13L G40 Andul vs. Last Jack (Allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 5 armour, 1 destroyer and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries and 5 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                2 submarines moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 bomber moved from Japan to 16 Sea Zone
                1 infantry moved from Anhwe to Hunan
                1 tactical_bomber moved from Kiangsu to Hunan
                3 fighters moved from Kwangsi to Hunan
                1 tactical_bomber moved from Kwangsi to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 mech_infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 1 :  3/6 hits
                        Chinese roll dice for 1 mech_infantry in Hunan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hunan
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 2 submarines
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 2 submarines in 16 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                        Japanese roll dice for 2 submarines in 16 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Japanese
                1 bomber moved from 16 Sea Zone to Japan
                2 fighters moved from Hunan to Kwangtung
                1 fighter and 2 tactical_bombers moved from Hunan to French Indo China
                3 armour moved from Kiangsu to Kwangtung
                1 aaGun, 11 armour, 2 artilleries and 7 infantry moved from Kwangsi to French Indo China
                1 armour moved from Anhwe to Kwangtung

    Place Units - Japanese
                2 armour and 1 infantry placed in French Indo China
                3 armour placed in Kiangsu
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6
                Japanese collect 33 PUs (12 lost to blockades); end with 33 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 factory_minor
        Kiangsu : 3 armour and 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 3 tactical_bombers
        Tsinghai : 1 flag
        Anhwe : 1 flag
        Kwangtung : 1 flag, 4 armour, 2 fighters and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 armour, 1 harbour and 2 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 2 artilleries and 5 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 aaGun, 25 armour, 4 artilleries, 1 factory_minor, 6 fighters, 14 infantry and 2 tactical_bombers
        Central Mongolia : 1 flag
        16 Sea Zone : 1 destroyer and 2 submarines
        6 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 submarines, 3 tactical_bombers and 3 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Urals : 1 flag

    Production/PUs Summary :

    Germans : 41 / 58
        Russians : 12 / 18
        Japanese : 45 / 33
        Americans : 52 / 77
        Chinese : 10 / 14
        British : 43 / 57
        UK_Pacific : 19 / 19
        Italians : 10 / 11
        ANZAC : 18 / 28
        French : 15 / 15
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 infantry moved from Southern France to Northern Italy
                1 infantry moved from France to Northern Italy
                1 fighter moved from Southern France to Northern Italy
                1 bomber moved from Southern France to Northern Italy
                3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                3 infantry moved from 112 Sea Zone to Norway
                3 artilleries moved from 112 Sea Zone to Norway
                1 cruiser moved from 104 Sea Zone to 112 Sea Zone
                2 submarines moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                5 fighters and 3 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in Norway
                    Americans attack with 3 artilleries and 3 infantry
                    Germans defend with 2 armour
                        Americans roll dice for 1 cruiser in Norway, round 1 :  1/1 hits
                        Americans roll dice for 3 artilleries and 3 infantry in Norway, round 1 :  1/6 hits
                        Germans roll dice for 2 armour in Norway, round 1 :  1/2 hits
                        2 armour owned by the Germans and 1 infantry owned by the Americans lost in Norway
                    Americans win, taking Norway from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour
                    Casualties for Americans: 1 infantry
                Battle in Northern Italy
                    Americans attack with 1 bomber, 1 fighter and 4 infantry
                    Italians defend with 1 artillery, 1 factory_minor and 1 infantry
                        Americans roll dice for 1 bomber, 1 fighter and 4 infantry in Northern Italy, round 1 :  2/6 hits
                        Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 1 :  1/2 hits
                        1 artillery owned by the Italians , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Americans win, taking Northern Italy from Italians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 5 fighters, 2 submarines and 3 tactical_bombers
                    Japanese defend with 1 destroyer and 2 submarines
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 2 submarines in 16 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 bomber, 1 destroyer, 5 fighters and 3 tactical_bombers in 16 Sea Zone, round 1 :  2/10 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 2 submarines owned by the Japanese lost in 16 Sea Zone
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer and 2 submarines
                    Casualties for Americans: 2 submarines

    Non Combat Move - Americans
                1 bomber, 5 fighters and 3 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Northern Italy to Western Germany
                3 infantry moved from France to Western Germany
                1 aaGun moved from Southern France to France
                1 bomber moved from Northern Italy to Western Germany
                2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 transport moved from 106 Sea Zone to 101 Sea Zone
                1 destroyer moved from 104 Sea Zone to 91 Sea Zone
                4 transports moved from 104 Sea Zone to 102 Sea Zone

    Place Units - Americans
                1 carrier, 4 destroyers and 3 submarines placed in 10 Sea Zone
                1 tactical_bomber placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 bomber
                EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1
                Americans collect 58 PUs (1 lost to blockades); end with 58 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 bomber and 1 harbour
        Midway : 1 airfield
        26 Sea Zone : 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 3 infantry, 13 submarines, 4 tactical_bombers and 2 transports
        20 Sea Zone : 1 flag, 1 submarine
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier, 4 destroyers, 3 submarines and 1 tactical_bomber
        19 Sea Zone : 1 flag, 1 submarine
        17 Sea Zone : 1 flag
        16 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        United Kingdom : 1 bomber
        France : 1 aaGun
        Western Germany : 1 bomber, 1 fighter and 3 infantry
        Norway : 1 flag, 3 artilleries and 2 infantry
        Northern Italy : 1 flag, 1 factory_minor and 3 infantry
        112 Sea Zone : 1 cruiser and 4 transports
        102 Sea Zone : 4 transports
        101 Sea Zone : 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 submarine

    Production/PUs Summary :

    Germans : 38 / 58
        Russians : 12 / 18
        Japanese : 45 / 33
        Americans : 59 / 83
        Chinese : 10 / 14
        British : 43 / 57
        UK_Pacific : 19 / 19
        Italians : 6 / 11
        ANZAC : 18 / 28
        French : 15 / 15
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese
                3 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                2 infantry moved from Kweichow to Anhwe
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Suiyuyan to Chahar
                6 artilleries, 1 fighter and 32 infantry moved from Szechwan to Kweichow

    Place Units - Chinese
                1 infantry placed in Hunan
                1 infantry placed in Anhwe
                2 artilleries placed in Kweichow
                Chinese undo move 2.
                Chinese undo move 2.
                Chinese undo move 1.
                2 artilleries and 2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 infantry
        Kweichow : 6 artilleries, 1 fighter and 32 infantry
        Tsinghai : 1 infantry
        Chahar : 2 artilleries and 4 infantry
        Anhwe : 5 infantry

    Production/PUs Summary :

    Germans : 38 / 58
        Russians : 12 / 18
        Japanese : 42 / 33
        Americans : 59 / 83
        Chinese : 13 / 19
        British : 43 / 57
        UK_Pacific : 19 / 19
        Italians : 6 / 11
        ANZAC : 18 / 28
        French : 15 / 15
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - British
                British buy 4 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters moved from France to Southern Italy
                1 bomber moved from United Kingdom to Southern Italy
                2 fighters moved from 113 Sea Zone to Southern Italy
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                2 infantry moved from Egypt to 98 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to 98 Sea Zone
                1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry, 2 submarines and 4 transports moved from 98 Sea Zone to 97 Sea Zone
                1 armour, 3 infantry and 1 mech_infantry moved from 97 Sea Zone to Southern Italy

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 4 transports
                    Italians defend with 1 destroyer and 1 submarine
                        British roll dice for 2 submarines in 97 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 4 transports in 97 Sea Zone, round 1 :  2/4 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Italians with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 4 transports remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 destroyer and 1 submarine
                Battle in Southern Italy
                    British attack with 1 armour, 1 bomber, 5 fighters, 3 infantry and 1 mech_infantry
                    Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
                        AA guns fire in Southern Italy :  2/6 hits
                        2 fighters owned by the British lost in Southern Italy
                        British roll dice for 1 armour, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry in Southern Italy, round 1 :  5/9 hits
                        Italians roll dice for 2 aaGuns, 1 bomber and 4 infantry in Southern Italy, round 1 :  1/5 hits
                        1 infantry owned by the British , 2 aaGuns owned by the Italians , 1 bomber owned by the Italians and 2 infantry owned by the Italians lost in Southern Italy
                        British roll dice for 1 armour, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry in Southern Italy, round 2 :  4/8 hits
                        Italians roll dice for 2 infantry in Southern Italy, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Southern Italy
                    British captures 11PUs while taking Italians capital
                    British win, taking Southern Italy from Italians with 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for British: 2 fighters and 2 infantry
                    Casualties for Italians: 2 aaGuns, 1 bomber and 4 infantry

    Non Combat Move - British
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 fighter moved from Southern Italy to Western Germany
                1 bomber moved from Southern Italy to Western Germany
                1 armour, 1 artillery and 3 infantry moved from India to Burma
                1 carrier, 1 cruiser, 3 destroyers and 4 transports moved from 113 Sea Zone to 110 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone
                3 artilleries moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun, 3 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 3 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun, 3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
                3 armour moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 infantry placed in Western Germany
                4 artilleries and 4 infantry placed in United Kingdom
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 46 PUs; end with 57 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 62 PUs

    Place Units - UK_Pacific
                2 armour, 1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 19 PUs total
                Some Units in India change ownership: 2 armour, 1 artillery and 1 infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Burma : 4 aaGuns, 9 armour, 6 artilleries, 2 fighters, 21 infantry, 7 mech_infantrys and 1 tactical_bomber
        India : 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Malaya : 1 harbour
        Sumatra : 1 flag, 1 infantry
        Belgian Congo : 3 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Western Germany : 1 flag, 1 aaGun, 1 airfield, 2 armour, 4 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
        Denmark : 1 flag
        Holland Belgium : 1 flag
        Italian Somaliland : 1 flag
        Southern Italy : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        112 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers and 4 transports
        97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 4 transports
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 1 artillery and 1 infantry
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 38 / 58
        Russians : 12 / 18
        Japanese : 42 / 33
        Americans : 59 / 83
        Chinese : 13 / 19
        British : 46 / 62
        UK_Pacific : 19 / 19
        Italians : 3 / 0
        ANZAC : 18 / 28
        French : 15 / 15
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - Italians

    Non Combat Move - Italians
                2 fighters moved from 95 Sea Zone to Germany

    Turn Complete - Italians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 battleship and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 carrier, 5 destroyers, 2 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines
                4 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Tunisia to Algeria
                      French take Algeria from Italians

    Combat - ANZAC
                Battle in Philippines
                    ANZAC attack with 2 fighters and 4 infantry
                    Japanese defend with 1 airfield, 1 armour, 1 harbour and 2 infantry
                        ANZAC roll dice for 1 battleship in Philippines, round 1 :  1/1 hits
                        ANZAC roll dice for 2 fighters and 4 infantry in Philippines, round 1 :  0/6 hits
                        Japanese roll dice for 1 armour and 2 infantry in Philippines, round 1 :  1/3 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Philippines
                        ANZAC roll dice for 2 fighters and 3 infantry in Philippines, round 2 :  1/5 hits
                        Japanese roll dice for 1 armour and 1 infantry in Philippines, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Philippines
                        ANZAC roll dice for 2 fighters and 3 infantry in Philippines, round 3 :  1/5 hits
                        Japanese roll dice for 1 armour in Philippines, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in Philippines
                    ANZAC win, taking Philippines from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 armour and 2 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India
                1 infantry moved from Burma to Yunnan
                2 fighters moved from Philippines to 35 Sea Zone

    Place Units - ANZAC
                1 fighter placed in Queensland
                2 transports placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 infantry
        Burma : 3 fighters
        India : 1 armour, 1 artillery and 2 infantry
        Queensland : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor and 1 harbour
        Philippines : 3 infantry
        Celebes : 1 flag
        Java : 1 flag, 3 infantry
        Dutch New Guinea : 1 flag
        36 Sea Zone : 1 submarine
        35 Sea Zone : 1 flag, 1 battleship, 1 carrier, 6 destroyers, 2 fighters, 2 submarines and 2 transports
        39 Sea Zone : 2 transports
        62 Sea Zone : 2 transports
        Algeria : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 38 / 58
        Russians : 12 / 18
        Japanese : 40 / 33
        Americans : 61 / 83
        Chinese : 13 / 19
        British : 46 / 62
        UK_Pacific : 19 / 19
        Italians : 2 / 0
        ANZAC : 18 / 28
        French : 16 / 15
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - French
                French buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 112 Sea Zone to Western Germany
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone

    Place Units - French
                3 infantry placed in France
                1 armour placed in Southern France

    Turn Complete - French
                French collect 16 PUs; end with 16 PUs total

    Territory Summary for French :

    35 Sea Zone : 1 destroyer
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Southern France : 1 armour, 1 factory_minor and 1 harbour
        France : 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 6 infantry
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 38 / 58
        Russians : 12 / 18
        Japanese : 40 / 33
        Americans : 61 / 83
        Chinese : 13 / 19
        British : 46 / 62
        UK_Pacific : 19 / 19
        Italians : 2 / 0
        ANZAC : 18 / 28
        French : 16 / 16
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 4 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour moved from Caucasus to Northwest Persia
                1 armour moved from Rostov to Northwest Persia
                4 armour moved from Rostov to Volgograd
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Novgorod
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 tactical_bomber moved from Romania to Bryansk
                1 bomber moved from Ukraine to Volgograd
                1 tactical_bomber moved from Ukraine to Northwest Persia

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 4 armour and 1 bomber
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 4 armour and 1 bomber in Volgograd, round 1 :  3/5 hits
                        Russians roll dice for 3 infantry in Volgograd, round 1 :  1/3 hits
                        3 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 3 infantry
                Battle in Northwest Persia
                    Germans attack with 4 armour and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 4 armour and 1 tactical_bomber in Northwest Persia, round 1 :  4/5 hits
                        British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 1 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 4 armour and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Bryansk
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 armour moved from Yugoslavia to Slovakia Hungary
                1 armour moved from Bulgaria to Romania
                10 armour moved from Bessarabia to Slovakia Hungary
                2 aaGuns, 3 artilleries and 18 infantry moved from Ukraine to Bessarabia
                1 aaGun moved from Rostov to Ukraine
                1 aaGun moved from Rostov to Ukraine
                1 bomber moved from Volgograd to Rostov
                1 tactical_bomber moved from Bryansk to Rostov
                3 armour moved from Belarus to Novgorod
                1 armour moved from Vyborg to Karelia
                2 armour moved from Novgorod to Karelia
                1 tactical_bomber moved from Northwest Persia to Caucasus
                3 armour moved from Ukraine to Romania

    Place Units - Germans
                2 armour placed in Ukraine
                3 armour placed in Novgorod
                Germans undo move 1.
                2 armour, 4 artilleries and 4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,6,5,2,2,5,6,1,5,4
                Germans collect 38 PUs (4 lost to blockades); end with 38 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 40 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 55 PUs

    Territory Summary for Germans :

    Greater Southern Germany : 1 infantry
        Slovakia Hungary : 11 armour
        Romania : 4 armour
        Germany : 6 armour, 8 artilleries, 1 factory_major, 2 fighters, 9 infantry and 1 tactical_bomber
        Belarus : 1 flag
        Karelia : 1 flag, 3 armour
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 infantry
        Rostov : 1 flag, 15 armour, 1 bomber and 1 tactical_bomber
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 2 aaGuns, 3 artilleries and 18 infantry
        Ukraine : 1 flag, 2 aaGuns and 1 factory_minor
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 3 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 6 armour, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 tactical_bomber
        Bulgaria : 1 flag
        Greece : 1 flag
        Northwest Persia : 1 flag, 4 armour
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 42 / 55
        Russians : 8 / 18
        Japanese : 40 / 33
        Americans : 61 / 83
        Chinese : 13 / 19
        British : 46 / 62
        UK_Pacific : 19 / 19
        Italians : 2 / 0
        ANZAC : 18 / 28
        French : 16 / 16
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                17 armour moved from Russia to Rostov
                4 infantry moved from Samara to Volgograd
                2 fighters moved from Russia to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Rostov
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                30 infantry moved from Russia to Bryansk
                7 artilleries moved from Russia to Bryansk
                1 infantry moved from Novosibirsk to Urals
                      Russians take Urals from Japanese
                1 infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Japanese

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 fighters and 4 infantry
                    Germans defend with 3 armour and 1 factory_minor
                        Russians roll dice for 2 fighters and 4 infantry in Volgograd, round 1 :  2/6 hits
                        Germans roll dice for 3 armour in Volgograd, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 2 armour owned by the Germans lost in Volgograd
                        Russians roll dice for 2 fighters and 3 infantry in Volgograd, round 2 :  2/5 hits
                        Germans roll dice for 1 armour in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Russians attack with 7 artilleries and 30 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 7 artilleries and 30 infantry in Bryansk, round 1 :  8/37 hits
                        Germans roll dice for 2 infantry in Bryansk, round 1 :  0/2 hits
                        2 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 7 artilleries and 30 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Rostov
                    Russians attack with 17 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 15 armour, 1 bomber and 1 tactical_bomber
                        Russians roll dice for 17 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 1 :  8/20 hits
                        Germans roll dice for 15 armour, 1 bomber and 1 tactical_bomber in Rostov, round 1 :  7/17 hits
                        1 infantry owned by the Russians , 6 armour owned by the Russians , 1 bomber owned by the Germans and 7 armour owned by the Germans lost in Rostov
                        Russians roll dice for 11 armour, 1 fighter and 1 tactical_bomber in Rostov, round 2 :  5/13 hits
                        Germans roll dice for 8 armour and 1 tactical_bomber in Rostov, round 2 :  3/9 hits
                        3 armour owned by the Russians and 5 armour owned by the Germans lost in Rostov
                        Russians roll dice for 8 armour, 1 fighter and 1 tactical_bomber in Rostov, round 3 :  4/10 hits
                        Germans roll dice for 3 armour and 1 tactical_bomber in Rostov, round 3 :  1/4 hits
                        1 armour owned by the Russians , 1 tactical_bomber owned by the Germans and 3 armour owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 7 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 50
                    Casualties for Germans: 15 armour, 1 bomber and 1 tactical_bomber
                    Casualties for Russians: 10 armour and 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Volgograd to Russia
                1 fighter and 1 tactical_bomber moved from Rostov to Russia
                3 aaGuns moved from Russia to Bryansk
                3 infantry moved from Vologda to Smolensk
                6 artilleries and 29 infantry moved from Russia to Tambov
                1 infantry moved from Shensi to Hopei
                2 infantry moved from Novosibirsk to Kansu

    Place Units - Russians
                1 armour and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Russians :

    Kansu : 2 infantry
        Hopei : 1 infantry
        Chahar : 1 infantry
        Shan State : 1 infantry
        Timguska : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Bryansk : 3 aaGuns, 7 artilleries and 30 infantry
        Rostov : 7 armour
        Urals : 1 infantry
        Archangel : 1 infantry
        Russia : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
        Tambov : 6 artilleries and 29 infantry
        Volgograd : 1 factory_minor and 2 infantry
        Smolensk : 3 infantry
        113 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 35 / 55
        Russians : 17 / 22
        Japanese : 38 / 33
        Americans : 61 / 83
        Chinese : 13 / 19
        British : 46 / 62
        UK_Pacific : 19 / 19
        Italians : 2 / 0
        ANZAC : 18 / 28
        French : 16 / 16
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 submarines moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 bomber moved from Japan to 16 Sea Zone
                1 armour moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 armour moved from Siam to Shan State
                24 armour, 4 artilleries, 6 fighters, 14 infantry and 2 tactical_bombers moved from French Indo China to Shan State
                2 fighters moved from Kwangtung to Shan State
                3 armour moved from Kiangsu to Kwangsi
                4 armour moved from Kwangtung to Kwangsi
                2 artilleries and 5 infantry moved from Kazakhstan to Turkmenistan
                      Japanese take Turkmenistan from Russians

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 25 armour, 4 artilleries, 8 fighters, 14 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 25 armour, 4 artilleries, 8 fighters, 14 infantry and 2 tactical_bombers in Shan State, round 1 :  21/53 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 25 armour, 4 artilleries, 8 fighters, 14 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 7 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 7 armour in Kwangsi, round 1 :  5/7 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 1 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 6 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 2 submarines
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 2 submarines in 16 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                        Japanese roll dice for 2 submarines in 16 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Japanese
                1 aaGun moved from French Indo China to Shan State
                2 tactical_bombers moved from Shan State to Kwangtung
                2 fighters moved from Shan State to French Indo China
                6 fighters moved from Shan State to Kwangtung
                3 fighters moved from 6 Sea Zone to Kwangtung
                3 tactical_bombers moved from 6 Sea Zone to Kwangtung
                1 bomber moved from Japan to Kwangtung
                3 tactical_bombers moved from Japan to Kwangtung
                1 bomber moved from 16 Sea Zone to Kwangtung

    Place Units - Japanese
                3 armour placed in French Indo China
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1
                Japanese collect 31 PUs (10 lost to blockades); end with 32 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 factory_minor
        Kwangsi : 6 armour
        Kiangsu : 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Shan State : 1 flag, 1 aaGun, 25 armour, 4 artilleries and 14 infantry
        Kwangtung : 1 flag, 2 bombers, 9 fighters, 1 harbour and 8 tactical_bombers
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 3 armour, 1 factory_minor and 2 fighters
        Central Mongolia : 1 flag
        16 Sea Zone : 1 destroyer and 2 submarines
        6 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 2 submarines and 3 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Turkmenistan : 1 flag, 2 artilleries and 5 infantry

    Production/PUs Summary :

    Germans : 35 / 55
        Russians : 17 / 22
        Japanese : 41 / 32
        Americans : 61 / 83
        Chinese : 12 / 19
        British : 46 / 62
        UK_Pacific : 17 / 19
        Italians : 2 / 0
        ANZAC : 18 / 28
        French : 16 / 16
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Site was down when I tried to post earlier.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - Italians

    Non Combat Move - Italians

    Turn Complete - Italians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour, 1 artillery and 2 infantry moved from India to 39 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 36 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                3 infantry moved from Philippines to 35 Sea Zone
                3 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                3 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters moved from 35 Sea Zone to Kwangsi
                3 fighters moved from Burma to Kwangsi
                1 infantry moved from Algeria to Morocco
                      French take Morocco from Italians

    Combat - ANZAC
                Battle in Kwangsi
                    ANZAC attack with 1 armour, 1 artillery, 5 fighters and 6 infantry
                    Japanese defend with 6 armour
                        ANZAC roll dice for 1 armour, 1 artillery, 5 fighters and 6 infantry in Kwangsi, round 1 :  3/13 hits
                        Japanese roll dice for 6 armour in Kwangsi, round 1 :  4/6 hits
                        4 infantry owned by the ANZAC and 3 armour owned by the Japanese lost in Kwangsi
                        ANZAC roll dice for 1 armour, 1 artillery, 5 fighters and 2 infantry in Kwangsi, round 2 :  4/9 hits
                        Japanese roll dice for 3 armour in Kwangsi, round 2 :  1/3 hits
                        1 infantry owned by the ANZAC and 3 armour owned by the Japanese lost in Kwangsi
                    ANZAC win, taking Kwangsi from Japanese with 1 armour, 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 21
                    Casualties for Japanese: 6 armour
                    Casualties for ANZAC: 5 infantry

    Non Combat Move - ANZAC
                5 fighters moved from Kwangsi to Burma
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 destroyer moved from 35 Sea Zone to 18 Sea Zone
                1 fighter moved from Queensland to 17 Sea Zone
                1 battleship moved from 35 Sea Zone to 17 Sea Zone
                2 submarines moved from 35 Sea Zone to 17 Sea Zone
                1 carrier moved from 35 Sea Zone to 17 Sea Zone
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from Algeria to Tunisia

    Place Units - ANZAC
                1 cruiser and 2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Kwangsi : 1 armour, 1 artillery and 1 infantry
        Burma : 5 fighters
        Queensland : 1 airfield, 1 factory_minor and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor and 1 harbour
        Celebes : 1 flag
        Java : 1 flag, 3 infantry
        Dutch New Guinea : 1 flag
        36 Sea Zone : 4 transports
        35 Sea Zone : 1 flag
        20 Sea Zone : 2 destroyers and 1 submarine
        21 Sea Zone : 1 destroyer
        19 Sea Zone : 2 destroyers
        18 Sea Zone : 1 destroyer
        17 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 2 submarines
        62 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
        Morocco : 1 infantry
        Tunisia : 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 25 / 55
        Russians : 17 / 22
        Japanese : 30 / 32
        Americans : 70 / 101
        Chinese : 20 / 25
        British : 49 / 54
        UK_Pacific : 17 / 17
        Italians : 0 / 0
        ANZAC : 18 / 28
        French : 19 / 16
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - French
                French buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Persia
                1 armour moved from Southern France to Western Germany
                3 infantry moved from France to Western Germany
                1 destroyer moved from 35 Sea Zone to 17 Sea Zone

    Place Units - French
                1 fighter and 2 infantry placed in France

    Turn Complete - French
                French collect 19 PUs; end with 19 PUs total

    Territory Summary for French :

    French Indo China : 1 factory_minor
        17 Sea Zone : 1 destroyer
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Southern France : 1 factory_minor and 1 harbour
        France : 1 airfield, 1 factory_minor, 1 fighter and 2 infantry
        Western Germany : 1 armour and 9 infantry
        Iraq : 1 infantry
        Persia : 1 infantry

    Production/PUs Summary :

    Germans : 25 / 55
        Russians : 17 / 22
        Japanese : 30 / 32
        Americans : 70 / 101
        Chinese : 20 / 25
        British : 49 / 54
        UK_Pacific : 17 / 17
        Italians : 0 / 0
        ANZAC : 18 / 28
        French : 19 / 19
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 7 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 armour moved from Novgorod to Archangel
                3 armour moved from Karelia to Belarus
                4 armour moved from Northwest Persia to Persia
                1 tactical_bomber moved from Caucasus to Persia
                4 armour moved from Romania to Greece

    Combat - Germans
                Battle in Archangel
                    Germans attack with 6 armour
                    Russians defend with 1 infantry
                        Germans roll dice for 6 armour in Archangel, round 1 :  3/6 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 6 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 3 armour
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour in Belarus, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        Germans roll dice for 3 armour in Belarus, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Greece
                    Germans attack with 4 armour
                    British defend with 1 mech_infantry
                        Germans roll dice for 4 armour in Greece, round 1 :  2/4 hits
                        British roll dice for 1 mech_infantry in Greece, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Greece
                    Germans win, taking Greece from British with 4 armour remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Persia
                    Germans attack with 4 armour and 1 tactical_bomber
                    French defend with 1 infantry
                        Germans roll dice for 4 armour and 1 tactical_bomber in Persia, round 1 :  1/5 hits
                        British roll dice for 1 infantry in Persia, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Persia
                    Germans win, taking Persia from British with 4 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Persia to Turkmenistan
                2 aaGuns, 3 artilleries and 18 infantry moved from Bessarabia to Romania
                11 armour moved from Slovakia Hungary to Germany
                2 aaGuns moved from Ukraine to Bessarabia

    Place Units - Germans
                3 infantry placed in Novgorod
                1 infantry placed in Ukraine
                7 artilleries and 3 infantry placed in Germany
                Germans undo move 3.
                1 armour, 7 artilleries and 2 infantry placed in Germany
                1 infantry placed in Ukraine
                Germans undo move 4.

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,1,1,2,5,2
                Germans collect 29 PUs (2 lost to blockades); end with 29 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 33 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 43 PUs

    Territory Summary for Germans :

    Romania : 2 aaGuns, 3 artilleries and 18 infantry
        Germany : 18 armour, 15 artilleries, 1 factory_major, 2 fighters, 11 infantry and 1 tactical_bomber
        Belarus : 1 flag, 3 armour
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 6 armour
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 2 aaGuns
        Ukraine : 1 flag, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag
        Turkmenistan : 1 tactical_bomber
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 4 armour
        Northwest Persia : 1 flag
        Persia : 1 flag, 4 armour

    Production/PUs Summary :

    Germans : 31 / 43
        Russians : 15 / 22
        Japanese : 30 / 32
        Americans : 70 / 101
        Chinese : 20 / 25
        British : 45 / 54
        UK_Pacific : 17 / 17
        Italians : 0 / 0
        ANZAC : 18 / 28
        French : 19 / 19
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 2 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Timguska to Yenisey
                      Russians take Yenisey from Japanese
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 infantry moved from Chahar to Buyant-Uhaa
                      Russians take Buyant-Uhaa from Japanese
                1 infantry moved from Volgograd to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 infantry moved from Volgograd to Caucasus
                      Russians take Caucasus from Germans
                3 infantry moved from Smolensk to Archangel
                2 mech_infantrys moved from Russia to Archangel
                3 fighters and 1 tactical_bomber moved from Russia to Archangel
                1 armour moved from Russia to Archangel
                1 mech_infantry moved from Russia to Archangel
                2 artilleries and 8 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                5 artilleries and 21 infantry moved from Bryansk to Belarus
                4 armour moved from Rostov to Belarus

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 artilleries and 8 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 2 artilleries and 8 infantry in Ukraine, round 1 :  1/10 hits
                        Germans roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 4 armour, 5 artilleries and 21 infantry
                    Germans defend with 3 armour
                        Russians roll dice for 4 armour, 5 artilleries and 21 infantry in Belarus, round 1 :  8/30 hits
                        Germans roll dice for 3 armour in Belarus, round 1 :  2/3 hits
                        2 infantry owned by the Russians and 3 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 4 armour, 5 artilleries and 19 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Russians attack with 1 armour, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 6 armour
                        Russians roll dice for 1 armour, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 1 :  2/11 hits
                        Germans roll dice for 6 armour in Archangel, round 1 :  2/6 hits
                        2 infantry owned by the Russians and 2 armour owned by the Germans lost in Archangel
                        Russians roll dice for 1 armour, 3 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 :  3/9 hits
                        Germans roll dice for 4 armour in Archangel, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 3 armour owned by the Germans lost in Archangel
                        Russians roll dice for 1 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 3 :  2/8 hits
                        Germans roll dice for 1 armour in Archangel, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Germans: 6 armour
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Archangel to Russia
                3 armour moved from Rostov to Ukraine
                1 aaGun moved from Bryansk to Ukraine
                2 aaGuns moved from Bryansk to Belarus
                3 artilleries moved from Tambov to Volgograd
                3 artilleries moved from Tambov to Bryansk
                12 infantry moved from Tambov to Volgograd
                17 infantry moved from Tambov to Bryansk
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Kansu to Novosibirsk

    Place Units - Russians
                2 infantry placed in Volgograd
                2 armour and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Russians :

    Suiyuyan : 1 infantry
        Hopei : 1 infantry
        Evenkiyskiy : 1 infantry
        Yenisey : 1 infantry
        Kazakhstan : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Buyant-Uhaa : 1 flag, 1 infantry
        Tsagaan Olom : 1 flag
        Belarus : 2 aaGuns, 4 armour, 5 artilleries and 19 infantry
        Bryansk : 3 artilleries and 17 infantry
        Archangel : 1 armour and 3 mech_infantrys
        Russia : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 3 fighters, 1 mech_infantry and 1 tactical_bomber
        Ukraine : 1 aaGun, 3 armour, 2 artilleries, 1 factory_minor and 8 infantry
        Western Ukraine : 1 infantry
        Novosibirsk : 1 infantry
        Volgograd : 3 artilleries, 1 factory_minor and 14 infantry
        Caucasus : 1 infantry
        113 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 23 / 43
        Russians : 26 / 31
        Japanese : 27 / 32
        Americans : 70 / 101
        Chinese : 20 / 25
        British : 45 / 54
        UK_Pacific : 17 / 17
        Italians : 0 / 0
        ANZAC : 18 / 28
        French : 19 / 19
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 10 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                25 armour, 4 artilleries and 14 infantry moved from Shan State to Burma
                2 artilleries and 5 infantry moved from Turkmenistan to Eastern Persia
                      Japanese take Eastern Persia from British
                1 bomber moved from Kwangtung to Burma
                8 tactical_bombers moved from Kwangtung to Burma
                5 fighters moved from Kwangtung to Burma
                1 bomber moved from Kwangtung to Burma

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 25 armour, 4 artilleries, 2 bombers, 5 fighters, 14 infantry and 8 tactical_bombers
                    ANZAC defend with 5 fighters; British defend with 4 aaGuns, 10 armour, 7 artilleries, 1 fighter, 22 infantry and 4 mech_infantrys
                        AA guns fire in Burma :  2/12 hits
                        2 fighters owned by the Japanese lost in Burma
                        Japanese roll dice for 25 armour, 4 artilleries, 2 bombers, 3 fighters, 14 infantry and 8 tactical_bombers in Burma, round 1 :  26/56 hits
                        UK_Pacific roll dice for 4 aaGuns, 10 armour, 7 artilleries, 6 fighters, 22 infantry and 4 mech_infantrys in Burma, round 1 :  23/49 hits
                        22 infantry owned by the British , 5 armour owned by the Japanese , 14 infantry owned by the Japanese , 4 aaGuns owned by the British and 4 artilleries owned by the Japanese lost in Burma
                        Japanese roll dice for 20 armour, 2 bombers, 3 fighters and 8 tactical_bombers in Burma, round 2 :  18/33 hits
                        UK_Pacific roll dice for 10 armour, 7 artilleries, 6 fighters and 4 mech_infantrys in Burma, round 2 :  12/27 hits
                        7 armour owned by the British , 12 armour owned by the Japanese , 7 artilleries owned by the British and 4 mech_infantrys owned by the British lost in Burma
                        Japanese roll dice for 8 armour, 2 bombers, 3 fighters and 8 tactical_bombers in Burma, round 3 :  16/21 hits
                        UK_Pacific roll dice for 3 armour and 6 fighters in Burma, round 3 :  4/9 hits
                        3 armour owned by the British , 4 armour owned by the Japanese , 1 fighter owned by the British and 5 fighters owned by the ANZAC lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 4 armour, 2 bombers, 3 fighters and 8 tactical_bombers remaining. Battle score for attacker is 46
                    Casualties for Japanese: 21 armour, 4 artilleries, 2 fighters and 14 infantry
                    Casualties for ANZAC: 5 fighters
                    Casualties for British: 4 aaGuns, 10 armour, 7 artilleries, 1 fighter, 22 infantry and 4 mech_infantrys

    Non Combat Move - Japanese
                1 aaGun moved from Shan State to Burma
                2 bombers, 3 fighters and 8 tactical_bombers moved from Burma to Shan State
                4 fighters moved from Kwangtung to Japan

    Place Units - Japanese
                10 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,1,1,6,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1,4,4
                Japanese collect 24 PUs (4 lost to blockades); end with 26 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 10 infantry
        Shan State : 1 flag, 2 bombers, 3 fighters and 8 tactical_bombers
        Burma : 1 flag, 1 aaGun and 4 armour
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        Central Mongolia : 1 flag
        6 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 2 submarines and 3 transports
        Ulaanbaatar : 1 flag
        Turkmenistan : 1 flag
        Eastern Persia : 1 flag, 2 artilleries and 5 infantry

    Production/PUs Summary :

    Germans : 23 / 43
        Russians : 26 / 31
        Japanese : 28 / 26
        Americans : 70 / 101
        Chinese : 20 / 25
        British : 45 / 54
        UK_Pacific : 16 / 17
        Italians : 0 / 0
        ANZAC : 18 / 28
        French : 19 / 19
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 bomber, 2 fighters, 7 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 4 destroyers, 3 submarines and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
                12 submarines moved from 17 Sea Zone to 6 Sea Zone
                3 destroyers moved from 17 Sea Zone to 6 Sea Zone
                6 fighters and 4 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 battleship and 1 cruiser moved from 17 Sea Zone to 6 Sea Zone
                5 carriers moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Okinawa
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Greater Southern Germany to Slovakia Hungary
                      Americans take Slovakia Hungary from Germans
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
                1 infantry moved from 114 Sea Zone to Poland


  • Scramble sz6?


  • No Scramble.

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