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13L G40 wheatbeer (Axis) vs snake11eyes (Allies +10)

  • 17

    No problem. Have to give you credit for guts, whether it pays or off not.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 destroyer, 6 submarines and 4 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                3 fighters moved from 25 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                1 armour moved from Normandy Bordeaux to Southern France
                1 carrier moved from 112 Sea Zone to 109 Sea Zone
                1 cruiser moved from 112 Sea Zone to 109 Sea Zone
                1 transport moved from 112 Sea Zone to 109 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from Midway to Hawaiian Islands
                1 artillery moved from Midway to 25 Sea Zone
                3 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 3 infantry, 3 submarines and 2 transports moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from Midway to Hawaiian Islands
                3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 112 Sea Zone to 109 Sea Zone

    Place Units - Americans
                4 transports placed in 101 Sea Zone
                1 destroyer and 6 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Persia to Iraq
                1 tactical_bomber moved from Malta to Southern France
                1 fighter moved from Malta to Southern France
                1 bomber moved from Malta to Northern Italy

    Combat - British
                Strategic bombing raid in Northern Italy
                    Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 8 damage total.

    Non Combat Move - British
                1 bomber moved from Northern Italy to Southern France
                1 aaGun, 3 fighters and 3 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Quebec to 106 Sea Zone
                1 artillery moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to United Kingdom
                1 artillery moved from 109 Sea Zone to United Kingdom
                2 mech_infantrys moved from India to Eastern Persia

    Place Units - British
                1 factory_minor placed in Persia
                1 armour and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry


  • Ok let’s see what happens :-D

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 bomber moved from Romania to Southern Italy
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Egypt
                1 aaGun moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 artillery and 1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 infantry placed in Egypt
                3 submarines placed in 95 Sea Zone
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 32 / 35
        Japanese : 53 / 60
        Americans : 53 / 76
        Chinese : 10 / 16
        British : 29 / 31
        UK_Pacific : 7 / 7
        Italians : 12 / 17
        ANZAC : 10 / 16
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 45 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 45 Sea Zone to Northern Territory

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French
                1 artillery moved from Normandy Bordeaux to Southern France
                2 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from Libya to Tobruk

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • 17

    Not sure if it will change what I do as Germany or not … but what transport or transports are the French boarded on?


  • Ya I forgot it doesn’t show you, Both on 1 American transport

  • 17

    Thanks  :-)

  • 17

    Planning Germany now … might need submerge orders and OOL in SZ125 if you’ll able to check in again tonight


  • Ya should be active for the next little while and be checking in

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Archangel
                1 armour moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Archangel
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 fighter moved from Southern Italy to 125 Sea Zone
                1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 bomber moved from Western Germany to 125 Sea Zone
                1 mech_infantry moved from Archangel to Bryansk
                      Germans take Bryansk from Russians

  • 17

    need submerge orders when you have a chance


  • Round 1 stay in, keep me posted as may submerge later still

  • 17

    Germany had 5 hits (1 sub, 4 air) in round 1, but didn’t kill your sub since I assumed the German sub hit would have been allocated to damage a carrier.

    The Soviet sub hit, so there’s no round 2.


  • Ok sounds good

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Archangel
                1 armour moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Archangel
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 fighter moved from Southern Italy to 125 Sea Zone
                1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 bomber moved from Western Germany to 125 Sea Zone
                1 mech_infantry moved from Archangel to Bryansk
                      Germans take Bryansk from Russians

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers
                    Russians defend with 2 carriers and 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 carrier owned by the Russians
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 125 Sea Zone, round 1 :  4/6 hits
                        Russians roll dice for 2 carriers in 125 Sea Zone, round 1 :  0/2 hits
                        2 carriers owned by the Russians and 1 submarine owned by the Germans lost in 125 Sea Zone
                    retreated to 125 Sea Zone
                    Russians win with 1 submarine remaining. Battle score for attacker is 26
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 2 carriers

    Non Combat Move - Germans
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 aaGun, 2 artilleries, 3 infantry and 2 mech_infantrys moved from France to Normandy Bordeaux
                1 aaGun and 4 infantry moved from Western Germany to Northern Italy
                1 aaGun, 2 armour, 3 artilleries, 17 infantry and 2 mech_infantrys moved from Eastern Poland to Romania
                3 mech_infantrys moved from Poland to Romania
                3 artilleries moved from Germany to Poland
                1 armour moved from Archangel to Baltic States
                1 aaGun moved from Novgorod to Archangel
                1 mech_infantry moved from Archangel to Baltic States
                2 armour, 1 artillery and 2 infantry moved from Novgorod to Baltic States
                3 artilleries and 3 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                2 armour moved from Denmark to Northern Italy
                1 fighter moved from 125 Sea Zone to Northern Italy
                1 infantry moved from 98 Sea Zone to Egypt
                1 aaGun, 2 artilleries and 4 infantry moved from Denmark to Western Germany
                1 fighter moved from 125 Sea Zone to Norway
                2 artilleries and 5 infantry moved from Finland to Norway
                1 infantry moved from Southern Italy to Northern Italy
                1 tactical_bomber moved from 125 Sea Zone to Northern Italy
                1 tactical_bomber moved from 125 Sea Zone to Western Germany
                1 tactical_bomber moved from 125 Sea Zone to Northern Italy
                1 bomber moved from 125 Sea Zone to Western Germany

    Place Units - Germans
                1 submarine placed in 127 Sea Zone
                3 artilleries placed in Novgorod
                1 armour and 8 mech_infantrys placed in Germany
                Germans undo move 1.
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Production/PUs Summary :

    Germans : 51 / 66
        Russians : 29 / 35
        Japanese : 53 / 60
        Americans : 53 / 76
        Chinese : 10 / 16
        British : 29 / 31
        UK_Pacific : 7 / 7
        Italians : 12 / 17
        ANZAC : 10 / 11
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 17

    If the US attacks Normandy, Germany will most likely save it’s aa gun.

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