@axis-dominion sounds good fire it up whenever you want
13L G1940 variance vs snake11eyes (allies+10)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
1 infantry moved from Trans-Jordan to Iraq
4 fighters moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Eastern Persia to Persia
6 infantry moved from West India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
2 fighters moved from India to IraqCombat - British
Battle in Iraq
British attack with 6 fighters and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Iraq from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
6 fighters moved from Iraq to Persia
1 armour moved from Trans-Jordan to Persia
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
2 aaGuns moved from United Kingdom to 109 Sea Zone
3 infantry moved from United Kingdom to 109 Sea ZonePlace Units - British
1 fighter and 2 infantry placed in Persia
3 infantry placed in Egypt
2 infantry placed in Norway
1 transport placed in 112 Sea ZoneTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Place Units - UK_Pacific
1 artillery and 8 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 artillery and 8 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 armour moved from Southern Italy to France
2 infantry moved from Northern Italy to Southern Italy
2 aaGuns and 13 infantry moved from Northern Italy to Western GermanyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,4,6,2,3,2,4,3,1,3,4,3,4,3,5,3,3,2,1,1,3,4,5,1
Italians collect 0 PUs (8 lost to blockades); end with 1 PU total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 6 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 9 PUs;Combat Move - ANZAC
1 bomber moved from Persia to Romania
2 fighters moved from West India to Persia
1 bomber moved from India to Caucasus
3 fighters moved from Shan State to Eastern Persia
3 fighters moved from New South Wales to JavaCombat - ANZAC
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Caucasus causes 4 damage total.
Battle in Romania
ANZAC attack with 1 bomber
Germans defend with 2 mech_infantrys
Germans win with 2 mech_infantrys remaining. Battle score for attacker is -12
Casualties for ANZAC: 1 bomberNon Combat Move - ANZAC
1 bomber moved from Caucasus to PersiaPlace Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 27 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs -
Well that block didn’t work lol, I forgot to move my two american transports form z64 to z101, if you’ll allow can you edit at the start of germany, thanks
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Combat Move - French
2 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 12 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
13 armour and 9 mech_infantrys moved from Northwest Persia to Iraq
1 armour and 10 mech_infantrys moved from Caucasus to Iraq
4 armour, 10 artilleries, 4 infantry and 2 mech_infantrys moved from Karelia to Finland
3 mech_infantrys moved from Novgorod to Finland
1 mech_infantry moved from Romania to Greece
Germans take Greece from AmericansCombat - Germans
Battle in Finland
Germans attack with 4 armour, 10 artilleries, 4 infantry and 5 mech_infantrys
British defend with 1 infantry
Germans win, taking Finland from British with 4 armour, 10 artilleries, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Iraq
Germans attack with 14 armour and 19 mech_infantrys
British defend with 2 infantry
Germans win, taking Iraq from British with 14 armour and 19 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
7 bombers moved from Northwest Persia to France
1 tactical_bomber moved from Caucasus to Novgorod
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Rostov to Caucasus
3 mech_infantrys moved from Volgograd to Caucasus
3 mech_infantrys moved from Russia to Volgograd
1 mech_infantry moved from Romania to Baltic States
4 mech_infantrys moved from Germany to Baltic States
3 aaGuns moved from Karelia to Finland
27 infantry moved from Western Germany to DenmarkPlace Units - Germans
10 infantry placed in Western Germany
2 infantry placed in Russia
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Rostov
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,1,2,2,4,2,4,1,6,4,6,1,4,3,1,3,1,5,3,3,5,1,6,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1,2,2
Germans collect 60 PUs (8 lost to blockades); end with 60 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :11
Combat Move - Russians
1 infantry moved from Urals to Vologda
Russians take Vologda from GermansCombat - Russians
Non Combat Move - Russians
2 infantry moved from Timguska to Urals
1 aaGun and 3 infantry moved from Yenisey to TimguskaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :11
Purchase Units - Japanese
Japanese repair 4 damage on 4 factory_minors; Remaining resources: 11 PUs; 6 SuicideAttackTokens;
Japanese buy 3 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
8 bombers moved from Northwest Persia to Trans-Jordan
3 fighters moved from 76 Sea Zone to Trans-JordanCombat - Japanese
Battle in Trans-Jordan
Japanese attack with 8 bombers and 3 fighters
French defend with 1 infantry; British defend with 2 artilleries and 5 infantry
Japanese win with 4 bombers and 3 fighters remaining. Battle score for attacker is -22
Casualties for Japanese: 4 bombers
Casualties for French: 1 infantry
Casualties for British: 2 artilleries and 5 infantryNon Combat Move - Japanese
4 bombers and 3 fighters moved from Trans-Jordan to Iraq
2 infantry moved from Northwest Persia to Iraq
1 infantry moved from Kazakhstan to Caucasus
2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 76 Sea Zone to 80 Sea ZonePlace Units - Japanese
3 infantry placed in CaucasusTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,5,4,3,6,3,2,4,3,4,6,4,3,4,1,1,5,2,5,5,1,6
Japanese collect 3 PUs (8 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :11
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 4 infantry and 6 transports; Remaining resources: 3 PUs;Combat Move - Americans
4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
9 infantry moved from Norway to 112 Sea Zone
5 artilleries and 13 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 112 Sea Zone to Denmark
2 fighters moved from Norway to Denmark
2 fighters moved from 109 Sea Zone to Denmark
1 infantry moved from Persia to Northwest Persia
Americans take Northwest Persia from Germans
1 infantry moved from Tsinghai to Kazakhstan
Americans take Kazakhstan from Japanese
2 artilleries moved from Timguska to Urals
1 infantry moved from Kansu to TsinghaiCombat - Americans
Battle in Denmark
Americans attack with 5 artilleries, 6 fighters and 13 infantry
Germans defend with 27 infantry
Germans win with 12 infantry remaining. Battle score for attacker is -34
Casualties for Germans: 15 infantry
Casualties for Americans: 5 artilleries, 2 fighters and 13 infantry
4 fighters owned by the Americans retreatedNon Combat Move - Americans
2 aaGuns, 1 artillery, 5 infantry, 1 mech_infantry and 5 transports moved from 109 Sea Zone to 112 Sea Zone
1 carrier moved from 109 Sea Zone to 112 Sea Zone
2 destroyers moved from 109 Sea Zone to 112 Sea Zone
4 fighters moved from Denmark to 112 Sea Zone
3 artilleries and 8 infantry moved from Alexandria to Egypt
2 aaGuns, 2 artilleries and 2 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Eastern Persia to Persia
3 fighters and 1 tactical_bomber moved from Sikang to Persia
7 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
7 artilleries, 7 infantry and 7 transports moved from 101 Sea Zone to 123 Sea Zone
7 artilleries and 7 infantry moved from 123 Sea Zone to IcelandPlace Units - Americans
3 artilleries and 4 infantry placed in Eastern United States
1 carrier and 6 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :11
Combat Move - British
6 infantry moved from Eastern Persia to Persia
1 artillery and 8 infantry moved from India to West India
1 mech_infantry moved from Eastern Persia to Persia
1 infantry moved from Egypt to Trans-JordanCombat - British
Non Combat Move - British
3 infantry moved from 112 Sea Zone to Norway
2 aaGuns moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to NorwayPlace Units - British
3 fighters placed in Egypt
3 infantry placed in Norway
2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,1,4
British collect 34 PUs (2 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :11
Place Units - UK_Pacific
1 armour and 2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour and 2 fighters -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :11
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Western Germany to Southern Italy
2 aaGuns and 13 infantry moved from Western Germany to FrancePlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,1,2,4,4,2,3,1,3,4,4,3,2,3,1,6,1,2,3,5,4,6,3,1
Italians collect 0 PUs (8 lost to blockades); end with 0 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 5 PUs -
NCMd 2AA to Denmark instead of Paris.
Italy 11
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 fighter; Remaining resources: 3 PUs;Combat Move - ANZAC
1 bomber moved from Persia to Volgograd
3 fighters moved from Java to India
2 bombers moved from New South Wales to India
3 fighters moved from Eastern Persia to EgyptCombat - ANZAC
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.Non Combat Move - ANZAC
1 bomber moved from Volgograd to PersiaPlace Units - ANZAC
2 bombers and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :11
Combat Move - French
Non Combat Move - French
2 infantry moved from 112 Sea Zone to NorwayTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :12
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With TrueNeutrals
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_NeutralPurchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 78 PUs;
Germans buy 3 bombers, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 armour, 10 artilleries, 4 infantry and 5 mech_infantrys moved from Finland to Norway
7 bombers moved from France to Norway
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Turkey
13 armour and 19 mech_infantrys moved from Iraq to Trans-Jordan
9 mech_infantrys moved from Caucasus to Turkey
1 mech_infantry moved from Greece to Turkey
3 mech_infantrys moved from Rostov to Turkey
6 mech_infantrys moved from Volgograd to TurkeyCombat - Germans
Battle in Turkey
Germans attack with 1 armour and 19 mech_infantrys
Neutral_True defend with 8 infantry
1 armour owned by the Germans and 15 mech_infantrys owned by the Germans retreated to Syria
Neutral_True win with 6 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 4 mech_infantrys
Casualties for Neutral_True: 2 infantry
Battle in Trans-Jordan
Germans attack with 13 armour and 19 mech_infantrys
British defend with 1 infantry; Americans defend with 1 mech_infantry
Germans win, taking Trans-Jordan from British with 13 armour and 19 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Norway
Germans attack with 4 armour, 10 artilleries, 7 bombers, 4 infantry and 5 mech_infantrys
French defend with 2 infantry; British defend with 3 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 11 infantry and 1 mech_infantry; Americans defend with 2 aaGuns and 6 infantry
Germans win, taking Norway from British with 4 armour, 5 artilleries and 7 bombers remaining. Battle score for attacker is 62
Casualties for Germans: 5 artilleries, 4 infantry and 5 mech_infantrys
Casualties for French: 2 infantry
Casualties for British: 3 aaGuns, 2 artilleries, 2 fighters, 11 infantry and 1 mech_infantry
Casualties for Americans: 2 aaGuns and 6 infantryNon Combat Move - Germans
7 bombers moved from Norway to Southern Italy
3 aaGuns moved from Finland to Norway
5 mech_infantrys moved from Baltic States to Bryansk
1 tactical_bomber moved from Novgorod to Greece
3 mech_infantrys moved from Novgorod to Bryansk
3 mech_infantrys moved from Ukraine to CaucasusPlace Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Rostov
3 mech_infantrys placed in Greece
3 bombers placed in Western Germany
2 infantry placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,2,2,3,5,3,6,2,5,2,3,2,2,1,6,1,3,4,3,4,6,1,5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2,5,4
Germans collect 60 PUs (12 lost to blockades); end with 60 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :12
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to UlaanbaatarCombat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from GermansCombat - Russians
Non Combat Move - Russians
1 aaGun and 4 infantry moved from Urals to Vologda
1 aaGun and 3 infantry moved from Timguska to NovosibirskTurn Complete - Russians





