13L G40 ShrimpBoatChef (allies +12) vs Last Jack (axis) game 3


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Combat Move - British
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                2 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone


  • scramble 3 fighters

    OOL tip battleships, cruiser, German fighter, Italian fighters, battleship


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - British
                British buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                2 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                    Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                        British roll dice for 2 submarines in 97 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 1 :  3/5 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 3 fighters in 97 Sea Zone, round 1 :  3/3 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 1 :  0/2 hits
                        1 cruiser owned by the British , 1 fighter owned by the British , 1 cruiser owned by the Italians , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 97 Sea Zone
                        British roll dice for 2 submarines in 97 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 bomber and 1 tactical_bomber in 97 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 2 fighters in 97 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 2 :  1/1 hits
                        1 tactical_bomber owned by the British , 1 fighter owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
                        British roll dice for 1 submarine in 97 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Italians lost in 97 Sea Zone
                        British roll dice for 1 bomber in 97 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 fighter in 97 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                        British roll dice for 1 submarine in 97 Sea Zone, round 4 :  1/1 hits
                    British win, taking 97 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 3 fighters
                    Germans defend with 1 battleship and 1 submarine
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 1 :  1/4 hits
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                        British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 :  3/4 hits
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    British win with 3 fighters remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 battleship and 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                3 fighters moved from 110 Sea Zone to United Kingdom
                1 aaGun moved from Scotland to 109 Sea Zone
                1 infantry moved from Scotland to 109 Sea Zone
                1 infantry moved from Scotland to United Kingdom
                1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from Quebec to New Brunswick Nova Scotia
                1 infantry moved from Quebec to New Brunswick Nova Scotia
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 fighter moved from Burma to India
                1 artillery and 1 infantry moved from India to Burma
                1 infantry moved from West India to India
                1 infantry moved from Alexandria to 98 Sea Zone
                1 carrier, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 armour and 1 artillery moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 aaGun moved from India to Burma
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      UK_Pacific take Java from Dutch
                1 infantry moved from Malaya to Shan State
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from 96 Sea Zone to Egypt

    Place Units - British
                4 infantry placed in United Kingdom
                1 fighter placed in United Kingdom
                1 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,6
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 armour, 2 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 armour, 2 artilleries and 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                1 artillery moved from 97 Sea Zone to Greece
                1 bomber moved from Northern Italy to Greece
                1 armour moved from Albania to Greece
                2 infantry moved from Albania to Greece
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    British defend with 1 submarine
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 submarine in 97 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the British lost in 97 Sea Zone
                    Italians win, taking 97 Sea Zone from British with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Greece
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Greece, round 1 :  2/6 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  2/4 hits
                        2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Greece, round 2 :  1/4 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 2 :  1/2 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 1 artillery and 1 bomber in Greece, round 3 :  2/3 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 3 infantry
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 1 :  0/4 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 :  0/4 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 :  0/4 hits
                        French roll dice for 1 infantry in Tunisia, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Tunisia
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 4 :  2/3 hits
                        French roll dice for 1 infantry in Tunisia, round 4 :  1/1 hits
                        1 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour and 1 artillery remaining. Battle score for attacker is -4
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Greece to Southern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Northern Italy to Yugoslavia
                1 armour moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia
                1 aaGun moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 15 PUs total

    Territory Summary for Italians :

    Tunisia : 1 flag, 1 armour and 1 artillery
        Tobruk : 1 artillery and 3 infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 4 infantry
        Italian Somaliland : 1 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        Ethiopia : 1 artillery and 2 infantry
        Greece : 1 flag, 1 armour and 1 artillery
        97 Sea Zone : 1 flag, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
        Yugoslavia : 1 aaGun, 1 armour, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 29 / 41
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 30 / 35
        UK_Pacific : 21 / 21
        Italians : 13 / 15
        ANZAC : 10 / 10
        French : 14 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 fighter moved from Queensland to Java
                2 fighters moved from New Zealand to Queensland
                1 artillery moved from Queensland to New South Wales
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 aaGun moved from New South Wales to Queensland
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Combat Move - French
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans

    Combat - French

    Non Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                1 artillery moved from Southern France to Normandy Bordeaux

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 8 artilleries and 1 bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to 96 Sea Zone
                1 tactical_bomber moved from Southern Italy to 96 Sea Zone
                1 mech_infantry moved from France to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 artillery moved from France to Southern France
                1 mech_infantry moved from France to Southern France
                2 mech_infantrys moved from France to Normandy Bordeaux
                1 armour moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 2 bombers and 1 tactical_bomber
                    British defend with 1 cruiser
                        Germans roll dice for 2 bombers and 1 tactical_bomber in 96 Sea Zone, round 1 :  2/3 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 cruiser
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    French defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 1 :  2/4 hits
                        French roll dice for 1 infantry in Holland Belgium, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    French defend with 2 artilleries, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 1 :  2/5 hits
                        French roll dice for 2 artilleries in Normandy Bordeaux, round 1 :  0/2 hits
                        2 artilleries owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for French: 2 artilleries
                Battle in Southern France
                    Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    French defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Southern France, round 1 :  0/4 hits
                        French roll dice for 1 infantry in Southern France, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 :  1/4 hits
                        French roll dice for 1 infantry in Southern France, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
                    Germans win, taking Southern France from French with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                5 armour moved from France to Germany
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
                1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
                5 infantry moved from Bulgaria to Romania
                3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania
                3 artilleries moved from Germany to Poland
                2 infantry moved from Denmark to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                2 bombers moved from 96 Sea Zone to Western Germany

    Place Units - Germans
                2 armour and 8 artilleries placed in Germany
                2 armour and 1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 2 armour, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 3 tactical_bombers
        Romania : 3 armour, 2 artilleries and 12 infantry
        Poland : 3 artilleries and 3 infantry
        Germany : 3 aaGuns, 7 armour, 8 artilleries, 1 factory_major and 11 infantry
        Norway : 2 infantry
        Holland Belgium : 1 artillery
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        106 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 29 / 41
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 30 / 35
        UK_Pacific : 21 / 21
        Italians : 13 / 15
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 aaGun moved from Bryansk to Western Ukraine
                1 aaGun moved from Smolensk to Bryansk
                1 infantry moved from Smolensk to Bryansk
                2 armour and 2 mech_infantrys moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Bryansk
                2 armour moved from Russia to Western Ukraine
                1 artillery and 6 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 submarine moved from 111 Sea Zone to 109 Sea Zone
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                1 aaGun, 1 artillery and 10 infantry moved from Vyborg to Novgorod
                2 fighters and 1 tactical_bomber moved from Belarus to Russia
                5 infantry moved from Belarus to Smolensk
                1 aaGun moved from Belarus to Smolensk
                1 artillery moved from Western Ukraine to Bryansk

    Place Units - Russians
                2 armour, 1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 harbour and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
                1 fighter moved from Kiangsi to Yunnan
                3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan
                2 artilleries and 2 infantry moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery moved from Anhwe to Kweichow

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 2 bombers, 7 fighters and 5 tactical_bombers
                    Chinese defend with 1 fighter and 5 infantry
                        Japanese roll dice for 2 bombers, 7 fighters and 5 tactical_bombers in Szechwan, round 1 :  6/14 hits
                        Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 1 :  3/6 hits
                        1 fighter owned by the Chinese , 5 infantry owned by the Chinese and 3 fighters owned by the Japanese lost in Szechwan
                    Japanese win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -5
                    Casualties for Japanese: 3 fighters
                    Casualties for Chinese: 1 fighter and 5 infantry
                Battle in Yunnan
                    Japanese attack with 3 artilleries, 4 fighters, 4 infantry and 3 tactical_bombers
                    Chinese defend with 6 infantry
                        Japanese roll dice for 3 artilleries, 4 fighters, 4 infantry and 3 tactical_bombers in Yunnan, round 1 :  6/14 hits
                        Chinese roll dice for 6 infantry in Yunnan, round 1 :  2/6 hits
                        2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 artilleries, 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 6 infantry

    Non Combat Move - Japanese
                2 bombers, 4 fighters and 5 tactical_bombers moved from Szechwan to Kwangsi
                3 fighters and 3 tactical_bombers moved from Yunnan to 36 Sea Zone
                1 fighter moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 mech_infantry moved from Manchuria to Anhwe
                3 infantry moved from Japan to 6 Sea Zone
                1 armour and 2 artilleries moved from Japan to 6 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                1 harbour placed in Hainan
                1 destroyer and 2 transports placed in 6 Sea Zone
                1 artillery placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 armour, 3 artilleries, 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers
        Kiangsi : 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Siam : 2 infantry
        Manchuria : 1 aaGun and 9 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 3 artilleries and 2 infantry
        Suiyuyan : 1 flag, 1 artillery and 2 infantry
        Kweichow : 1 flag, 1 artillery and 1 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 2 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 mech_infantry
        36 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports
        20 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        19 Sea Zone : 2 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 30 / 35
        UK_Pacific : 21 / 21
        Italians : 13 / 15
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 battleship, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Guam to Wake Island
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to Western United States
                1 armour and 1 mech_infantry moved from Central United States to Eastern United States

    Place Units - Americans
                1 battleship, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                5 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 infantry moved from Alexandria to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
                2 infantry moved from Persia to 80 Sea Zone
                1 carrier, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 aaGun, 1 artillery and 3 infantry moved from Burma to India
                1 infantry moved from Shan State to Burma
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch

    Place Units - British
                1 fighter and 2 infantry placed in United Kingdom
                1 infantry placed in United Kingdom
                1 factory_minor placed in Egypt
                1 artillery placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,6
                British collect 27 PUs (3 lost to blockades); end with 27 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Some Units in India change ownership: 7 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 artillery moved from Tunisia to Algeria
                1 bomber moved from Southern Italy to Malta
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Greece to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                1 artillery moved from 96 Sea Zone to Malta
                1 cruiser, 2 destroyers and 1 submarine moved from 97 Sea Zone to 96 Sea Zone

    Combat - Italians
                Battle in Malta
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                        AA guns fire in Malta :  0/1 hits
                        Italians roll dice for 1 cruiser in Malta, round 1 :  1/1 hits
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 1 :  1/3 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 1 :  0/1 hits
                        1 infantry owned by the British and 1 aaGun owned by the British lost in Malta
                    Italians win, taking Malta from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Algeria
                    Italians attack with 1 armour and 1 artillery
                    French defend with 1 infantry
                        Italians roll dice for 1 armour and 1 artillery in Algeria, round 1 :  0/2 hits
                        French roll dice for 1 infantry in Algeria, round 1 :  0/1 hits
                        Italians roll dice for 1 armour and 1 artillery in Algeria, round 2 :  1/2 hits
                        French roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 artillery and 3 infantry moved from Tobruk to Libya
                1 bomber moved from Malta to Southern Italy
                1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 armour moved from Greece to Romania
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for Italians :

    Malta : 1 flag, 1 artillery and 1 infantry
        Algeria : 1 flag, 1 armour and 1 artillery
        Tunisia : 1 flag
        Romania : 1 aaGun, 2 armour, 1 artillery and 1 infantry
        Northern Italy : 1 aaGun, 1 factory_major and 4 infantry
        Libya : 1 artillery and 3 infantry
        Italian Somaliland : 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        Ethiopia : 1 artillery and 2 infantry
        96 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 30 / 32
        UK_Pacific : 25 / 25
        Italians : 14 / 19
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone

    Non Combat Move - ANZAC
                2 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 fighter moved from Java to India
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 2 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                3 bombers moved from Western Germany to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 3 bombers and 1 submarine
                    French defend with 1 cruiser and 1 destroyer; British defend with 1 transport
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 3 bombers in 91 Sea Zone, round 1 :  2/3 hits
                        French roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 1 :  0/2 hits
                        1 cruiser owned by the French and 1 destroyer owned by the French lost in 91 Sea Zone
                        1 transport owned by the British lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                    Germans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 27
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for British: 1 transport

    Non Combat Move - Germans
                3 bombers moved from 91 Sea Zone to Southern France
                1 artillery moved from Southern France to France
                1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
                3 aaGuns, 7 armour, 8 artilleries and 11 infantry moved from Germany to Poland
                2 armour moved from Western Germany to Poland
                1 artillery moved from Holland Belgium to France

    Place Units - Germans
                2 infantry placed in France
                1 submarine placed in 112 Sea Zone
                1 artillery placed in France
                3 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 3 bombers, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 2 mech_infantrys and 3 tactical_bombers
        Romania : 3 armour, 2 artilleries and 12 infantry
        Poland : 3 aaGuns, 9 armour, 11 artilleries and 14 infantry
        Germany : 3 armour, 1 factory_major and 5 mech_infantrys
        Norway : 2 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        106 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        91 Sea Zone : 1 submarine
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 30 / 32
        UK_Pacific : 25 / 25
        Italians : 14 / 19
        ANZAC : 13 / 13
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Western Ukraine to Bessarabia
                1 aaGun, 2 artilleries and 9 infantry moved from Bryansk to Western Ukraine
                1 aaGun, 1 artillery and 9 infantry moved from Novgorod to Belarus
                1 aaGun and 6 infantry moved from Smolensk to Belarus
                2 armour moved from Russia to Western Ukraine
                1 artillery and 7 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 1 infantry placed in Ukraine
                10 infantry placed in Russia
                Russians undo move 1.
                Russians undo move 1.
                1 artillery and 9 infantry placed in Russia
                2 infantry placed in Novgorod

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                2 infantry moved from Hopei to Shensi
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                3 artilleries and 2 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 mech_infantry moved from Anhwe to Szechwan
                1 armour moved from Kwangsi to Szechwan

    Combat - Japanese

    Non Combat Move - Japanese
                3 artilleries and 4 infantry moved from Kwangsi to Yunnan
                1 aaGun and 1 artillery moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
                3 transports moved from 36 Sea Zone to 6 Sea Zone
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                3 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                3 artilleries and 5 infantry placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 aaGun, 1 artillery, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
        Kiangsi : 2 infantry
        Japan : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 6 infantry
        Jehol : 3 infantry
        Siam : 2 infantry
        Manchuria : 1 aaGun and 6 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 2 artilleries and 4 infantry
        Yunnan : 1 flag, 3 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag, 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        36 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports
        20 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 destroyers and 5 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 36 / 46
        Americans : 52 / 52
        Chinese : 2 / 5
        British : 30 / 32
        UK_Pacific : 25 / 25
        Italians : 14 / 19
        ANZAC : 13 / 13
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 battleship, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Central United States to Western United States

    Place Units - Americans
                1 battleship and 1 transport placed in 101 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery placed in Eastern United States
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                7 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 7 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 7 infantry in Kansu, round 1 :  0/7 hits
                        Japanese roll dice for 1 infantry in Kansu, round 1 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                        Chinese roll dice for 6 infantry in Kansu, round 2 :  2/6 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

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