0% for April

13L G40 Stalingradski (Axis) vs Boldfresh (Allies+8)

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Kansu to Tsinghai
                3 infantry moved from Kansu to Suiyuyan
                3 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British repair 6 damage on 6 factory_majors; Remaining resources: 32 PUs;
                British buy 10 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                3 aaGuns, 6 artilleries, 14 infantry and 1 mech_infantry moved from India to West India
                1 mech_infantry moved from West India to Eastern Persia
                1 tactical_bomber moved from 98 Sea Zone to 100 Sea Zone
                1 tactical_bomber moved from 100 Sea Zone to Bryansk
                2 fighters moved from 99 Sea Zone to Greece
                2 fighters moved from Trans-Jordan to Greece
                1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 infantry moved from Iraq to Persia
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                1 tactical_bomber moved from 98 Sea Zone to Greece
                3 artilleries and 6 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 carrier moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Central America to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 64 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 51 Sea Zone
                1 artillery and 1 infantry moved from 51 Sea Zone to Samoa

    Place Units - British
                10 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,6,2,4,2,4,3,2,1
                British collect 25 PUs (6 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry


  • @Boldfresh:

    those were some gritty sailors on that destroyer.   :-o

    They thought they were fighting against Mothra  :wink:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 81 Sea Zone
                1 bomber moved from 81 Sea Zone to 76 Sea Zone

    Combat - Italians
                Battle in 76 Sea Zone
                    Italians attack with 1 bomber
                    Russians defend with 1 infantry; British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 infantry
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 bomber moved from 76 Sea Zone to Italian Somaliland
                1 aaGun and 2 infantry moved from Bulgaria to Yugoslavia
                1 infantry moved from Bulgaria to Albania
                1 aaGun, 1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                1 fighter moved from Eastern Poland to Southern Italy

    Place Units - Italians
                1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,1,4,5,3,2
                Italians collect 5 PUs (8 lost to blockades); end with 6 PUs total

  • 12

    Oh geez fotgot u had a bomber.  Let the sloppiness begin.


  • The bomber might not make it back, but it was worth the flight down to Africa.

    This is a crazy good game in the making.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 fighter moved from Gibraltar to 99 Sea Zone

    Turn Complete - French

  • 12

    that french ftr is on a USA acc.

    how bout those bruins?


  • I can’t wait for tonight’s game - but the Pens should be feared - they’re very dangerous.

  • 12

    @Stalingradski:

    I can’t wait for tonight’s game - but the Pens should be feared - they’re very dangerous.

    that’s what everyone keeps saying but I just don’t see it

  • 12

    @Boldfresh:

    @Stalingradski:

    I can’t wait for tonight’s game - but the Pens should be feared - they’re very dangerous.

    that’s what everyone keeps saying but I just don’t see it

    that’s kind of like saying cow is dangerous player lol…  well sure, if you can’t ever hit him on defense he can be dangerous  :roll:


  • Now be nice…  :-D

    The Bruins have exposed the Penguins for what they are - top heavy offensive team that hasn’t had to respond to being punched in the face this season. Their defense is average at best, same with goaltending.

    But… sometimes teams get punched a few times and respond very well. We don’t know if this Pittsburgh team has the character to make this into a series, but until the Bruins win four, I’ll be wary.

  • 12

    bruins 3-0???  pens are punchless, this one is over in 4.


  • It’s amazing. I still can’t believe Campbell skating around on the PK with a broken leg.

  • 12

    looks like a hawks bruins final.  :-D


  • Give me a quick scouting report on the Hawks - I don’t know much about them - what are their strengths and weaknesses?


  • I didn’t recognize that it was my turn here Bold  :-)

    I got caught up in all the hockey talk.

  • 12

    @Stalingradski:

    Give me a quick scouting report on the Hawks - I don’t know much about them - what are their strengths and weaknesses?

    Hawks are a pretty complete team and both teams are really hot.  Should be a great series.  I will be at game 2.


  • Nice!! What a great opportunity for you.

    I’ve read a bunch about Chicago, and it’ll be a very tall task for the Bruins. The thing that worries me is that they are mirror images of each other in terms of style and coaching, but I think your team is a little better all around and has home ice. The Bruins will need skill and luck to win the series.

    I’ll bet it goes 7 games because they’re so evenly matched and playing well - and I think Chicago will win. No reverse jinxes or anything like that - they just seem like the better team, by just a little, at every key position.

  • 12

    geez my boys can’t hit nothin!  :-)  got one bomber anyway, that makes up for the misses for sure.

T-shirts, Hats, and More

Suggested Topics

  • 121
  • 31
  • 33
  • 133
  • 78
  • 142
  • 147
  • 4.3k
Axis & Allies Boardgaming Custom Painted Miniatures

28

Online

18.1k

Users

40.9k

Topics

1.8m

Posts