@Oskar2KX ich weiß nicht ob ich lachen oder weinen soll…
Ich hab in 110 den (Br) Fighter leben lassen. Passt das so?
13L G40 ShrimpBoatChef (allies +12) vs Last Jack (axis) game 3
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 5 destroyers and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries and 3 infantry moved from Shensi to Kansu
2 bombers moved from Kwangsi to Kansu
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 infantry moved from Yunnan to French Indo China
Japanese take French Indo China from French
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
2 infantry moved from Siam to Shan State
2 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 battleship moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 : 1/2 hits
Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 1 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Malaya from UK_Pacific, taking Philippines from Americans with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 21 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sikang
Japanese attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Sikang, round 1 : 2/6 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 2 artilleries, 2 bombers and 3 infantry
Chinese defend with 6 infantry
Japanese roll dice for 2 artilleries, 2 bombers and 3 infantry in Kansu, round 1 : 1/7 hits
Chinese roll dice for 6 infantry in Kansu, round 1 : 1/6 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in Kansu, round 2 : 0/6 hits
Chinese roll dice for 5 infantry in Kansu, round 2 : 2/5 hits
2 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 2 artilleries and 2 bombers in Kansu, round 3 : 3/4 hits
Chinese roll dice for 5 infantry in Kansu, round 3 : 2/5 hits
3 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Kansu
retreated to Kansu
Chinese win with 2 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 2 artilleries and 3 infantry
Casualties for Chinese: 4 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 1 : 1/4 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 2/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 fighter and 1 infantry in Kwangtung, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 infantry remaining. Battle score for attacker is -18
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for British: 2 infantry
Battle in Borneo
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Borneo from UK_Pacific, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 aaGun moved from 35 Sea Zone to Philippines
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
3 infantry moved from Jehol to Chahar
4 infantry moved from Manchuria to Jehol
2 bombers moved from Kansu to Chahar
1 artillery moved from Szechwan to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to YunnanPlace Units - Japanese
5 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 2 infantry
Japan : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Jehol : 4 infantry
Manchuria : 1 aaGun, 1 artillery and 3 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 aaGun, 4 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag, 2 bombers and 3 infantry
Sikang : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour and 1 infantry
Philippines : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 infantry
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
36 Sea Zone : 1 transport
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
20 Sea Zone : 1 transport
21 Sea Zone : 1 destroyer
19 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 5 destroyers and 1 submarineProduction/PUs Summary :
Germans : 45 / 52
Russians : 35 / 40
Japanese : 52 / 52
Americans : 50 / 77
Chinese : 1 / 5
British : 30 / 30
UK_Pacific : 14 / 27
Italians : 16 / 23
ANZAC : 13 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 bomber, 1 cruiser, 1 destroyer, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Wake Island to 16 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 1 : 1/1 hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
1 fighter moved from Eastern United States to 101 Sea Zone
1 armour, 3 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour and 1 infantry moved from 86 Sea Zone to Brazil
1 bomber moved from Eastern United States to United KingdomPlace Units - Americans
1 bomber, 1 infantry and 1 tactical_bomber placed in Eastern United States
1 cruiser, 1 submarine and 1 transport placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
Americans undo move 2.
1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
1 cruiser placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 fighter moved from Egypt to Syria
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
1 artillery moved from Ethiopia to Kenya
1 mech_infantry moved from Ethiopia to Kenya
1 infantry moved from Burma to Shan State
1 armour moved from India to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - British
Battle in Kenya
British attack with 1 armour, 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kenya, round 1 : 2/3 hits
Italians roll dice for 1 infantry in Kenya, round 1 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 1 infantry in Borneo, round 1 : 0/2 hits
Japanese roll dice for 2 infantry in Borneo, round 1 : 1/2 hits
1 infantry owned by the British lost in Borneo
British roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits
British roll dice for 1 artillery in Borneo, round 3 : 1/1 hits
Japanese roll dice for 2 infantry in Borneo, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Borneo
British roll dice for 1 artillery in Borneo, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits
British roll dice for 1 artillery in Borneo, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Borneo, round 5 : 1/1 hits
1 artillery owned by the British lost in Borneo
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Syria
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Syria, round 1 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in Syria, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Syria
British roll dice for 1 artillery and 1 fighter in Syria, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Syria, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 artillery owned by the British lost in Syria
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Shan State
British attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 2/5 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 aaGuns moved from India to Burma
3 artilleries moved from India to Burma
2 armour moved from India to Burma
14 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Shan State to Burma
1 cruiser moved from 39 Sea Zone to 38 Sea Zone
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 carrier moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 armour moved from Ethiopia to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters and 2 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 aaGun and 1 infantry moved from United Kingdom to Scotland
1 fighter moved from Syria to Egypt
1 infantry moved from Eastern Persia to West India
1 infantry moved from India to BurmaPlace Units - British
1 destroyer and 1 transport placed in 109 Sea Zone
2 armour placed in Egypt
1 infantry placed in EgyptTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
2 armour, 3 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,6,4,3,3,1,3,3,3,4,1,2,2,2
UK_Pacific collect 14 PUs (1 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 2 armour, 3 artilleries and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Eastern Poland to Belarus
2 armour moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to BelarusCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 submarine and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 98 Sea Zone
Italians roll dice for 1 submarine in 98 Sea Zone, round 1 : 0/1 hits
Italians win, taking 98 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Trans-Jordan
Battle in Belarus
Italians attack with 2 armour, 1 artillery and 1 infantry
Russians defend with 3 infantry
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Belarus, round 1 : 1/4 hits
Russians roll dice for 3 infantry in Belarus, round 1 : 2/3 hits
1 infantry owned by the Russians , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Belarus
Italians roll dice for 2 armour in Belarus, round 2 : 0/2 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
Italians roll dice for 2 armour in Belarus, round 3 : 0/2 hits
Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits
Italians roll dice for 2 armour in Belarus, round 4 : 1/2 hits
Russians roll dice for 2 infantry in Belarus, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Italians roll dice for 1 armour in Belarus, round 5 : 1/1 hits
Russians roll dice for 1 infantry in Belarus, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Russians win, taking Trans-Jordan from British with no units remaining. Battle score for attacker is -10
Casualties for Russians: 3 infantry
Casualties for Italians: 2 armour, 1 artillery and 1 infantryNon Combat Move - Italians
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
1 artillery moved from Tobruk to Libya
2 infantry moved from Tobruk to Libya
1 bomber moved from Libya to GreecePlace Units - Italians
1 artillery and 1 infantry placed in Southern Italy
2 destroyers placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Malta : 1 flag
Algeria : 1 flag
Syria : 1 flag, 1 artillery and 1 infantry
France : 4 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major
Libya : 1 armour, 1 artillery and 2 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Eastern Poland : 1 flag, 1 aaGun
95 Sea Zone : 2 destroyers
Greece : 1 flag, 1 bomber
99 Sea Zone : 1 cruiser, 3 destroyers and 1 transport
97 Sea Zone : 1 flag
98 Sea Zone : 1 flag, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 45 / 52
Russians : 35 / 40
Japanese : 49 / 52
Americans : 52 / 72
Chinese : 3 / 5
British : 30 / 31
UK_Pacific : 15 / 14
Italians : 16 / 21
ANZAC : 13 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 battleship; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from New South Wales to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from India to BurmaPlace Units - ANZAC
1 artillery placed in New South Wales
1 battleship placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
3 infantry moved from Eastern Poland to Western Ukraine
7 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Eastern Poland to Archangel
Germans take Belarus from Russians
Germans take Archangel from Russians
1 armour moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 109 Sea Zone
2 fighters moved from Western Germany to 109 Sea Zone -
scramble 109?
-
Changed my mind.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 3 mech_infantrys moved from Germany to Baltic States
1 armour and 2 mech_infantrys moved from Poland to Baltic States
2 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
7 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 armour moved from Eastern Poland to Smolensk
Germans take Belarus from Russians
Germans take Smolensk from Russians
1 armour moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 infantry moved from Eastern Poland to Belarus
3 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Bessarabia
2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
1 bomber moved from Eastern Poland to Bessarabia
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 109 Sea Zone
2 fighters moved from Western Germany to 109 Sea Zone -
scramble 109?
-
no scramble.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 3 mech_infantrys moved from Germany to Baltic States
1 armour and 2 mech_infantrys moved from Poland to Baltic States
2 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
7 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 armour moved from Eastern Poland to Smolensk
Germans take Belarus from Russians
Germans take Smolensk from Russians
1 armour moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 infantry moved from Eastern Poland to Belarus
3 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Bessarabia
2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
1 bomber moved from Eastern Poland to Bessarabia
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 109 Sea Zone
2 fighters moved from Western Germany to 109 Sea ZoneCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 109 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 109 Sea Zone, round 1 : 3/6 hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 1 : 1/1 hits
1 transport owned by the British , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in Baltic States
Germans attack with 3 armour and 5 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 armour and 5 mech_infantrys in Baltic States, round 1 : 4/8 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 1 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Western Ukraine, round 1 : 4/9 hits
Russians roll dice for 3 infantry in Western Ukraine, round 1 : 0/3 hits
3 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 tactical_bomber moved from Bessarabia to Eastern Poland
1 fighter moved from Bessarabia to Eastern Poland
2 fighters and 2 tactical_bombers moved from Western Ukraine to Eastern Poland
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 bomber moved from Bessarabia to Southern Italy
2 bombers moved from Western Ukraine to Southern Italy
1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from 109 Sea Zone to Holland Belgium
2 aaGuns moved from Western Germany to Holland Belgium
3 artilleries and 5 infantry moved from France to Holland BelgiumPlace Units - Germans
1 bomber and 2 infantry placed in France
1 armour and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Germany : 1 armour, 1 factory_major and 7 mech_infantrys
Holland Belgium : 2 aaGuns, 3 artilleries, 2 fighters and 5 infantry
Southern Italy : 3 bombers
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 3 armour and 4 mech_infantrys
Vyborg : 1 flag, 2 infantry
Archangel : 1 flag, 1 armour
Eastern Poland : 3 aaGuns, 13 armour, 13 artilleries, 3 fighters, 16 infantry, 5 mech_infantrys and 3 tactical_bombers
Bessarabia : 1 flag, 2 infantry
Western Ukraine : 1 flag, 3 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Smolensk : 1 flag, 1 armour
112 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 63
Russians : 27 / 40
Japanese : 49 / 52
Americans : 52 / 72
Chinese : 3 / 5
British : 30 / 31
UK_Pacific : 15 / 14
Italians : 16 / 21
ANZAC : 13 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 1 : 1/3 hits
Germans roll dice for 1 armour in Smolensk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 2/6 hits
Germans roll dice for 3 infantry in Western Ukraine, round 1 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Smolensk to Russia
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 submarine moved from 91 Sea Zone to 109 Sea Zone
2 aaGuns moved from Bryansk to Russia
2 infantry moved from Volgograd to Tambov
1 infantry moved from Bryansk to UkrainePlace Units - Russians
1 artillery and 9 infantry placed in Russia
1 armour and 1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
Admiral Ackbar - “It’s a trap.” Require your ool for sz 109.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor and 2 fighters; Remaining resources: 4 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers moved from Yunnan to Burma
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
2 bombers moved from Chahar to Burma
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Burma
1 battleship moved from 37 Sea Zone to 38 Sea Zone
1 cruiser moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 carriers moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
3 infantry moved from Chahar to Suiyuyan
1 infantry moved from French Indo China to Shan State
1 artillery moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan StateCombat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport
British defend with 1 cruiser
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport in 38 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 cruiser in 38 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the British lost in 38 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Burma
Japanese attack with 4 artilleries, 2 bombers, 6 fighters, 5 infantry and 6 tactical_bombers
ANZAC defend with 1 fighter; British defend with 2 aaGuns, 2 armour, 3 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber
AA guns fire in Burma : 2/6 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 4 artilleries, 2 bombers, 5 fighters, 5 infantry and 5 tactical_bombers in Burma, round 1 : 15/21 hits
UK_Pacific roll dice for 2 aaGuns, 2 armour, 3 artilleries, 3 fighters, 15 infantry and 1 tactical_bomber in Burma, round 1 : 10/24 hits
13 infantry owned by the British , 4 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 fighter owned by the Japanese , 2 aaGuns owned by the British and 4 artilleries owned by the Japanese lost in Burma
Japanese roll dice for 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers in Burma, round 2 : 7/11 hits
UK_Pacific roll dice for 2 armour, 3 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 8/11 hits
2 infantry owned by the British , 2 armour owned by the British , 4 tactical_bombers owned by the Japanese , 3 artilleries owned by the British and 4 fighters owned by the Japanese lost in Burma
Japanese roll dice for 2 bombers and 1 infantry in Burma, round 3 : 1/3 hits
UK_Pacific roll dice for 3 fighters and 1 tactical_bomber in Burma, round 3 : 0/4 hits
1 tactical_bomber owned by the British lost in Burma
Japanese roll dice for 2 bombers and 1 infantry in Burma, round 4 : 1/3 hits
UK_Pacific roll dice for 3 fighters in Burma, round 4 : 1/3 hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Burma
Japanese roll dice for 2 bombers in Burma, round 5 : 1/2 hits
UK_Pacific roll dice for 2 fighters in Burma, round 5 : 2/2 hits
2 bombers owned by the Japanese and 1 fighter owned by the British lost in Burma
UK_Pacific win with 1 fighter remaining. Battle score for attacker is -71
Casualties for Japanese: 4 artilleries, 2 bombers, 6 fighters, 5 infantry and 6 tactical_bombers
Casualties for ANZAC: 1 fighter
Casualties for British: 2 aaGuns, 2 armour, 3 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 2/5 hits
UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 1 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport; Americans defend with 1 submarine
British roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 43 Sea Zone
1 transport owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 13
Casualties for British: 1 transport
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer; Americans defend with 1 transport
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Suiyuyan
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Suiyuyan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Sikang to Szechwan
1 fighter and 1 tactical_bomber moved from Shan State to 38 Sea Zone
1 aaGun moved from Yunnan to Szechwan
1 aaGun, 2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
1 aaGun, 2 artilleries, 1 infantry and 3 transports moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from Jehol to Chahar
1 aaGun, 2 artilleries and 1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 carrier and 2 fighters placed in 6 Sea Zone
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 51 PUs; end with 55 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Japan : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Jehol : 2 infantry
Manchuria : 1 aaGun, 1 artillery and 3 infantry
Hainan : 1 harbour
Yunnan : 1 flag
Suiyuyan : 1 flag, 3 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Chahar : 1 flag, 2 infantry
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor and 1 infantry
43 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag, 2 transports
36 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 3 transports
38 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
19 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 2 carriers, 6 destroyers, 2 fighters and 1 submarineProduction/PUs Summary :
Germans : 49 / 63
Russians : 31 / 31
Japanese : 51 / 55
Americans : 52 / 72
Chinese : 2 / 5
British : 30 / 31
UK_Pacific : 14 / 14
Italians : 16 / 21
ANZAC : 13 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
sz 109 - 6 UK fighters attacking: OOL
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from United Kingdom to Western GermanyCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA guns fire in Caroline Islands : 0/2 hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 : 2/3 hits
Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys in Caroline Islands, round 1 : 4/8 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Malaya
Strategic bombing raid in Western Germany
AA guns fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.Non Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 armour and 1 artillery moved from Brazil to 86 Sea Zone
1 artillery moved from Brazil to 86 Sea Zone
3 infantry moved from Brazil to 86 Sea Zone
1 armour, 2 artilleries, 3 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 cruiser and 2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 armour and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 battleship and 1 destroyer placed in 10 Sea Zone
1 cruiser placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total





