13L G40.2 AllWeNeedIsLove (allies +12) vs Stalingradski


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 3 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 armour moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 armour moved from Siam to French Indo China
                2 infantry moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
                1 mech_infantry moved from Szechwan to Sikang
                1 bomber moved from French Indo China to Sikang
                1 tactical_bomber moved from French Indo China to Malaya
                3 fighters and 2 tactical_bombers moved from French Indo China to Burma

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Strategic bombing raid in Malaya
                    Bombing raid in Malaya rolls: 2 and causes: 2 damage to unit: harbour
                    Bombing raid in Malaya causes 2 damage total.
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 artillery
                    Japanese win, taking Sumatra from Americans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in Burma
                    Japanese attack with 3 fighters and 2 tactical_bombers
                    Chinese defend with 1 fighter
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 fighter
                Battle in Sikang
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Sikang to French Indo China
                1 tactical_bomber moved from Malaya to French Indo China
                3 fighters and 2 tactical_bombers moved from Burma to French Indo China
                2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
                1 mech_infantry moved from Szechwan to Suiyuyan
                1 infantry moved from Kwangsi to French Indo China
                2 mech_infantrys moved from Kwangsi to French Indo China
                1 infantry moved from Kiangsi to Kwangsi
                3 infantry moved from Kiangsu to Kiangsi
                3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                3 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
                2 battleships, 1 carrier and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                3 fighters and 2 infantry placed in Japan
                2 infantry and 1 mech_infantry placed in Kiangsu
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,4,2,2,2,1,2,4,6,5,6,6,1,2,6,3,5,5,3,2,5,2,1,2,1,2,5,4,2,5,3,5,6,1,6,2,6,2,4,6,6,4
                Japanese collect 54 PUs (4 lost to blockades); end with 54 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

  • TripleA

    would you like to scramble in sz36?


  • No thank you!

  • TripleA

    i misclicked and bought a usa truck instead of artillery. do you mind if i edit after rolling?

    only noticed when it came time to place.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 5 bombers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
                1 battleship and 1 cruiser moved from 37 Sea Zone to 43 Sea Zone
                      Americans take 43 Sea Zone from Japanese
                3 fighters moved from Queensland to 35 Sea Zone
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 36 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 bomber, 1 infantry and 1 mech_infantry moved from Shan State to Yunnan
                2 fighters moved from 37 Sea Zone to Yunnan
                1 fighter moved from 37 Sea Zone to 36 Sea Zone
                2 bombers moved from Amur to 36 Sea Zone
                1 bomber moved from Amur to Yunnan

    Combat - Americans
                Battle in Borneo
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 battleship and 1 cruiser in Borneo, round 1 :  2/2 hits
                        Japanese roll dice for 1 artillery in Borneo, round 1 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Borneo
                    Americans win, taking Borneo from Japanese with 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in 36 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 36 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 36 Sea Zone
                    Americans win, taking 36 Sea Zone from Neutral with 2 bombers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Yunnan
                    Americans attack with 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry in Yunnan, round 1 :  3/6 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 1 :  0/2 hits
                        2 infantry owned by the Japanese lost in Yunnan
                    Americans win, taking Yunnan from Japanese with 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in 35 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 3 fighters in 35 Sea Zone, round 1 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 35 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 bombers and 2 fighters moved from Yunnan to Shan State
                2 bombers and 1 fighter moved from 36 Sea Zone to Shan State
                2 submarines moved from 37 Sea Zone to 42 Sea Zone
                2 submarines moved from 37 Sea Zone to 44 Sea Zone
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 37 Sea Zone to 21 Sea Zone
                1 submarine moved from 37 Sea Zone to 34 Sea Zone
                3 carriers, 1 cruiser, 9 destroyers, 2 fighters, 1 submarine and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                3 fighters moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                6 bombers moved from Western United States to Amur
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                3 destroyers moved from 16 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                5 bombers, 1 infantry and 1 mech_infantry placed in Western United States
                1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Yunnan : 1 infantry and 1 mech_infantry
        Shan State : 4 bombers and 3 fighters
        Borneo : 1 mech_infantry
        Queensland : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 5 bombers, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield
        Amur : 6 bombers
        42 Sea Zone : 1 flag, 2 submarines
        44 Sea Zone : 2 submarines
        43 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 10 destroyers, 3 fighters, 1 submarine and 2 transports
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        35 Sea Zone : 1 submarine
        34 Sea Zone : 1 submarine
        26 Sea Zone : 3 destroyers and 1 transport
        21 Sea Zone : 1 submarine
        10 Sea Zone : 1 submarine and 1 transport
        6 Sea Zone : 1 submarine
        54 Sea Zone : 1 transport
        Central United States : 4 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Alexandria : 1 armour
        Morocco : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag
        Greece : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 50 / 67
        Russians : 25 / 25
        Japanese : 53 / 59
        Americans : 54 / 74
        Chinese : 3 / 2
        British : 33 / 37
        UK_Pacific : 14 / 11
        Italians : 19 / 21
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - British
                British buy 3 bombers; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - British
                2 bombers moved from Anglo Egyptian Sudan to Iraq
                1 mech_infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 mech_infantry moved from Shan State to Szechwan
                      Chinese take Szechwan from Japanese
                1 mech_infantry moved from Shan State to Kweichow
                      Chinese take Kweichow from Japanese
                1 mech_infantry moved from Shan State to Hunan
                      Chinese take Hunan from Japanese
                1 mech_infantry moved from Shan State to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi

    Combat - British
                Battle in Kwangsi
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 1 :  3/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Iraq
                    British attack with 2 bombers
                    Italians defend with 1 infantry
                        British roll dice for 2 bombers in Iraq, round 1 :  1/2 hits
                        Italians roll dice for 1 infantry in Iraq, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Iraq
                    British win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                4 mech_infantrys moved from India to Shan State
                2 bombers moved from Iraq to Anglo Egyptian Sudan
                1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
                1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from Libya to Alexandria
                1 aaGun, 1 artillery, 1 fighter and 4 infantry moved from Tobruk to Alexandria
                2 fighters moved from Gibraltar to Alexandria
                2 fighters moved from United Kingdom to Gibraltar

    Place Units - British
                3 bombers placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,3,3,5,3
                British collect 25 PUs (8 lost to blockades); end with 26 PUs total

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 18 PUs total
                Some Units in India change ownership: 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 mech_infantry
        Kweichow : 1 mech_infantry
        Hunan : 1 mech_infantry
        Szechwan : 1 mech_infantry
        Shan State : 3 aaGuns, 5 artilleries, 1 fighter, 8 mech_infantrys and 1 tactical_bomber
        India : 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
        Malaya : 1 harbour
        Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 aaGun, 1 armour, 1 artillery, 3 fighters, 4 infantry and 1 mech_infantry
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 3 bombers, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
        Anglo Egyptian Sudan : 2 bombers, 1 fighter, 1 infantry and 11 mech_infantrys
        Algeria : 1 flag
        Syria : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 50 / 67
        Russians : 25 / 25
        Japanese : 49 / 59
        Americans : 54 / 74
        Chinese : 6 / 5
        British : 33 / 26
        UK_Pacific : 15 / 18
        Italians : 19 / 21
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    @allweneedislove:

    i misclicked and bought a usa truck instead of artillery. do you mind if i edit after rolling?

    only noticed when it came time to place.

    i made the edit. if you do not like it, please edit it back.


  • I have no problem with it at all, sir.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Yugoslavia to Greece
                4 fighters moved from Egypt to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 4 fighters and 2 mech_infantrys
                    Americans defend with 1 infantry
                    Italians win, taking Greece from Americans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                4 fighters moved from Greece to Southern Italy
                1 aaGun and 4 infantry moved from Yugoslavia to Romania
                1 aaGun and 4 infantry moved from Northern Italy to Yugoslavia
                1 aaGun and 3 infantry moved from Southern France to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 aaGun, 2 artilleries and 5 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Trans-Jordan to Iraq
                1 transport moved from 80 Sea Zone to 77 Sea Zone
                1 transport moved from 77 Sea Zone to 75 Sea Zone

    Place Units - Italians
                3 infantry placed in Egypt
                1 submarine placed in 105 Sea Zone
                2 infantry placed in Southern France
                Italians undo move 3.
                2 infantry placed in Normandy Bordeaux

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 67
        Russians : 25 / 25
        Japanese : 45 / 59
        Americans : 52 / 74
        Chinese : 6 / 5
        British : 33 / 26
        UK_Pacific : 15 / 18
        Italians : 21 / 33
        ANZAC : 14 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery and 9 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Archangel to Russia
                1 fighter and 1 tactical_bomber moved from Novgorod to Russia
                3 bombers moved from Egypt to 100 Sea Zone
                3 bombers moved from 100 Sea Zone to Russia
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 mech_infantry moved from Evenkiyskiy to Timguska
                      Germans take Timguska from Russians
                1 artillery and 2 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Russia
                    Germans attack with 2 armour, 3 bombers, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_major, 6 infantry and 1 tactical_bomber
                    Germans captures 25PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 armour and 1 bomber
                    Casualties for Russians: 6 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                2 bombers could not land in Russia and were removed
                1 aaGun and 2 infantry moved from Archangel to Vologda
                3 mech_infantrys moved from Belarus to Vologda
                1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 destroyers moved from 115 Sea Zone to 113 Sea Zone
                3 submarines moved from 109 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany
                2 infantry moved from Germany to Western Germany
                2 infantry moved from France to Western Germany
                1 infantry moved from Northern Italy to Western Germany
                2 infantry moved from Poland to Germany
                2 mech_infantrys moved from Germany to Baltic States
                1 artillery moved from Eastern Poland to Belarus
                1 aaGun and 3 infantry moved from Eastern Poland to Belarus
                8 armour and 7 mech_infantrys moved from Western Ukraine to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                1 infantry moved from Karelia to Novgorod
                1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
                1 aaGun moved from Western Ukraine to Bessarabia
                3 fighters and 2 tactical_bombers moved from Egypt to 97 Sea Zone
                3 fighters and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
                2 infantry moved from Yugoslavia to Romania
                3 infantry moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Archangel

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Vologda: 2 bombers
                EDIT: Turning off Edit Mode
                1 artillery placed in Western Germany
                9 transports placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 57 PUs; end with 82 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - Russians
                1 artillery moved from Tsinghai to Sikang
                1 mech_infantry moved from Yenisey to Timguska
                1 mech_infantry moved from Kansu to Timguska
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                2 armour, 13 artilleries, 35 infantry and 5 mech_infantrys moved from Bryansk to Russia

    Combat - Russians
                Battle in Sikang
                    Russians attack with 1 artillery
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 artillery in Sikang, round 1 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                    Russians win, taking Sikang from Japanese with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 1 :  1/2 hits
                        Germans roll dice for 1 infantry in Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Russia
                    Russians attack with 2 armour, 13 artilleries, 35 infantry and 5 mech_infantrys
                    Germans defend with 1 airfield, 1 armour and 1 factory_minor
                        Russians roll dice for 2 armour, 13 artilleries, 35 infantry and 5 mech_infantrys in Russia, round 1 :  17/55 hits
                        Germans roll dice for 1 armour in Russia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia
                    Russians win, taking Russia from Germans with 2 armour, 13 artilleries, 34 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Timguska
                    Russians attack with 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 mech_infantrys in Timguska, round 1 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Timguska, round 1 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Timguska
                    Russians win, taking Timguska from Germans with 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                4 aaGuns moved from Bryansk to Russia
                1 infantry moved from Volgograd to Tambov
                2 mech_infantrys moved from Volgograd to Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

    Territory Summary for Russians :

    Sikang : 1 artillery
        Amur : 2 aaGuns and 18 infantry
        Timguska : 1 mech_infantry
        Russia : 4 aaGuns, 1 airfield, 2 armour, 13 artilleries, 1 factory_minor, 34 infantry and 7 mech_infantrys
        Tambov : 2 infantry
        Ukraine : 1 artillery and 1 factory_minor
        Volgograd : 1 factory_minor

    Production/PUs Summary :

    Germans : 51 / 102
        Russians : 24 / 24
        Japanese : 44 / 59
        Americans : 52 / 74
        Chinese : 7 / 5
        British : 33 / 26
        UK_Pacific : 15 / 18
        Italians : 21 / 33
        ANZAC : 14 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kiangsi to Hunan
                1 mech_infantry moved from Kiangsu to Kweichow
                1 infantry moved from French Indo China to Siam
                2 infantry moved from French Indo China to Yunnan
                1 bomber moved from French Indo China to Siam
                1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
                1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
                1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 fighter moved from French Indo China to 35 Sea Zone
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                1 battleship moved from 20 Sea Zone to 6 Sea Zone
                3 fighters moved from Japan to 6 Sea Zone
                1 mech_infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 battleship, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Siam
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Siam from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 35 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer; Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry and 1 mech_infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 tactical_bombers moved from 36 Sea Zone to French Indo China
                2 fighters and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
                2 infantry moved from Kiangsi to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
                1 bomber moved from Siam to French Indo China
                1 fighter moved from 20 Sea Zone to French Indo China
                2 infantry moved from Kiangsu to Kiangsi
                1 battleship, 4 carriers, 1 cruiser, 1 fighter, 2 tactical_bombers and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                2 fighters and 1 submarine placed in 6 Sea Zone
                1 fighter placed in Japan
                1 artillery and 2 infantry placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4,6,5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2,3,3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,6
                Japanese collect 42 PUs (6 lost to blockades); end with 42 PUs total

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Borneo to 43 Sea Zone
                1 mech_infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 43 Sea Zone to Celebes
                6 bombers moved from Amur to Kiangsu
                2 fighters moved from 43 Sea Zone to Kwangsi
                4 bombers moved from Shan State to Kiangsi
                3 fighters moved from Shan State to Kwangsi

    Combat - Americans
                Battle in Philippines
                Battle in Celebes
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 1 :  1/3 hits
                        Japanese roll dice for 1 artillery in Celebes, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Celebes
                    Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Kiangsi
                    Americans attack with 4 bombers
                    Japanese defend with 2 infantry
                        Americans roll dice for 4 bombers in Kiangsi, round 1 :  4/4 hits
                        Japanese roll dice for 2 infantry in Kiangsi, round 1 :  0/2 hits
                        2 infantry owned by the Japanese lost in Kiangsi
                    Americans win with 4 bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Kiangsu
                    Americans attack with 6 bombers
                    Japanese defend with 1 artillery, 1 factory_minor and 2 infantry
                        Americans roll dice for 6 bombers in Kiangsu, round 1 :  4/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kiangsu, round 1 :  1/3 hits
                        2 infantry owned by the Japanese , 1 bomber owned by the Americans and 1 artillery owned by the Japanese lost in Kiangsu
                    Americans win with 5 bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Americans: 1 bomber
                Battle in Kwangsi
                    Americans attack with 5 fighters
                    Japanese defend with 2 infantry
                        Americans roll dice for 5 fighters in Kwangsi, round 1 :  2/5 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 1 :  1/2 hits
                        1 fighter owned by the Americans and 2 infantry owned by the Japanese lost in Kwangsi
                    Americans win with 4 fighters remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 destroyer moved from 43 Sea Zone to 20 Sea Zone
                1 destroyer moved from 43 Sea Zone to 21 Sea Zone
                1 submarine moved from 34 Sea Zone to 19 Sea Zone
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                2 submarines moved from 44 Sea Zone to 35 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 8 destroyers, 1 fighter and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from Celebes to 35 Sea Zone
                5 bombers moved from Kiangsu to Yunnan
                4 bombers moved from Kiangsi to Yunnan
                5 bombers moved from Western United States to United Kingdom
                3 fighters moved from Kwangsi to 35 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                2 submarines moved from 42 Sea Zone to 35 Sea Zone
                1 submarine moved from 21 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Americans
                1 carrier, 4 destroyers and 1 submarine placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Yunnan : 9 bombers and 1 fighter
        Queensland : 1 artillery and 1 infantry
        Philippines : 1 airfield, 1 harbour and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield
        Celebes : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 8 destroyers, 4 fighters, 6 submarines and 2 transports
        26 Sea Zone : 1 submarine and 1 transport
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 destroyer and 1 submarine
        21 Sea Zone : 1 destroyer
        19 Sea Zone : 1 submarine
        54 Sea Zone : 2 destroyers and 1 transport
        Central United States : 4 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Alexandria : 1 armour
        United Kingdom : 5 bombers
        Morocco : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag
        101 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 1 submarine

    Production/PUs Summary :

    Germans : 51 / 102
        Russians : 24 / 24
        Japanese : 43 / 42
        Americans : 57 / 82
        Chinese : 4 / 5
        British : 33 / 26
        UK_Pacific : 14 / 18
        Italians : 21 / 33
        ANZAC : 14 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

    Territory Summary for Chinese :

    Yunnan : 1 artillery

    Production/PUs Summary :

    Germans : 51 / 102
        Russians : 24 / 24
        Japanese : 43 / 42
        Americans : 57 / 82
        Chinese : 4 / 11
        British : 33 / 26
        UK_Pacific : 14 / 18
        Italians : 21 / 33
        ANZAC : 14 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - British
                British repair 2 damage on 2 factory_majors; Remaining resources: 24 PUs;
                British buy 1 armour and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - British
                1 mech_infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                1 fighter and 1 mech_infantry moved from Shan State to Kweichow
                1 mech_infantry and 1 tactical_bomber moved from Shan State to Hunan
                1 mech_infantry moved from Shan State to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery moved from Shan State to Siam
                2 bombers moved from Anglo Egyptian Sudan to Iraq
                1 fighter moved from Alexandria to Iraq
                3 bombers moved from Union of South Africa to Iraq
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 infantry and 11 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Anglo Egyptian Sudan to Egypt

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 1 artillery, 3 fighters, 5 infantry and 14 mech_infantrys
                    Germans defend with 1 infantry; Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        British roll dice for 1 armour, 1 artillery, 3 fighters, 5 infantry and 14 mech_infantrys in Egypt, round 1 :  4/24 hits
                        Italians roll dice for 4 infantry in Egypt, round 1 :  1/4 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans and 3 infantry owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 1 armour, 1 artillery, 3 fighters, 4 infantry and 14 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                    Casualties for Italians: 3 infantry
                Battle in Hunan
                    British attack with 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 mech_infantry and 1 tactical_bomber in Hunan, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hunan
                    British win with 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Siam
                    British attack with 1 artillery
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery in Siam, round 1 :  0/1 hits
                        Japanese roll dice for 1 infantry in Siam, round 1 :  1/1 hits
                        1 artillery owned by the British lost in Siam
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery
                Battle in Kweichow
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 1 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 1 :  1/1 hits
                        1 mech_infantry owned by the British lost in Kweichow
                    retreated to Kweichow
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 mech_infantry
                Battle in Iraq
                    British attack with 5 bombers and 1 fighter
                    Italians defend with 1 artillery
                        British roll dice for 5 bombers and 1 fighter in Iraq, round 1 :  3/6 hits
                        Italians roll dice for 1 artillery in Iraq, round 1 :  0/1 hits
                        1 artillery owned by the Italians lost in Iraq
                    British win with 5 bombers and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                5 bombers and 1 fighter moved from Iraq to Persia
                3 fighters moved from Egypt to Persia
                1 aaGun moved from Alexandria to Egypt
                2 fighters moved from Gibraltar to United Kingdom
                3 aaGuns, 4 artilleries and 5 mech_infantrys moved from Shan State to Yunnan
                1 fighter moved from Kweichow to Yunnan
                1 tactical_bomber moved from Hunan to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 mech_infantry moved from India to Shan State

    Place Units - British
                1 armour and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 16 PUs total
                Some Units in India change ownership: 4 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 mech_infantry
        Shensi : 1 mech_infantry
        Yunnan : 3 aaGuns, 4 artilleries, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
        Shan State : 1 mech_infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
        Malaya : 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 14 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 14 infantry
        Algeria : 1 flag
        Syria : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 5 bombers and 4 fighters
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 51 / 102
        Russians : 24 / 24
        Japanese : 41 / 42
        Americans : 57 / 82
        Chinese : 6 / 11
        British : 35 / 35
        UK_Pacific : 14 / 16
        Italians : 19 / 33
        ANZAC : 14 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 armour, 2 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Trans-Jordan to Syria
                      Italians take Syria from British

    Combat - Italians

    Non Combat Move - Italians
                1 aaGun, 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
                1 aaGun and 4 infantry moved from Romania to Bessarabia
                2 mech_infantrys moved from Greece to Romania
                2 fighters moved from Southern Italy to Bessarabia
                2 infantry moved from Normandy Bordeaux to Southern France
                1 submarine moved from 105 Sea Zone to 109 Sea Zone
                4 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Yugoslavia to Northern Italy
                4 infantry moved from Yugoslavia to Romania
                1 aaGun moved from Northern Italy to Southern France
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 tactical_bomber placed in Southern Italy
                1 armour, 2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                3 fighters moved from Shan State to Kweichow
                1 bomber and 1 fighter moved from Shan State to Siam

    Combat - ANZAC
                ANZAC creates battle in territory 35 Sea Zone
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Java, round 1 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Java, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery in Java, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Java, round 4 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Java, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Java, round 5 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Java, round 6 :  1/1 hits
                        Japanese roll dice for 1 infantry in Java, round 6 :  0/1 hits
                        1 infantry owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Siam
                    ANZAC attack with 1 bomber and 1 fighter
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 bomber and 1 fighter in Siam, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Siam, round 1 :  1/1 hits
                        1 fighter owned by the ANZAC lost in Siam
                    retreated to Siam
                    Japanese win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for ANZAC: 1 fighter
                Battle in Kweichow
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 mech_infantry
                        ANZAC roll dice for 3 fighters in Kweichow, round 1 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Changing ownership of British Somaliland from Italians to British
                EDIT: Turning off Edit Mode
                3 fighters moved from Kweichow to Yunnan
                1 bomber moved from Siam to Yunnan
                2 destroyers moved from 41 Sea Zone to 42 Sea Zone
                2 destroyers moved from 54 Sea Zone to 35 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 79 Sea Zone
                1 artillery moved from 79 Sea Zone to West India
                1 infantry moved from Ethiopia to British Somaliland

    Place Units - ANZAC
                3 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 bomber and 3 fighters
        Queensland : 2 aaGuns, 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 3 fighters and 1 harbour
        Java : 1 flag, 1 artillery
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 2 destroyers and 1 transport
        41 Sea Zone : 1 flag
        35 Sea Zone : 2 destroyers and 1 fighter
        West India : 1 artillery
        British Somaliland : 1 infantry
        79 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 51 / 102
        Russians : 24 / 24
        Japanese : 37 / 42
        Americans : 57 / 82
        Chinese : 6 / 11
        British : 34 / 35
        UK_Pacific : 14 / 16
        Italians : 20 / 27
        ANZAC : 18 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 51 / 102
        Russians : 24 / 24
        Japanese : 37 / 42
        Americans : 57 / 82
        Chinese : 6 / 11
        British : 34 / 35
        UK_Pacific : 14 / 16
        Italians : 20 / 27
        ANZAC : 18 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    i made an edit in taking british somaliland. i assume you do not mind. if you do feel free to edit it back.

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