13L G40 Stalingradski (Axis) vs Hank13 (Allies+10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 fighter, 9 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Belarus to Bryansk
                3 infantry moved from Belarus to Smolensk
                2 infantry moved from Archangel to Vologda
                1 bomber moved from Romania to Bryansk
                1 bomber moved from Romania to Smolensk
                1 bomber moved from Romania to Vologda
                5 fighters and 6 tactical_bombers moved from Romania to 81 Sea Zone
                2 fighters moved from Southern Italy to 81 Sea Zone
                1 submarine moved from 82 Sea Zone to 70 Sea Zone
                1 submarine moved from 70 Sea Zone to 71 Sea Zone

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 81 Sea Zone
                    Germans attack with 7 fighters and 6 tactical_bombers
                    British defend with 1 battleship, 1 carrier, 2 cruisers and 2 destroyers
                    Germans win with 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is 46
                    Casualties for Germans: 3 fighters
                    Casualties for British: 1 battleship, 1 carrier, 2 cruisers and 2 destroyers
                Battle in Smolensk
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Vologda to Belarus
                1 bomber moved from Bryansk to Belarus
                1 bomber moved from Smolensk to Belarus
                4 armour moved from Archangel to Belarus
                2 mech_infantrys moved from Archangel to Belarus
                4 mech_infantrys moved from Belarus to Ukraine
                2 armour moved from Belarus to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Novgorod to Archangel
                2 aaGuns moved from Archangel to Belarus
                1 artillery and 2 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Evenkiyskiy to Nenetsia
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 armour moved from Yugoslavia to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
                3 fighters and 5 tactical_bombers moved from 81 Sea Zone to Egypt
                1 aaGun moved from Romania to Eastern Poland
                1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 5 infantry moved from Eastern Poland to Belarus
                6 infantry moved from Poland to Eastern Poland
                1 infantry moved from Germany to Western Germany
                1 infantry moved from Normandy Bordeaux to France
                1 aaGun and 1 infantry moved from Northern Italy to Western Germany
                1 armour moved from Yugoslavia to Eastern Poland
                3 mech_infantrys moved from Germany to Eastern Poland
                6 infantry moved from Germany to Poland
                2 armour moved from Belarus to Ukraine
                4 submarines moved from 109 Sea Zone to 110 Sea Zone

    Place Units - Germans
                1 armour and 3 mech_infantrys placed in Germany
                3 infantry placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in Novgorod
                1 fighter and 4 infantry placed in Germany
                1 submarine placed in 113 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Ukraine: 2 armour
                EDIT: Removing units owned by Germans from Belarus: 2 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys
                EDIT: Removing units owned by Germans from Belarus: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 bomber, 1 fighter and 2 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 bomber, 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Vologda, round 1 :  1/4 hits
                        Germans roll dice for 2 infantry in Vologda, round 1 :  2/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    retreated to Vologda
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 1 :  3/4 hits
                        Germans roll dice for 2 infantry in Smolensk, round 1 :  0/2 hits
                        2 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 bomber and 1 fighter moved from Vologda to Russia
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                2 armour and 2 mech_infantrys moved from Russia to Novosibirsk
                1 infantry moved from Volgograd to Samara

    Place Units - Russians
                3 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total

    Territory Summary for Russians :

    Russia : 3 aaGuns, 1 airfield, 3 armour, 12 artilleries, 1 bomber, 1 factory_major, 2 fighters, 55 infantry, 6 mech_infantrys and 1 tactical_bomber
        Novosibirsk : 2 armour and 2 mech_infantrys
        Volgograd : 1 factory_minor
        Smolensk : 2 infantry
        Samara : 1 infantry

    Production/PUs Summary :

    Germans : 52 / 68
        Russians : 14 / 14
        Japanese : 17 / 9
        Americans : 65 / 90
        Chinese : 23 / 29
        British : 33 / 27
        UK_Pacific : 22 / 27
        Italians : 24 / 39
        ANZAC : 10 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 9 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Iwo Jima to 20 Sea Zone
                1 bomber moved from Japan to 20 Sea Zone
                1 bomber moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from Amur to Korea
                      Japanese take Korea from Americans

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 20 Sea Zone to Okinawa
                1 bomber moved from 36 Sea Zone to 20 Sea Zone
                1 bomber moved from 20 Sea Zone to Okinawa
                2 fighters moved from Japan to Okinawa
                3 bombers moved from Japan to Okinawa
                1 bomber moved from Japan to Okinawa
                1 infantry moved from Siberia to Amur
                1 artillery moved from Yenisey to Yakut S.S.R.

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,4,2,3,1,2,5,2,4
                Japanese collect 10 PUs (10 lost to blockades); end with 19 PUs total


  • Hey Hank - if the US strategically bombs Japan, I’ll intercept with the fighter - letting you know just to save time.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 bomber, 2 destroyers, 4 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 units repaired.
                2 bombers moved from Scotland to Nenetsia
                2 bombers moved from Scotland to Vologda
                1 bomber moved from Russia to Nenetsia
                1 bomber moved from Russia to Vologda
                1 infantry and 1 mech_infantry moved from Manchuria to Korea
                1 bomber moved from Manchuria to Amur

    Combat - Americans
                Battle in Korea
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 infantry and 1 mech_infantry in Korea, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Korea, round 1 :  0/1 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Korea, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Korea
                    Americans win, taking Korea from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Amur, round 1 :  0/1 hits
                        Japanese roll dice for 1 infantry in Amur, round 1 :  1/1 hits
                        1 bomber owned by the Americans lost in Amur
                    Japanese win with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in Nenetsia
                    Americans attack with 3 bombers
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 3 bombers in Nenetsia, round 1 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Nenetsia, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Nenetsia
                    Americans win with 3 bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Vologda
                    Americans attack with 3 bombers
                    Germans defend with 1 infantry
                        Americans roll dice for 3 bombers in Vologda, round 1 :  2/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Americans win with 3 bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                3 bombers moved from Nenetsia to Russia
                3 bombers moved from Vologda to Russia
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 armour moved from French Indo China to 36 Sea Zone
                1 armour and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 armour moved from 19 Sea Zone to Manchuria
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                3 armour moved from French Indo China to Szechwan
                1 battleship, 3 carriers, 3 cruisers and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 carriers, 2 destroyers, 4 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
                2 armour and 2 infantry moved from 123 Sea Zone to Iceland
                1 fighter and 1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
                2 fighters and 1 tactical_bomber moved from Eastern Persia to Iraq

    Place Units - Americans
                1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
                3 artilleries, 1 bomber and 3 infantry placed in Eastern United States
                2 destroyers and 4 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Formosa : 1 flag, 1 artillery
        Korea : 1 flag, 1 infantry and 1 mech_infantry
        Manchuria : 1 armour
        Szechwan : 3 armour
        Shan State : 1 artillery
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        French Indo China : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
        Celebes : 1 flag
        Java : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 2 transports
        20 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 1 transport
        6 Sea Zone : 1 flag, 4 submarines
        West Indies : 1 infantry and 1 mech_infantry
        Central United States : 2 aaGuns, 1 factory_major, 1 infantry and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
        Iceland : 2 armour and 2 infantry
        Scotland : 4 bombers
        Russia : 6 bombers
        80 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
        123 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 2 transports
        Iraq : 2 fighters and 1 tactical_bomber
        101 Sea Zone : 2 destroyers and 4 transports

    Production/PUs Summary :

    Germans : 52 / 68
        Russians : 14 / 14
        Japanese : 17 / 19
        Americans : 65 / 90
        Chinese : 23 / 29
        British : 33 / 27
        UK_Pacific : 22 / 27
        Italians : 24 / 39
        ANZAC : 10 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Manchuria
                2 artilleries and 4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 1 artillery and 3 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Jehol : 1 flag
        Manchuria : 1 flag, 1 fighter and 11 infantry
        Yunnan : 1 infantry
        Kansu : 1 artillery and 8 infantry
        Sikang : 2 artilleries and 4 infantry
        Anhwe : 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 52 / 68
        Russians : 14 / 14
        Japanese : 17 / 19
        Americans : 65 / 90
        Chinese : 23 / 29
        British : 33 / 27
        UK_Pacific : 22 / 27
        Italians : 24 / 39
        ANZAC : 10 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - British
                British buy 1 harbour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                3 mech_infantrys moved from Caucasus to Bryansk
                1 mech_infantry moved from Novosibirsk to Vologda
                      Russians take Vologda from Germans
                1 armour moved from Russia to Vologda
                1 armour and 1 mech_infantry moved from Vologda to Archangel
                1 mech_infantry moved from Novosibirsk to Urals
                      Russians take Urals from Germans
                1 bomber and 2 fighters moved from Russia to Bryansk
                4 fighters and 1 tactical_bomber moved from Russia to Archangel
                1 fighter moved from Russia to Archangel
                1 fighter moved from Russia to Bryansk

    Combat - British
                Battle in Archangel
                    British attack with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        British roll dice for 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 1 :  4/8 hits
                        Germans roll dice for 3 infantry in Archangel, round 1 :  2/3 hits
                        1 armour owned by the British , 3 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Archangel
                    British win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Bryansk
                    British attack with 1 bomber, 3 fighters and 3 mech_infantrys
                    Germans defend with 2 infantry
                        British roll dice for 1 bomber, 3 fighters and 3 mech_infantrys in Bryansk, round 1 :  3/7 hits
                        Germans roll dice for 2 infantry in Bryansk, round 1 :  0/2 hits
                        2 infantry owned by the Germans lost in Bryansk
                    British win, taking Bryansk from Germans with 1 bomber, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - British
                3 fighters moved from Bryansk to Russia
                5 fighters and 1 tactical_bomber moved from Archangel to Russia
                1 bomber moved from Bryansk to Iraq
                1 fighter moved from Persia to Iraq
                2 mech_infantrys moved from Eastern Persia to Iraq
                1 infantry moved from Eastern Persia to Persia
                3 transports moved from 39 Sea Zone to 79 Sea Zone
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                2 aaGuns and 6 infantry moved from West India to 79 Sea Zone
                2 aaGuns, 6 infantry and 4 transports moved from 79 Sea Zone to 80 Sea Zone
                2 aaGuns and 6 infantry moved from 80 Sea Zone to Iraq
                1 aaGun and 7 infantry moved from West India to Eastern Persia
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                2 infantry moved from Shan State to Burma
                2 destroyers moved from 106 Sea Zone to 123 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 harbour placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,4,4,3,1,6,4,5,5,4,2,3,4,2,3,3,6,2,2,4,6
                British collect 30 PUs (3 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 infantry and 6 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 1 infantry and 6 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Hainan : 1 flag, 1 infantry
        Burma : 2 infantry
        India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 6 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        French Indo China : 1 infantry
        Sumatra : 1 flag
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 3 aaGuns, 1 airfield and 4 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 3 mech_infantrys
        Urals : 1 mech_infantry
        Russia : 8 fighters and 1 tactical_bomber
        80 Sea Zone : 1 submarine and 4 transports
        123 Sea Zone : 2 destroyers
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 2 aaGuns, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 4 mech_infantrys
        Eastern Persia : 1 flag, 1 aaGun and 7 infantry
        Brazil : 1 flag, 2 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor and 1 infantry

    Production/PUs Summary :

    Germans : 49 / 68
        Russians : 17 / 14
        Japanese : 17 / 19
        Americans : 65 / 90
        Chinese : 23 / 29
        British : 33 / 30
        UK_Pacific : 22 / 27
        Italians : 24 / 39
        ANZAC : 10 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    I have to say that despite the millions of lives lost in this war it’s nice to know that China and Italy have remained friends. Even though Italy is allied with horrible dictators hell bent on destroying freedom and enslaving the planet.


  • Italy has no choice! Germany told us we were going on a creat crusade of liberation… to free millions from their oppressors. We were told we’d have new highways… new cars for everyone… and everyone would have a job.

    Anyhow, we promise to never attack our Chinese friends.  :-)

    To be honest, I don’t think we’ll ever be close enough to try ~

  • TripleA

    China will stay inside their borders if Italy does :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Italians
                Italians repair 5 damage on 5 factory_minors; Remaining resources: 34 PUs;
                Italians buy 1 artillery, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 infantry moved from Ukraine to Rostov
                      Italians take Rostov from Russians
                1 infantry moved from Alexandria to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British

    Combat - Italians
                Battle in Trans-Jordan
                Battle in Syria

    Non Combat Move - Italians
                4 transports moved from 98 Sea Zone to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
                2 fighters moved from 98 Sea Zone to Egypt
                1 fighter moved from Tobruk to Egypt
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 aaGun moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                3 infantry moved from Ukraine to Rostov
                1 aaGun moved from Ukraine to Rostov

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 29 PUs; end with 29 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 17 Sea Zone

    Non Combat Move - ANZAC
                1 bomber moved from Shan State to Manchuria
                2 bombers moved from New South Wales to Philippines
                1 submarine moved from 51 Sea Zone to 89 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 39 Sea Zone to 80 Sea Zone

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 68
        Russians : 15 / 14
        Japanese : 17 / 19
        Americans : 65 / 90
        Chinese : 23 / 29
        British : 31 / 30
        UK_Pacific : 22 / 27
        Italians : 29 / 44
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 1 fighter, 7 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                1 mech_infantry moved from Belarus to Vologda
                      Germans take Vologda from Russians
                2 infantry moved from Belarus to Smolensk
                3 bombers moved from Belarus to Smolensk
                3 infantry moved from Western Ukraine to Bryansk
                6 armour, 14 artilleries, 40 infantry and 5 mech_infantrys moved from Belarus to Bryansk
                6 armour and 3 mech_infantrys moved from Ukraine to Bryansk
                1 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 3 bombers and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Smolensk from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 13 armour, 14 artilleries, 43 infantry and 11 mech_infantrys
                    British defend with 3 mech_infantrys
                    Germans win, taking Bryansk from Russians with 13 armour, 14 artilleries, 42 infantry and 11 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for British: 3 mech_infantrys

    Non Combat Move - Germans
                2 aaGuns moved from Belarus to Bryansk
                1 infantry moved from Ukraine to Rostov
                1 aaGun and 6 infantry moved from Eastern Poland to Belarus
                6 infantry moved from Poland to Eastern Poland
                1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Germany to Western Germany
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 destroyer moved from 115 Sea Zone to 114 Sea Zone
                1 destroyer moved from 114 Sea Zone to 113 Sea Zone
                4 submarines moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Germany to Western Germany
                2 infantry moved from Germany to Poland
                1 infantry moved from France to Western Germany
                3 infantry moved from Normandy Bordeaux to France
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
                1 artillery moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Vyborg
                3 bombers moved from Smolensk to Western Germany

    Place Units - Germans
                3 infantry placed in Novgorod
                3 infantry placed in Normandy Bordeaux
                1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys placed in Germany
                1 submarine placed in 113 Sea Zone
                1 transport placed in 114 Sea Zone

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Volgograd
                1 mech_infantry moved from Novosibirsk to Volgograd
                2 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Vologda
                1 bomber moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                1 fighter moved from Russia to Tambov
                2 armour and 1 mech_infantry moved from Novosibirsk to Russia

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 1 :  0/4 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 1 :  0/1 hits
                        Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Tambov, round 1 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Tambov
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                    Russians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 bomber and 2 infantry in Vologda, round 1 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 bomber moved from Vologda to Russia
                1 fighter moved from Tambov to Russia
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 10 PUs; end with 12 PUs total

    Territory Summary for Russians :

    Russia : 3 aaGuns, 1 airfield, 5 armour, 12 artilleries, 1 bomber, 1 factory_major, 2 fighters, 55 infantry, 7 mech_infantrys and 1 tactical_bomber
        Vologda : 2 infantry
        Volgograd : 1 factory_minor and 1 mech_infantry

    Production/PUs Summary :

    Germans : 54 / 82
        Russians : 10 / 12
        Japanese : 17 / 19
        Americans : 65 / 90
        Chinese : 23 / 29
        British : 31 / 30
        UK_Pacific : 22 / 27
        Italians : 29 / 44
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 2 destroyers; Remaining resources: 3 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Amur to Korea
                1 fighter moved from Okinawa to 19 Sea Zone
                6 bombers moved from Okinawa to Korea
                1 fighter moved from Japan to Korea

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 submarine; Americans defend with 1 transport
                    1 submarine owned by the ANZAC Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Korea
                    Japanese attack with 6 bombers, 1 fighter and 1 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                    Japanese win with 6 bombers and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from Korea to Japan
                6 bombers moved from Korea to Japan
                1 fighter moved from Okinawa to 19 Sea Zone
                2 fighters moved from 19 Sea Zone to Japan
                1 artillery moved from Yakut S.S.R. to Buryatia

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,4,2,6,1,2,6,3
                Japanese collect 8 PUs (9 lost to blockades); end with 11 PUs total

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour and 2 infantry moved from Iceland to 123 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
                2 armour and 2 infantry moved from 125 Sea Zone to Norway
                1 submarine moved from 6 Sea Zone to 18 Sea Zone
                1 submarine moved from 6 Sea Zone to 17 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                2 bombers moved from Russia to Ukraine
                2 bombers moved from Russia to Novgorod
                1 bomber moved from Russia to Novgorod
                1 bomber moved from Russia to Ukraine
                2 bombers moved from Scotland to Western Germany
                1 bomber moved from Scotland to Normandy Bordeaux
                1 bomber moved from Scotland to Western Germany
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 artillery moved from Formosa to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Okinawa
                1 armour moved from Manchuria to Amur
                      Russians take Amur from Japanese
                1 armour moved from Amur to Siberia
                      Russians take Siberia from Japanese

    Combat - Americans
                Battle in Okinawa
                Battle in Norway
                Air Battle in Western Germany
                    Americans attacks with 3 units heading to Western Germany
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA guns fire in Western Germany :  1/3 hits
                    1 bomber killed by AA guns
                    Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: harbour
                    Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: airfield
                    Bombing raid in Western Germany causes 10 damage total.  Damaged units is as follows: harbour = 6, airfield = 4
                Strategic bombing raid in Ukraine
                        AA guns fire in Ukraine :  1/3 hits
                    1 bomber killed by AA guns
                    Bombing raid in Ukraine rolls: 4,5 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Strategic bombing raid in Normandy Bordeaux
                        AA guns fire in Normandy Bordeaux :  0/1 hits
                    Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 3 damage total.
                Strategic bombing raid in Novgorod
                        AA guns fire in Novgorod :  1/3 hits
                    1 bomber killed by AA guns
                    Bombing raid in Novgorod rolls: 7,4 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                2 bombers moved from Novgorod to Russia
                2 bombers moved from Ukraine to Russia
                2 bombers moved from Western Germany to Scotland
                1 bomber moved from Normandy Bordeaux to Scotland
                1 aaGun, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 2 artilleries, 2 destroyers, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 123 Sea Zone
                1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
                1 bomber moved from Eastern United States to Scotland
                3 armour moved from Szechwan to Kazakhstan
                1 armour and 1 mech_infantry moved from French Indo China to Szechwan
                1 infantry moved from French Indo China to Shan State

    Place Units - Americans
                1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
                1 artillery and 2 infantry placed in Eastern United States
                1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2
                Americans collect 66 PUs (3 lost to blockades); end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Formosa : 1 flag
        Korea : 1 flag
        Okinawa : 1 flag, 1 artillery
        Szechwan : 1 armour and 1 mech_infantry
        Shan State : 1 artillery and 1 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Siberia : 1 armour
        Kazakhstan : 3 armour
        French Indo China : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
        Celebes : 1 flag
        Java : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 transport
        20 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 1 submarine and 1 transport
        18 Sea Zone : 1 submarine
        17 Sea Zone : 1 submarine
        16 Sea Zone : 1 submarine
        6 Sea Zone : 1 flag
        West Indies : 1 infantry and 1 mech_infantry
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Iceland : 1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry
        Scotland : 4 bombers
        Norway : 1 flag, 2 armour and 2 infantry
        Russia : 4 bombers
        125 Sea Zone : 2 transports
        80 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
        123 Sea Zone : 2 carriers, 4 destroyers, 4 fighters and 4 transports
        Iraq : 2 fighters and 1 tactical_bomber
        101 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 51 / 82
        Russians : 12 / 12
        Japanese : 14 / 11
        Americans : 69 / 91
        Chinese : 23 / 29
        British : 31 / 30
        UK_Pacific : 22 / 27
        Italians : 29 / 44
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Manchuria
                2 artilleries and 5 infantry placed in Tsinghai
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 1 artillery and 3 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Jehol : 1 flag
        Manchuria : 1 flag, 1 fighter and 12 infantry
        Yunnan : 1 infantry
        Kansu : 1 artillery and 8 infantry
        Tsinghai : 2 artilleries and 5 infantry
        Sikang : 2 artilleries and 5 infantry
        Anhwe : 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 51 / 82
        Russians : 12 / 12
        Japanese : 14 / 11
        Americans : 69 / 91
        Chinese : 23 / 29
        British : 31 / 30
        UK_Pacific : 22 / 27
        Italians : 29 / 44
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - British
                British buy 1 artillery, 1 harbour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                6 fighters moved from Russia to Archangel
                1 mech_infantry moved from Urals to Archangel
                1 fighter moved from Russia to Archangel
                1 bomber and 2 infantry moved from Iraq to Trans-Jordan
                2 infantry moved from Iraq to Syria
                1 fighter and 2 mech_infantrys moved from Iraq to Caucasus

    Combat - British
                Battle in Archangel
                    British attack with 7 fighters and 1 mech_infantry
                    Germans defend with 1 infantry
                        British roll dice for 7 fighters and 1 mech_infantry in Archangel, round 1 :  2/8 hits
                        Germans roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    British win, taking Archangel from Germans with 7 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Caucasus
                    British attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 fighter and 2 mech_infantrys in Caucasus, round 1 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Syria
                    British attack with 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 infantry in Syria, round 1 :  1/2 hits
                        Italians roll dice for 1 infantry in Syria, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Syria
                    British win, taking Syria from Italians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 bomber and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 1 :  1/3 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Trans-Jordan to Iraq
                1 fighter moved from Caucasus to Iraq
                7 fighters moved from Archangel to Norway
                6 mech_infantrys moved from India to Eastern Persia
                1 aaGun and 7 infantry moved from Eastern Persia to 80 Sea Zone
                1 aaGun and 7 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Persia to Iraq
                1 infantry moved from India to West India

    Place Units - British
                1 artillery and 1 infantry placed in Iraq
                2 mech_infantrys placed in Union of South Africa
                1 harbour placed in Iceland

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,3,1,1,4,4,2,2,4,3,2,3,3,4,3
                British collect 29 PUs (4 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 infantry and 6 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 1 infantry and 6 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Hainan : 1 flag, 1 infantry
        Burma : 2 infantry
        India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 6 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        French Indo China : 1 infantry
        Sumatra : 1 flag
        West India : 1 infantry
        Iceland : 1 airfield and 1 harbour
        Quebec : 1 artillery, 1 factory_minor and 2 infantry
        Trans-Jordan : 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 5 mech_infantrys
        Scotland : 3 aaGuns, 1 airfield and 4 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Syria : 1 flag, 2 infantry
        Norway : 7 fighters
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Archangel : 1 mech_infantry
        Russia : 1 fighter and 1 tactical_bomber
        Caucasus : 2 mech_infantrys
        80 Sea Zone : 1 submarine and 4 transports
        123 Sea Zone : 2 destroyers
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 3 aaGuns, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 12 infantry and 2 mech_infantrys
        Eastern Persia : 1 flag, 6 mech_infantrys
        Brazil : 1 flag, 2 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor

    Production/PUs Summary :

    Germans : 48 / 82
        Russians : 15 / 12
        Japanese : 14 / 11
        Americans : 69 / 91
        Chinese : 23 / 29
        British : 33 / 29
        UK_Pacific : 22 / 27
        Italians : 27 / 44
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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