any scramble?
13LG40 NT Hobo (Allies+9) vs Seththenewb (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - French
Non Combat Move - French
3 infantry moved from Algeria to Tunisia
1 destroyer moved from 72 Sea Zone to 78 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Bryansk to Tambov
3 infantry moved from Bryansk to Rostov
1 fighter moved from Belarus to Tambov
1 bomber moved from Belarus to Rostov
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
1 infantry moved from Karelia to Finland
Germans take Finland from Russians
1 armour and 2 mech_infantrys moved from Novgorod to BryanskCombat - Germans
Battle in Rostov
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter moved from Tambov to Bryansk
1 bomber moved from Rostov to Bryansk
4 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Smolensk
1 aaGun moved from Belarus to Smolensk
2 aaGuns and 1 armour moved from Belarus to Bryansk
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to FrancePlace Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Novgorod
1 destroyer and 1 transport placed in 113 Sea Zone
1 fighter placed in NovgorodTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
6 infantry moved from Novosibirsk to Vologda
2 infantry moved from Norway to Finland
1 armour moved from Caucasus to Rostov
1 artillery moved from Volgograd to Tambov
1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 armour moved from Caucasus to Rostov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 armour moved from Russia to Samara
1 armour moved from Samara to VologdaCombat - Russians
Battle in Rostov
Russians attack with 2 armour, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Rostov from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Finland
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 armour and 6 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 armour and 5 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 3 infantry
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Tambov to Russia
1 aaGun moved from Russia to Vologda
2 infantry moved from Northwest Persia to Caucasus
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 aaGun moved from Norway to FinlandPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 bomber, 3 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Korea to Amur
1 armour, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Manchuria to Amur
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 tactical_bomber moved from Japan to Amur
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Amur
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Shan StateCombat - Japanese
Battle in Amur
Japanese attack with 1 armour, 1 artillery, 2 fighters, 7 infantry, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns and 9 infantry
Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 6 infantry
Casualties for Russians: 2 aaGuns and 9 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 aaGun moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Amur to Japan
1 fighter and 2 tactical_bombers moved from Amur to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to French Indo ChinaPlace Units - Japanese
3 destroyers placed in 19 Sea Zone
2 armour and 1 mech_infantry placed in French Indo China
1 artillery, 1 bomber, 1 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3,5,1
Japanese collect 51 PUs (4 lost to blockades); end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 bombers, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from Midway to 5 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to PhilippinesCombat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 125 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Germans win, taking 93 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in PhilippinesNon Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from 5 Sea Zone to Aleutian Islands
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 mech_infantry, 8 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Western United States to Eastern United States
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from French Equatorial Africa to Belgian Congo
1 armour moved from French Equatorial Africa to Belgian Congo
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Midway to 26 Sea Zone
1 fighter moved from Midway to 26 Sea ZonePlace Units - Americans
3 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
4 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 artillery and 1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 artillery moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
8 infantry moved from Kwangsi to Yunnan
2 artilleries moved from Kwangsi to Yunnan
1 fighter moved from Burma to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 2 artilleries, 1 fighter and 8 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
3 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Yunnan to ShensiPlace Units - Chinese
5 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,1,6,5,1,3,1,6,6,6,2,5,5,1,4,3,2,2
Chinese collect 14 PUs (3 lost to blockades); end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - British
2 fighters moved from United Kingdom to 113 Sea Zone
2 fighters moved from 97 Sea Zone to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Sikang to Shan State
3 infantry moved from Burma to Shan State
1 infantry and 1 transport moved from 78 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians -
scramble orders for west germany
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scramble everything
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
2 fighters moved from United Kingdom to 113 Sea Zone
2 fighters moved from 97 Sea Zone to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Sikang to Shan State
3 infantry moved from Burma to Shan State
1 infantry and 1 transport moved from 78 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from ItaliansCombat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
British attack with 4 fighters
Germans defend with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
British win with 2 fighters remaining. Battle score for attacker is 26
Casualties for Germans: 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Casualties for British: 2 fighters
Battle in Shan State
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in SumatraNon Combat Move - British
1 cruiser moved from 78 Sea Zone to 41 Sea Zone
1 artillery and 7 infantry moved from Burma to Yunnan
2 aaGuns, 1 artillery and 5 infantry moved from Kwangsi to Yunnan
1 fighter moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
2 fighters moved from 113 Sea Zone to Finland
1 infantry moved from Norway to Finland
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from French Equatorial Africa to Belgian Congo
1 mech_infantry moved from Ethiopia to Belgian Congo
1 mech_infantry moved from Italian Somaliland to Belgian Congo
1 mech_infantry moved from Tanganyika Territory to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
3 destroyers moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from French Equatorial Africa to 98 Sea Zone
1 fighter moved from Russia to 98 Sea Zone
2 infantry moved from India to BurmaPlace Units - British
3 infantry placed in Normandy Bordeaux
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
British collect 32 PUs (3 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from France to Southern France
1 bomber moved from Southern Italy to Southern France
2 infantry moved from Egypt to Anglo Egyptian Sudan
4 infantry moved from Egypt to Trans-Jordan
4 fighters moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Tobruk to Alexandria
2 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Trans-Jordan
Italians attack with 4 fighters and 4 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 4 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Southern France to Western Germany
1 infantry moved from Yugoslavia to Northern Italy
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern France to Western Germany
1 artillery moved from France to Western Germany
4 fighters moved from Trans-Jordan to EgyptPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,6,2,2,5,6,1
Italians collect 16 PUs (7 lost to blockades); end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from 56 Sea Zone to Java
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery moved from South Australia to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 cruiser moved from 33 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 2 infantry
ANZAC win, taking Java from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 carrier moved from 56 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 destroyer moved from 56 Sea Zone to 42 Sea Zone
2 infantry moved from New Guinea to Dutch New Guinea
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea ZonePlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
3 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Iraq to PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
3 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Iraq to PersiaTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 78 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 41 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
What happened to no more edits?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Bryansk to Tambov
2 infantry moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Bryansk to Tambov
1 armour and 2 mech_infantrys moved from Ukraine to Rostov
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Novgorod to Norway
1 fighter moved from Bryansk to Smolensk
1 armour moved from Bryansk to RostovCombat - Germans
Battle in Rostov
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 armour
Germans win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Tambov
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Tambov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Norway
Germans attack with 1 fighter
Russians defend with 1 aaGun
Germans win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Smolensk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 fighter moved from Smolensk to Bryansk
1 bomber moved from Tambov to Bryansk
3 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
2 mech_infantrys moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Rostov
1 fighter moved from Norway to Western Germany
3 aaGuns, 1 artillery and 1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to FrancePlace Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
1 fighter and 2 infantry placed in France
1 armour, 2 infantry and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by French from 41 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 78 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
I already stated we weren’t playing with anymore edits and I let one edit slide afterwards involving your Aussies. But I mean no more edits.
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No, that’s fine I’ll just go with it taken back. It’s no big deal and I guess I’ll just have to spend more time reviewing the powerful french. But you do see the difference from changing ncm vs taking back dice already rolled… right?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Vologda to Smolensk
2 infantry moved from Volgograd to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Tambov to Russia
2 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Volgograd to Caucasus
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Vologda to Urals
1 infantry moved from Vologda to Urals
1 aaGun, 1 armour and 1 infantry moved from Vologda to RussiaPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs -
I didn’t really have a reason to go on in that battle. I didn’t need to clear it so something could blitz through or to prevent something from happening. Germany was already low on air due to some aa hits and the channel scrambles.





