0%

13L G40 wheatbeer (Axis) vs snake11eyes (Allies +10)


  • Ya I forgot it doesn’t show you, Both on 1 American transport

  • 17

    Thanks  :-)

  • 17

    Planning Germany now … might need submerge orders and OOL in SZ125 if you’ll able to check in again tonight


  • Ya should be active for the next little while and be checking in

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Archangel
                1 armour moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Archangel
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 fighter moved from Southern Italy to 125 Sea Zone
                1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 bomber moved from Western Germany to 125 Sea Zone
                1 mech_infantry moved from Archangel to Bryansk
                      Germans take Bryansk from Russians

  • 17

    need submerge orders when you have a chance


  • Round 1 stay in, keep me posted as may submerge later still

  • 17

    Germany had 5 hits (1 sub, 4 air) in round 1, but didn’t kill your sub since I assumed the German sub hit would have been allocated to damage a carrier.

    The Soviet sub hit, so there’s no round 2.


  • Ok sounds good

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Archangel
                1 armour moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Archangel
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 fighter moved from Southern Italy to 125 Sea Zone
                1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 bomber moved from Western Germany to 125 Sea Zone
                1 mech_infantry moved from Archangel to Bryansk
                      Germans take Bryansk from Russians

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers
                    Russians defend with 2 carriers and 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 carrier owned by the Russians
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 125 Sea Zone, round 1 :  4/6 hits
                        Russians roll dice for 2 carriers in 125 Sea Zone, round 1 :  0/2 hits
                        2 carriers owned by the Russians and 1 submarine owned by the Germans lost in 125 Sea Zone
                    retreated to 125 Sea Zone
                    Russians win with 1 submarine remaining. Battle score for attacker is 26
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 2 carriers

    Non Combat Move - Germans
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 aaGun, 2 artilleries, 3 infantry and 2 mech_infantrys moved from France to Normandy Bordeaux
                1 aaGun and 4 infantry moved from Western Germany to Northern Italy
                1 aaGun, 2 armour, 3 artilleries, 17 infantry and 2 mech_infantrys moved from Eastern Poland to Romania
                3 mech_infantrys moved from Poland to Romania
                3 artilleries moved from Germany to Poland
                1 armour moved from Archangel to Baltic States
                1 aaGun moved from Novgorod to Archangel
                1 mech_infantry moved from Archangel to Baltic States
                2 armour, 1 artillery and 2 infantry moved from Novgorod to Baltic States
                3 artilleries and 3 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                2 armour moved from Denmark to Northern Italy
                1 fighter moved from 125 Sea Zone to Northern Italy
                1 infantry moved from 98 Sea Zone to Egypt
                1 aaGun, 2 artilleries and 4 infantry moved from Denmark to Western Germany
                1 fighter moved from 125 Sea Zone to Norway
                2 artilleries and 5 infantry moved from Finland to Norway
                1 infantry moved from Southern Italy to Northern Italy
                1 tactical_bomber moved from 125 Sea Zone to Northern Italy
                1 tactical_bomber moved from 125 Sea Zone to Western Germany
                1 tactical_bomber moved from 125 Sea Zone to Northern Italy
                1 bomber moved from 125 Sea Zone to Western Germany

    Place Units - Germans
                1 submarine placed in 127 Sea Zone
                3 artilleries placed in Novgorod
                1 armour and 8 mech_infantrys placed in Germany
                Germans undo move 1.
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Production/PUs Summary :

    Germans : 51 / 66
        Russians : 29 / 35
        Japanese : 53 / 60
        Americans : 53 / 76
        Chinese : 10 / 16
        British : 29 / 31
        UK_Pacific : 7 / 7
        Italians : 12 / 17
        ANZAC : 10 / 11
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 17

    If the US attacks Normandy, Germany will most likely save it’s aa gun.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Iraq to Trans-Jordan
                1 armour moved from Iraq to Trans-Jordan
                1 infantry moved from Western Ukraine to Eastern Poland
                1 bomber moved from Russia to Eastern Poland
                1 bomber moved from Russia to Bryansk
                1 mech_infantry moved from Iraq to Trans-Jordan

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 bomber and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Eastern Poland from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Bryansk from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 bomber moved from Bryansk to Russia
                1 bomber moved from Eastern Poland to Russia
                2 aaGuns, 1 armour, 4 artilleries, 35 infantry and 1 mech_infantry moved from Western Ukraine to Bessarabia
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Amur to Buryatia
                1 infantry moved from Ukraine to Bessarabia
                5 infantry moved from Russia to Vologda
                2 aaGuns moved from Russia to Vologda

    Place Units - Russians
                10 infantry placed in Russia
                1 artillery placed in Ukraine

    Turn Complete - Russians
                Russians collect 33 PUs; end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs


  • When it comes to those attacks I’ll ask for ool

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 3 destroyers and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 armour moved from French Indo China to Szechwan
                      Japanese take Yunnan from Chinese
                1 mech_infantry moved from Shantung to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                4 bombers moved from Sumatra to Burma
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 artillery and 1 infantry moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                2 fighters and 2 tactical_bombers moved from Anhwe to Szechwan
                1 artillery and 1 infantry moved from Anhwe to Hunan
                2 mech_infantrys moved from Kiangsi to Hopei
                1 mech_infantry moved from Manchuria to Chahar
                      Japanese take Chahar from Chinese
                1 mech_infantry moved from Suiyuyan to Hopei
                1 fighter moved from Manchuria to Hopei
                1 tactical_bomber moved from 19 Sea Zone to Hopei
                2 fighters moved from Kwangsi to Szechwan
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 3 destroyers and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 armour moved from French Indo China to Szechwan
                      Japanese take Yunnan from Chinese
                1 mech_infantry moved from Shantung to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                4 bombers moved from Sumatra to Burma
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 artillery and 1 infantry moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                2 fighters and 2 tactical_bombers moved from Anhwe to Szechwan
                1 artillery and 1 infantry moved from Anhwe to Hunan
                2 mech_infantrys moved from Kiangsi to Hopei
                1 mech_infantry moved from Manchuria to Chahar
                      Japanese take Chahar from Chinese
                1 mech_infantry moved from Suiyuyan to Hopei
                1 fighter moved from Manchuria to Hopei
                1 tactical_bomber moved from 19 Sea Zone to Hopei
                2 fighters moved from Kwangsi to Szechwan
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 1 armour, 5 fighters and 3 tactical_bombers
                    Chinese defend with 1 fighter and 5 infantry
                        Japanese roll dice for 1 armour, 5 fighters and 3 tactical_bombers in Szechwan, round 1 :  7/9 hits
                        Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 1 :  1/6 hits
                        1 fighter owned by the Chinese , 5 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 1 fighter and 5 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 4 bombers and 1 infantry
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 4 bombers and 1 infantry in Burma, round 1 :  1/6 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 1 :  2/2 hits
                        1 infantry owned by the British , 1 bomber owned by the Japanese and 1 infantry owned by the Japanese lost in Burma
                        Japanese roll dice for 1 artillery and 3 bombers in Burma, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery and 3 bombers remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 bomber and 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Hunan
                    Japanese attack with 2 artilleries and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Hunan, round 1 :  2/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Hopei, round 1 :  0/5 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Hopei, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 battleship and 1 carrier moved from 35 Sea Zone to 38 Sea Zone
                4 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
                1 cruiser moved from 35 Sea Zone to 38 Sea Zone
                3 bombers moved from Burma to French Indo China
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
                1 armour moved from Manchuria to Anhwe
                7 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 battleship, 2 carriers, 1 cruiser and 4 destroyers moved from 19 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 38 Sea Zone
                1 fighter moved from Manchuria to Japan
                1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
                1 fighter moved from Manchuria to 35 Sea Zone

    Place Units - Japanese
                1 armour and 2 artilleries placed in French Indo China
                3 destroyers placed in 19 Sea Zone
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
                Japanese collect 59 PUs (2 lost to blockades); end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Production/PUs Summary :

    Germans : 48 / 66
        Russians : 33 / 37
        Japanese : 61 / 66
        Americans : 53 / 76
        Chinese : 4 / 16
        British : 29 / 31
        UK_Pacific : 5 / 7
        Italians : 11 / 17
        ANZAC : 10 / 11
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 armour, 4 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 4 fighters, 3 infantry, 7 submarines, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                3 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese win with 2 infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 aaGun
                    Casualties for Americans: 1 artillery and 3 infantry

    Non Combat Move - Americans
                2 fighters moved from 109 Sea Zone to Southern France
                1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 mech_infantrys moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 armour and 2 fighters placed in Southern France
                4 destroyers and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • Caroline islands… hate dice lol


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                4 infantry moved from Kansu to Tsinghai

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Southern France to 98 Sea Zone
                3 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from India to Burma
                1 artillery moved from India to Burma
                2 mech_infantrys moved from Eastern Persia to Kazakhstan
                4 fighters, 3 infantry and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
                1 artillery moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in Burma
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in 98 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 4 mech_infantrys
                    Germans win with 2 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is -36
                    Casualties for Germans: 1 aaGun and 2 infantry
                    Casualties for British: 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                    2 fighters owned by the British retreated

    Non Combat Move - British
                2 fighters moved from Normandy Bordeaux to Southern France
                1 aaGun moved from United Kingdom to 109 Sea Zone
                1 aaGun and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 aaGun moved from 91 Sea Zone to Morocco
                1 bomber moved from 98 Sea Zone to Malta

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                3 infantry placed in Persia
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry


  • It appears everything I try is doomed to fail  :?

T-shirts, Hats, and More

Suggested Topics

  • 6
  • 19
  • 31
  • 98
  • 39
  • 156
  • 106
  • 125
Axis & Allies Boardgaming Custom Painted Miniatures

32

Online

18.0k

Users

40.8k

Topics

1.8m

Posts