Mallery/Unknown (Axis) vs AKGrown/Vold (allies)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 artilleries and 3 infantry moved from France to Southern France
                1 tactical_bomber moved from Western Germany to Southern France
                2 mech_infantrys moved from Western Germany to Southern France
                2 fighters moved from Southern Italy to Southern France
                2 bombers moved from Ukraine to Russia
                3 fighters and 3 tactical_bombers moved from Ukraine to 99 Sea Zone

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 2 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                        Defenders Fire,  :  0/2 hits
                        Attackers Fire,  :  0/2 hits
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  1/2 hits
                    1 bomber killed by AA guns
                    Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Battle in Southern France
                    Germans attack with 4 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 3 fighters and 1 tactical_bomber; Americans defend with 2 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                        Germans roll dice for 4 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 1 :  3/12 hits
                        Americans roll dice for 2 armour, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Southern France, round 1 :  4/9 hits
                        1 mech_infantry owned by the Americans , 3 infantry owned by the Germans , 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                        Germans roll dice for 4 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 :  2/8 hits
                        Americans roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Southern France, round 2 :  3/6 hits
                        2 armour owned by the Americans , 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Southern France
                        Germans roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Southern France, round 3 :  3/5 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in Southern France, round 3 :  4/4 hits
                        1 tactical_bomber owned by the British , 2 fighters owned by the British , 2 artilleries owned by the Germans and 2 fighters owned by the Germans lost in Southern France
                        Germans roll dice for 1 tactical_bomber in Southern France, round 4 :  0/1 hits
                        Americans roll dice for 1 fighter in Southern France, round 4 :  1/1 hits
                        1 tactical_bomber owned by the Germans lost in Southern France
                    Americans win with 1 fighter remaining. Battle score for attacker is -11
                    Casualties for Germans: 4 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 2 fighters and 1 tactical_bomber
                    Casualties for Americans: 2 armour, 2 infantry and 1 mech_infantry
                Battle in 99 Sea Zone
                    Germans attack with 3 fighters and 3 tactical_bombers
                    British defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
                        Germans roll dice for 3 fighters and 3 tactical_bombers in 99 Sea Zone, round 1 :  4/6 hits
                        British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 99 Sea Zone, round 1 :  2/4 hits
                        1 cruiser owned by the British , 1 battleship owned by the British , 2 fighters owned by the Germans and 2 destroyers owned by the British lost in 99 Sea Zone
                        1 transport owned by the British lost in 99 Sea Zone
                    Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 35
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 transport
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter and 3 tactical_bombers moved from 99 Sea Zone to Ukraine
                6 mech_infantrys moved from Eastern Poland to Ukraine
                2 mech_infantrys moved from Poland to Belarus
                6 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from Russia to Ukraine

    Place Units - Germans
                1 fighter placed in Western Germany
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                6 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,5,4,5,2,4
                Germans collect 41 PUs (2 lost to blockades); end with 41 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 16 infantry
        Germany : 1 factory_major and 6 infantry
        Belarus : 3 aaGuns, 7 armour, 5 artilleries, 2 infantry and 5 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 6 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 4 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 3 infantry, 7 mech_infantrys and 3 tactical_bombers
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Bulgaria : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 43 / 46
        Russians : 27 / 44
        Japanese : 58 / 61
        Americans : 63 / 84
        Chinese : 8 / 9
        British : 33 / 39
        UK_Pacific : 6 / 6
        Italians : 9 / 1
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Russians
                Russians repair 7 damage on 7 factory_majors; Remaining resources: 37 PUs;
                Russians buy 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Yakut S.S.R. to Dzavhan
                      Russians take Dzavhan from Japanese
                1 armour moved from Dzavhan to Central Mongolia
                      Russians take Central Mongolia from Japanese
                1 infantry moved from Kansu to Tsagaan Olom
                      Russians take Tsagaan Olom from Japanese

    Combat - Russians

    Non Combat Move - Russians
                4 artilleries moved from Russia to Tambov
                2 aaGuns, 11 artilleries and 15 infantry moved from Russia to Smolensk
                1 infantry moved from Vologda to Archangel

    Place Units - Russians
                5 infantry and 4 mech_infantrys placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 44 PUs

  • '13

    I have looked at the thread 3 days in a row now without realizing it was my turn  :oops:

    I will get to it tonight at home where there is no firewall blocking TripleA from rolling dice.

    Sorry for the delay gents.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 destroyer, 1 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 43 Sea Zone to 56 Sea Zone
                1 bomber moved from Malaya to 56 Sea Zone
                4 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 destroyer moved from 41 Sea Zone to 55 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 infantry moved from 44 Sea Zone to Celebes
                1 tactical_bomber moved from Philippines to Dutch New Guinea
                1 fighter moved from Philippines to Dutch New Guinea
                1 fighter moved from 42 Sea Zone to Dutch New Guinea
                1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
                1 bomber moved from Philippines to Celebes
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
                1 mech_infantry moved from Malaya to Burma
                1 mech_infantry moved from Malaya to Burma
                1 fighter and 1 tactical_bomber moved from Malaya to Szechwan
                1 mech_infantry moved from Yunnan to Szechwan
                1 armour and 1 mech_infantry moved from Yunnan to Shensi
                2 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                1 artillery moved from Anhwe to Hopei
                1 armour moved from Shantung to Chahar
                2 mech_infantrys moved from Shantung to Chahar
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                      Japanese take 6 Sea Zone from Americans
                2 fighters moved from Japan to 25 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 1 :  0/2 hits
                        Chinese roll dice for 2 infantry in Shensi, round 1 :  0/2 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 :  1/2 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Chahar
                    Japanese attack with 1 armour, 2 infantry and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Chahar, round 1 :  1/5 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Burma, round 1 :  2/4 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 56 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber in 56 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber in 56 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 56 Sea Zone
                    Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Celebes
                    Japanese attack with 1 bomber and 2 infantry
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 bomber and 2 infantry in Celebes, round 1 :  1/3 hits
                        Americans roll dice for 1 artillery in Celebes, round 1 :  0/1 hits
                        1 artillery owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Dutch New Guinea
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry; Americans defend with 1 bomber
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Dutch New Guinea, round 1 :  4/6 hits
                        ANZAC roll dice for 1 bomber and 2 infantry in Dutch New Guinea, round 1 :  0/3 hits
                        2 infantry owned by the ANZAC and 1 bomber owned by the Americans lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for ANZAC: 2 infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Japanese
                2 battleships, 2 carriers and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
                1 bomber moved from Celebes to Philippines
                2 fighters moved from Dutch New Guinea to 35 Sea Zone
                2 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
                1 carrier moved from 18 Sea Zone to 6 Sea Zone
                2 fighters moved from 25 Sea Zone to 6 Sea Zone
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                2 infantry moved from 19 Sea Zone to Manchuria
                1 infantry moved from Buryatia to Ulaanbaatar
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                1 armour moved from Malaya to Yunnan
                1 bomber moved from 56 Sea Zone to Malaya
                1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 18 Sea Zone to Japan
                1 fighter moved from 18 Sea Zone to Japan

    Place Units - Japanese
                1 destroyer and 2 submarines placed in 6 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
                1 armour and 2 mech_infantrys placed in Shantung
                2 armour and 1 mech_infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    Territory Summary for Japanese :

    Shantung : 1 aaGun, 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Manchuria : 4 infantry
        Shensi : 1 flag, 1 armour and 1 mech_infantry
        Yunnan : 1 flag, 2 armour, 2 fighters, 1 mech_infantry and 4 tactical_bombers
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 artillery and 1 infantry
        Chahar : 1 flag, 1 armour, 2 infantry and 2 mech_infantrys
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 2 mech_infantrys
        Malaya : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Philippines : 1 flag, 1 airfield, 1 bomber, 1 fighter and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 3 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag, 2 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 flag
        45 Sea Zone : 1 destroyer and 1 transport
        36 Sea Zone : 1 flag
        35 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
        39 Sea Zone : 1 flag
        19 Sea Zone : 2 transports
        6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 submarines
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 infantry
        56 Sea Zone : 1 submarine
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 46
        Russians : 26 / 44
        Japanese : 66 / 71
        Americans : 60 / 84
        Chinese : 5 / 9
        British : 33 / 39
        UK_Pacific : 5 / 6
        Italians : 9 / 1
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    I’ll be out for a few days again, this time until Tuesday.

  • '13

    Okie doke…see you then


  • Gotta love that summer time in Alaska!  Heat-wave!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 6 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                1 destroyer moved from 62 Sea Zone to 61 Sea Zone
                1 destroyer moved from 61 Sea Zone to 56 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                1 armour and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone
                1 cruiser moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 armour moved from 45 Sea Zone to Dutch New Guinea
                1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
                1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to 56 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 cruiser, 2 fighters and 2 transports
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 cruiser, 2 fighters and 2 transports in 45 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 1 :  1/1 hits
                        1 transport owned by the Japanese , 1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 2 fighters and 2 transports remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for Americans: 1 cruiser
                Battle in 55 Sea Zone
                    Americans attack with 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 56 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Japanese lost in 56 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Dutch New Guinea
                    Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Dutch New Guinea, round 1 :  2/4 hits
                        Japanese roll dice for 2 infantry in Dutch New Guinea, round 1 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Dutch New Guinea
                    Americans win, taking Dutch New Guinea from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                1 fighter moved from 45 Sea Zone to New Guinea
                1 fighter moved from 45 Sea Zone to Northern Territory
                1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from 56 Sea Zone to 54 Sea Zone
                1 cruiser, 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 transports moved from 89 Sea Zone to 101 Sea Zone
                2 transports moved from 101 Sea Zone to 106 Sea Zone
                2 armour and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to 109 Sea Zone
                1 cruiser moved from 98 Sea Zone to 80 Sea Zone
                3 destroyers moved from 93 Sea Zone to 98 Sea Zone
                1 submarine moved from 94 Sea Zone to 97 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                3 transports moved from 93 Sea Zone to 88 Sea Zone
                2 submarines moved from 91 Sea Zone to 96 Sea Zone
                1 submarine moved from 87 Sea Zone to 92 Sea Zone
                1 infantry moved from Finland to Norway
                1 bomber moved from United Kingdom to Norway
                2 artilleries moved from Eastern United States to New Brunswick Nova Scotia
                1 infantry moved from Eastern United States to New Brunswick Nova Scotia
                2 transports moved from 109 Sea Zone to 106 Sea Zone
                1 armour moved from Western United States to Eastern United States

    Place Units - Americans
                3 infantry placed in Norway
                3 infantry placed in Southern France
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                Americans undo move 5.
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 fighter
        Northern Territory : 1 fighter
        New Guinea : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 4 infantry
        Midway : 1 airfield
        Dutch New Guinea : 1 flag, 1 armour and 1 mech_infantry
        44 Sea Zone : 1 flag
        45 Sea Zone : 2 transports
        26 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
        56 Sea Zone : 1 destroyer
        54 Sea Zone : 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
        55 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major and 1 harbour
        New Brunswick Nova Scotia : 2 armour, 2 artilleries and 3 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Norway : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters and 4 infantry
        80 Sea Zone : 1 cruiser
        96 Sea Zone : 2 submarines
        106 Sea Zone : 1 flag, 1 destroyer and 4 transports
        93 Sea Zone : 1 cruiser and 1 destroyer
        109 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
        97 Sea Zone : 2 submarines
        92 Sea Zone : 1 submarine
        Brazil : 1 flag
        98 Sea Zone : 3 destroyers
        Finland : 1 flag
        88 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 43 / 46
        Russians : 26 / 44
        Japanese : 66 / 71
        Americans : 60 / 81
        Chinese : 5 / 9
        British : 33 / 39
        UK_Pacific : 5 / 6
        Italians : 9 / 1
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.733
            Median : 2.000
            Variance : 1.786
            Standard Deviation : 1.336
            Total rolls : 15

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.200
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi
                1 infantry moved from Sikang to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 1 :  1/4 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 1 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in Shensi
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour in Shensi, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Tsinghai : 1 fighter and 3 infantry

    Production/PUs Summary :

    Germans : 43 / 46
        Russians : 26 / 44
        Japanese : 65 / 71
        Americans : 60 / 81
        Chinese : 6 / 6
        British : 33 / 39
        UK_Pacific : 5 / 6
        Italians : 9 / 1
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 2.885
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 26

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.625
            Median : 2.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from India to Burma
                2 infantry moved from India to Burma
                1 armour moved from Greece to Yugoslavia
                      British take Albania from Italians
                      British take Yugoslavia from Germans

    Combat - British
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 mech_infantrys
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 1 :  2/4 hits
                        Japanese roll dice for 2 mech_infantrys in Burma, round 1 :  2/2 hits
                        2 infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Burma
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Burma to India
                2 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
                1 submarine moved from 105 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 109 Sea Zone to 92 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from Southern France to United Kingdom
                2 armour moved from India to Eastern Persia
                2 mech_infantrys moved from India to Eastern Persia
                1 fighter and 1 tactical_bomber moved from India to West India
                1 artillery and 1 infantry moved from India to West India

    Place Units - British
                3 infantry placed in Normandy Bordeaux
                1 destroyer and 1 transport placed in 81 Sea Zone
                1 infantry placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        West India : 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 10 infantry
        Norway : 1 artillery and 3 infantry
        Albania : 1 flag
        Ethiopia : 1 flag
        Greece : 1 flag, 1 infantry
        97 Sea Zone : 1 flag, 1 submarine
        92 Sea Zone : 2 submarines
        Eastern Persia : 1 flag, 4 armour and 5 mech_infantrys
        81 Sea Zone : 1 destroyer and 1 transport
        Yugoslavia : 1 flag, 1 armour
        110 Sea Zone : 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 41 / 46
        Russians : 26 / 44
        Japanese : 65 / 71
        Americans : 60 / 81
        Chinese : 6 / 6
        British : 36 / 43
        UK_Pacific : 5 / 5
        Italians : 8 / 1
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 2.969
            Median : 3.000
            Variance : 0.839
            Standard Deviation : 0.916
            Total rolls : 32

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.400
            Median : 2.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    British Combat
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,3,6,5,2,4,3,2
                Italians collect 1 PU (7 lost to blockades); end with 2 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from South Australia to Queensland
                2 aaGuns, 1 mech_infantry and 1 tactical_bomber moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                2 infantry placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber, 1 fighter and 3 tactical_bombers moved from Ukraine to Archangel
                2 infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Eastern Poland to Yugoslavia
                1 fighter moved from Western Germany to Yugoslavia
                1 infantry moved from Germany to Slovakia Hungary

    Combat - Germans
                Battle in Yugoslavia
                    Germans attack with 1 fighter and 1 mech_infantry
                    British defend with 1 armour
                    Germans win, taking Yugoslavia from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Archangel
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers
                    Russians defend with 3 infantry
                    Germans win, taking Archangel from Russians with 1 bomber, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 bomber, 1 fighter and 3 tactical_bombers moved from Archangel to Belarus
                3 artilleries and 1 infantry moved from Novgorod to Belarus
                5 mech_infantrys moved from Eastern Poland to Belarus
                1 fighter moved from Yugoslavia to Western Germany

    Place Units - Germans
                1 fighter and 3 infantry placed in Western Germany
                1 artillery and 2 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                Germans undo move 3.
                3 infantry placed in Novgorod
                2 artilleries placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,1,6,3,6,4,6,3
                Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 armour moved from Central Mongolia to Olgiy
                1 infantry moved from Tsagaan Olom to Suiyuyan
                5 infantry moved from Russia to Tambov

    Place Units - Russians
                2 artilleries placed in Volgograd
                1 infantry placed in Volgograd
                3 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 37 PUs


  • bump


  • Unknown is on vacation…should be back in a few days.


  • Ahhh…alrighty then.

  • '13

    I am back and starting to work on catching up my games. This is first  8-)

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                1 submarine moved from 35 Sea Zone to 56 Sea Zone
                      Japanese take 44 Sea Zone from Americans
                1 bomber moved from Philippines to 56 Sea Zone
                3 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                1 artillery and 1 infantry moved from Hopei to Shensi
                1 armour moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 mech_infantry moved from Yunnan to Shensi
                1 armour moved from Yunnan to Shensi
                1 armour moved from Szechwan to Shensi
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                2 fighters and 2 tactical_bombers moved from Yunnan to Suiyuyan
                1 armour and 2 mech_infantrys moved from Chahar to Shensi
                1 bomber moved from Malaya to 56 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Shensi, round 1 :  3/8 hits
                        Chinese roll dice for 2 infantry in Shensi, round 1 :  0/2 hits
                        2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Suiyuyan, round 1 :  2/6 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 56 Sea Zone
                    Japanese attack with 2 bombers and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 bombers in 56 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer in 56 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 56 Sea Zone
                    Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 bombers moved from 56 Sea Zone to Malaya
                1 artillery, 1 infantry and 1 mech_infantry moved from Malaya to Shan State
                2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from Philippines to Japan
                1 armour and 2 mech_infantrys moved from Shantung to Kweichow
                4 infantry moved from Manchuria to 19 Sea Zone
                4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                3 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from 36 Sea Zone to French Indo China
                2 fighters and 2 tactical_bombers moved from Suiyuyan to Hopei
                2 tactical_bombers moved from Yunnan to 37 Sea Zone
                1 fighter moved from 45 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Shantung
                1 armour, 1 artillery and 1 infantry placed in Malaya
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    Territory Summary for Japanese :

    Shantung : 1 aaGun, 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Shensi : 1 flag, 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys
        Yunnan : 1 flag, 2 armour and 1 mech_infantry
        Suiyuyan : 1 flag, 2 infantry
        Kweichow : 1 flag, 1 armour and 2 mech_infantrys
        Hunan : 1 flag
        Hopei : 1 flag, 2 fighters and 2 tactical_bombers
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Burma : 1 flag
        Malaya : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour and 3 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Yenisey : 1 flag, 3 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 4 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
        36 Sea Zone : 1 flag, 2 transports
        Dzavhan : 1 flag, 1 infantry
        39 Sea Zone : 1 flag
        6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        56 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 47
        Russians : 24 / 37
        Japanese : 69 / 74
        Americans : 60 / 81
        Chinese : 3 / 6
        British : 34 / 43
        UK_Pacific : 5 / 5
        Italians : 8 / 2
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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