13L G40 PGMatt (axis) vs Unknown Soldier (Allies +12)

  • '13

    @PGMatt:

    @UnknownSoldier:

    Scramble orders?

    Scramble with max defense

    gotcha

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 1 carrier and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from India to 41 Sea Zone
                2 infantry moved from Persia to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour moved from Alexandria to Libya
                      British take Tobruk from Italians
                      British take Libya from Italians
                1 armour moved from Egypt to Iraq
                1 armour moved from Egypt to 98 Sea Zone
                1 armour and 1 transport moved from 98 Sea Zone to 72 Sea Zone
                1 armour moved from 72 Sea Zone to Tanganyika Territory
                1 infantry moved from Belgian Congo to Tanganyika Territory
                2 destroyers moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to 97 Sea Zone
                2 tactical_bombers moved from Egypt to 97 Sea Zone
                1 bomber moved from Egypt to 97 Sea Zone

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Tanganyika Territory
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 1 infantry in Tanganyika Territory, round 1 :  1/2 hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Tanganyika Territory
                    British win, taking Tanganyika Territory from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 2 infantry and 2 mech_infantrys
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Iraq, round 1 :  1/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Iraq, round 2 :  2/4 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 2 infantry
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers
                    Germans defend with 1 destroyer and 1 fighter; Italians defend with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 bomber, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers in 97 Sea Zone, round 1 :  5/9 hits
                        Italians roll dice for 1 cruiser, 2 destroyers, 3 fighters and 1 transport in 97 Sea Zone, round 1 :  4/6 hits
                        1 destroyer owned by the Italians , 1 cruiser owned by the British , 1 submarine owned by the Italians , 1 fighter owned by the British , 1 destroyer owned by the Germans , 1 cruiser owned by the Italians , 1 fighter owned by the Germans and 2 destroyers owned by the British lost in 97 Sea Zone
                        British roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 :  2/5 hits
                        Italians roll dice for 2 fighters and 1 transport in 97 Sea Zone, round 2 :  2/2 hits
                        2 fighters owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                    British win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 destroyer and 1 fighter
                    Casualties for British: 1 cruiser, 2 destroyers and 3 fighters
                    Casualties for Italians: 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport

    Non Combat Move - British
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 aaGun moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Egypt
                1 battleship moved from 76 Sea Zone to 98 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Brazil to British Guiana
                1 armour moved from West India to India
                1 infantry moved from Siam to Shan State
                1 fighter moved from 41 Sea Zone to India
                2 tactical_bombers moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from 97 Sea Zone to Egypt

    Place Units - British
                1 carrier and 2 transports placed in 106 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,3,2,6,1,4,4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
                UK_Pacific collect 3 PUs (5 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Shan State : 1 infantry
        India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 4 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        British Guiana : 2 infantry
        Scotland : 1 airfield
        Kenya : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Tanganyika Territory : 1 armour and 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 armour
        Ethiopia : 1 flag
        106 Sea Zone : 1 carrier and 2 transports
        Iraq : 1 flag, 1 armour and 2 mech_infantrys
        Eastern Persia : 1 flag
        72 Sea Zone : 1 transport
        Brazil : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 battleship, 1 carrier, 2 tactical_bombers and 1 transport
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 40 / 40
        Japanese : 57 / 62
        Americans : 51 / 71
        Chinese : 2 / 23
        British : 36 / 41
        UK_Pacific : 8 / 3
        Italians : 8 / 16
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 114 Sea Zone

    Combat - Italians
                Battle in 114 Sea Zone
                    Italians attack with 1 bomber
                    Russians defend with 1 cruiser
                    Russians win with no units remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 cruiser
                    Casualties for Italians: 1 bomber

    Non Combat Move - Italians
                2 infantry moved from Southern Italy to Northern Italy
                2 armour moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 8 PUs; end with 8 PUs total

    Territory Summary for Italians :

    Albania : 2 infantry
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        97 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 40 / 40
        Japanese : 57 / 62
        Americans : 51 / 71
        Chinese : 2 / 23
        British : 36 / 41
        UK_Pacific : 8 / 3
        Italians : 8 / 8
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from Queensland to Northern Territory
                1 artillery moved from Queensland to New South Wales
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                2 fighters moved from Queensland to 62 Sea Zone
                2 aaGuns moved from Queensland to New South Wales
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 fighter and 1 harbour
        Northern Territory : 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 destroyer and 1 transport
        62 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
        Trans-Jordan : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 40 / 40
        Japanese : 53 / 62
        Americans : 51 / 71
        Chinese : 2 / 23
        British : 36 / 41
        UK_Pacific : 8 / 3
        Italians : 8 / 8
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from Algeria to Tunisia

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tunisia : 2 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 40 / 40
        Japanese : 53 / 62
        Americans : 51 / 71
        Chinese : 2 / 23
        British : 36 / 41
        UK_Pacific : 8 / 3
        Italians : 8 / 8
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 fighter, 10 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                2 infantry and 2 mech_infantrys moved from Germany to Slovakia Hungary
                3 mech_infantrys moved from Western Germany to Slovakia Hungary
                3 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 submarine and 1 transport placed in 113 Sea Zone
                1 artillery, 1 fighter and 8 infantry placed in Western Germany
                2 infantry placed in France

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to France: 6 infantry
                EDIT: Removing units owned by Germans from Normandy Bordeaux: 3 infantry
                EDIT: Removing units owned by Germans from Southern France: 3 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 9 infantry
        Slovakia Hungary : 7 armour, 3 infantry and 6 mech_infantrys
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
        Romania : 3 armour, 2 artilleries and 7 infantry
        Poland : 3 aaGuns, 3 artilleries and 14 infantry
        Germany : 1 factory_major and 3 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 destroyer, 2 submarines and 2 transports
        Bulgaria : 1 flag
        Greece : 1 flag, 4 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 40 / 40
        Japanese : 53 / 62
        Americans : 51 / 71
        Chinese : 2 / 23
        British : 36 / 41
        UK_Pacific : 8 / 3
        Italians : 8 / 8
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 3 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                17 infantry moved from Korea to Manchuria

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Manchuria
                    Russians attack with 17 infantry
                    Japanese defend with 2 artilleries and 7 infantry
                        Russians roll dice for 17 infantry in Manchuria, round 1 :  5/17 hits
                        Japanese roll dice for 2 artilleries and 7 infantry in Manchuria, round 1 :  4/9 hits
                        4 infantry owned by the Russians and 5 infantry owned by the Japanese lost in Manchuria
                        Russians roll dice for 13 infantry in Manchuria, round 2 :  3/13 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Manchuria, round 2 :  0/4 hits
                        2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria
                        Russians roll dice for 13 infantry in Manchuria, round 3 :  2/13 hits
                        Japanese roll dice for 1 artillery in Manchuria, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 12 infantry remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 artilleries and 7 infantry
                    Casualties for Russians: 5 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Korea to Manchuria
                5 infantry moved from Russia to Samara
                2 aaGuns moved from Belarus to Novgorod
                1 infantry moved from Belarus to Baltic States
                2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
                5 infantry moved from Belarus to Novgorod
                5 infantry moved from Bryansk to Belarus

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 armour and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,4,3,5,4,6,1
                Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total

    Territory Summary for Russians :

    Korea : 1 flag
        Manchuria : 2 aaGuns and 12 infantry
        Belarus : 1 armour, 5 artilleries, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber
        Baltic States : 1 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 3 armour, 1 factory_major and 1 mech_infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 2 aaGuns, 1 armour, 8 artilleries, 17 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 10 infantry
        Samara : 5 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 40 / 37
        Japanese : 50 / 62
        Americans : 51 / 71
        Chinese : 5 / 23
        British : 36 / 41
        UK_Pacific : 8 / 3
        Italians : 8 / 8
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 transports moved from 19 Sea Zone to 6 Sea Zone
                3 infantry and 3 mech_infantrys moved from Japan to 6 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                3 infantry and 3 mech_infantrys moved from 19 Sea Zone to Manchuria
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
                3 fighters moved from Japan to Manchuria
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                2 battleships, 1 carrier and 2 cruisers moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                2 infantry moved from Hopei to Suiyuyan
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Shan State
                2 artilleries and 5 infantry moved from Yunnan to Shan State
                2 fighters and 2 tactical_bombers moved from Kweichow to Shan State
                4 infantry moved from Kweichow to Yunnan
                1 carrier and 3 destroyers moved from 6 Sea Zone to 19 Sea Zone
                2 bombers moved from French Indo China to Manchuria
                1 fighter and 3 tactical_bombers moved from French Indo China to Shan State

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Manchuria
                    Japanese attack with 2 bombers, 5 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 aaGuns and 12 infantry
                    2 bombers owned by the Japanese , 2 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese retreated
                    Chinese win with 9 infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 3 infantry and 3 mech_infantrys
                    Casualties for Russians: 2 aaGuns and 3 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 2 artilleries, 3 fighters, 5 infantry and 5 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 3 fighters, 5 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter and 3 tactical_bombers moved from Shan State to Anhwe
                2 fighters and 2 tactical_bombers moved from Shan State to Yunnan
                2 bombers moved from Manchuria to Anhwe
                1 fighter and 1 tactical_bomber moved from Manchuria to Japan
                3 fighters and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
                1 fighter moved from Manchuria to Anhwe
                1 submarine moved from 39 Sea Zone to 80 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Malaya
                2 destroyers and 2 submarines placed in 6 Sea Zone
                1 armour, 4 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Jehol : 1 aaGun
        Siam : 1 infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 2 fighters, 4 infantry and 2 tactical_bombers
        Suiyuyan : 1 flag, 2 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag, 2 bombers, 2 fighters and 3 tactical_bombers
        Shan State : 1 flag, 1 armour, 2 artilleries and 5 infantry
        Burma : 1 flag
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Timguska : 1 flag, 1 artillery
        French Indo China : 1 flag
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        44 Sea Zone : 1 flag
        45 Sea Zone : 1 submarine
        19 Sea Zone : 2 carriers, 5 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 destroyers and 2 submarines
        80 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 39 / 37
        Japanese : 60 / 65
        Americans : 51 / 71
        Chinese : 3 / 23
        British : 36 / 41
        UK_Pacific : 5 / 3
        Italians : 8 / 8
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery moved from 54 Sea Zone to Queensland
                3 infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from Northern Territory to 54 Sea Zone
                1 infantry moved from Central United States to Eastern United States
                3 mech_infantrys moved from Central United States to Eastern United States
                1 destroyer and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
                1 armour moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
                1 submarine and 3 transports placed in 101 Sea Zone
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 1 bomber and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
        10 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 submarine and 2 transports
        55 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
        United Kingdom : 1 armour
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        Holland Belgium : 1 flag, 1 artillery
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 destroyer and 1 submarine
        101 Sea Zone : 1 submarine and 3 transports
        110 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 39 / 37
        Japanese : 60 / 65
        Americans : 56 / 76
        Chinese : 3 / 23
        British : 36 / 41
        UK_Pacific : 5 / 3
        Italians : 8 / 8
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                7 infantry placed in Manchuria

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,4,2,1,2,2,4,4,4,1,1,6
                Chinese collect 0 PUs (3 lost to blockades); end with 2 PUs total

    Territory Summary for Chinese :

    Manchuria : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 39 / 37
        Japanese : 60 / 65
        Americans : 56 / 76
        Chinese : 3 / 2
        British : 36 / 41
        UK_Pacific : 5 / 3
        Italians : 8 / 8
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    I just realized I forgot a noncom for the US. A fighter and tac from Eastern to sz 110. I hope it is ok to edit it in on the UK map since it has had no effect on any attacks.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 artillery, 3 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 armour moved from Burma to India
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians

    Combat - British

    Non Combat Move - British
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to United Kingdom
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 armour moved from 109 Sea Zone to United Kingdom
                1 artillery moved from 109 Sea Zone to United Kingdom
                2 infantry moved from 109 Sea Zone to United Kingdom
                1 armour moved from Libya to Alexandria
                1 armour moved from Tanganyika Territory to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                1 armour moved from 81 Sea Zone to Egypt
                1 battleship, 1 carrier, 2 tactical_bombers and 1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                2 fighters moved from United Kingdom to 109 Sea Zone

    Place Units - British
                1 destroyer and 1 transport placed in 81 Sea Zone
                1 artillery placed in Egypt
                1 destroyer and 1 submarine placed in 110 Sea Zone
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
                British collect 33 PUs (3 lost to blockades); end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 4 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 armour
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        British Guiana : 2 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag, 1 infantry
        Ethiopia : 1 flag
        109 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 armour and 2 mech_infantrys
        81 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 tactical_bombers and 3 transports
        Brazil : 1 flag
        Persia : 1 flag
        110 Sea Zone : 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 39 / 37
        Japanese : 59 / 65
        Americans : 56 / 76
        Chinese : 3 / 2
        British : 36 / 38
        UK_Pacific : 6 / 6
        Italians : 8 / 8
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 fighter
                    French defend with 1 destroyer
                        Italians roll dice for 1 fighter in 98 Sea Zone, round 1 :  1/1 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the French lost in 98 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to Greece

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 8 PUs; end with 8 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs

    Territory Summary for Italians :

    Albania : 2 infantry
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 6 infantry
        Greece : 1 fighter
        97 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 39 / 37
        Japanese : 59 / 65
        Americans : 56 / 76
        Chinese : 3 / 2
        British : 36 / 38
        UK_Pacific : 6 / 6
        Italians : 8 / 13
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 carrier, 1 cruiser and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
                2 aaGuns, 2 artilleries and 1 infantry moved from New South Wales to Queensland
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 1 infantry
        Northern Territory : 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
        62 Sea Zone : 3 submarines
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 39 / 37
        Japanese : 59 / 65
        Americans : 56 / 76
        Chinese : 3 / 2
        British : 36 / 38
        UK_Pacific : 6 / 6
        Italians : 8 / 13
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tunisia to Libya
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 1 fighter and 2 infantry
        Libya : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 39 / 37
        Japanese : 59 / 65
        Americans : 56 / 76
        Chinese : 3 / 2
        British : 36 / 38
        UK_Pacific : 6 / 6
        Italians : 8 / 13
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 7 infantry moved from France to Normandy Bordeaux
                2 infantry moved from France to Holland Belgium
                1 artillery and 4 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 6 infantry
                    Americans defend with 1 artillery
                        Germans roll dice for 1 artillery and 6 infantry in Holland Belgium, round 1 :  2/7 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 1 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 5 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries and 7 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Germans roll dice for 2 artilleries and 7 infantry in Normandy Bordeaux, round 1 :  7/9 hits
                        Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 1 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Germans
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 artillery moved from Poland to 114 Sea Zone
                1 artillery and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                3 infantry moved from Germany to 113 Sea Zone
                1 artillery and 3 infantry moved from 113 Sea Zone to Norway
                4 infantry moved from Western Germany to Denmark
                1 aaGun moved from Western Germany to Holland Belgium
                1 aaGun moved from France to Normandy Bordeaux

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                1 submarine placed in 113 Sea Zone
                2 artilleries, 1 bomber, 1 fighter and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 7 armour, 3 infantry and 6 mech_infantrys
        Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 4 fighters, 1 harbour and 4 infantry
        Romania : 3 armour, 2 artilleries and 7 infantry
        Poland : 3 aaGuns, 2 artilleries and 14 infantry
        Germany : 1 factory_major
        Norway : 1 artillery and 3 infantry
        Denmark : 4 infantry
        Holland Belgium : 1 aaGun, 1 artillery and 5 infantry
        112 Sea Zone : 1 destroyer
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 destroyer, 3 submarines and 2 transports
        Bulgaria : 1 flag
        Greece : 1 flag, 4 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 46 / 48
        Russians : 39 / 37
        Japanese : 59 / 65
        Americans : 51 / 76
        Chinese : 3 / 2
        British : 36 / 38
        UK_Pacific : 6 / 6
        Italians : 8 / 13
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Manchuria to Jehol

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Jehol
                    Russians attack with 1 infantry
                    Japanese defend with 1 aaGun
                        1 aaGun owned by the Japanese lost in Jehol
                    Russians win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - Russians
                3 armour and 1 mech_infantry moved from Russia to Novosibirsk
                5 infantry moved from Samara to Novosibirsk
                3 infantry moved from Ukraine to Western Ukraine
                2 artilleries moved from Novgorod to Belarus
                4 infantry moved from Novgorod to Belarus

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                Russians undo move 2.
                3 infantry placed in Volgograd
                Russians undo move 1.
                1 armour, 1 artillery and 1 infantry placed in Novgorod
                2 armour and 1 infantry placed in Ukraine
                Russians undo move 3.
                Russians undo move 2.
                1 artillery and 2 infantry placed in Ukraine
                3 armour placed in Novgorod

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,1,4,3
                Russians collect 36 PUs (3 lost to blockades); end with 36 PUs total

    Territory Summary for Russians :

    Korea : 1 flag
        Jehol : 1 infantry
        Manchuria : 8 infantry
        Belarus : 1 armour, 7 artilleries, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber
        Baltic States : 1 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield and 1 factory_major
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 2 aaGuns, 1 armour, 8 artilleries, 20 infantry and 1 mech_infantry
        Novosibirsk : 3 armour, 5 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor and 3 infantry
        Novgorod : 2 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 6 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 48
        Russians : 39 / 36
        Japanese : 58 / 65
        Americans : 51 / 76
        Chinese : 4 / 2
        British : 36 / 38
        UK_Pacific : 6 / 6
        Italians : 8 / 13
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 2 carriers, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Siam to Shan State
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                1 submarine moved from 45 Sea Zone to 37 Sea Zone
                3 transports moved from 19 Sea Zone to 6 Sea Zone
                1 armour, 4 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                3 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol
                2 fighters and 2 tactical_bombers moved from Anhwe to Jehol
                1 tactical_bomber moved from Anhwe to Jehol
                1 artillery moved from Timguska to Yenisey
                      Japanese take Yenisey from Russians
                2 carriers and 5 destroyers moved from 19 Sea Zone to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from 19 Sea Zone to Jehol
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                2 infantry moved from Suiyuyan to Kansu
                2 bombers moved from Anhwe to Jehol
                1 armour moved from Burma to Yunnan

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 2 bombers, 5 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers, 5 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in Jehol, round 1 :  8/15 hits
                        Chinese roll dice for 1 infantry in Jehol, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 2 bombers, 5 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Korea

    Non Combat Move - Japanese
                4 fighters and 4 tactical_bombers moved from Jehol to 6 Sea Zone
                1 fighter moved from Jehol to Japan
                2 bombers moved from Jehol to Yunnan
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State

    Place Units - Japanese
                2 carriers placed in 6 Sea Zone
                5 infantry placed in Japan
                3 submarines placed in 37 Sea Zone

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Korea : 1 armour and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
        Jehol : 2 infantry and 1 mech_infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 1 armour, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 2 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 3 artilleries and 7 infantry
        Burma : 1 flag
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Yenisey : 1 flag, 1 artillery
        Timguska : 1 flag
        Kazakhstan : 1 flag, 1 infantry
        French Indo China : 1 flag
        Celebes : 1 flag, 2 infantry
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 1 transport
        39 Sea Zone : 1 submarine
        19 Sea Zone : 2 transports
        6 Sea Zone : 4 carriers, 7 destroyers, 4 fighters, 2 submarines, 4 tactical_bombers and 1 transport

    Production/PUs Summary :

    Germans : 46 / 48
        Russians : 34 / 36
        Japanese : 65 / 70
        Americans : 51 / 76
        Chinese : 3 / 2
        British : 36 / 38
        UK_Pacific : 5 / 6
        Italians : 8 / 13
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    my play out will be a bit slow for this week and start of next, it’s month end at work.

  • '13

    no problem at all

Suggested Topics

  • 11
  • 92
  • 32
  • 77
  • 112
  • 116
  • 207
  • 4.2k
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

17.8k

Users

40.5k

Topics

1.8m

Posts