70938d33-46c8-42a5-9680-e357e33a08f8-triplea_42321_3fre.tsvg
G40 Stalingradski (Axis) vs Elevenjerk (Allies)
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Sorry for the slowness…
Here’s the dice method again :-D
colon (no space) aaa (space) 2@3 comma (space) 3@4 (no space) colon
Here’s how that would look:
Rolls: 2@3, 3@4; Total Hits: 32@3,: (1, 5)3@4: (3, 4, 5) -
I love it that you have the board set up in your basement - I would if I could, but I have no basement :-)
You’re right about the Mongolian pact - it’s just territories, not units.
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Rolls: 2@3, 3@4; Total Hits: 32@3,: (4, 3)3@4: (4, 5, 3) -
Nice, it worked obviously. not to worried about the slowness. i have been workin my balls off.
Here is where all the russian units in china are.
3 mech in sikang
3 tanks 1 mech 2 fighters 1 tac in shensiall the other stuff should be correct in russia. I am trying something different over in china to see if I can make the game a little more interesting after the disasterous start for the uk. Maybe it can be pretty good if the allies are a little better off.
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I think you also have a mech in Hunan, that I’ll be representing with a Chinese infantry before killing it :-)
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Ha ha… Yes u are correct.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 bomber moved from Anhwe to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 armour and 3 infantry moved from Manchuria to 19 Sea Zone
1 armour, 3 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 armour and 3 infantry moved from 20 Sea Zone to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 armour and 1 mech_infantry moved from Kiangsu to Kwangtung
1 artillery moved from Anhwe to Hunan
2 artilleries moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Kwangtung
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 56 Sea Zone
1 bomber moved from Anhwe to KweichowCombat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser and 1 destroyer
Battle in Java
Japanese attack with 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Kwangtung
Japanese attack with 2 armour, 3 infantry and 2 mech_infantrys
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Borneo
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking Borneo from UK_Pacific, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 3 artilleries, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
1 aaGun, 1 carrier, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 aaGun, 1 carrier, 3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 aaGun and 3 infantry moved from 36 Sea Zone to Kwangsi
1 carrier and 1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 carrier and 1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
1 bomber, 3 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
1 mech_infantry moved from Manchuria to Anhwe
2 infantry moved from Manchuria to Korea
4 infantry moved from Manchuria to Jehol
1 fighter moved from Manchuria to Anhwe
1 bomber, 1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
1 bomber moved from Anhwe to KwangsiPlace Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Hawaiian Islands to Central United States
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea ZonePlace Units - Americans
1 battleship, 1 carrier and 1 transport placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Hopei
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SzechwanPlace Units - Chinese
1 artillery and 1 infantry placed in Szechwan
Chinese undo move 1.
1 artillery and 1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to Scotland
1 infantry moved from West India to 79 Sea Zone
1 artillery moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 armour moved from Eastern Persia to Iraq
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 cruiser moved from 79 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from Malaya to 41 Sea Zone
1 tactical_bomber moved from Malaya to Shan State
1 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan StateCombat - British
Battle in Iraq
British attack with 1 armour, 1 artillery and 4 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Scotland
British attack with 3 fighters and 2 infantry
Germans defend with 1 airfield and 1 infantry
British win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - British
3 fighters moved from Scotland to United Kingdom
1 tactical_bomber moved from Shan State to India
1 fighter moved from 41 Sea Zone to India
1 infantry moved from Burma to Yunnan
2 infantry moved from India to Burma
1 infantry moved from India to West India
1 artillery moved from India to West India
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 armour moved from Kenya to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Gibraltar to French Central Africa
1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5,4,2,2,4,2,5,6,1,2
British collect 22 PUs (6 lost to blockades); end with 22 PUs totalPlace Units - UK_Pacific
1 armour, 1 fighter, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
UK_Pacific collect 16 PUs (1 lost to blockades); end with 16 PUs total
Some Units in India change ownership: 1 armour, 1 fighter, 3 infantry and 1 mech_infantry -
Hey Stal,
I just noticed that there are 3 mechs in volgograd. Those are the ones in Sikang. Not that it matters right now but just thought I would let you know.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Algeria to Morocco
Italians take Morocco from French
1 fighter moved from Tunisia to Egypt
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Iraq
2 armour, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Southern Italy to IraqCombat - Italians
Battle in Gibraltar
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
retreated to Anglo Egyptian Sudan
British win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Iraq
Italians attack with 3 armour, 1 artillery, 1 bomber and 4 infantry
British defend with 1 armour, 1 artillery and 4 infantry
Italians win, taking Iraq from British with 2 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 armour, 1 artillery and 4 infantry
Casualties for Italians: 1 armour, 1 artillery and 4 infantryNon Combat Move - Italians
1 bomber moved from Iraq to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,1,5
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
I went ahead and edited out the mech in Volgograd, and we’ll both have to refer back to this thread to know what is where, and use the dice here for battles involving Russia -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 fighter moved from Celebes to Guam
2 fighters moved from Malaya to SzechwanPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
ANZAC undo move 1.
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to South Australia: 1 artillery and 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
I made an edit right at the end. moved 1 inf and 1 art to South Australia instead of queensland. I don’t know if the fighters will stay in china but I flew the two fighters from malaya to szechwan.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
2 infantry moved from United Kingdom to Scotland
British take Scotland from GermansCombat - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Eastern Poland
2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Baltic States
1 armour moved from Romania to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
2 armour moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 9 infantry moved from Finland to Karelia
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
1 bomber moved from Southern Italy to Bessarabia
1 bomber moved from Southern Italy to Bessarabia
2 artilleries moved from Poland to Baltic States
6 infantry moved from Poland to Baltic States
2 armour moved from Slovakia Hungary to Baltic StatesCombat - Germans
Battle in Eire
Battle in Karelia
Germans attack with 1 artillery and 9 infantry
Russians defend with 1 infantry
Germans win, taking Eire from Neutral_Allies, taking Karelia from Russians with 1 artillery and 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 4 armour, 3 artilleries and 5 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 4 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Scotland
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
French defend with 2 infantry; British defend with 1 airfield
Germans win, taking Scotland from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for French: 2 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Scotland to 109 Sea Zone
2 aaGuns moved from Poland to Baltic States
3 aaGuns moved from Poland to Eastern Poland
3 infantry moved from Bulgaria to Romania
2 bombers moved from Bessarabia to Germany
1 infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
2 armour moved from Slovakia Hungary to Baltic States
2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Poland to Eastern Poland
3 infantry moved from Poland to Eastern Poland
8 infantry moved from Poland to Baltic States
3 artilleries and 6 infantry moved from Germany to Poland
2 armour and 2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Egypt to 100 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to Romania
1 tactical_bomber moved from Southern Italy to Romania
1 tactical_bomber moved from Western Germany to Poland
1 fighter moved from Southern Italy to Romania
1 fighter moved from Egypt to Romania
1 fighter moved from Western Germany to PolandPlace Units - Germans
2 armour, 1 artillery, 2 infantry and 2 mech_infantrys placed in Germany
3 infantry placed in Normandy Bordeaux
1 fighter placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Shensi: 2 fighters and 1 tactical_bomber
EDIT: Removing units owned by Russians from Sikang: 1 armour
EDIT: Adding units owned by Russians to Sikang: 2 mech_infantrys
EDIT: Adding units owned by Russians to Shensi: 1 armour
EDIT: Turning off Edit Mode
1 mech_infantry moved from Novosibirsk to Suiyuyan
1 armour moved from Shensi to Suiyuyan
1 armour and 1 mech_infantry moved from Shensi to Hunan
2 fighters and 1 tactical_bomber moved from Shensi to Hunan
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Novgorod to Vyborg
2 infantry moved from Western Ukraine to Bessarabia
2 artilleries moved from Western Ukraine to BessarabiaCombat - Russians
Battle in Hunan
Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 3 artilleries
Russians win, taking Hunan from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 3 artilleries
Casualties for Russians: 1 mech_infantry
Battle in Suiyuyan
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Bessarabia
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 infantry
Russians win, taking Bessarabia from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vyborg from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 artilleries and 1 infantry moved from Novgorod to Archangel
2 aaGuns, 1 artillery and 8 infantry moved from Belarus to Bryansk
2 aaGuns, 2 artilleries and 5 infantry moved from Western Ukraine to Bryansk
3 armour moved from Russia to Smolensk
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
3 armour moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Sikang to Szechwan
1 armour and 1 mech_infantry moved from Shensi to Szechwan
2 fighters and 1 tactical_bomber moved from Hunan to SzechwanPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
keep for getting to move the russian guys on the Japan side. Here is the file with them in the right spot. It all seemed to work ok in china once I broke the pact with mongolia.
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also…… I submerged your sub since I figured that is what you would have wanted to do. That still takes away the NO bonus for Russia? That is pretty lame if that is the case.





