13L G40 Stalingradski (Axis) vs snake11eyes (Allies +14) Game 3!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - British
                British buy 3 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - British
                1 artillery moved from Egypt to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Albania
                1 infantry moved from 97 Sea Zone to Albania
                4 fighters moved from Greece to 97 Sea Zone
                2 fighters moved from Greece to Albania
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Albania
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 mech_infantry
                    British win, taking Albania from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Albania to Greece
                2 fighters moved from 97 Sea Zone to Greece
                2 fighters moved from 97 Sea Zone to Greece
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                1 aaGun moved from 97 Sea Zone to Greece
                1 artillery moved from 81 Sea Zone to Egypt
                1 infantry moved from 81 Sea Zone to Egypt

    Place Units - British
                3 armour placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,4,1,6,1,1,6,6,1,4,2,6,5,3
                British collect 29 PUs (8 lost to blockades); end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Caucasus to Persia
                      Italians take Persia from British

    Combat - Italians

    Non Combat Move - Italians
                1 fighter moved from Rostov to Southern Italy
                1 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern France to Northern Italy
                1 aaGun moved from Bessarabia to Romania
                1 artillery moved from Rostov to Ukraine
                1 infantry moved from Rostov to Tambov

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,1,5,2,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,5,4,3,4,3,5,2,5,1,6,5,3,4,5,5,5,3
                Italians collect 8 PUs (12 lost to blockades); end with 8 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs


  • I made a note, you may not have seen it, think it’s on the last page, I buggered my buys and meant to have a american ic on greece instead of 2 subs in pacific, didn’t want to just edit it without checking with you first


  • No problem snake! It was a logical next step in Greece…  :-o


  • Ok sounds good I’ll edit now


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 artillery moved from 46 Sea Zone to New Guinea
                1 infantry moved from 46 Sea Zone to New Guinea
                1 submarine moved from 37 Sea Zone to 44 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                Battle in New Guinea
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Borneo from Japanese, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from Iraq: 2 infantry
                EDIT: Removing units owned by Italians from Persia: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Non Combat Move - French

    Turn Complete - French


  • Clicked through France the first time so I just rebooted and edited in the combat


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 15 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Romania to Bulgaria
                1 mech_infantry moved from Yugoslavia to Albania
                1 fighter moved from Southern Italy to Albania
                2 tactical_bombers moved from Caucasus to Bulgaria
                1 bomber moved from Caucasus to Albania
                1 tactical_bomber moved from Caucasus to Bulgaria
                1 bomber moved from Western Germany to Albania
                1 bomber moved from Western Germany to Albania
                1 bomber moved from Western Germany to Albania
                1 fighter moved from Western Germany to Albania
                2 tactical_bombers moved from Caucasus to Bulgaria
                3 mech_infantrys moved from Northwest Persia to Iraq
                      Germans take Iraq from British
                5 armour moved from Northwest Persia to Iraq
                3 mech_infantrys moved from Northwest Persia to Iraq
                5 armour moved from Northwest Persia to Iraq
                2 armour and 2 mech_infantrys moved from Caucasus to Iraq


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 15 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Romania to Bulgaria
                1 mech_infantry moved from Yugoslavia to Albania
                1 fighter moved from Southern Italy to Albania
                2 tactical_bombers moved from Caucasus to Bulgaria
                1 bomber moved from Caucasus to Albania
                1 tactical_bomber moved from Caucasus to Bulgaria
                1 bomber moved from Western Germany to Albania
                1 bomber moved from Western Germany to Albania
                1 bomber moved from Western Germany to Albania
                1 fighter moved from Western Germany to Albania
                2 tactical_bombers moved from Caucasus to Bulgaria
                3 mech_infantrys moved from Northwest Persia to Iraq
                      Germans take Iraq from British
                5 armour moved from Northwest Persia to Iraq
                3 mech_infantrys moved from Northwest Persia to Iraq
                5 armour moved from Northwest Persia to Iraq
                2 armour and 2 mech_infantrys moved from Caucasus to Iraq

    Combat - Germans
                Germans creates battle in territory 109 Sea Zone
                Battle in Albania
                    Germans attack with 4 bombers, 2 fighters and 1 mech_infantry
                    British defend with 1 artillery and 1 infantry
                    Germans win, taking 109 Sea Zone from British, taking Albania from British with 4 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Bulgaria
                    Germans attack with 1 mech_infantry and 5 tactical_bombers
                    Americans defend with 1 artillery and 1 infantry
                    Germans win with 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Germans
                5 tactical_bombers moved from Bulgaria to Ukraine
                1 infantry moved from Bessarabia to Romania
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                4 infantry moved from Germany to 114 Sea Zone
                4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from Archangel to Vologda
                5 infantry moved from Rostov to Volgograd
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Ukraine to Bryansk
                4 infantry moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Archangel
                4 infantry moved from 115 Sea Zone to Novgorod
                2 artilleries and 4 infantry moved from Western Germany to Greater Southern Germany
                2 artilleries and 12 infantry moved from France to Northern Italy
                2 fighters moved from Albania to Southern Italy
                4 bombers moved from Albania to Southern Italy
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Rostov
                1 aaGun moved from Caucasus to Volgograd
                1 submarine moved from 110 Sea Zone to 109 Sea Zone

    Place Units - Germans
                1 submarine placed in 110 Sea Zone
                4 infantry and 2 mech_infantrys placed in Germany
                1 fighter and 1 tactical_bomber placed in Western Germany
                3 infantry placed in Volgograd
                3 infantry placed in Novgorod
                3 infantry placed in Western Germany
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs


  • Messed up placement - please use this one -


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Russians
                Russians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians

    Place Units - Russians
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 3 PUs; end with 3 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 1 artillery, 5 destroyers, 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from India to West India
                      Japanese take West India from UK_Pacific
                2 armour and 1 mech_infantry moved from Burma to West India
                1 infantry moved from Shan State to Malaya
                3 infantry moved from Burma to Shan State
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 45 Sea Zone to 55 Sea Zone
                1 battleship moved from 35 Sea Zone to 43 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                3 fighters moved from Philippines to 44 Sea Zone
                2 fighters moved from 35 Sea Zone to Borneo
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from French Indo China to Borneo
                1 mech_infantry moved from Turkmenistan to Eastern Persia
                      Japanese take Eastern Persia from British
                1 mech_infantry moved from Kazakhstan to Eastern Persia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 1 artillery, 5 destroyers, 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from India to West India
                      Japanese take West India from UK_Pacific
                2 armour and 1 mech_infantry moved from Burma to West India
                1 infantry moved from Shan State to Malaya
                3 infantry moved from Burma to Shan State
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 45 Sea Zone to 55 Sea Zone
                1 battleship moved from 35 Sea Zone to 43 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                3 fighters moved from Philippines to 44 Sea Zone
                2 fighters moved from 35 Sea Zone to Borneo
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from French Indo China to Borneo
                1 mech_infantry moved from Turkmenistan to Eastern Persia
                      Japanese take Eastern Persia from British
                1 mech_infantry moved from Kazakhstan to Eastern Persia

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport
                    Americans defend with 1 submarine
                    Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    ANZAC defend with 1 submarine
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 43 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Borneo from ANZAC with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Java from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                3 fighters moved from 44 Sea Zone to Philippines
                1 fighter moved from French Indo China to Philippines
                2 fighters moved from Borneo to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Yunnan to French Indo China
                1 bomber moved from Yunnan to French Indo China
                1 bomber moved from Borneo to French Indo China
                3 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Yunnan to French Indo China
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 infantry moved from Korea to Manchuria
                2 infantry moved from Jehol to Chahar
                2 destroyers moved from 6 Sea Zone to 21 Sea Zone
                2 destroyers moved from 21 Sea Zone to 35 Sea Zone
                1 infantry moved from Kiangsu to Kiangsi

    Place Units - Japanese
                2 infantry and 1 mech_infantry placed in India
                1 artillery and 2 infantry placed in French Indo China
                3 infantry placed in Kiangsu
                1 infantry placed in Japan
                5 destroyers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 78 PUs; end with 78 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs


  • I’m trying to play this turn and have come to the conclusion that I’m boned, I concede, good game I’m definately not used to the later attack by the axis it can be very powerful.


  • Thanks snake - you kicked my butt pretty good with the lightning war when you were the Axis… and I have a hard time with that  :-D

    If you face the G4/J4 again, my advice is this - set up the UK in the middle of the board as much as possible, with an IC in Persia or Iraq, and churn out infantry. It allows the Allies to get into the Caucasus in force just as Germany is either knocking off Russia or pushing Russia out of Moscow.

    Secondly - facing my style of Japanese play begs for a transport/infantry/artillery every round in the Pacific for the US… then you build around that. The reason is that the allies have to keep contending with Japan over the DEI. If you want to see someone who plays the G4/J4 very well, check out Infrastructure in his allied game against me. He cracked the DEI fairly early (J6 or 7?) against me, and my Pacific map went backwards after that. He still couldn’t stop me on the Europe board  :-), but the game is too close to call.

    You’re an excellent opponent… if you had been the Axis, I think you’d have won this one.


  • Thank you for the advice and gaming experience. I feel like I am learning alot and getting better playing top tier competition, as with most people my allied game needs work.

    Good luck in the future and see you on the forums :-D


  • Thank you sir! See you around, and good luck to you in the league ~

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