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13L G40.2 AllWeNeedIsLove (allies +12) vs Stalingradski


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 armour, 2 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Trans-Jordan to Syria
                      Italians take Syria from British

    Combat - Italians

    Non Combat Move - Italians
                1 aaGun, 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
                1 aaGun and 4 infantry moved from Romania to Bessarabia
                2 mech_infantrys moved from Greece to Romania
                2 fighters moved from Southern Italy to Bessarabia
                2 infantry moved from Normandy Bordeaux to Southern France
                1 submarine moved from 105 Sea Zone to 109 Sea Zone
                4 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Yugoslavia to Northern Italy
                4 infantry moved from Yugoslavia to Romania
                1 aaGun moved from Northern Italy to Southern France
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 tactical_bomber placed in Southern Italy
                1 armour, 2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                3 fighters moved from Shan State to Kweichow
                1 bomber and 1 fighter moved from Shan State to Siam

    Combat - ANZAC
                ANZAC creates battle in territory 35 Sea Zone
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Java, round 1 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Java, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery in Java, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Java, round 4 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Java, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Java, round 5 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Java, round 6 :  1/1 hits
                        Japanese roll dice for 1 infantry in Java, round 6 :  0/1 hits
                        1 infantry owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Siam
                    ANZAC attack with 1 bomber and 1 fighter
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 bomber and 1 fighter in Siam, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Siam, round 1 :  1/1 hits
                        1 fighter owned by the ANZAC lost in Siam
                    retreated to Siam
                    Japanese win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for ANZAC: 1 fighter
                Battle in Kweichow
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 mech_infantry
                        ANZAC roll dice for 3 fighters in Kweichow, round 1 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Changing ownership of British Somaliland from Italians to British
                EDIT: Turning off Edit Mode
                3 fighters moved from Kweichow to Yunnan
                1 bomber moved from Siam to Yunnan
                2 destroyers moved from 41 Sea Zone to 42 Sea Zone
                2 destroyers moved from 54 Sea Zone to 35 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 79 Sea Zone
                1 artillery moved from 79 Sea Zone to West India
                1 infantry moved from Ethiopia to British Somaliland

    Place Units - ANZAC
                3 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 bomber and 3 fighters
        Queensland : 2 aaGuns, 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 3 fighters and 1 harbour
        Java : 1 flag, 1 artillery
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 2 destroyers and 1 transport
        41 Sea Zone : 1 flag
        35 Sea Zone : 2 destroyers and 1 fighter
        West India : 1 artillery
        British Somaliland : 1 infantry
        79 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 51 / 102
        Russians : 24 / 24
        Japanese : 37 / 42
        Americans : 57 / 82
        Chinese : 6 / 11
        British : 34 / 35
        UK_Pacific : 14 / 16
        Italians : 20 / 27
        ANZAC : 18 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 51 / 102
        Russians : 24 / 24
        Japanese : 37 / 42
        Americans : 57 / 82
        Chinese : 6 / 11
        British : 34 / 35
        UK_Pacific : 14 / 16
        Italians : 20 / 27
        ANZAC : 18 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    i made an edit in taking british somaliland. i assume you do not mind. if you do feel free to edit it back.


  • No worries  :-)

    You taught me yet another use of US bombers  :cry: Flying from W US to London… unbelieveable. I had no idea they could make it. I thought I had you on the ropes.

    Back to the middle of the ring we go!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 bombers, 1 carrier, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Vologda to Timguska
                1 bomber moved from Vologda to Timguska
                1 infantry moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Vologda to Samara
                      Germans take Samara from Russians
                1 artillery and 1 infantry moved from Bessarabia to Ukraine
                1 bomber moved from Vologda to Tambov
                1 infantry moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                1 armour and 1 mech_infantry moved from Belarus to Tambov
                1 armour moved from Belarus to Rostov
                      Germans take Rostov from Russians

    Combat - Germans
                Battle in Timguska
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Timguska from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Ukraine
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 factory_minor
                    Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Tambov
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 2 infantry
                    retreated to Tambov
                    Russians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Timguska to Novgorod
                1 bomber moved from Tambov to Belarus
                1 bomber moved from Belarus to Novgorod
                1 infantry moved from Archangel to Vologda
                1 aaGun moved from Vologda to Archangel
                1 infantry moved from Archangel to Smolensk
                3 aaGuns, 6 armour, 9 artilleries, 27 infantry and 6 mech_infantrys moved from Belarus to Bryansk
                1 artillery and 2 infantry moved from Smolensk to Bryansk
                2 mech_infantrys moved from Vologda to Bryansk
                2 mech_infantrys moved from Baltic States to Bryansk
                1 infantry moved from Novgorod to Archangel
                2 infantry moved from Romania to Bessarabia
                6 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
                2 fighters moved from Western Germany to 115 Sea Zone
                3 fighters and 2 tactical_bombers moved from Western Germany to Novgorod
                2 infantry moved from Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                4 artilleries and 8 infantry moved from Western Germany to 113 Sea Zone
                4 artilleries, 2 destroyers, 8 infantry and 9 transports moved from 113 Sea Zone to 115 Sea Zone
                4 artilleries and 8 infantry moved from 115 Sea Zone to Novgorod
                3 submarines moved from 112 Sea Zone to 109 Sea Zone
                1 aaGun moved from Bessarabia to Eastern Poland

    Place Units - Germans
                1 carrier placed in 115 Sea Zone
                2 armour placed in Novgorod
                2 bombers placed in Western Germany
                8 mech_infantrys placed in Germany
                6 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Russians
                Russians repair 4 damage on 4 factory_minors; Remaining resources: 20 PUs;
                Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                1 artillery moved from Russia to Samara
                18 infantry moved from Amur to Manchuria
                1 armour moved from Russia to Rostov

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 18 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 18 infantry in Manchuria, round 1 :  7/18 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 18 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Samara
                    Russians attack with 1 artillery
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery in Samara, round 1 :  1/1 hits
                        Germans roll dice for 1 infantry in Samara, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Samara
                    Germans win with no units remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Rostov
                    Russians attack with 1 armour and 1 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 armour and 1 infantry in Rostov, round 1 :  1/2 hits
                        Germans roll dice for 1 armour in Rostov, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                1 artillery moved from Sikang to Kazakhstan
                2 aaGuns moved from Amur to Manchuria

    Place Units - Russians
                3 infantry placed in Russia
                1 infantry and 2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total

    Territory Summary for Russians :

    Manchuria : 2 aaGuns and 18 infantry
        Kazakhstan : 1 artillery
        Rostov : 1 armour and 1 infantry
        Russia : 4 aaGuns, 1 airfield, 1 armour, 12 artilleries, 1 factory_minor, 37 infantry and 7 mech_infantrys
        Volgograd : 1 factory_minor, 1 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 57 / 69
        Russians : 18 / 18
        Japanese : 34 / 42
        Americans : 57 / 82
        Chinese : 9 / 11
        British : 34 / 35
        UK_Pacific : 14 / 16
        Italians : 20 / 27
        ANZAC : 18 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 3 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                2 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Siam to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
                2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
                2 fighters and 2 tactical_bombers moved from French Indo China to 20 Sea Zone
                1 bomber moved from French Indo China to 44 Sea Zone
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from French Indo China to Kwangsi
                1 tactical_bomber moved from French Indo China to Kwangsi
                1 mech_infantry moved from Kansu to Chahar

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 3 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 3 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shan State
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 mech_infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 mech_infantry
                    Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
                2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
                1 bomber moved from 44 Sea Zone to French Indo China
                3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Japan
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to French Indo China

    Place Units - Japanese
                2 infantry placed in Kiangsu
                3 infantry placed in French Indo China
                3 destroyers placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
                Japanese collect 29 PUs (7 lost to blockades); end with 29 PUs total

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 5 bombers, 2 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from 19 Sea Zone to Kiangsu
                5 bombers moved from Yunnan to Kiangsu
                3 bombers moved from Yunnan to Chahar
                1 bomber moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                4 fighters moved from 35 Sea Zone to Kwangsi
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                3 bombers moved from United Kingdom to Western Germany

    Combat - Americans
                Strategic bombing raid in Western Germany
                        AA guns fire in Western Germany :  0/5 hits
                    Bombing raid in Western Germany rolls: 7,4,6 and causes: 17 damage to unit: factory_major
                    Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: airfield
                    Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: harbour
                    Bombing raid in Western Germany causes 29 damage total.  Damaged units is as follows: factory_major = 17, airfield = 6, harbour = 6
                Battle in Chahar
                    Americans attack with 3 bombers
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 3 bombers in Chahar, round 1 :  3/3 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 1 :  1/1 hits
                        1 bomber owned by the Americans and 1 mech_infantry owned by the Japanese lost in Chahar
                    Americans win with 2 bombers remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 1 bomber
                Battle in Kiangsu
                    Americans attack with 5 bombers and 1 mech_infantry
                    Japanese defend with 1 factory_minor and 2 infantry
                        Americans roll dice for 5 bombers and 1 mech_infantry in Kiangsu, round 1 :  3/6 hits
                        Japanese roll dice for 2 infantry in Kiangsu, round 1 :  1/2 hits
                        2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kiangsu
                    Americans win, taking Kiangsu from Japanese with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 bomber
                Battle in Kwangtung
                Battle in Kwangsi
                    Americans attack with 1 bomber and 5 fighters
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 bomber and 5 fighters in Kwangsi, round 1 :  2/6 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 1 :  0/2 hits
                        2 infantry owned by the Japanese lost in Kwangsi
                    Americans win, taking Kwangtung from Japanese with 1 bomber and 5 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                1 carrier, 4 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to Gibraltar
                5 bombers moved from Western Germany to Scotland
                1 armour moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 26 Sea Zone to 10 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from Kwangsi to Yunnan
                4 bombers moved from Kiangsu to Yunnan
                2 bombers moved from Chahar to Yunnan
                4 fighters moved from Kwangsi to 35 Sea Zone
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Americans
                5 bombers placed in Western United States
                2 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Kiangsu : 1 mech_infantry
        Yunnan : 7 bombers and 1 fighter
        Kwangtung : 1 artillery and 1 infantry
        Queensland : 1 artillery and 1 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 5 bombers, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 10 destroyers, 4 fighters, 1 infantry, 7 submarines and 1 transport
        20 Sea Zone : 1 transport
        10 Sea Zone : 2 destroyers and 2 submarines
        19 Sea Zone : 1 submarine and 1 transport
        54 Sea Zone : 1 transport
        Central United States : 4 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 2 fighters
        Egypt : 1 armour
        Scotland : 5 bombers
        Morocco : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag
        91 Sea Zone : 1 carrier, 4 destroyers and 1 submarine

    Production/PUs Summary :

    Germans : 57 / 69
        Russians : 17 / 18
        Japanese : 30 / 29
        Americans : 57 / 82
        Chinese : 11 / 11
        British : 34 / 35
        UK_Pacific : 17 / 16
        Italians : 20 / 27
        ANZAC : 18 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 artillery moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Chinese :

    Kiangsu : 1 flag
        Manchuria : 1 flag
        Yunnan : 1 artillery and 2 infantry
        Kweichow : 1 artillery

    Production/PUs Summary :

    Germans : 57 / 69
        Russians : 17 / 18
        Japanese : 29 / 29
        Americans : 57 / 82
        Chinese : 12 / 19
        British : 34 / 35
        UK_Pacific : 17 / 16
        Italians : 20 / 27
        ANZAC : 18 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery, 4 infantry and 14 mech_infantrys moved from Egypt to Trans-Jordan
                5 bombers moved from Persia to Ukraine
                1 mech_infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 mech_infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 mech_infantry moved from Yunnan to Hopei
                      Chinese take Hopei from Japanese
                1 mech_infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 mech_infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - British
                Battle in Ukraine
                    British attack with 5 bombers
                    Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                        British roll dice for 5 bombers in Ukraine, round 1 :  4/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 1 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
                    British win with 5 bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 armour, 1 artillery, 4 infantry and 14 mech_infantrys
                    Italians defend with 2 infantry
                        British roll dice for 1 armour, 1 artillery, 4 infantry and 14 mech_infantrys in Trans-Jordan, round 1 :  5/20 hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 1 :  2/2 hits
                        2 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 2 infantry and 14 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                1 aaGun moved from Egypt to Trans-Jordan
                4 fighters moved from Persia to Russia
                5 bombers moved from Ukraine to Russia
                1 armour moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                4 mech_infantrys moved from India to Yunnan
                2 fighters moved from United Kingdom to Gibraltar
                1 aaGun moved from United Kingdom to Scotland

    Place Units - British
                3 fighters placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,5,3,1,5,5,3
                British collect 27 PUs (8 lost to blockades); end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 4 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 mech_infantry
        Yunnan : 3 aaGuns, 4 artilleries, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
        Suiyuyan : 1 mech_infantry
        Hunan : 1 mech_infantry
        Hopei : 1 mech_infantry
        Anhwe : 1 mech_infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 aaGun, 1 armour, 1 artillery, 2 infantry and 14 mech_infantrys
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun and 1 airfield
        Malta : 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 14 infantry
        Algeria : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Russia : 5 bombers and 4 fighters
        106 Sea Zone : 1 flag
        Eire : 1 flag, 1 armour
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 57 / 69
        Russians : 17 / 18
        Japanese : 24 / 29
        Americans : 57 / 82
        Chinese : 17 / 19
        British : 35 / 37
        UK_Pacific : 17 / 22
        Italians : 19 / 27
        ANZAC : 18 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Bessarabia to Rostov
                1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from Iraq to Persia
                      Italians take Persia from British
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 artillery moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from British
                1 fighter moved from Southern Italy to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 4 fighters and 1 tactical_bomber
                    Russians defend with 1 armour and 1 infantry
                    Italians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 armour and 1 infantry
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                3 fighters and 1 tactical_bomber moved from Rostov to Ukraine
                1 aaGun and 4 infantry moved from Bessarabia to Ukraine
                2 mech_infantrys moved from Romania to Ukraine
                4 infantry moved from Romania to Bessarabia
                4 infantry moved from Yugoslavia to Romania
                4 infantry moved from Northern Italy to Yugoslavia
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 aaGun and 2 infantry moved from Southern France to Northern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 aaGun moved from Iraq to Northwest Persia
                1 transport moved from 75 Sea Zone to 71 Sea Zone

    Place Units - Italians
                1 destroyer placed in 110 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 artillery moved from West India to 79 Sea Zone
                1 artillery and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Persia
                1 bomber moved from Yunnan to Persia
                1 infantry moved from British Somaliland to Italian Somaliland
                      ANZAC take Italian Somaliland from Italians

    Combat - ANZAC
                ANZAC creates battle in territory 35 Sea Zone
                Battle in Persia
                    ANZAC attack with 1 artillery and 1 bomber
                    Italians defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 bomber in Persia, round 1 :  0/2 hits
                        Italians roll dice for 1 infantry in Persia, round 1 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 bomber in Persia, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Persia, round 2 :  1/1 hits
                        1 bomber owned by the ANZAC lost in Persia
                        ANZAC roll dice for 1 artillery in Persia, round 3 :  0/1 hits
                        Italians roll dice for 1 infantry in Persia, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Persia, round 4 :  0/1 hits
                        Italians roll dice for 1 infantry in Persia, round 4 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Persia
                    Italians win, taking 35 Sea Zone from Japanese with 1 infantry remaining. Battle score for attacker is -16
                    Casualties for ANZAC: 1 artillery and 1 bomber

    Non Combat Move - ANZAC
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                1 fighter moved from 35 Sea Zone to Yunnan
                3 fighters moved from Yunnan to Eastern Persia
                2 destroyers moved from 42 Sea Zone to 35 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                1 artillery moved from 38 Sea Zone to Shan State
                3 fighters moved from New South Wales to Queensland

    Place Units - ANZAC
                2 bombers placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 fighter
        Shan State : 1 artillery
        Queensland : 2 aaGuns, 1 airfield, 3 fighters and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 bombers, 1 factory_minor and 1 harbour
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 2 destroyers
        38 Sea Zone : 1 transport
        20 Sea Zone : 1 destroyer
        21 Sea Zone : 1 destroyer
        Italian Somaliland : 1 flag, 1 infantry
        80 Sea Zone : 1 transport
        Eastern Persia : 3 fighters

    Production/PUs Summary :

    Germans : 57 / 69
        Russians : 17 / 18
        Japanese : 24 / 29
        Americans : 57 / 82
        Chinese : 17 / 19
        British : 33 / 37
        UK_Pacific : 17 / 22
        Italians : 21 / 32
        ANZAC : 18 / 32
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from United Kingdom to Scotland

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Scotland : 1 infantry
        United Kingdom : 1 infantry

    Production/PUs Summary :

    Germans : 57 / 69
        Russians : 17 / 18
        Japanese : 24 / 29
        Americans : 57 / 82
        Chinese : 17 / 19
        British : 33 / 37
        UK_Pacific : 17 / 22
        Italians : 21 / 32
        ANZAC : 18 / 32
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 3 artilleries, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 mech_infantry moved from Timguska to Yenisey
                      Germans take Yenisey from Russians
                1 infantry moved from Novosibirsk to Kazakhstan
                1 armour moved from Bryansk to Caucasus
                      Germans take Rostov from Russians
                      Germans take Caucasus from Russians
                1 armour and 1 mech_infantry moved from Bryansk to Volgograd
                2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
                1 bomber moved from Novgorod to Kazakhstan
                1 bomber moved from Novgorod to Kazakhstan
                1 armour and 1 mech_infantry moved from Bryansk to Volgograd
                1 armour and 1 mech_infantry moved from Bryansk to Volgograd
                3 submarines moved from 109 Sea Zone to 112 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                1 infantry moved from Vologda to Samara
                1 infantry moved from Archangel to Vologda

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 artillery
                    Germans win with 2 bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA guns
                    Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 4 damage total.
                Battle in Volgograd
                    Germans attack with 5 armour and 5 mech_infantrys
                    Russians defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
                    Germans win, taking Volgograd from Russians with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                1 bomber moved from United Kingdom to Western Germany
                10 transports moved from 115 Sea Zone to 114 Sea Zone
                8 mech_infantrys moved from Germany to 114 Sea Zone
                2 armour, 4 artilleries and 10 infantry moved from Novgorod to Belarus
                2 armour moved from Belarus to Bryansk
                6 mech_infantrys moved from Eastern Poland to Bryansk
                2 mech_infantrys moved from Bryansk to Volgograd
                1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
                1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
                2 fighters and 2 tactical_bombers moved from Novgorod to Bryansk
                1 aaGun moved from Archangel to Belarus
                2 fighters moved from 115 Sea Zone to Novgorod
                8 mech_infantrys and 10 transports moved from 114 Sea Zone to 115 Sea Zone
                8 mech_infantrys moved from 115 Sea Zone to Novgorod
                2 bombers moved from Kazakhstan to Bryansk
                2 infantry moved from Bessarabia to Ukraine
                1 aaGun moved from Eastern Poland to Belarus

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Novgorod
                2 armour and 1 artillery placed in Ukraine
                2 artilleries, 6 infantry and 1 tactical_bomber placed in Germany

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs


  • Please use this map - NCMs to Volgograd.

    G12 edit.tsvg


  • Use this one instead - more NCM edits!

    Thanks -

    G12 edits 2.tsvg

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Russians
                Russians buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Russia to Smolensk
                1 artillery moved from Russia to Tambov
                1 artillery moved from Russia to Samara
                1 artillery moved from Russia to Vologda

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery in Tambov, round 1 :  0/1 hits
                        Germans roll dice for 1 infantry in Tambov, round 1 :  0/1 hits
                        Russians roll dice for 1 artillery in Tambov, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery in Tambov, round 3 :  1/1 hits
                        Germans roll dice for 1 infantry in Tambov, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery in Vologda, round 1 :  0/1 hits
                        Germans roll dice for 1 infantry in Vologda, round 1 :  1/1 hits
                        1 artillery owned by the Russians lost in Vologda
                    Germans win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 artillery
                Battle in Smolensk
                    Russians attack with 1 artillery
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery in Smolensk, round 1 :  0/1 hits
                        Germans roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        Russians roll dice for 1 artillery in Smolensk, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
                    Germans win with no units remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Samara
                    Russians attack with 1 artillery
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery in Samara, round 1 :  1/1 hits
                        Germans roll dice for 1 infantry in Samara, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Jehol from Japanese to Chinese
                EDIT: Turning off Edit Mode
                EDIT: 1 infantry moved from Manchuria to Jehol
                2 aaGuns and 17 infantry moved from Manchuria to Jehol

    Place Units - Russians
                3 armour placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 11 PUs total

    Territory Summary for Russians :

    Jehol : 2 aaGuns and 18 infantry
        Russia : 4 aaGuns, 1 airfield, 4 armour, 8 artilleries, 1 factory_minor, 37 infantry and 7 mech_infantrys
        Tambov : 1 artillery
        Samara : 1 artillery

    Production/PUs Summary :

    Germans : 63 / 85
        Russians : 11 / 11
        Japanese : 23 / 29
        Americans : 57 / 82
        Chinese : 18 / 19
        British : 33 / 37
        UK_Pacific : 17 / 22
        Italians : 21 / 32
        ANZAC : 18 / 32
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    i forgot to take jehol.
    i edited it after rolling dice. the outcome of the battles around moscow had not effect on the jehol capture. if you do not like edits after dice rolling, feel free to edit it back.


  • No problem sir - I know you intended to do it.

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