Global1940 - Hobo & Yasha(Axis) vs. CB(Allies) - Bid = 6 IPC's(Allies) - No Tech


  • Starting thread…


  • lol nice how you started assuming before things were finalized…

    1. yasha was on your side

    2. I started the bid at 6 so if you want allies you’d have to take it for 5 or lower

    but since you rejected your friend, I guess I can take him again  :lol:


  • I’ll take Allies for 5. Put 1 extra Art in Sze. China saves 1 IPC…


  • I guess you never bid before?  :lol:

    We’ll take allies for 3 extra then… your call big daddy  :lol:


  • I’ll take Allies for 2… Your call Little Man! LOL!  :lol:


  • Or should I say, “Little Willy!” LOL!  :-D  :-)  :-o  8-)  :lol:  :-P  :roll:  :wink:  :mrgreen:


  • Ok fat john, who shall have this fortune?

    Now I need to decide which is a lesser handicap, yasha as Germany or Japan  :lol:


  • just post g1 u slut


  • Fat John? I’m totally in shape sucka! No fat on this body! You must be referring to my large, fat penis! YES!!! The ladies love me!  :-D Having Yasha as an ally is definitely a handicap! LOL!  :lol: You better just take this game on your own…  :-o If you’re giving me the Allies at +2 IPC’s. I’ll give the extra IPC’s to the Russians…  8-)  :mrgreen:


  • Bad move to give money to the communists!!


  • Germany Turn 1:

    Purchases: 1car,2tra for 30 ipc, 0 balance

    Combat Move:
    1sub: z124 > z111
    1sub: z103 > z106
    1sub: z108 > z91
    1sub: z117 > z106
    1sub: z118 > z111
    1bat: z113 > z110
    1fig: nor > z111
    1tac: wgr > z111
    2bom: ger > z111
    2fig,2tac: wgr > z110
    1tac: ger > z110
    1fig: hol > z110
    1tac: pol > yugo
    3inf,1art,4mec: wgr > fra
    4inf,2art,3arm: hol > fra
    3arm: sgr > fra
    6inf,2art: sgr > yugo
    2inf,1arm,1fig: hun > yugo
    1arm: pol > yugo
    1inf,1arm: rom > yugo

    Any scrambles for z110 and z111?  Same thing you seen in last game against the navies.


  • Just wait till I spank USA with Japan you dirty slut


  • Yes I heard similar Japanese battlecries before…  :roll:


  • Yea, yea, yea! I’ve heard that before before you lost 9 transports, 1 sub and 2 destroyers for no good reason b/cuz they were unprotected. Honestly, I think you need to play the new 1941 scenario for beginners, so you can finally learn how to play A&A. I think Global is too much for you! Remember, bombers can move six and units get an extra movement w/an operative airbase or naval base. Maybe your kids can help you count this time… LOL!  :-D  :-o  :lol:  :-P  :roll:  :wink:  :mrgreen:


  • ur plan will work only once so find a new one  :mrgreen:


  • Dude stop writing essays and tell me whether you want to scramble or not!!


  • Yasha, in both games we’ve played so far you’re making BIG mistakes! I think my plan is working just fine. It shouldn’t take you two games to learn how to count foo!

    Hobo, why are you so violent! Dun be mean! I thought you liked my essays!  :-(  :?  :x  :oops:  :cry:  :|

    No scrambles… I feel this game is going to be Operation Sea Otter all over again! Boring! Please do something different! Yawn! Snooze!


  • Combat:
    z106: 2sub vs 1des,1tra
    a
    DiceRolls: 2@2; Total Hits: 12@2: (4, 2)
    d
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    z91: 1sub vs 1cru
    a
    DiceRolls: 1@2; Total Hits: 01@2: (6)
    d
    DiceRolls: 1@3; Total Hits: 11@3: (2)

    z111: 2sub,1fig,1tac,2bom vs 1bat,1cru,1des
    a
    DiceRolls: 2@2 1@3 2@4; Total Hits: 32@2: (2, 5)1@3: (6)2@4: (2, 2)
    d
    DiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (5)1@3: (6)1@4: (2)

    z110: 1bat,3fig,3tac vs 2cru,1bat
    a
    DiceRolls: 3@3 4@4; Total Hits: 43@3: (4, 4, 1)4@4: (4, 4, 5, 3)
    d
    DiceRolls: 2@3 1@4; Total Hits: 22@3: (6, 2)1@4: (4)

    yugo: 9inf,2art,3arm,1fig,1tac vs 5inf
    a
    DiceRolls: 7@1 4@2 4@3 1@4; Total Hits: 57@1: (6, 1, 1, 2, 1, 2, 5)4@2: (4, 6, 6, 4)4@3: (5, 2, 5, 4)1@4: (1)
    d
    DiceRolls: 5@2; Total Hits: 25@2: (1, 5, 5, 1, 6)

    fra: 7inf,3art,4mec,6arm vs 6inf,2art,2arm,1fig,1aa
    a
    DiceRolls: 8@1 6@2 6@3; Total Hits: 118@1: (3, 5, 1, 6, 3, 5, 3, 2)6@2: (1, 1, 2, 1, 2, 4)6@3: (2, 3, 3, 5, 3, 3)
    d
    DiceRolls: 8@2 2@3 1@4; Total Hits: 78@2: (2, 1, 4, 1, 4, 4, 2, 3)2@3: (3, 3)1@4: (3)


  • I can’t believe my luck against you brado!!  You are always tooo luckyyy!!!

    Combat results:
    z91: ger loses 1sub, uk no losses

    z106: ger no losses, uk loses 1des,1tra

    z110: ger loses 1fig, uk loses 1bat,1cru, fra loses 1cru

    yugo: ger loses 2inf, yugo loses 5inf

    Combat:
    fra round 2: 4mec,3art,6arm vs 1fig
    a
    DiceRolls: 1@1 6@2 6@3; Total Hits: 51@1: (1)6@2: (5, 1, 6, 6, 6, 2)6@3: (6, 4, 2, 4, 6, 2)
    d
    DiceRolls: 1@4; Total Hits: 01@4: (6)


  • Combat results:
    fra: ger loses 7inf, uk loses 1art,1arm, fra loses 1aa,6inf,1art,1arm,1fig

    I need ool for z111, 3 hits to your 1des,1cru,1bat.  You got 1 hit and I have 2sub there.  I assume you will keep your bat but just to be sure!!  :lol:

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