@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsOztea´s AAG42 Axistiger13 vs Amorphouscube
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Just a placeholder for now, germany will be up tonight.
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There we go!
Germany, turn 1. IRL June 1942 (or something)
Purchase 1 Aircraft Carrier, 1 airbase and a major IC.
Combat moves: 2 inf, 1 art, 1 arm, 1 mech Tobruk-Alexandria
6 inf, 2 art ukraine-rostov
6 arm, 6 mech bessarabia-rostov
1 SS SZ 106-SZ 119
2 FTR, 1 TAC Ukr-SZ 100Time to roll some dice!
Rostov attacker:
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Rolls: 4@1; Total Hits: 04@1: (5, 6, 5, 6)Alexandria attacker:
Rolls: 3@1 2@2 2@3; Total Hits: 43@1: (1, 6, 5)2@2: (2, 2)2@3: (4, 3)Alexandria defender
Rolls: 3@2 1@3; Total Hits: 23@2: (4, 2, 5)1@3: (3)SZ 119 attacker:
Rolls: 2@2; Total Hits: 02@2: (5, 4)SZ 119 defender:
Rolls: 1@2; Total Hits: 01@2: (3)SZ 100 Attacker:
Rolls: 2@3 1@4; Total Hits: 12@3: (5, 3)1@4: (6)SZ 100 defenders:
Rolls: 1@2; Total Hits: 01@2: (4)(there is also a sub here but it can´t fire at air) -
Let me re-roll rostov attacker:
Rolls: 10@1 4@2 6@3; Total Hits: 610@1: (4, 2, 6, 4, 4, 5, 4, 1, 4, 2)4@2: (5, 1, 5, 1)6@3: (5, 2, 6, 3, 3, 4) -
Results after round 1:
Rostov: captured by germany without casulties
Alexandria: captured by germany, 2 inf lost. (despite 98.2% odds)
SZ 119: Nothing hit yet, new round:
Rolls: 2@2; Total Hits: 02@2: (5, 6)
Rolls: 1@2; Total Hits: 01@2: (3)SZ 100: Luftwaffe sinks 1 DD, no casulties
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More SZ 119:
Rolls: 2@2; Total Hits: 02@2: (6, 3)
Rolls: 1@2; Total Hits: 11@2: (2) -
Both sides are still alive:
Rolls: 1@2; Total Hits: 01@2: (6)
Rolls: 1@2; Total Hits: 01@2: (5) -
Rolls: 10@2; Total Hits: 610@2: (1, 6, 1, 3, 5, 1, 2, 1, 1, 5)
Rolls: 10@2; Total Hits: 210@2: (4, 4, 6, 5, 4, 6, 2, 1, 5, 3)(rolling multiple rounds at once, whoever hits first wins) -
BOOM I win!
NCM tommorrow morning, need to edit the board a little bit before that.
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Your sub from SZ 106 cannot reach SZ119, it is three moves away, and the naval base in not friendly.
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I think you meant SZ 117, which you can reach.
I think you meant 2 mech to tobruk also.
Am I right?
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True, I meant SZ 117.
I don´t know why the heck I called it SZ 119.
(yep, tobruk is right as well) (do I need to reroll that?)
BTW, time for some NCM:
1 Inf Libya-Tobruk
2 Ftr, 1 Tac SZ 100-Greece
1 Bmr Eastern poland-greece
1 tac, 1 ftr eastern poland-belarus
6 inf eastern poland-belarus
5 inf smolensk-belarus
4 inf bryansk-rostov
2 inf slovakia hungary-eastern poland
4 inf romania-bessarabia
2 tank, 2 mech romania-ukraine
1 inf bulgaria-greece
1 bmr, 1 tac germany-greece
4 inf, 2 art poland-eastern poland
3 inf germany-eastern poland
1 arm, 2 mech germany eastern poland
2 inf bessarabia-western ukraine
1 inf yugoslavia-romania
1 tac libya-greece
1 arm n italy and 1 inf s italy-tobruk
1 trn SZ 95-96
1 SS SZ 119-112
(the SS in SZ 109 has killed the transport)
1 SS SZ 113-115
1 DD, 1 BB, 1 CA SZ 114-112
1 FTR germany-SZ 112 (lands on carrier)
1 TAC West germany-SZ 112 (lands on carrier)Place carrier in SZ 112, air base in greece and major IC in romania.
Collect 63 IPC.
Stalin, it´s your turn.
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You don’t need to re-roll tobruk, you rolled as if you sent 2 mech (that’s how I knew)
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Greece is Italian, and as such, Germany cannot place an airbase there. (You could place one in Crete instead though, and land your planes there).
I’m going to go on the assumption that your going to just place the planes/airbase in Crete instead, since that means I can take my turn right now. :-D
If I’m wrong, we’ll make the correction, and I’ll re-do my turn.
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Also, by my math your should have 64 IPC’s as germany, 57 to start + 2 for Rostov + 5 for Sweden NO = 64
Alright, NOW I’m going to take my turn
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USSR buys: 5 inf, 3 art
Combat move: (Initiate: Operation Stalin for Time- Massive Counterattack!)
3inf 2art Russia -> Bryansk
11 Infantry, 2 Mech Infantry, 2 Fighters Novogrod -> Belarus
3 Infantry, 1 Artillery Archangel -> Belarus
6 mech 6 Tanks, 4 Fighters, 2 Tactical Bombers, 1 Bomber -> Belarus (tanks/mech blitz through Smolensk)Conduct Combat:
Bryansk, 3inf 2art vs 2 inf 1 mech:
Rolls: 1@1 4@2; Total Hits: 11@1: (3)4@2: (3, 4, 1, 6)
Rolls: 3@2; Total Hits: 13@2: (6, 1, 4)Smolensk captured
Belarus, 14inf, 1 art, 8 mech, 6 arm, 6 ftr, 2 tac, 1 bmr vs 16 inf, 1 art, 1 mech, 1 ftr, 1 tac, 1 AAA
defender aa-gun
Rolls: 3@1; Total Hits: 03@1: (3, 5, 5)
I’ll roll the rest now, and just re-roll relevant sections if you aa-gun got hits
attacker;
Rolls: 21@1 2@2 12@3 3@4; Total Hits: 1221@1: (1, 3, 4, 1, 6, 3, 4, 3, 1, 6, 4, 4, 5, 3, 6, 4, 6, 3, 1, 1, 6)2@2: (3, 5)12@3: (6, 3, 4, 1, 6, 1, 5, 5, 2, 1, 2, 3)3@4: (6, 5, 6)
defender;
Rolls: 18@2 1@3 1@4; Total Hits: 418@2: (3, 5, 6, 1, 3, 5, 3, 2, 3, 3, 5, 3, 3, 4, 6, 2, 4, 3)1@3: (5)1@4: (4) -
Bryansk round 2:
Rolls: 4@2; Total Hits: 14@2: (3, 4, 2, 3)
Rolls: 2@2; Total Hits: 02@2: (6, 5)Belarus round 2:
Rolls: 17@1 2@2 12@3 3@4; Total Hits: 1017@1: (5, 4, 5, 5, 5, 5, 6, 4, 4, 4, 2, 3, 4, 5, 4, 3, 6)2@2: (5, 3)12@3: (3, 1, 2, 2, 6, 6, 5, 3, 1, 2, 3, 6)3@4: (6, 1, 4)
Rolls: 7@2 1@3 1@4; Total Hits: 47@2: (4, 5, 2, 4, 2, 6, 1)1@3: (4)1@4: (3) -
Bryansk round 3:
Rolls: 4@2; Total Hits: 24@2: (1, 3, 6, 1)
Rolls: 1@2; Total Hits: 01@2: (3)Belarus is captured with 6inf 8 mech 6 arm 6 ftr 2 tac 1 bmr remaining.
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Bryansk is captured with 2 inf 2 art remaining.
Smolensk is captured
Belarus is captured with 6inf 8 mech 6 arm 6 ftr 2 tac 1 bmr remaining also
Russia captures 3 IPC of territory, Germany Losses 3 IPC of territoryNCM:
6 ftr 2 tac -> Volgograd
6 AAA -> Belarus
1 Bmr Belarus -> Russia
3 inf Vologda -> Smolensk
4 inf Caucasus -> Volgograd
1 inf Northwest Persia -> Caucasus
2 inf Kazakhstan -> Volgograd
2 inf Samara -> Volgograd
4 inf Tambov -> Volgograd
2 inf Nenetsia -> Archangel
2 inf Urals -> Vologda
2 inf Novosibirsk -> Samara
2 inf Timguska -> Novosibirsk
2 inf Evenkiyskiy -> Timguska
2 inf Yenisey -> Timguska
2 inf Turkmenistan -> Kazakhstan
2 inf Yakut SSR -> Buryatia
2 inf Buryatia -> Amur
2 inf Sakha -> Amur
1 inf Siberia -> Amur
1 inf Soviet Far East -> SiberiaWhew! That was a lot of NCM!
USSR Collects 28 IPC’s
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Almost Forgot:
3 inf placed Volgograd
2 inf 3 art placed Russia -
1 thing, I left 1 inf behind in smolensk, so you can´t blitz through there.
(just look at the setup, there are 6 inf in smolensk and I moved 5)





