Scramble from Rome?
Suprise Attack (Allies +9) Vs. Eggman
-
I’m on vacation from the 18th-29th, I don’t know if I told ya or not
S.A. -
@suprise:
I don’t know how to save between dice rolls, Please feel free to edit if I choose wrong for hits.
Sorry for any problems this may have caused you, I’m very green when it comes to computer use, I need to get my computer friend over to show me. The thing is when he comes over there are 4 others and we do a Global game….about 50 out of 52 weeks a year, so theres not time
Again sorry for any inconvenience
S.A.Ok, I’ll take a look.
You’re actually allowed to save the game any time you like, no matter what dialogue box is up at the moment (as far as I know). Just use the menu interface as you would normally. I’ll take note of the vacation.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 2 destroyers and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
4 artilleries, 8 infantry and 1 mech_infantry moved from Romania to Slovakia Hungary
8 infantry moved from Germany to Poland
2 bombers moved from Western Germany to 113 Sea Zone
1 bomber moved from Southern Italy to 113 Sea Zone
1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from United Kingdom to Scotland
8 armour moved from Morocco to 91 Sea Zone
8 armour and 8 transports moved from 91 Sea Zone to 82 Sea Zone
1 armour moved from 82 Sea Zone to French West Africa
1 armour moved from 82 Sea Zone to Gold Coast
1 armour moved from 82 Sea Zone to Nigeria
5 armour moved from 82 Sea Zone to French Equatorial AfricaCombat - Germans
Germans creates battle in territory 93 Sea Zone
Battle in 113 Sea Zone
Germans attack with 3 bombers and 1 destroyer
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 3 bombers and 1 destroyer in 113 Sea Zone, round 1 : 2/4 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win, taking 93 Sea Zone from British with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Nigeria
Battle in French Equatorial Africa
Battle in French West Africa
Battle in Gold Coast
Battle in Slovakia Hungary
Germans attack with 4 artilleries, 8 infantry and 1 mech_infantry
Russians defend with 2 armour
Germans roll dice for 4 artilleries, 8 infantry and 1 mech_infantry in Slovakia Hungary, round 1 : 3/13 hits
Russians roll dice for 2 armour in Slovakia Hungary, round 1 : 0/2 hits
2 armour owned by the Russians lost in Slovakia Hungary
Germans win, taking Nigeria from British, taking French Equatorial Africa from French, taking French West Africa from French, taking Gold Coast from British, taking Slovakia Hungary from Russians with 4 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Russians: 2 armour
Battle in Poland
Germans attack with 8 infantry
Russians defend with 4 infantry
Germans roll dice for 8 infantry in Poland, round 1 : 1/8 hits
Russians roll dice for 4 infantry in Poland, round 1 : 3/4 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Poland
Germans roll dice for 5 infantry in Poland, round 2 : 0/5 hits
Russians roll dice for 3 infantry in Poland, round 2 : 2/3 hits
2 infantry owned by the Germans lost in Poland
Germans roll dice for 3 infantry in Poland, round 3 : 0/3 hits
Russians roll dice for 3 infantry in Poland, round 3 : 1/3 hits
1 infantry owned by the Germans lost in Poland
2 infantry owned by the Germans retreated to Germany
Russians win with 3 infantry remaining. Battle score for attacker is -15
Casualties for Germans: 6 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns, 4 artilleries and 1 mech_infantry moved from Germany to Slovakia Hungary
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
3 bombers moved from 113 Sea Zone to Western Germany
2 destroyers moved from 93 Sea Zone to 91 Sea ZonePlace Units - Germans
10 infantry placed in Germany
2 destroyers placed in 93 Sea Zone
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUsProduction/PUs Summary :
Germans : 52 / 57
Russians : 36 / 48
Japanese : 59 / 66
Americans : 52 / 72
Chinese : 5 / 5
British : 21 / 0
UK_Pacific : 11 / 11
Italians : 14 / 33
ANZAC : 10 / 21
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 12 times
4 was rolled 10 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.435
Median : 3.000
Variance : 0.978
Standard Deviation : 0.989
Total rolls : 46Germans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.606
Median : 3.000
Variance : 0.969
Standard Deviation : 0.984
Total rolls : 33Russians Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.583
Standard Deviation : 1.258
Total rolls : 13 -
Well that was a bad move by Germany… for some reason I thought I could strafe Poland and move those troops into Hungary. I didn’t realize that was wrong until it was too late.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 4 infantry moved from Finland to Norway
8 infantry moved from Eastern Poland to Slovakia Hungary
4 artilleries moved from Eastern Poland to Slovakia Hungary
2 infantry moved from Poland to Slovakia Hungary
2 armour moved from Eastern Poland to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
3 infantry moved from Bessarabia to Romania
1 armour moved from Ukraine to Romania
1 armour moved from Western Ukraine to Slovakia Hungary
1 infantry and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 armour moved from Yakut S.S.R. to Sakha
Russians take Sakha from Japanese
1 infantry moved from Urals to Timguska
2 infantry moved from Kazakhstan to Tsinghai -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 4 infantry moved from Finland to Norway
8 infantry moved from Eastern Poland to Slovakia Hungary
4 artilleries moved from Eastern Poland to Slovakia Hungary
2 infantry moved from Poland to Slovakia Hungary
2 armour moved from Eastern Poland to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
3 infantry moved from Bessarabia to Romania
1 armour moved from Ukraine to Romania
1 armour moved from Western Ukraine to Slovakia Hungary
1 infantry and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 armour moved from Yakut S.S.R. to Sakha
Russians take Sakha from Japanese
1 infantry moved from Urals to Timguska
2 infantry moved from Kazakhstan to TsinghaiCombat - Russians
Battle in Slovakia Hungary
Russians attack with 3 armour, 4 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber
Germans defend with 3 aaGuns, 8 artilleries, 8 infantry and 2 mech_infantrys
AA guns fire in Slovakia Hungary : 0/3 hits
Russians roll dice for 3 armour, 4 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber in Slovakia Hungary, round 1 : 10/20 hits
Germans roll dice for 3 aaGuns, 8 artilleries, 8 infantry and 2 mech_infantrys in Slovakia Hungary, round 1 : 2/18 hits
2 infantry owned by the Russians , 7 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Slovakia Hungary
Russians roll dice for 3 armour, 4 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 8/18 hits
Germans roll dice for 8 artilleries, 1 infantry and 2 mech_infantrys in Slovakia Hungary, round 2 : 2/11 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans , 5 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Slovakia Hungary
Russians roll dice for 3 armour, 4 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 : 7/16 hits
Germans roll dice for 3 artilleries in Slovakia Hungary, round 3 : 1/3 hits
1 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 3 armour, 4 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 64
Casualties for Germans: 3 aaGuns, 8 artilleries, 8 infantry and 2 mech_infantrys
Casualties for Russians: 5 infantry
Battle in Romania
Russians attack with 1 armour and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 3 infantry in Romania, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Romania, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Norway
Russians attack with 1 artillery and 4 infantry
Germans defend with 9 infantry
Russians roll dice for 1 artillery and 4 infantry in Norway, round 1 : 1/5 hits
Germans roll dice for 9 infantry in Norway, round 1 : 7/9 hits
4 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Norway
Germans win with 8 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser
Germans defend with 1 destroyer
Russians roll dice for 1 cruiser in 113 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 113 Sea Zone
Russians win with 1 cruiser remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Russians
3 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
1 infantry moved from Baltic States to Poland
1 artillery and 2 infantry moved from Baltic States to Eastern Poland
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Novgorod to Baltic States
2 artilleries and 2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
2 aaGuns moved from Yakut S.S.R. to BuryatiaPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 armour, 2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 56 PUsDice Statistics:
Total
1 was rolled 19 times
2 was rolled 16 times
3 was rolled 21 times
4 was rolled 18 times
5 was rolled 17 times
6 was rolled 21 times
Average roll : 3.545
Median : 3.500
Variance : 0.216
Standard Deviation : 0.465
Total rolls : 112Germans Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.681
Median : 4.000
Variance : 0.587
Standard Deviation : 0.766
Total rolls : 47Russians Combat
1 was rolled 13 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 11 times
5 was rolled 6 times
6 was rolled 14 times
Average roll : 3.446
Median : 3.000
Variance : 0.672
Standard Deviation : 0.820
Total rolls : 65 -
Welcome back from vacation!
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 3 infantry moved from Amur to Buryatia
1 bomber moved from Japan to Buryatia
1 submarine moved from 8 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
6 infantry moved from French Indo China to 36 Sea Zone
6 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
6 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 infantry moved from French Indo China to Yunnan
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from French Indo China to India
1 tactical_bomber moved from French Indo China to India
1 bomber moved from French Indo China to India
1 battleship moved from 36 Sea Zone to 39 Sea Zone
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to India
3 tactical_bombers moved from French Indo China to Yunnan -
Scramble off India?
-
No scramble off India
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 3 infantry moved from Amur to Buryatia
1 bomber moved from Japan to Buryatia
1 submarine moved from 8 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
6 infantry moved from French Indo China to 36 Sea Zone
6 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
6 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 infantry moved from French Indo China to Yunnan
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from French Indo China to India
1 tactical_bomber moved from French Indo China to India
1 bomber moved from French Indo China to India
1 battleship moved from 36 Sea Zone to 39 Sea Zone
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to India
3 tactical_bombers moved from French Indo China to YunnanCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Americans defend with 2 destroyers
Japanese roll dice for 2 submarines in 25 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 2 destroyers in 25 Sea Zone, round 1 : 1/2 hits
2 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 submarine
Casualties for Americans: 2 destroyers
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 battleship and 1 transport
Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 1 : 1/1 hits
1 battleship owned by the Americans , 1 transport owned by the Americans and 1 fighter owned by the Japanese lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 battleship and 1 transport
Battle in Yunnan
Japanese attack with 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 infantry and 3 tactical_bombers in Yunnan, round 1 : 2/5 hits
Chinese roll dice for 2 infantry in Yunnan, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Buryatia
Japanese attack with 1 armour, 1 bomber and 3 infantry
Russians defend with 2 aaGuns, 1 infantry and 1 mech_infantry
AA guns fire in Buryatia : 0/1 hits
Japanese roll dice for 1 armour, 1 bomber and 3 infantry in Buryatia, round 1 : 2/5 hits
Russians roll dice for 2 aaGuns, 1 infantry and 1 mech_infantry in Buryatia, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Buryatia
Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Buryatia, round 2 : 2/4 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Buryatia, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 aaGuns, 1 infantry and 1 mech_infantry
Battle in India
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 7 infantry and 3 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
AA guns fire in India : 0/5 hits
Japanese roll dice for 1 battleship and 1 cruiser in India, round 1 : 1/2 hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 7 infantry and 3 tactical_bombers in India, round 1 : 4/13 hits
UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 1 : 2/7 hits
2 infantry owned by the British , 2 infantry owned by the Japanese and 3 aaGuns owned by the British lost in India
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 5 infantry and 3 tactical_bombers in India, round 2 : 7/11 hits
UK_Pacific roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 1/5 hits
1 infantry owned by the British , 1 tactical_bomber owned by the British , 1 infantry owned by the Japanese , 2 artilleries owned by the British and 1 fighter owned by the British lost in India
Japanese captures 11PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Japanese: 3 infantry
Casualties for British: 3 aaGuns, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomberNon Combat Move - Japanese
3 tactical_bombers moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 bomber moved from India to French Indo China
1 battleship and 1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from Yunnan to French Indo China
1 bomber moved from Buryatia to Manchuria
1 aaGun moved from Amur to Siberia
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to PhilippinesPlace Units - Japanese
1 factory_minor placed in Manchuria
3 infantry placed in French Indo China
2 destroyers and 3 submarines placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUsProduction/PUs Summary :
Germans : 46 / 57
Russians : 43 / 56
Japanese : 63 / 85
Americans : 52 / 72
Chinese : 3 / 5
British : 21 / 0
UK_Pacific : 8 / 0
Italians : 14 / 33
ANZAC : 10 / 21
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 12 times
4 was rolled 13 times
5 was rolled 11 times
6 was rolled 12 times
Average roll : 3.432
Median : 3.000
Variance : 0.055
Standard Deviation : 0.234
Total rolls : 74Japanese Combat
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.213
Median : 3.000
Variance : 0.587
Standard Deviation : 0.766
Total rolls : 47British Combat
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Russians Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.200
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Chinese Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
Wow, I thought my losses in India were going to be a lot higher.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Queensland to 25 Sea Zone
1 submarine moved from 101 Sea Zone to 87 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Queensland to 25 Sea Zone
1 submarine moved from 101 Sea Zone to 87 Sea ZoneCombat - Americans
Battle in Sumatra
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber, 1 cruiser and 1 destroyer in 25 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win, taking Sumatra from Japanese with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber moved from 25 Sea Zone to MidwayPlace Units - Americans
1 carrier, 1 destroyer, 1 fighter and 2 submarines placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 2 times
Average roll : 2.333
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Yunnan, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalDice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 12Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
Average roll : 2.750
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Chinese Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - British
2 artilleries and 1 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Ethiopia
1 artillery and 3 infantry moved from West India to India
1 artillery and 2 infantry moved from Burma to India
1 transport moved from 79 Sea Zone to 72 Sea ZoneCombat - British
Battle in Alexandria
British attack with 2 artilleries and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries and 1 infantry in Alexandria, round 1 : 0/3 hits
Italians roll dice for 1 infantry in Alexandria, round 1 : 1/1 hits
1 infantry owned by the British lost in Alexandria
British roll dice for 2 artilleries in Alexandria, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in India
British attack with 2 artilleries and 5 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
British roll dice for 2 artilleries and 5 infantry in India, round 1 : 3/7 hits
Japanese roll dice for 1 artillery and 4 infantry in India, round 1 : 2/5 hits
2 infantry owned by the British and 3 infantry owned by the Japanese lost in India
British roll dice for 2 artilleries and 3 infantry in India, round 2 : 0/5 hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits
1 infantry owned by the British lost in India
British roll dice for 2 artilleries and 2 infantry in India, round 3 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
British roll dice for 2 artilleries and 1 infantry in India, round 4 : 0/3 hits
Japanese roll dice for 1 artillery in India, round 4 : 0/1 hits
British roll dice for 2 artilleries and 1 infantry in India, round 5 : 2/3 hits
Japanese roll dice for 1 artillery in India, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for British: 4 infantryNon Combat Move - British
1 infantry moved from Persia to Eastern PersiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,1,2,6,2,2,1,4,6,6
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs totalDice Statistics:
Total
1 was rolled 22 times
2 was rolled 17 times
3 was rolled 9 times
4 was rolled 15 times
5 was rolled 6 times
6 was rolled 20 times
Average roll : 3.292
Median : 3.000
Variance : 2.261
Standard Deviation : 1.504
Total rolls : 89Null / Other
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.308
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 26Japanese Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.308
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 26British Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.630
Median : 4.000
Variance : 0.577
Standard Deviation : 0.760
Total rolls : 27Italians Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 artillery, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Tobruk to Alexandria
1 armour, 2 artilleries and 3 infantry moved from Yugoslavia to Romania
3 infantry moved from Bulgaria to Romania
1 bomber moved from Southern Italy to RomaniaCombat - Italians
Battle in Alexandria
Italians attack with 2 artilleries and 2 infantry
British defend with 2 artilleries
Italians roll dice for 2 artilleries and 2 infantry in Alexandria, round 1 : 2/4 hits
British roll dice for 2 artilleries in Alexandria, round 1 : 1/2 hits
2 artilleries owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 2 artilleries
Casualties for Italians: 1 infantry
Battle in Romania
Italians attack with 1 armour, 2 artilleries, 1 bomber and 6 infantry
Russians defend with 1 armour and 3 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 6 infantry in Romania, round 1 : 2/10 hits
Russians roll dice for 1 armour and 3 infantry in Romania, round 1 : 3/4 hits
2 infantry owned by the Russians and 3 infantry owned by the Italians lost in Romania
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Romania, round 2 : 3/7 hits
Russians roll dice for 1 armour and 1 infantry in Romania, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 armour owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 armour, 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour and 3 infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 bomber moved from Romania to Southern ItalyPlace Units - Italians
2 destroyers and 1 transport placed in 95 Sea Zone
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsProduction/PUs Summary :
Germans : 49 / 57
Russians : 40 / 56
Japanese : 55 / 85
Americans : 56 / 76
Chinese : 4 / 6
British : 21 / 0
UK_Pacific : 11 / 8
Italians : 14 / 24
ANZAC : 10 / 21
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 11 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.379
Median : 3.000
Variance : 2.107
Standard Deviation : 1.452
Total rolls : 29Russians Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6British Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 2 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.429
Median : 3.000
Variance : 1.650
Standard Deviation : 1.285
Total rolls : 21 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French