i am away for the weekend, so maybe sunday night
13L G40 Andul vs. Last Jack (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Szechwan to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour and 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 1 : 1/3 hits
Japanese roll dice for 1 armour and 2 infantry in Anhwe, round 1 : 0/3 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits
Japanese roll dice for 1 armour and 1 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits
Japanese roll dice for 1 armour and 1 infantry in Anhwe, round 3 : 1/2 hits
1 infantry owned by the Chinese lost in Anhwe
retreated to Anhwe
Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Szechwan
3 infantry moved from Shensi to HopeiPlace Units - Chinese
2 infantry placed in Suiyuyan
3 infantry placed in Kweichow
Chinese undo move 2.
2 infantry placed in Kweichow
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Yunnan : 1 infantry
Suiyuyan : 2 infantry
Kweichow : 2 infantry
Kansu : 1 infantry
Hopei : 3 infantry
Szechwan : 6 artilleries, 1 fighter and 32 infantryProduction/PUs Summary :
Germans : 36 / 49
Russians : 18 / 27
Japanese : 47 / 41
Americans : 52 / 77
Chinese : 8 / 14
British : 45 / 51
UK_Pacific : 19 / 19
Italians : 8 / 4
ANZAC : 18 / 28
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 3 armour, 1 bomber, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 artilleries and 2 infantry moved from Denmark to 112 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 112 Sea Zone to 113 Sea Zone
3 artilleries and 2 infantry moved from 113 Sea Zone to Germany
1 armour moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Germany
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 carrier moved from 110 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
2 destroyers moved from 110 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern France to Germany
1 bomber moved from Southern France to Germany
2 fighters moved from 97 Sea Zone to Western Germany
3 fighters moved from Southern France to Western Germany
2 armour and 2 infantry moved from Northern Italy to Western Germany
1 artillery and 4 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Albania to Yugoslavia
British take Yugoslavia from Italians
1 mech_infantry moved from Burma to Hunan
Chinese take Hunan from JapaneseCombat - British
Battle in Western Germany
British attack with 2 armour, 1 artillery, 5 fighters and 6 infantry
Germans defend with 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour and 4 infantry
British roll dice for 2 armour, 1 artillery, 5 fighters and 6 infantry in Western Germany, round 1 : 5/14 hits
Germans roll dice for 5 artilleries and 4 infantry in Western Germany, round 1 : 3/9 hits
3 infantry owned by the British , 4 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Germany
British roll dice for 2 armour, 1 artillery, 5 fighters and 3 infantry in Western Germany, round 2 : 6/11 hits
Germans roll dice for 4 artilleries in Western Germany, round 2 : 1/4 hits
1 infantry owned by the British and 4 artilleries owned by the Germans lost in Western Germany
British win, taking Western Germany from Germans with 2 armour, 1 artillery, 5 fighters and 2 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 5 artilleries and 4 infantry
Casualties for British: 4 infantry
Battle in Germany
British attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 4 artilleries, 1 bomber, 1 factory_major, 1 fighter and 2 infantry
AA guns fire in Germany : 1/3 hits
1 fighter owned by the British lost in Germany
British roll dice for 1 cruiser in Germany, round 1 : 1/1 hits
British roll dice for 1 armour, 3 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber in Germany, round 1 : 3/9 hits
Germans roll dice for 1 aaGun, 4 artilleries, 1 bomber, 1 fighter and 2 infantry in Germany, round 1 : 4/8 hits
3 infantry owned by the British , 1 bomber owned by the Germans , 2 infantry owned by the Germans , 1 artillery owned by the British and 1 aaGun owned by the Germans lost in Germany
British roll dice for 1 armour, 2 artilleries, 1 bomber and 1 tactical_bomber in Germany, round 2 : 2/5 hits
Germans roll dice for 4 artilleries and 1 fighter in Germany, round 2 : 2/5 hits
2 artilleries owned by the British and 2 artilleries owned by the Germans lost in Germany
British roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Germany, round 3 : 2/3 hits
Germans roll dice for 2 artilleries and 1 fighter in Germany, round 3 : 3/3 hits
1 bomber owned by the British , 1 tactical_bomber owned by the British , 1 armour owned by the British and 2 artilleries owned by the Germans lost in Germany
Germans win with 1 fighter remaining. Battle score for attacker is -21
Casualties for Germans: 1 aaGun, 4 artilleries, 1 bomber and 2 infantry
Casualties for British: 1 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomberNon Combat Move - British
2 fighters moved from Western Germany to 113 Sea Zone
3 fighters moved from Western Germany to France
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 4 transports moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 armour, 1 infantry and 3 mech_infantrys moved from India to BurmaPlace Units - British
1 submarine placed in 98 Sea Zone
1 bomber placed in United Kingdom
3 infantry placed in Union of South Africa
British undo move 3.
3 armour placed in Union of South Africa
2 infantry placed in Egypt
3 infantry placed in Northern ItalyTurn Complete - British
British collect 52 PUs; end with 52 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUsPlace Units - UK_Pacific
1 armour, 1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 1 armour, 1 artillery and 3 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Hunan : 1 mech_infantry
Burma : 4 aaGuns, 8 armour, 5 artilleries, 2 fighters, 18 infantry, 7 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Malaya : 1 harbour
Sumatra : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
France : 3 fighters
Western Germany : 1 flag, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Denmark : 1 flag
Holland Belgium : 1 flag
Albania : 1 flag
Northern Italy : 1 flag, 1 factory_minor and 3 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
113 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 4 transports
Greece : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 artillery and 1 infantry
Persia : 1 flag
Yugoslavia : 1 flag, 1 infantry
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 4 transportsProduction/PUs Summary :
Germans : 31 / 49
Russians : 18 / 27
Japanese : 46 / 41
Americans : 52 / 77
Chinese : 9 / 14
British : 52 / 57
UK_Pacific : 19 / 19
Italians : 6 / 4
ANZAC : 18 / 28
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Forgot to hit post.
Game History
Round :8
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 93 Sea Zone
1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern ItalyCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 97 Sea Zone
Italians attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Italians win, taking 97 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Northern Italy
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 factory_minor and 3 infantry
Italians win, taking Northern Italy from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantryNon Combat Move - Italians
1 bomber moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to 95 Sea Zone
1 fighter moved from 93 Sea Zone to 95 Sea ZonePlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 11 PUs totalTerritory Summary for Italians :
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
95 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
93 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 31 / 49
Russians : 18 / 27
Japanese : 46 / 41
Americans : 52 / 77
Chinese : 9 / 14
British : 52 / 57
UK_Pacific : 19 / 19
Italians : 6 / 4
ANZAC : 18 / 28
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Research Technology - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Libya to Tunisia
French take Tunisia from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 battleship and 1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
4 infantry moved from France to Western Germany
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
French collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Finland to Norway
1 fighter moved from Germany to Norway
1 armour moved from Bulgaria to Greece
Germans take Greece from British
1 armour moved from Bulgaria to Albania
Italians take Albania from British
1 armour moved from Albania to Yugoslavia
1 armour moved from Bulgaria to Yugoslavia
2 armour moved from Novgorod to Archangel
2 armour moved from Novgorod to Belarus
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 armour moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
1 bomber moved from Ukraine to Archangel
1 tactical_bomber moved from Ukraine to Belarus
1 tactical_bomber moved from Ukraine to Yugoslavia
1 armour moved from Greece to Bulgaria
1 armour moved from Vyborg to BelarusCombat - Germans
Battle in Archangel
Germans attack with 2 armour and 1 bomber
Russians defend with 1 mech_infantry
Germans roll dice for 2 armour and 1 bomber in Archangel, round 1 : 0/3 hits
Russians roll dice for 1 mech_infantry in Archangel, round 1 : 1/1 hits
1 armour owned by the Germans lost in Archangel
Germans roll dice for 1 armour and 1 bomber in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is -8
Casualties for Germans: 2 armour
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 3 armour and 1 tactical_bomber
Russians defend with 2 armour
Germans roll dice for 3 armour and 1 tactical_bomber in Belarus, round 1 : 4/4 hits
Russians roll dice for 2 armour in Belarus, round 1 : 0/2 hits
2 armour owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 2 armour
Battle in Yugoslavia
Germans attack with 2 armour and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 armour and 1 tactical_bomber in Yugoslavia, round 1 : 2/3 hits
British roll dice for 1 infantry in Yugoslavia, round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Norway
Germans attack with 2 armour and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 fighter in Norway, round 1 : 3/3 hits
Russians roll dice for 1 infantry in Norway, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 3 armour
Russians defend with 1 infantry
Germans roll dice for 3 armour in Caucasus, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
10 armour moved from Rostov to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Ukraine to Germany
1 tactical_bomber moved from Ukraine to Germany
1 bomber moved from Archangel to Ukraine
1 fighter moved from Norway to Germany
3 armour moved from Romania to Germany
1 tactical_bomber moved from Belarus to Ukraine
1 tactical_bomber moved from Yugoslavia to RomaniaPlace Units - Germans
2 armour placed in Novgorod
1 armour, 4 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUsTerritory Summary for Germans :
Greater Southern Germany : 1 infantry
Romania : 1 tactical_bomber
Germany : 4 armour, 4 artilleries, 1 factory_major, 2 fighters, 5 infantry and 1 tactical_bomber
Norway : 2 armour
Belarus : 1 flag, 3 armour
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 2 aaGuns and 20 armour
Vyborg : 1 flag, 1 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag, 10 armour
Ukraine : 1 flag, 2 aaGuns, 3 armour, 3 artilleries, 1 bomber, 1 factory_minor, 19 infantry and 1 tactical_bomber
Western Ukraine : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 3 armour
Bulgaria : 1 flag, 1 armour
Greece : 1 flag
Yugoslavia : 1 flag, 1 armour
Finland : 1 flagProduction/PUs Summary :
Germans : 43 / 58
Russians : 10 / 27
Japanese : 46 / 41
Americans : 52 / 77
Chinese : 9 / 14
British : 43 / 57
UK_Pacific : 19 / 19
Italians : 10 / 11
ANZAC : 18 / 28
French : 15 / 15
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Vologda to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
3 infantry moved from Kazakhstan to Volgograd
2 fighters moved from Russia to Volgograd
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Yunnan to Shan StateCombat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Novosibirsk, round 1 : 2/6 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 3 infantry in Volgograd, round 1 : 2/5 hits
Germans roll dice for 1 infantry in Volgograd, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
1 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Vologda
4 infantry moved from Russia to SamaraPlace Units - Russians
3 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Russians :
Shensi : 1 infantry
Chahar : 1 infantry
Shan State : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 infantry
Russia : 6 aaGuns, 1 airfield, 17 armour, 13 artilleries, 1 factory_major, 3 fighters, 59 infantry and 1 tactical_bomber
Tambov : 1 infantry
Novosibirsk : 4 infantry
Vologda : 4 infantry
Volgograd : 1 factory_minor and 3 infantry
Smolensk : 1 infantry
Samara : 4 infantry
113 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 58
Russians : 13 / 18
Japanese : 44 / 41
Americans : 52 / 77
Chinese : 10 / 14
British : 43 / 57
UK_Pacific : 19 / 19
Italians : 10 / 11
ANZAC : 18 / 28
French : 15 / 15
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 5 armour, 1 destroyer and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 5 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
2 submarines moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
1 infantry moved from Anhwe to Hunan
1 tactical_bomber moved from Kiangsu to Hunan
3 fighters moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 1 : 3/6 hits
Chinese roll dice for 1 mech_infantry in Hunan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hunan
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 submarines
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 submarines in 16 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Japanese
1 bomber moved from 16 Sea Zone to Japan
2 fighters moved from Hunan to Kwangtung
1 fighter and 2 tactical_bombers moved from Hunan to French Indo China
3 armour moved from Kiangsu to Kwangtung
1 aaGun, 11 armour, 2 artilleries and 7 infantry moved from Kwangsi to French Indo China
1 armour moved from Anhwe to KwangtungPlace Units - Japanese
2 armour and 1 infantry placed in French Indo China
3 armour placed in Kiangsu
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6
Japanese collect 33 PUs (12 lost to blockades); end with 33 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 factory_minor
Kiangsu : 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 3 tactical_bombers
Tsinghai : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 4 armour, 2 fighters and 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour, 1 harbour and 2 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 2 artilleries and 5 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 25 armour, 4 artilleries, 1 factory_minor, 6 fighters, 14 infantry and 2 tactical_bombers
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer and 2 submarines
6 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 submarines, 3 tactical_bombers and 3 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Urals : 1 flagProduction/PUs Summary :
Germans : 41 / 58
Russians : 12 / 18
Japanese : 45 / 33
Americans : 52 / 77
Chinese : 10 / 14
British : 43 / 57
UK_Pacific : 19 / 19
Italians : 10 / 11
ANZAC : 18 / 28
French : 15 / 15
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Southern France to Northern Italy
1 infantry moved from France to Northern Italy
1 fighter moved from Southern France to Northern Italy
1 bomber moved from Southern France to Northern Italy
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
3 artilleries moved from 112 Sea Zone to Norway
1 cruiser moved from 104 Sea Zone to 112 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
5 fighters and 3 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in Norway
Americans attack with 3 artilleries and 3 infantry
Germans defend with 2 armour
Americans roll dice for 1 cruiser in Norway, round 1 : 1/1 hits
Americans roll dice for 3 artilleries and 3 infantry in Norway, round 1 : 1/6 hits
Germans roll dice for 2 armour in Norway, round 1 : 1/2 hits
2 armour owned by the Germans and 1 infantry owned by the Americans lost in Norway
Americans win, taking Norway from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Americans: 1 infantry
Battle in Northern Italy
Americans attack with 1 bomber, 1 fighter and 4 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 4 infantry in Northern Italy, round 1 : 2/6 hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 1 : 1/2 hits
1 artillery owned by the Italians , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 5 fighters, 2 submarines and 3 tactical_bombers
Japanese defend with 1 destroyer and 2 submarines
Americans roll dice for 2 submarines in 16 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 2 submarines in 16 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 bomber, 1 destroyer, 5 fighters and 3 tactical_bombers in 16 Sea Zone, round 1 : 2/10 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 2 submarines owned by the Japanese lost in 16 Sea Zone
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 2 submarines
Casualties for Americans: 2 submarinesNon Combat Move - Americans
1 bomber, 5 fighters and 3 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Northern Italy to Western Germany
3 infantry moved from France to Western Germany
1 aaGun moved from Southern France to France
1 bomber moved from Northern Italy to Western Germany
2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
4 transports moved from 104 Sea Zone to 102 Sea ZonePlace Units - Americans
1 carrier, 4 destroyers and 3 submarines placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 bomber
EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1
Americans collect 58 PUs (1 lost to blockades); end with 58 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 bomber and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 3 infantry, 13 submarines, 4 tactical_bombers and 2 transports
20 Sea Zone : 1 flag, 1 submarine
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 4 destroyers, 3 submarines and 1 tactical_bomber
19 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 flag
16 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
United Kingdom : 1 bomber
France : 1 aaGun
Western Germany : 1 bomber, 1 fighter and 3 infantry
Norway : 1 flag, 3 artilleries and 2 infantry
Northern Italy : 1 flag, 1 factory_minor and 3 infantry
112 Sea Zone : 1 cruiser and 4 transports
102 Sea Zone : 4 transports
101 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 submarineProduction/PUs Summary :
Germans : 38 / 58
Russians : 12 / 18
Japanese : 45 / 33
Americans : 59 / 83
Chinese : 10 / 14
British : 43 / 57
UK_Pacific : 19 / 19
Italians : 6 / 11
ANZAC : 18 / 28
French : 15 / 15
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
3 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Kweichow to Anhwe
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
6 artilleries, 1 fighter and 32 infantry moved from Szechwan to KweichowPlace Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Anhwe
2 artilleries placed in Kweichow
Chinese undo move 2.
Chinese undo move 2.
Chinese undo move 1.
2 artilleries and 2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag, 1 infantry
Kweichow : 6 artilleries, 1 fighter and 32 infantry
Tsinghai : 1 infantry
Chahar : 2 artilleries and 4 infantry
Anhwe : 5 infantryProduction/PUs Summary :
Germans : 38 / 58
Russians : 12 / 18
Japanese : 42 / 33
Americans : 59 / 83
Chinese : 13 / 19
British : 43 / 57
UK_Pacific : 19 / 19
Italians : 6 / 11
ANZAC : 18 / 28
French : 15 / 15
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 4 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from France to Southern Italy
1 bomber moved from United Kingdom to Southern Italy
2 fighters moved from 113 Sea Zone to Southern Italy
1 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to 98 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry, 2 submarines and 4 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from 97 Sea Zone to Southern ItalyCombat - British
Battle in 97 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 4 transports
Italians defend with 1 destroyer and 1 submarine
British roll dice for 2 submarines in 97 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 4 transports in 97 Sea Zone, round 1 : 2/4 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 4 transports remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Southern Italy
British attack with 1 armour, 1 bomber, 5 fighters, 3 infantry and 1 mech_infantry
Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
AA guns fire in Southern Italy : 2/6 hits
2 fighters owned by the British lost in Southern Italy
British roll dice for 1 armour, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry in Southern Italy, round 1 : 5/9 hits
Italians roll dice for 2 aaGuns, 1 bomber and 4 infantry in Southern Italy, round 1 : 1/5 hits
1 infantry owned by the British , 2 aaGuns owned by the Italians , 1 bomber owned by the Italians and 2 infantry owned by the Italians lost in Southern Italy
British roll dice for 1 armour, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry in Southern Italy, round 2 : 4/8 hits
Italians roll dice for 2 infantry in Southern Italy, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Southern Italy
British captures 11PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 2 fighters and 2 infantry
Casualties for Italians: 2 aaGuns, 1 bomber and 4 infantryNon Combat Move - British
2 fighters moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Western Germany
1 armour, 1 artillery and 3 infantry moved from India to Burma
1 carrier, 1 cruiser, 3 destroyers and 4 transports moved from 113 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 3 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
3 armour moved from Union of South Africa to Belgian CongoPlace Units - British
3 infantry placed in Western Germany
4 artilleries and 4 infantry placed in United Kingdom
2 fighters placed in United KingdomTurn Complete - British
British collect 46 PUs; end with 57 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 62 PUsPlace Units - UK_Pacific
2 armour, 1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 2 armour, 1 artillery and 1 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Burma : 4 aaGuns, 9 armour, 6 artilleries, 2 fighters, 21 infantry, 7 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Malaya : 1 harbour
Sumatra : 1 flag, 1 infantry
Belgian Congo : 3 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Western Germany : 1 flag, 1 aaGun, 1 airfield, 2 armour, 4 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
Denmark : 1 flag
Holland Belgium : 1 flag
Italian Somaliland : 1 flag
Southern Italy : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Ethiopia : 1 flag
112 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers and 4 transports
97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 4 transports
Iraq : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 artillery and 1 infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 38 / 58
Russians : 12 / 18
Japanese : 42 / 33
Americans : 59 / 83
Chinese : 13 / 19
British : 46 / 62
UK_Pacific : 19 / 19
Italians : 3 / 0
ANZAC : 18 / 28
French : 15 / 15
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - Italians
Non Combat Move - Italians
2 fighters moved from 95 Sea Zone to GermanyTurn Complete - Italians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 battleship and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 carrier, 5 destroyers, 2 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
4 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Tunisia to Algeria
French take Algeria from ItaliansCombat - ANZAC
Battle in Philippines
ANZAC attack with 2 fighters and 4 infantry
Japanese defend with 1 airfield, 1 armour, 1 harbour and 2 infantry
ANZAC roll dice for 1 battleship in Philippines, round 1 : 1/1 hits
ANZAC roll dice for 2 fighters and 4 infantry in Philippines, round 1 : 0/6 hits
Japanese roll dice for 1 armour and 2 infantry in Philippines, round 1 : 1/3 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Philippines
ANZAC roll dice for 2 fighters and 3 infantry in Philippines, round 2 : 1/5 hits
Japanese roll dice for 1 armour and 1 infantry in Philippines, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Philippines
ANZAC roll dice for 2 fighters and 3 infantry in Philippines, round 3 : 1/5 hits
Japanese roll dice for 1 armour in Philippines, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 2 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India
1 infantry moved from Burma to Yunnan
2 fighters moved from Philippines to 35 Sea ZonePlace Units - ANZAC
1 fighter placed in Queensland
2 transports placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Yunnan : 1 infantry
Burma : 3 fighters
India : 1 armour, 1 artillery and 2 infantry
Queensland : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor and 1 harbour
Philippines : 3 infantry
Celebes : 1 flag
Java : 1 flag, 3 infantry
Dutch New Guinea : 1 flag
36 Sea Zone : 1 submarine
35 Sea Zone : 1 flag, 1 battleship, 1 carrier, 6 destroyers, 2 fighters, 2 submarines and 2 transports
39 Sea Zone : 2 transports
62 Sea Zone : 2 transports
Algeria : 2 infantry
Tobruk : 1 flag
Libya : 1 flagProduction/PUs Summary :
Germans : 38 / 58
Russians : 12 / 18
Japanese : 40 / 33
Americans : 61 / 83
Chinese : 13 / 19
British : 46 / 62
UK_Pacific : 19 / 19
Italians : 2 / 0
ANZAC : 18 / 28
French : 16 / 15
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - French
French buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - French
Non Combat Move - French
2 infantry moved from 112 Sea Zone to Western Germany
1 destroyer moved from 42 Sea Zone to 35 Sea ZonePlace Units - French
3 infantry placed in France
1 armour placed in Southern FranceTurn Complete - French
French collect 16 PUs; end with 16 PUs totalTerritory Summary for French :
35 Sea Zone : 1 destroyer
Normandy Bordeaux : 1 factory_minor and 1 harbour
Southern France : 1 armour, 1 factory_minor and 1 harbour
France : 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 6 infantry
Iraq : 2 infantryProduction/PUs Summary :
Germans : 38 / 58
Russians : 12 / 18
Japanese : 40 / 33
Americans : 61 / 83
Chinese : 13 / 19
British : 46 / 62
UK_Pacific : 19 / 19
Italians : 2 / 0
ANZAC : 18 / 28
French : 16 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Caucasus to Northwest Persia
1 armour moved from Rostov to Northwest Persia
4 armour moved from Rostov to Volgograd
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Romania to Bryansk
1 bomber moved from Ukraine to Volgograd
1 tactical_bomber moved from Ukraine to Northwest PersiaCombat - Germans
Battle in Volgograd
Germans attack with 4 armour and 1 bomber
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 4 armour and 1 bomber in Volgograd, round 1 : 3/5 hits
Russians roll dice for 3 infantry in Volgograd, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 3 infantry
Battle in Northwest Persia
Germans attack with 4 armour and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Germans roll dice for 4 armour and 1 tactical_bomber in Northwest Persia, round 1 : 4/5 hits
British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 1 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 4 armour and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour moved from Yugoslavia to Slovakia Hungary
1 armour moved from Bulgaria to Romania
10 armour moved from Bessarabia to Slovakia Hungary
2 aaGuns, 3 artilleries and 18 infantry moved from Ukraine to Bessarabia
1 aaGun moved from Rostov to Ukraine
1 aaGun moved from Rostov to Ukraine
1 bomber moved from Volgograd to Rostov
1 tactical_bomber moved from Bryansk to Rostov
3 armour moved from Belarus to Novgorod
1 armour moved from Vyborg to Karelia
2 armour moved from Novgorod to Karelia
1 tactical_bomber moved from Northwest Persia to Caucasus
3 armour moved from Ukraine to RomaniaPlace Units - Germans
2 armour placed in Ukraine
3 armour placed in Novgorod
Germans undo move 1.
2 armour, 4 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,6,5,2,2,5,6,1,5,4
Germans collect 38 PUs (4 lost to blockades); end with 38 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 40 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 55 PUsTerritory Summary for Germans :
Greater Southern Germany : 1 infantry
Slovakia Hungary : 11 armour
Romania : 4 armour
Germany : 6 armour, 8 artilleries, 1 factory_major, 2 fighters, 9 infantry and 1 tactical_bomber
Belarus : 1 flag
Karelia : 1 flag, 3 armour
Baltic States : 1 flag
Bryansk : 1 flag, 2 infantry
Rostov : 1 flag, 15 armour, 1 bomber and 1 tactical_bomber
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 2 aaGuns, 3 artilleries and 18 infantry
Ukraine : 1 flag, 2 aaGuns and 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 6 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 tactical_bomber
Bulgaria : 1 flag
Greece : 1 flag
Northwest Persia : 1 flag, 4 armour
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 42 / 55
Russians : 8 / 18
Japanese : 40 / 33
Americans : 61 / 83
Chinese : 13 / 19
British : 46 / 62
UK_Pacific : 19 / 19
Italians : 2 / 0
ANZAC : 18 / 28
French : 16 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
17 armour moved from Russia to Rostov
4 infantry moved from Samara to Volgograd
2 fighters moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
30 infantry moved from Russia to Bryansk
7 artilleries moved from Russia to Bryansk
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Japanese
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from JapaneseCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters and 4 infantry
Germans defend with 3 armour and 1 factory_minor
Russians roll dice for 2 fighters and 4 infantry in Volgograd, round 1 : 2/6 hits
Germans roll dice for 3 armour in Volgograd, round 1 : 1/3 hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Volgograd
Russians roll dice for 2 fighters and 3 infantry in Volgograd, round 2 : 2/5 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 7 artilleries and 30 infantry
Germans defend with 2 infantry
Russians roll dice for 7 artilleries and 30 infantry in Bryansk, round 1 : 8/37 hits
Germans roll dice for 2 infantry in Bryansk, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 7 artilleries and 30 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Rostov
Russians attack with 17 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 15 armour, 1 bomber and 1 tactical_bomber
Russians roll dice for 17 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 1 : 8/20 hits
Germans roll dice for 15 armour, 1 bomber and 1 tactical_bomber in Rostov, round 1 : 7/17 hits
1 infantry owned by the Russians , 6 armour owned by the Russians , 1 bomber owned by the Germans and 7 armour owned by the Germans lost in Rostov
Russians roll dice for 11 armour, 1 fighter and 1 tactical_bomber in Rostov, round 2 : 5/13 hits
Germans roll dice for 8 armour and 1 tactical_bomber in Rostov, round 2 : 3/9 hits
3 armour owned by the Russians and 5 armour owned by the Germans lost in Rostov
Russians roll dice for 8 armour, 1 fighter and 1 tactical_bomber in Rostov, round 3 : 4/10 hits
Germans roll dice for 3 armour and 1 tactical_bomber in Rostov, round 3 : 1/4 hits
1 armour owned by the Russians , 1 tactical_bomber owned by the Germans and 3 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 7 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 50
Casualties for Germans: 15 armour, 1 bomber and 1 tactical_bomber
Casualties for Russians: 10 armour and 1 infantryNon Combat Move - Russians
2 fighters moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
3 aaGuns moved from Russia to Bryansk
3 infantry moved from Vologda to Smolensk
6 artilleries and 29 infantry moved from Russia to Tambov
1 infantry moved from Shensi to Hopei
2 infantry moved from Novosibirsk to KansuPlace Units - Russians
1 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Russians :
Kansu : 2 infantry
Hopei : 1 infantry
Chahar : 1 infantry
Shan State : 1 infantry
Timguska : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Bryansk : 3 aaGuns, 7 artilleries and 30 infantry
Rostov : 7 armour
Urals : 1 infantry
Archangel : 1 infantry
Russia : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Tambov : 6 artilleries and 29 infantry
Volgograd : 1 factory_minor and 2 infantry
Smolensk : 3 infantry
113 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 35 / 55
Russians : 17 / 22
Japanese : 38 / 33
Americans : 61 / 83
Chinese : 13 / 19
British : 46 / 62
UK_Pacific : 19 / 19
Italians : 2 / 0
ANZAC : 18 / 28
French : 16 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 submarines moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to Shan State
24 armour, 4 artilleries, 6 fighters, 14 infantry and 2 tactical_bombers moved from French Indo China to Shan State
2 fighters moved from Kwangtung to Shan State
3 armour moved from Kiangsu to Kwangsi
4 armour moved from Kwangtung to Kwangsi
2 artilleries and 5 infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from RussiansCombat - Japanese
Battle in Shan State
Japanese attack with 25 armour, 4 artilleries, 8 fighters, 14 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 25 armour, 4 artilleries, 8 fighters, 14 infantry and 2 tactical_bombers in Shan State, round 1 : 21/53 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 25 armour, 4 artilleries, 8 fighters, 14 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 7 armour
Chinese defend with 1 infantry
Japanese roll dice for 7 armour in Kwangsi, round 1 : 5/7 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 6 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 submarines
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 submarines in 16 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Japanese
1 aaGun moved from French Indo China to Shan State
2 tactical_bombers moved from Shan State to Kwangtung
2 fighters moved from Shan State to French Indo China
6 fighters moved from Shan State to Kwangtung
3 fighters moved from 6 Sea Zone to Kwangtung
3 tactical_bombers moved from 6 Sea Zone to Kwangtung
1 bomber moved from Japan to Kwangtung
3 tactical_bombers moved from Japan to Kwangtung
1 bomber moved from 16 Sea Zone to KwangtungPlace Units - Japanese
3 armour placed in French Indo China
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1
Japanese collect 31 PUs (10 lost to blockades); end with 32 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 factory_minor
Kwangsi : 6 armour
Kiangsu : 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Shan State : 1 flag, 1 aaGun, 25 armour, 4 artilleries and 14 infantry
Kwangtung : 1 flag, 2 bombers, 9 fighters, 1 harbour and 8 tactical_bombers
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 3 armour, 1 factory_minor and 2 fighters
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer and 2 submarines
6 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 2 submarines and 3 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Turkmenistan : 1 flag, 2 artilleries and 5 infantryProduction/PUs Summary :
Germans : 35 / 55
Russians : 17 / 22
Japanese : 41 / 32
Americans : 61 / 83
Chinese : 12 / 19
British : 46 / 62
UK_Pacific : 17 / 19
Italians : 2 / 0
ANZAC : 18 / 28
French : 16 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Site was down when I tried to post earlier.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - Italians
Non Combat Move - Italians
Turn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour, 1 artillery and 2 infantry moved from India to 39 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Yunnan to Kwangsi
3 infantry moved from Philippines to 35 Sea Zone
3 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to Kwangsi
2 fighters moved from 35 Sea Zone to Kwangsi
3 fighters moved from Burma to Kwangsi
1 infantry moved from Algeria to Morocco
French take Morocco from ItaliansCombat - ANZAC
Battle in Kwangsi
ANZAC attack with 1 armour, 1 artillery, 5 fighters and 6 infantry
Japanese defend with 6 armour
ANZAC roll dice for 1 armour, 1 artillery, 5 fighters and 6 infantry in Kwangsi, round 1 : 3/13 hits
Japanese roll dice for 6 armour in Kwangsi, round 1 : 4/6 hits
4 infantry owned by the ANZAC and 3 armour owned by the Japanese lost in Kwangsi
ANZAC roll dice for 1 armour, 1 artillery, 5 fighters and 2 infantry in Kwangsi, round 2 : 4/9 hits
Japanese roll dice for 3 armour in Kwangsi, round 2 : 1/3 hits
1 infantry owned by the ANZAC and 3 armour owned by the Japanese lost in Kwangsi
ANZAC win, taking Kwangsi from Japanese with 1 armour, 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 21
Casualties for Japanese: 6 armour
Casualties for ANZAC: 5 infantryNon Combat Move - ANZAC
5 fighters moved from Kwangsi to Burma
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
1 fighter moved from Queensland to 17 Sea Zone
1 battleship moved from 35 Sea Zone to 17 Sea Zone
2 submarines moved from 35 Sea Zone to 17 Sea Zone
1 carrier moved from 35 Sea Zone to 17 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Algeria to TunisiaPlace Units - ANZAC
1 cruiser and 2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Kwangsi : 1 armour, 1 artillery and 1 infantry
Burma : 5 fighters
Queensland : 1 airfield, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor and 1 harbour
Celebes : 1 flag
Java : 1 flag, 3 infantry
Dutch New Guinea : 1 flag
36 Sea Zone : 4 transports
35 Sea Zone : 1 flag
20 Sea Zone : 2 destroyers and 1 submarine
21 Sea Zone : 1 destroyer
19 Sea Zone : 2 destroyers
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 2 submarines
62 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
Morocco : 1 infantry
Tunisia : 1 infantry
Tobruk : 1 flag
Libya : 1 flagProduction/PUs Summary :
Germans : 25 / 55
Russians : 17 / 22
Japanese : 30 / 32
Americans : 70 / 101
Chinese : 20 / 25
British : 49 / 54
UK_Pacific : 17 / 17
Italians : 0 / 0
ANZAC : 18 / 28
French : 19 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





