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13L G40 AllWeNeedIsLove vs hobo (Allies +8)


  • Left out 1 ncm for usa.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - British
                British buy 1 armour, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                1 tactical_bomber moved from British Somaliland to Iraq
                3 infantry moved from Persia to Iraq
                2 fighters moved from West India to Iraq
                1 tactical_bomber moved from West India to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Italians defend with 1 armour and 3 infantry
                        British roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Iraq, round 1 :  1/7 hits
                        Italians roll dice for 1 armour and 3 infantry in Iraq, round 1 :  0/4 hits
                        1 infantry owned by the Italians lost in Iraq
                        British roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Iraq, round 2 :  2/7 hits
                        Italians roll dice for 1 armour and 2 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Iraq
                        British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 3 :  3/6 hits
                        Italians roll dice for 1 armour in Iraq, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 3 infantry

    Non Combat Move - British
                2 tactical_bombers moved from Iraq to Persia
                2 fighters moved from Iraq to Persia
                2 infantry moved from Kenya to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
                2 fighters moved from Gibraltar to United Kingdom
                1 tactical_bomber moved from Gibraltar to United Kingdom
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone

    Place Units - British
                1 armour placed in Union of South Africa
                1 carrier and 1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 16 infantry
        43 Sea Zone : 1 flag
        Belgian Congo : 1 armour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Anglo Egyptian Sudan : 1 armour, 1 fighter and 2 infantry
        Ethiopia : 1 flag, 1 mech_infantry
        109 Sea Zone : 1 carrier, 2 destroyers and 1 fighter
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 2 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag, 2 fighters and 2 tactical_bombers
        91 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 47 / 51
        Russians : 32 / 32
        Japanese : 57 / 66
        Americans : 52 / 76
        Chinese : 7 / 9
        British : 30 / 30
        UK_Pacific : 6 / 6
        Italians : 18 / 34
        ANZAC : 10 / 11
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 artillery moved from Trans-Jordan to Iraq
                1 artillery and 1 infantry moved from Syria to Iraq
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Cyprus
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone

    Combat - Italians
                Battle in Cyprus
                Battle in Iraq
                    Italians attack with 1 armour, 2 artilleries and 1 infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Iraq, round 1 :  3/4 hits
                        British roll dice for 2 infantry in Iraq, round 1 :  2/2 hits
                        2 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Iraq
                    Italians win, taking Cyprus from British, taking Iraq from British with 1 armour and 1 artillery remaining. Battle score for attacker is -1
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 cruiser moved from 97 Sea Zone to 99 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                1 artillery and 1 infantry moved from Tunisia to Libya

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy
                3 infantry placed in Northern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 harbour
        Cyprus : 1 flag, 2 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 artillery and 1 infantry
        Tunisia : 1 flag
        Northern Italy : 1 aaGun, 1 factory_major and 5 infantry
        Libya : 1 artillery and 1 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
        Eastern Poland : 1 flag
        Western Ukraine : 1 armour and 2 infantry
        99 Sea Zone : 1 cruiser and 2 transports
        97 Sea Zone : 1 destroyer
        Iraq : 1 flag, 1 armour and 1 artillery

    Production/PUs Summary :

    Germans : 47 / 51
        Russians : 32 / 32
        Japanese : 57 / 66
        Americans : 52 / 76
        Chinese : 7 / 9
        British : 28 / 30
        UK_Pacific : 6 / 6
        Italians : 20 / 32
        ANZAC : 10 / 11
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    India : 1 fighter
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 3 fighters, 1 harbour, 2 mech_infantrys and 2 tactical_bombers
        South Australia : 1 artillery and 4 infantry
        62 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 47 / 51
        Russians : 32 / 32
        Japanese : 57 / 66
        Americans : 52 / 76
        Chinese : 7 / 9
        British : 28 / 30
        UK_Pacific : 6 / 6
        Italians : 20 / 32
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Combat Move - French
                3 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                      British take Egypt from Italians

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 70 Sea Zone to 83 Sea Zone
                1 fighter moved from Algeria to 109 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Tunisia : 3 infantry
        109 Sea Zone : 1 fighter
        83 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 51
        Russians : 32 / 32
        Japanese : 57 / 66
        Americans : 52 / 76
        Chinese : 7 / 9
        British : 30 / 30
        UK_Pacific : 6 / 6
        Italians : 17 / 32
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Novgorod
                4 infantry moved from Vyborg to Novgorod
                1 infantry moved from Western Germany to 113 Sea Zone
                1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery moved from Finland to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 mech_infantry moved from Poland to Novgorod
                17 mech_infantrys moved from Baltic States to Novgorod
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
                1 bomber moved from Germany to Novgorod
                1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to Novgorod
                9 armour and 3 mech_infantrys moved from Romania to Belarus
                19 artilleries and 21 infantry moved from Eastern Poland to Belarus

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Novgorod
                    Germans attack with 1 artillery, 2 bombers, 3 fighters, 6 infantry, 18 mech_infantrys and 3 tactical_bombers
                    Russians defend with 3 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 11 infantry and 2 mech_infantrys
                        AA guns fire in Novgorod :  2/8 hits
                        2 fighters owned by the Germans lost in Novgorod
                        Germans roll dice for 1 cruiser in Novgorod, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 6 infantry, 18 mech_infantrys and 3 tactical_bombers in Novgorod, round 1 :  9/31 hits
                        Russians roll dice for 3 aaGuns, 2 armour, 1 artillery, 11 infantry and 2 mech_infantrys in Novgorod, round 1 :  7/16 hits
                        6 infantry owned by the Russians , 6 infantry owned by the Germans , 1 mech_infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Novgorod
                        Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 17 mech_infantrys and 3 tactical_bombers in Novgorod, round 2 :  7/24 hits
                        Russians roll dice for 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys in Novgorod, round 2 :  6/10 hits
                        5 infantry owned by the Russians , 2 mech_infantrys owned by the Russians , 1 artillery owned by the Germans and 5 mech_infantrys owned by the Germans lost in Novgorod
                        Germans roll dice for 2 bombers, 1 fighter, 12 mech_infantrys and 3 tactical_bombers in Novgorod, round 3 :  6/18 hits
                        Russians roll dice for 2 armour and 1 artillery in Novgorod, round 3 :  1/3 hits
                        2 armour owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 bombers, 1 fighter, 11 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery, 2 fighters, 6 infantry and 7 mech_infantrys
                    Casualties for Russians: 3 aaGuns, 2 armour, 1 artillery, 11 infantry and 2 mech_infantrys
                Battle in Belarus
                    Germans attack with 9 armour, 19 artilleries, 21 infantry and 3 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 9 armour, 19 artilleries, 21 infantry and 3 mech_infantrys in Belarus, round 1 :  22/52 hits
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 1 :  1/3 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 9 armour, 19 artilleries, 20 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 aaGun moved from Eastern Poland to Western Ukraine
                10 mech_infantrys moved from Germany to Eastern Poland
                2 mech_infantrys moved from Western Germany to Poland
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                2 bombers moved from Novgorod to Germany
                1 fighter and 1 tactical_bomber moved from Novgorod to Poland
                2 tactical_bombers moved from Novgorod to Baltic States

    Place Units - Germans
                2 fighters, 3 infantry and 2 tactical_bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
        Poland : 1 fighter, 2 mech_infantrys and 1 tactical_bomber
        Germany : 2 bombers and 1 factory_major
        Belarus : 1 flag, 9 armour, 19 artilleries, 20 infantry and 3 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag, 2 tactical_bombers
        Vyborg : 1 flag
        Eastern Poland : 10 mech_infantrys
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 1 aaGun and 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 11 mech_infantrys
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        115 Sea Zone : 1 cruiser and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 29 / 32
        Japanese : 57 / 66
        Americans : 52 / 76
        Chinese : 7 / 9
        British : 30 / 30
        UK_Pacific : 6 / 6
        Italians : 17 / 32
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Ugh I clicked on done instead of post again…  Not much happened, I killed 2 tac in baltic states and lost a tac.  I also lost to your destroyer which I REALLY wanted to win but alas…  Guess it will come down to dicing…  crossing my fingers it really evens out  :lol:


  • map

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Politics - Japanese

    Purchase Units - Japanese
                Japanese buy 6 destroyers, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 fighters moved from Japan to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 armour moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Szechwan to Yunnan
                3 artilleries, 8 infantry and 1 mech_infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 1 :  3/4 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Japanese win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from 16 Sea Zone to Japan
                4 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 aaGun moved from Yunnan to Burma
                4 infantry moved from Hunan to Yunnan
                3 mech_infantrys moved from French Indo China to Yunnan
                1 artillery moved from Shan State to Burma
                2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to Shan State

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                6 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 4 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Yunnan : 1 flag, 1 armour, 4 infantry and 3 mech_infantrys
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 artillery and 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
        Burma : 1 flag, 1 aaGun, 4 artilleries, 8 infantry and 1 mech_infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        33 Sea Zone : 1 battleship, 2 carriers, 9 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 2 transports
        37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        36 Sea Zone : 1 flag
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 6 destroyers and 1 submarine

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 29 / 31
        Japanese : 60 / 65
        Americans : 52 / 76
        Chinese : 5 / 9
        British : 30 / 30
        UK_Pacific : 5 / 6
        Italians : 17 / 32
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 8 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour moved from 110 Sea Zone to Holland Belgium
                2 artilleries moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                5 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters and 4 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 4 fighters and 4 transports in 110 Sea Zone, round 1 :  4/5 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 4 fighters and 4 transports remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 1 :  5/8 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                5 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                3 battleships moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 91 Sea Zone to 112 Sea Zone

    Place Units - Americans
                8 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 bomber, 2 fighters, 1 harbour and 4 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 flag, 4 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber
        10 Sea Zone : 8 destroyers, 2 submarines and 1 transport
        16 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Holland Belgium : 1 flag, 1 armour, 2 artilleries and 3 infantry
        112 Sea Zone : 1 carrier and 2 fighters
        Brazil : 1 flag
        110 Sea Zone : 1 carrier, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 29 / 31
        Japanese : 60 / 65
        Americans : 57 / 77
        Chinese : 5 / 9
        British : 30 / 30
        UK_Pacific : 5 / 6
        Italians : 17 / 32
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Hopei
                1 artillery moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hopei, round 1 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hopei, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                2 infantry moved from Kansu to Shensi
                1 fighter moved from Hopei to Shensi
                3 artilleries and 7 infantry moved from Shensi to Kweichow
                1 infantry moved from Shensi to Kweichow

    Place Units - Chinese
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Shensi : 1 fighter and 2 infantry
        Kweichow : 3 artilleries and 12 infantry
        Hopei : 1 artillery
        Szechwan : 1 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 29 / 31
        Japanese : 56 / 65
        Americans : 57 / 77
        Chinese : 9 / 9
        British : 30 / 30
        UK_Pacific : 5 / 6
        Italians : 17 / 32
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Combat Move - British
                1 fighter moved from 109 Sea Zone to 125 Sea Zone
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 carrier and 1 fighter moved from 109 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from United Kingdom to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Denmark
                1 fighter moved from Anglo Egyptian Sudan to Iraq
                2 fighters moved from Persia to Iraq
                2 tactical_bombers moved from Persia to Iraq


  • Any scramble in z112?  I got a british carrier, destroyer, tac, and 2 fighters there with a transport unloading in demark.

  • TripleA

    no scramble


  • I kinda forgot what I bought, so I might change ncm for my fighters after I post.

  • TripleA

    non combat move edits are always fine to edit for me


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Purchase Units - British
                British buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from 109 Sea Zone to 125 Sea Zone
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 carrier and 1 fighter moved from 109 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from United Kingdom to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Denmark
                1 fighter moved from Anglo Egyptian Sudan to Iraq
                2 fighters moved from Persia to Iraq
                2 tactical_bombers moved from Persia to Iraq

    Combat - British
                Battle in Denmark
                Battle in Iraq
                    British attack with 3 fighters and 2 tactical_bombers
                    Italians defend with 1 armour and 1 artillery
                        British roll dice for 3 fighters and 2 tactical_bombers in Iraq, round 1 :  3/5 hits
                        Italians roll dice for 1 armour and 1 artillery in Iraq, round 1 :  2/2 hits
                        1 tactical_bomber owned by the British , 1 artillery owned by the Italians , 1 fighter owned by the British and 1 armour owned by the Italians lost in Iraq
                    British win, taking Denmark from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -11
                    Casualties for British: 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 armour and 1 artillery
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Ethiopia to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                1 armour moved from Belgian Congo to Egypt
                1 armour moved from Union of South Africa to Belgian Congo
                2 fighters and 1 tactical_bomber moved from Iraq to Persia
                1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                1 fighter moved from 112 Sea Zone to United Kingdom
                1 fighter moved from 125 Sea Zone to 112 Sea Zone
                1 fighter moved from 112 Sea Zone to United Kingdom

    Place Units - British
                2 artilleries, 1 fighter and 4 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 tactical_bomber
                EDIT: Removing units owned by British from United Kingdom: 1 fighter
                EDIT: Adding units owned by British to Normandy Bordeaux: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 18 infantry
        43 Sea Zone : 1 flag
        Belgian Congo : 1 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 1 harbour, 2 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
        Denmark : 1 flag, 1 artillery and 1 infantry
        Ethiopia : 1 flag
        112 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
        125 Sea Zone : 1 flag, 1 destroyer
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 2 fighters and 1 tactical_bomber
        110 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 43 / 60
        Russians : 29 / 31
        Japanese : 56 / 65
        Americans : 57 / 77
        Chinese : 9 / 9
        British : 32 / 32
        UK_Pacific : 5 / 5
        Italians : 17 / 32
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • ok just changed a couple fighter landings.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 fighter and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Cyprus to 99 Sea Zone
                2 infantry and 2 transports moved from 99 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
                1 cruiser moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 armour moved from Western Ukraine to Ukraine
                      Italians take Ukraine from Russians
                2 infantry moved from Western Ukraine to Ukraine

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Egypt
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                    French defend with 1 infantry; British defend with 2 armour, 1 harbour, 2 infantry and 2 mech_infantrys
                        Italians roll dice for 1 cruiser in Egypt, round 1 :  1/1 hits
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Egypt, round 1 :  2/6 hits
                        British roll dice for 2 armour, 3 infantry and 2 mech_infantrys in Egypt, round 1 :  3/7 hits
                        2 infantry owned by the British , 1 infantry owned by the French and 3 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Egypt, round 2 :  2/3 hits
                        British roll dice for 2 armour and 2 mech_infantrys in Egypt, round 2 :  2/4 hits
                        1 fighter owned by the Italians , 1 artillery owned by the Italians and 2 mech_infantrys owned by the British lost in Egypt
                    British win, taking 97 Sea Zone from British with 2 armour remaining. Battle score for attacker is -6
                    Casualties for French: 1 infantry
                    Casualties for British: 2 infantry and 2 mech_infantrys
                    Casualties for Italians: 1 artillery, 1 fighter and 3 infantry
                    1 bomber owned by the Italians retreated

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Egypt to Cyprus

    Place Units - Italians
                1 fighter placed in Southern Italy
                3 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 artillery and 1 infantry
        Alexandria : 1 flag
        Cyprus : 1 flag, 1 bomber
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Northern Italy : 1 aaGun, 1 factory_major and 5 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
        Eastern Poland : 1 flag
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 infantry
        97 Sea Zone : 1 flag, 3 transports
        Iraq : 1 flag
        98 Sea Zone : 1 cruiser, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 43 / 60
        Russians : 27 / 31
        Japanese : 56 / 65
        Americans : 57 / 77
        Chinese : 9 / 9
        British : 32 / 32
        UK_Pacific : 5 / 5
        Italians : 19 / 27
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from New South Wales to Queensland
                2 tactical_bombers moved from New South Wales to Queensland
                1 artillery moved from South Australia to Queensland
                2 aaGuns moved from New South Wales to Queensland
                1 infantry moved from South Australia to Queensland
                1 infantry moved from South Australia to New South Wales
                1 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    India : 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
        South Australia : 1 infantry
        62 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 43 / 60
        Russians : 27 / 31
        Japanese : 56 / 65
        Americans : 57 / 77
        Chinese : 9 / 9
        British : 32 / 32
        UK_Pacific : 5 / 5
        Italians : 19 / 27
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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