries, 2 fighters, 23 infantry and 1 tactical_bomber moved from Western Ukraine to Ukraine
                1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
                1 infantry moved from Western Germany to France
                2 fighters moved from Southern Italy to Western Germany
                1 aaGun moved from Germany to Western Germany
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from 114 Sea Zone to Poland
                1 mech_infantry moved from France to Western Germany
                1 bomber moved from 125 Sea Zone to Western Germany
                1 artillery and 1 infantry moved from Western Germany to France

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in Western Germany
                5 mech_infantrys placed in Romania

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
                Germans collect 48 PUs (4 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs


  • Updated NCM for Germany

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians
                2 infantry moved from Tambov to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Rostov
                1 fighter moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Volgograd
                2 infantry moved from Tambov to Volgograd
                1 artillery moved from Tambov to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 2 mech_infantrys
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Volgograd, round 2 :  1/4 hits
                        Germans roll dice for 2 mech_infantrys in Volgograd, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 3 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 4 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 2 mech_infantrys
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  2/4 hits
                        Italians roll dice for 2 mech_infantrys in Rostov, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Italians lost in Rostov
                    Russians win, taking Rostov from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 mech_infantrys
                Battle in Bryansk
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 :  0/2 hits
                        Italians roll dice for 1 mech_infantry in Bryansk, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 :  0/2 hits
                        Italians roll dice for 1 mech_infantry in Bryansk, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 4 :  2/2 hits
                        Italians roll dice for 1 mech_infantry in Bryansk, round 4 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Bryansk
                    Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 artillery in Smolensk, round 4 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery in Smolensk, round 5 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 5 :  0/1 hits
                        Russians roll dice for 1 artillery in Smolensk, round 6 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 6 :  0/1 hits
                        Russians roll dice for 1 artillery in Smolensk, round 7 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 7 :  1/1 hits
                        1 artillery owned by the Russians lost in Smolensk
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Volgograd to Russia
                1 tactical_bomber moved from Rostov to Russia
                1 fighter moved from Rostov to Russia
                1 infantry moved from Novosibirsk to Kazakhstan
                2 infantry moved from Novosibirsk to Urals
                1 infantry moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Russia to Tambov
                3 infantry moved from Russia to Tambov
                1 artillery moved from Russia to Tambov
                2 infantry moved from Russia to Tambov
                1 aaGun moved from Kansu to Shensi

    Place Units - Russians
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs

    Territory Summary for Russians :

    Shensi : 1 aaGun
        Amur : 1 aaGun and 15 infantry
        Kazakhstan : 1 infantry
        Trans-Jordan : 1 infantry
        Ethiopia : 1 flag, 1 mech_infantry
        Bryansk : 1 infantry
        Rostov : 2 infantry
        Urals : 2 infantry
        Russia : 2 aaGuns, 1 airfield, 2 armour, 8 artilleries, 1 factory_major, 3 fighters, 20 infantry, 4 mech_infantrys and 1 tactical_bomber
        Tambov : 2 aaGuns, 2 armour, 8 artilleries, 21 infantry and 4 mech_infantrys
        Volgograd : 1 artillery and 1 factory_minor

    Production/PUs Summary :

    Germans : 50 / 68
        Russians : 24 / 27
        Japanese : 47 / 61
        Americans : 59 / 84
        Chinese : 7 / 8
        British : 35 / 42
        UK_Pacific : 7 / 4
        Italians : 19 / 16
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 bomber, 2 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Hopei to Suiyuyan
                1 tactical_bomber moved from Chahar to Suiyuyan
                1 bomber moved from Hunan to Suiyuyan
                2 mech_infantrys moved from Hunan to Szechwan
                1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
                2 mech_infantrys moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 mech_infantry moved from Malaya to Shan State
                2 fighters and 1 tactical_bomber moved from Malaya to Shan State
                1 fighter moved from Malaya to 41 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Burma
                1 carrier moved from 43 Sea Zone to 38 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from Shan State to Burma
                3 fighters and 2 tactical_bombers moved from 43 Sea Zone to Java
                1 bomber moved from Malaya to Szechwan
                1 bomber moved from Malaya to Burma

    Combat - Japanese
                Battle in Java
                    Japanese attack with 3 fighters and 2 tactical_bombers
                    Americans defend with 1 artillery
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in 35 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Szechwan
                    Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Burma
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Burma to 38 Sea Zone
                1 fighter moved from 41 Sea Zone to Malaya
                1 armour and 3 mech_infantrys moved from Malaya to Yunnan
                3 mech_infantrys moved from Kiangsu to Hunan
                1 bomber and 1 tactical_bomber moved from Suiyuyan to Anhwe
                1 mech_infantry moved from Hopei to Hunan
                3 mech_infantrys moved from Shantung to Hunan
                1 fighter and 1 tactical_bomber moved from Szechwan to Hunan
                1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
                1 bomber moved from Szechwan to Hunan
                1 bomber and 1 tactical_bomber moved from Anhwe to Hunan
                3 fighters and 2 tactical_bombers moved from Java to 37 Sea Zone
                3 carriers moved from 43 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Burma to 38 Sea Zone
                1 fighter moved from 38 Sea Zone to 37 Sea Zone
                1 bomber moved from Burma to Malaya
                1 fighter and 1 tactical_bomber moved from Shan State to Malaya
                1 destroyer moved from 44 Sea Zone to 37 Sea Zone
                1 battleship moved from 43 Sea Zone to 38 Sea Zone
                1 cruiser moved from 43 Sea Zone to 38 Sea Zone
                1 destroyer and 2 submarines moved from 43 Sea Zone to 38 Sea Zone
                3 submarines moved from 36 Sea Zone to 37 Sea Zone
                1 battleship and 2 destroyers moved from 43 Sea Zone to 37 Sea Zone
                2 submarines moved from 43 Sea Zone to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Hunan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to Hunan

    Place Units - Japanese
                1 transport placed in 37 Sea Zone
                2 infantry placed in Malaya
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung
                1 bomber placed in Japan
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans roll 2 and gets 0 hits
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 5 infantry and 4 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 16 Sea Zone
                5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Queensland to 42 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  3/7 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 carrier moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber, 4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 bomber moved from 54 Sea Zone to Queensland
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 destroyers moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                1 carrier and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                1 fighter moved from Eastern United States to Gibraltar
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Morocco to Tunisia

    Place Units - Americans
                1 carrier and 2 transports placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 transport placed in 101 Sea Zone
                1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                3 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Americans :

    Queensland : 1 aaGun, 1 bomber, 1 infantry and 1 mech_infantry
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
        Midway : 1 airfield
        Java : 1 flag
        26 Sea Zone : 1 destroyer, 2 submarines and 2 transports
        10 Sea Zone : 1 carrier and 2 transports
        16 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
        6 Sea Zone : 1 submarine
        54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 fighter
        Egypt : 1 bomber
        Malta : 1 artillery and 1 infantry
        United Kingdom : 1 fighter
        Morocco : 1 flag, 2 infantry and 2 mech_infantrys
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Algeria : 1 flag
        Tunisia : 1 flag, 1 armour and 1 mech_infantry
        125 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 submarine
        97 Sea Zone : 1 submarine
        101 Sea Zone : 2 transports
        91 Sea Zone : 2 transports
        110 Sea Zone : 1 carrier, 3 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 48 / 68
        Russians : 24 / 27
        Japanese : 52 / 52
        Americans : 61 / 86
        Chinese : 4 / 8
        British : 35 / 42
        UK_Pacific : 5 / 4
        Italians : 19 / 16
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • This was supposed to be a no tech game - you should add 5 back to US?

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Tsinghai to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                10 infantry moved from Shensi to Kansu
                2 infantry moved from Tsinghai to Kansu
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 2 infantry
        Kansu : 1 fighter and 14 infantry

    Production/PUs Summary :

    Germans : 48 / 68
        Russians : 24 / 27
        Japanese : 51 / 52
        Americans : 61 / 86
        Chinese : 5 / 7
        British : 35 / 42
        UK_Pacific : 5 / 4
        Italians : 19 / 16
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 carrier, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                2 fighters moved from United Kingdom to 125 Sea Zone
                1 fighter moved from Shensi to Burma
                1 artillery and 1 infantry moved from India to Burma
                1 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Burma
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 3 :  0/4 hits
                        Japanese roll dice for 1 artillery in Burma, round 3 :  0/1 hits
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 4 :  0/4 hits
                        Japanese roll dice for 1 artillery in Burma, round 4 :  1/1 hits
                        1 infantry owned by the British lost in Burma
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 5 :  1/3 hits
                        Japanese roll dice for 1 artillery in Burma, round 5 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 2 fighters; Americans loiter and taunt with
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 3 :  1/3 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 125 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                2 fighters moved from 125 Sea Zone to 110 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Egypt to Russia
                1 aaGun and 1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Alexandria to Egypt
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Iraq to Northwest Persia
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                1 fighter moved from Burma to India
                1 infantry moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Iraq to Trans-Jordan
                2 armour moved from Iraq to Trans-Jordan
                1 artillery moved from Iraq to Trans-Jordan
                1 battleship and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
                2 fighters moved from Malta to Egypt
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 carrier and 1 transport placed in 110 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt
                2 infantry placed in Persia

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 artillery
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 19 infantry
        Queensland : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 aaGun, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Gibraltar : 1 airfield, 1 armour, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        Normandy Bordeaux : 1 aaGun and 3 infantry
        Russia : 1 bomber
        97 Sea Zone : 3 submarines
        Iraq : 1 flag
        92 Sea Zone : 1 battleship and 1 cruiser
        Eastern Persia : 1 flag, 2 armour and 3 mech_infantrys
        81 Sea Zone : 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 flag, 2 infantry
        Persia : 1 flag, 1 factory_minor and 2 infantry
        98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
        91 Sea Zone : 1 transport
        110 Sea Zone : 1 carrier, 4 fighters and 3 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 68
        Russians : 24 / 27
        Japanese : 50 / 52
        Americans : 61 / 86
        Chinese : 5 / 7
        British : 35 / 40
        UK_Pacific : 6 / 5
        Italians : 19 / 16
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Ukraine to Rostov
                1 bomber moved from Ukraine to Rostov
                1 mech_infantry moved from Belarus to Vologda
                      Italians take Vologda from Russians
                5 mech_infantrys moved from Belarus to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 5 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Italians attack with 1 bomber and 3 infantry
                    Russians defend with 2 infantry
                    Italians win, taking Rostov from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Bessarabia to Ukraine
                1 armour moved from Romania to Ukraine
                2 aaGuns moved from Ukraine to Bryansk
                3 mech_infantrys moved from Romania to Ukraine
                1 bomber moved from Rostov to Southern Italy
                1 artillery and 3 infantry moved from Northern Italy to France
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                2 infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,3,4,4,4,1
                Italians collect 17 PUs (6 lost to blockades); end with 17 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 infantry moved from Egypt to Alexandria

    Combat - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Alexandria: 2 infantry
                EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
                EDIT: Turning off Edit Mode
                Battle in Borneo

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    Borneo : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        43 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser, 2 destroyers, 2 submarines and 2 transports
        Trans-Jordan : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 68
        Russians : 20 / 27
        Japanese : 46 / 52
        Americans : 61 / 86
        Chinese : 5 / 7
        British : 35 / 40
        UK_Pacific : 10 / 5
        Italians : 23 / 17
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        98 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 48 / 68
        Russians : 20 / 27
        Japanese : 46 / 52
        Americans : 61 / 86
        Chinese : 5 / 7
        British : 35 / 40
        UK_Pacific : 10 / 5
        Italians : 23 / 17
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 7 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                2 artilleries and 2 infantry moved from France to Normandy Bordeaux
                2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                2 mech_infantrys moved from Caucasus to Volgograd
                2 bombers moved from Ukraine to Volgograd
                2 fighters moved from Ukraine to Volgograd
                2 artilleries and 5 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Smolensk to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 tactical_bomber moved from Ukraine to Volgograd
                1 cruiser moved from 113 Sea Zone to 112 Sea Zone

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 factory_minor
                    Germans win, taking Volgograd from Russians with 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 aaGun and 3 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 aaGun and 3 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Southern Italy to Bryansk
                1 bomber moved from Normandy Bordeaux to Southern Italy
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Normandy Bordeaux to France
                5 mech_infantrys moved from Romania to Western Ukraine
                3 aaGuns, 11 artilleries, 28 infantry and 10 mech_infantrys moved from Ukraine to Bryansk
                1 aaGun moved from Belarus to Bryansk
                2 bombers, 2 fighters and 1 tactical_bomber moved from Volgograd to Bryansk
                9 armour and 18 mech_infantrys moved from Caucasus to Bryansk
                1 fighter moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany
                1 artillery and 1 infantry moved from Western Germany to France
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                3 tactical_bombers placed in Novgorod
                1 armour and 2 mech_infantrys placed in Ukraine
                6 infantry placed in Germany
                Germans undo move 3.
                4 infantry placed in Western Germany
                3 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Germany: 1 artillery and 1 infantry
                EDIT: Removing units owned by Germans from France: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Germany: 1 aaGun
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,3,2,2,3,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
                Germans collect 45 PUs (7 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs

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