0% for April

L13 G40 Arathorn (Axis) vs Boldfresh (Allies +6) Game 1 of 2

  • 19 13

    I got your joke, so I threw one back at you since I don’t agree ;)
    You would have taken Moscow back with ease and then what? ;)

  • 12

    At least u had a chance to get lucky thats my thought.  Now the allies just grind it out.

  • 12

    kinda hoping we can keep the game moving pretty well now.  it’s gonna be interesting and it’s always more fun if there is a good flow  :wink:

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 1 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 42 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 22 Sea Zone
                2 fighters moved from 35 Sea Zone to 34 Sea Zone
                1 bomber moved from French Indo China to 45 Sea Zone
                1 bomber moved from French Indo China to 34 Sea Zone
                1 fighter moved from 34 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
                1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 armour, 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 44 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon
                3 mech_infantrys moved from Burma to India
                1 mech_infantry moved from Burma to Szechwan
                      Japanese take Szechwan from Chinese
                1 mech_infantry moved from French Indo China to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                3 mech_infantrys moved from Manchuria to Chahar
                3 mech_infantrys moved from Shantung to Anhwe
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
                1 tactical_bomber moved from Yunnan to Chahar
                1 infantry moved from Novosibirsk to Vologda
                      Japanese take Vologda from Russians
                1 artillery and 2 infantry moved from Novosibirsk to Kansu
                1 artillery and 2 infantry moved from Novosibirsk to Tsinghai
                1 armour moved from Novosibirsk to Nenetsia
                      Japanese take Nenetsia from Russians
                1 mech_infantry moved from Novosibirsk to Sikang
                      Japanese take Sikang from Chinese

    Combat - Japanese
                Battle in Iwo Jima
                Battle in Aleutian Islands
                Battle in Celebes
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Celebes, round 1 :  2/4 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 1 :  0/2 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                    Japanese win, taking Iwo Jima from Americans, taking Aleutian Islands from Americans, taking Celebes from ANZAC with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Java
                    Japanese attack with 1 armour and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Java, round 1 :  1/2 hits
                        Americans roll dice for 1 infantry in Java, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in India
                    Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 1 airfield, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in India, round 1 :  1/5 hits
                        UK_Pacific roll dice for 1 mech_infantry in India, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kansu
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 3 :  0/3 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 4 :  0/3 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 5 :  1/3 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 3 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Chahar, round 1 :  0/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Chahar, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Chahar, round 3 :  1/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Anhwe, round 1 :  2/5 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in 22 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 1 :  1/3 hits
                        ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 22 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 destroyer
                Battle in 23 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer in 23 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 23 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 1 :  3/3 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber in 45 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 45 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 45 Sea Zone
                    Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Ceylon

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 destroyer moved from 36 Sea Zone to 22 Sea Zone
                1 cruiser moved from 36 Sea Zone to 34 Sea Zone
                1 bomber moved from 45 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
                1 carrier moved from 36 Sea Zone to 6 Sea Zone
                1 fighter moved from 34 Sea Zone to 36 Sea Zone
                1 bomber moved from 34 Sea Zone to French Indo China
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Chahar to Jehol
                1 battleship moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to Japan
                1 aaGun moved from Buryatia to Amur
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                1 destroyer placed in 36 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 infantry placed in Japan
                2 submarines placed in 36 Sea Zone
                1 submarine placed in 6 Sea Zone
                1 artillery placed in Japan
                3 mech_infantrys placed in Shantung
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 artillery
                EDIT: Adding units owned by Japanese to Manchuria: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 77 PUs; end with 82 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Novosibirsk: 6 infantry
                EDIT: Adding units owned by Japanese to Kazakhstan: 6 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 fighter and 1 tactical_bomber
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Jehol : 1 tactical_bomber
        Manchuria : 1 factory_minor and 1 mech_infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 artillery
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag
        Kansu : 1 flag, 1 artillery and 2 infantry
        Tsinghai : 1 flag, 1 artillery and 1 infantry
        Szechwan : 1 flag, 1 mech_infantry
        Chahar : 1 flag, 3 mech_infantrys
        Sikang : 1 flag, 1 mech_infantry
        Anhwe : 1 flag, 2 mech_infantrys
        Ceylon : 1 flag, 1 infantry
        Shan State : 1 flag, 1 fighter and 1 tactical_bomber
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Aleutian Islands : 1 flag, 1 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 aaGun
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 6 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 2 bombers and 1 factory_minor
        Celebes : 1 flag, 1 armour, 1 artillery and 2 infantry
        Java : 1 flag, 1 armour and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 transport
        44 Sea Zone : 2 transports
        43 Sea Zone : 1 flag
        45 Sea Zone : 1 submarine
        Olgiy : 1 flag
        36 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
        34 Sea Zone : 1 cruiser
        Dzavhan : 1 flag
        39 Sea Zone : 1 transport
        23 Sea Zone : 1 destroyer
        22 Sea Zone : 1 destroyer
        Central Mongolia : 1 flag
        17 Sea Zone : 1 transport
        8 Sea Zone : 1 transport
        6 Sea Zone : 3 carriers, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Nenetsia : 1 flag, 1 armour
        Urals : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 64 / 84
        Russians : 6 / 18
        Japanese : 77 / 92
        Americans : 52 / 73
        Chinese : 3 / 10
        British : 33 / 38
        UK_Pacific : 2 / 0
        Italians : 10 / 4
        ANZAC : 10 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 14 times
                3 was rolled 20 times
                4 was rolled 7 times
                5 was rolled 13 times
                6 was rolled 17 times
            Average roll : 3.753
            Median : 3.000
            Variance : 2.039
            Standard Deviation : 1.428
            Total rolls : 77

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 13 times
                3 was rolled 16 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 13 times
            Average roll : 3.638
            Median : 3.000
            Variance : 2.211
            Standard Deviation : 1.487
            Total rolls : 58

    ANZAC Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    UK_Pacific Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.300
            Median : 5.000
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 10

    Americans Combat
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.800
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

  • 19 13

    Have you surrendered?

  • 12

    no way man… just super busy and i want to move so bad

  • 19 13

    @Boldfresh:

    no way man… just super busy and i want to move so bad

    I’ll be expecting to see your white flag over the ditches soon ;)

  • 12

    sorry - not happening anytime soon alex.  i have dastardly plans in store for you.

  • 19 13

    @Boldfresh:

    sorry - not happening anytime soon alex.  i have dastardly plans in store for you.

    You’re just a guy wanting to slow down the process before death…. I will spare your life, if you just wave the white flag ;)

  • 19 13

    @arathorn:

    @Boldfresh:

    sorry - not happening anytime soon alex.  i have dastardly plans in store for you.

    You’re just a guy wanting to slow down the process before death…. I will spare your life, if you just wave the white flag ;)

    You have a standing offer of a rematch any second you decide to finally concede. It’s up to you.

  • 12

    ok i am now actively planning your demise.  things are not looking good for you.

  • 19 13

    Hehe, I am glad to hear that is what you’re thinking. Then the surprise is so much sweeter ;)

  • 12

    there is only one of us that is going to be surprised.    :-o  i think you will be surprised to find out who that is.  :wink:

  • 19 13

    @Boldfresh:

    there is only one of us that is going to be surprised.    :-o  i think you will be surprised to find out who that is.   :wink:

    I will be very surprised if I am surprised by what your surprise is…

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 factory_minor, 1 harbour, 3 infantry and 5 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 45 Sea Zone to 44 Sea Zone
                1 bomber moved from Caroline Islands to 42 Sea Zone
                1 destroyer moved from 99 Sea Zone to 94 Sea Zone
                6 fighters moved from Morocco to 94 Sea Zone
                1 bomber moved from Western United States to 8 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                3 fighters moved from Caroline Islands to 23 Sea Zone
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 97 Sea Zone to 94 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 transports
                    Americans win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 8 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 23 Sea Zone
                    Americans attack with 3 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 94 Sea Zone
                    Americans attack with 1 destroyer, 6 fighters and 1 submarine
                    Italians defend with 1 submarine
                    Americans win with 1 destroyer, 6 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in 34 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 cruiser
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 23 Sea Zone to Hawaiian Islands
                2 fighters moved from 23 Sea Zone to 26 Sea Zone
                2 fighters moved from 22 Sea Zone to 26 Sea Zone
                1 carrier and 1 fighter moved from 33 Sea Zone to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                2 carriers, 3 cruisers, 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 42 Sea Zone to Queensland
                2 fighters moved from Persia to 99 Sea Zone
                2 artilleries and 3 infantry moved from Greece to 99 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 3 infantry and 3 transports moved from 99 Sea Zone to 81 Sea Zone
                2 artilleries and 3 infantry moved from 81 Sea Zone to Trans-Jordan
                6 fighters moved from 94 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 8 Sea Zone to Western United States

    Place Units - Americans
                1 factory_minor and 1 harbour placed in Greece
                5 transports placed in 101 Sea Zone
                3 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                3 infantry moved from Shensi to Szechwan
                2 infantry moved from Shensi to Sikang
                3 infantry moved from Hopei to Chahar
                1 fighter moved from Shensi to Chahar
                4 infantry moved from Hopei to Anhwe

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Chahar
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 3 mech_infantrys
                    Chinese win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for Chinese: 3 infantry
                Battle in Anhwe
                    Chinese attack with 4 infantry
                    Japanese defend with 2 mech_infantrys
                    Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Hopei

    Place Units - Chinese
                3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

  • 12

    here the UK map - skipped calcutta and went straight to italy.

    if you want to give up now, i would certainly understand.  :-)

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Italians

    Purchase Units - Italians
                Italians buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser moved from 93 Sea Zone to 95 Sea Zone
                2 fighters moved from Southern Italy to 95 Sea Zone
                2 fighters moved from 93 Sea Zone to 94 Sea Zone

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 cruiser and 2 fighters
                    British defend with 1 destroyer
                        Italians roll dice for 1 cruiser and 2 fighters in 95 Sea Zone, round 1 :  2/3 hits
                        British roll dice for 1 destroyer in 95 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 95 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is -4
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 cruiser
                Battle in 94 Sea Zone
                    Italians attack with 2 fighters
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                        Italians roll dice for 2 fighters in 94 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer in 94 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Italians lost in 94 Sea Zone
                        Italians roll dice for 1 fighter in 94 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter in 94 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 94 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 94 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 transports moved from 93 Sea Zone to 97 Sea Zone
                2 armour and 1 mech_infantry moved from Southern France to Yugoslavia
                1 mech_infantry moved from Northern Italy to Albania
                1 infantry moved from Southern France to Northern Italy
                1 artillery and 3 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery and 3 infantry moved from 97 Sea Zone to Albania
                1 fighter moved from 94 Sea Zone to Southern Italy
                2 fighters moved from 95 Sea Zone to Southern Italy

    Place Units - Italians
                1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,4
                Italians collect 6 PUs (4 lost to blockades); end with 6 PUs total

    Territory Summary for Italians :

    Albania : 1 artillery, 3 infantry and 1 mech_infantry
        Northern Italy : 1 factory_major and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        97 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports
        Yugoslavia : 1 flag, 2 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 62 / 84
        Russians : 8 / 18
        Japanese : 74 / 92
        Americans : 52 / 69
        Chinese : 6 / 7
        British : 33 / 37
        UK_Pacific : 2 / 0
        Italians : 10 / 6
        ANZAC : 10 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.227
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 22

    Null / Other
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
            Average roll : 2.857
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    British Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.143
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Americans Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
            Average roll : 2.857
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

  • 19 13

    I’m the cure to your bad dice. Except for that Russian attack you had, you have had cowluck on all of your defensive small rolls, and you’ve been the stealing any potential cowluck I’ve had to my defensive small rolls.

    If you add up all of your small battles without casualties, and always inflicting them on me, I think you’d thank me for curing your luck.

  • 12

    Alex remember that big russian german battle?  :wink:

T-shirts, Hats, and More

Suggested Topics

  • 33
  • 65
  • 22
  • 124
  • 197
  • 156
  • 181
  • 146
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

18.1k

Users

40.9k

Topics

1.8m

Posts