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13L G40 Stalingradski (Axis) vs Boldfresh (Allies+8)


  • Thanks Bold!

    (Italian turn done 15 seconds later…)

    :-)

  • 12

    pretty interesting game shaping up.

    i should be able to give you anzac and france in 15 seconds as well so you can get on to glorious germany.


  • Intercept over London?

    I ended up having yardwork to do…  :-)

    I3 intercept.tsvg

  • 12

    no intercept


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Italians

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Western Germany to United Kingdom
                1 fighter moved from Normandy Bordeaux to United Kingdom

    Combat - Italians
                Air Battle in United Kingdom
                    Italians attacks with 2 units heading to United Kingdom
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 5 damage total.
                Cleaning up after air battles

    Non Combat Move - Italians
                2 fighters moved from Normandy Bordeaux to Southern Italy
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to Western Germany
                1 armour moved from Yugoslavia to Eastern Poland
                1 artillery and 1 infantry moved from Northern Italy to France
                1 aaGun moved from Northern Italy to Southern Italy
                2 infantry moved from Bulgaria to Romania
                1 aaGun moved from Yugoslavia to Bulgaria
                1 artillery and 1 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total


  • Bold - best early pressure I’ve ever had to deal with in the Med. It’ll be a challenge - I usually like to have a few more Italian troops to help out in Southern Russia  :|

  • 12

    franzac3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 destroyers, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Baltic States to Belarus
                2 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Eastern Poland to Belarus
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 infantry moved from Finland to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Archangel
                1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                1 fighter moved from 112 Sea Zone to United Kingdom
                1 tactical_bomber moved from Western Germany to 114 Sea Zone

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    Russians defend with 1 submarine
                    Germans win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Air Battle in United Kingdom
                    Germans attacks with 3 units heading to United Kingdom
                    Air Battle is over, the remaining Bombers go on to their targets
                Battle in Archangel
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 5,6 and causes: 11 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 11 damage total.
                Battle in Belarus
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 aaGun and 1 infantry
                    Germans win, taking Archangel from Russians, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 aaGun and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 mech_infantrys moved from Eastern Poland to Novgorod
                6 infantry moved from Finland to Karelia
                1 artillery moved from Norway to Finland
                2 bombers moved from United Kingdom to Western Germany
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to Eastern Poland
                1 tactical_bomber moved from Western Germany to Eastern Poland
                1 fighter moved from 114 Sea Zone to 112 Sea Zone
                1 fighter moved from Southern Italy to Yugoslavia
                1 tactical_bomber moved from Yugoslavia to Eastern Poland
                2 tactical_bombers moved from 114 Sea Zone to Western Germany
                1 submarine moved from 119 Sea Zone to 112 Sea Zone
                4 armour moved from Eastern Poland to Novgorod
                6 infantry moved from Poland to Eastern Poland
                2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun and 1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from Western Germany to France
                1 infantry moved from Western Germany to Germany
                1 aaGun, 1 artillery and 1 infantry moved from Germany to Poland
                1 mech_infantry moved from Western Germany to Poland
                4 infantry moved from Eastern Poland to Baltic States
                3 infantry moved from Eastern Poland to Bessarabia

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                2 infantry placed in Normandy Bordeaux
                1 infantry placed in France
                4 infantry and 3 mech_infantrys placed in Germany
                1 destroyer placed in 112 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Eastern Poland: 1 tactical_bomber
                EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs


  • I didn’t have the French Fighter intercept based on your response to Italy - I brought a fighter escort + 2 bombers. Let me know if you would have done it differently and we’ll revise.

  • 12

    nah that’s fine.

  • 12

    R4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 15 Sea Zone
                2 fighters moved from Japan to 15 Sea Zone
                1 armour moved from Amur to Soviet Far East
                      Japanese take Siberia from Russians
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Jehol to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Chahar to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery moved from Yunnan to Burma
                1 infantry moved from Shan State to Burma
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 fighters and 2 tactical_bombers moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
                2 bombers moved from Kiangsu to Shensi
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Celebes
                1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java

    Combat - Japanese
                Battle in Celebes
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Java
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 15 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 cruiser
                    ANZAC win with 1 cruiser remaining. Battle score for attacker is -28
                    Casualties for Japanese: 1 destroyer and 2 fighters
                Battle in Sumatra
                Battle in Burma
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Sumatra from UK_Pacific, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Shensi
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 carrier moved from 43 Sea Zone to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
                1 cruiser moved from 35 Sea Zone to 22 Sea Zone
                1 destroyer moved from 37 Sea Zone to 45 Sea Zone
                1 destroyer moved from 45 Sea Zone to 46 Sea Zone
                1 destroyer moved from 43 Sea Zone to 34 Sea Zone
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
                2 aaGuns and 5 infantry moved from Amur to Manchuria
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Hopei to Kweichow
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
                2 bombers moved from Shensi to Kiangsu
                1 mech_infantry moved from Kwangtung to Yunnan
                2 fighters and 2 tactical_bombers moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from Yunnan to Kiangsu
                1 infantry moved from French Indo China to Shan State
                1 artillery and 2 infantry moved from Malaya to Shan State
                1 artillery moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 battleship, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 fighter moved from Kiangsu to 19 Sea Zone
                1 fighter moved from 19 Sea Zone to Japan
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 carrier and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 carrier and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from Kweichow to Anhwe

    Place Units - Japanese
                1 carrier placed in 19 Sea Zone
                1 infantry and 1 mech_infantry placed in Kiangsu
                1 destroyer placed in 6 Sea Zone
                7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs


  • Did you leave the Anzacian cruiser in SZ15 on purpose? I built my entire turn around killing it and landing two fighters on my newly built carrier, with enough aircraft/kamis to hold off your force in the Carolines. But no.

    I lost a detroyer and two fighters to it without killing it, meaning I could no longer station in SZ6, changing everything… and I had to use a cruiser as a blocker just to be able to build my carrier at all.

    So a 40 + IPC turnaround in the Pacific, plus ripple effects to come. Skill, meet dice… dice, meet skill… (uncomfortably shake hands… give suspicious looks at each other… :-P)

  • 12

    @Stalingradski:

    Did you leave the Anzacian cruiser in SZ15 on purpose? I built my entire turn around killing it and landing two fighters on my newly built carrier, with enough aircraft/kamis to hold off your force in the Carolines. But no.

    I lost a detroyer and two fighters to it without killing it, meaning I could no longer station in SZ6, changing everything… and I had to use a cruiser as a blocker just to be able to build my carrier at all.

    So a 40 + IPC turnaround in the Pacific, plus ripple effects to come. Skill, meet dice… dice, meet skill… (uncomfortably shake hands… give suspicious looks at each other… :-P)

    yes the thought was that you would not want to occupy z6 so i was inviting you to attack it.

  • 12

    yeah that was bad, but possibly survivable - unlike my failure in sydney.  :|


  • @Boldfresh:

    @Stalingradski:

    Did you leave the Anzacian cruiser in SZ15 on purpose? I built my entire turn around killing it and landing two fighters on my newly built carrier, with enough aircraft/kamis to hold off your force in the Carolines. But no.

    I lost a detroyer and two fighters to it without killing it, meaning I could no longer station in SZ6, changing everything… and I had to use a cruiser as a blocker just to be able to build my carrier at all.

    So a 40 + IPC turnaround in the Pacific, plus ripple effects to come. Skill, meet dice… dice, meet skill… (uncomfortably shake hands… give suspicious looks at each other… :-P)

    yes the thought was that you would not want to occupy z6 so i was inviting you to attack it.

    Then you created your own opportunity for luck, and I salute you!  :wink:

    I no longer care to win this game… only to hunt down that Anzacian ghost ship…  :evil:

    And yes, it’s very survivable, just frustrating… I was 0 - 6 on 3’s, the cruiser was 3 -3…

  • 12

    my head starts to spin when i look at all the possible directions i can go with these allies.  too tired to tackle this big move tonight…  :|  gotta stick to smaller easier ones if i can muster the strength.  :lol:


  • No problem, good sir - all I care about right now is a four day weekend coming, and lots of chances for A&A -  :-)

  • 12

    ok stali - let’s get this one rolling.  rather than make you wait any longer i’m taking a stab with this move.  :wink:

    need your decisions for scramble and/or kami in z6.


  • No kamis… no scramble! Goodbye destroyer… hello convoy raids.

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