Russia done.
Japan on the move…
I think our last game was interesting and that this one will be too:)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Purchase Units - Russians
Russians buy 1 airfield and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
3 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
3 fighters and 2 tactical_bombers moved from Russia to 100 Sea Zone
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 100 Sea Zone
Russians attack with 3 fighters and 2 tactical_bombers
Germans defend with 1 cruiser, 1 destroyer and 2 transports
Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 cruiser, 1 destroyer and 2 transports
Casualties for Russians: 1 fighter
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from 100 Sea Zone to Turkey
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from 100 Sea Zone to Bryansk
1 infantry moved from Smolensk to Belarus
3 artilleries moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
1 aaGun moved from Bryansk to Ukraine
6 infantry moved from Novosibirsk to Vologda
1 aaGun and 3 infantry moved from Timguska to Novosibirsk
1 aaGun and 3 infantry moved from Yenisey to Timguska
9 infantry moved from Bryansk to Ukraine
3 artilleries moved from Bryansk to Ukraine
3 artilleries moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Ukraine
18 armour moved from Bryansk to Ukraine
19 mech_infantrys moved from Bryansk to Ukraine
1 aaGun moved from Caucasus to Turkey
3 infantry moved from Caucasus to Turkey
6 infantry moved from Caucasus to Rostov
3 infantry moved from Volgograd to Rostov
2 armour moved from Russia to Ukraine
5 mech_infantrys moved from Russia to Ukraine
2 infantry moved from Bryansk to Smolensk
Place Units - Russians
1 airfield placed in Turkey
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
what’s your plan with that airfield stali?
I don’t know what you’re talking about! :-D
I don’t know what you’re talking about! :-D
I just hope I’m not missing something big but I probably am
If I have to be honest with you, it’s because 1. Russia has the money to afford it and it’s a key position on the board and 2. it will allow me flexibility and I seem to be parking aircraft there :-D
So no, you’re not missing anything - I’m just expanding options, esp for the US bombers being made in F Indo.
for a while there i was afraid the bombers from moscow could also reach spain
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Combat - Japanese
Non Combat Move - Japanese
2 bombers moved from Greece to Spain
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,4,3,6,2,3,5,1,1,6,4
Japanese collect 0 PUs (8 lost to blockades); end with 1 PU total
Territory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 7 fighters, 1 harbour and 13 infantry
Spain : 2 bombers
Production/PUs Summary :
Germans : 52 / 66
Russians : 40 / 40
Japanese : 8 / 1
Americans : 72 / 95
Chinese : 23 / 29
British : 21 / 0
UK_Pacific : 17 / 22
Italians : 23 / 28
ANZAC : 26 / 37
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Research Technology - Americans
Americans spend 15 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
3 bombers moved from Russia to Romania
1 bomber moved from Turkey to Southern Italy
1 infantry moved from Tanganyika Territory to Rhodesia
Americans take Rhodesia from Italians
3 artilleries and 3 infantry moved from Mozambique to Union of South Africa
Americans take Union of South Africa from Italians
1 infantry moved from Belgian Congo to Angola
Americans take Angola from Italians
1 bomber moved from Turkey to Southern Italy
1 bomber moved from Turkey to Southern Italy
1 bomber moved from Turkey to Southern France
1 bomber moved from Turkey to Romania
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Research Technology - Americans
Americans spend 15 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
3 bombers moved from Russia to Romania
1 bomber moved from Turkey to Southern Italy
1 infantry moved from Tanganyika Territory to Rhodesia
Americans take Rhodesia from Italians
3 artilleries and 3 infantry moved from Mozambique to Union of South Africa
Americans take Union of South Africa from Italians
1 infantry moved from Belgian Congo to Angola
Americans take Angola from Italians
1 bomber moved from Turkey to Southern Italy
1 bomber moved from Turkey to Southern Italy
1 bomber moved from Turkey to Southern France
1 bomber moved from Turkey to Romania
Combat - Americans
Strategic bombing raid in Southern Italy
1 bomber killed by AA guns
Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Southern Italy causes 11 damage total. Damaged units is as follows: harbour = 6, airfield = 5
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern France causes 4 damage total.
Strategic bombing raid in Romania
Bombing raid in Romania rolls: 3,5,3,4 and causes: 15 damage to unit: factory_upgrade
Bombing raid in Romania causes 15 damage total.
Battle in Marianas
Non Combat Move - Americans
2 fighters moved from Turkey to 94 Sea Zone
2 fighters moved from 94 Sea Zone to Gibraltar
1 fighter moved from Egypt to Turkey
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 aaGun, 4 artilleries and 4 infantry moved from Persia to Iraq
4 bombers moved from Romania to Turkey
2 bombers moved from Southern Italy to Turkey
3 bombers moved from French Indo China to Kazakhstan
3 bombers moved from Kazakhstan to Turkey
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Central United States to Eastern United States
1 bomber moved from Southern France to Gibraltar
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 3 transports moved from 72 Sea Zone to 77 Sea Zone
1 infantry and 3 transports moved from 77 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 submarine moved from 70 Sea Zone to 82 Sea Zone
1 submarine moved from 82 Sea Zone to 83 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
3 bombers placed in French Indo China
Turn Complete - Americans
Americans collect 77 PUs; end with 77 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Shensi
1 infantry placed in Suiyuyan
1 infantry placed in Chahar
1 infantry placed in Jehol
2 artilleries placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Combat Move - British
2 armour and 5 mech_infantrys moved from Iraq to Greece
4 artilleries and 24 infantry moved from Turkey to Greece
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 armour and 5 mech_infantrys moved from Iraq to Greece
4 artilleries and 24 infantry moved from Turkey to Greece
Combat - British
Battle in Greece
British attack with 2 armour, 4 artilleries, 24 infantry and 5 mech_infantrys
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor and 12 infantry
British win, taking Greece from Italians with 2 armour, 4 artilleries, 19 infantry and 5 mech_infantrys remaining. Battle score for attacker is 31
Casualties for British: 5 infantry
Casualties for Italians: 2 aaGuns and 12 infantry
Non Combat Move - British
1 aaGun, 3 artilleries and 6 infantry moved from Iraq to Turkey
3 mech_infantrys moved from Persia to Turkey
2 mech_infantrys moved from Eastern Persia to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
3 artilleries and 8 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from West India to Persia
2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from India to Turkey
1 mech_infantry moved from Burma to West India
1 mech_infantry moved from Malaya to Burma
1 aaGun moved from India to West India
1 fighter moved from Turkey to 94 Sea Zone
1 fighter moved from 94 Sea Zone to Gibraltar
1 fighter moved from Turkey to 94 Sea Zone
1 fighter moved from 94 Sea Zone to Gibraltar
1 mech_infantry moved from Tunisia to Morocco
Place Units - UK_Pacific
1 fighter and 2 mech_infantrys placed in India
1 mech_infantry placed in Malaya
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter and 2 mech_infantrys
Some Units in Malaya change ownership: 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Purchase Units - Italians
Italians repair 3 damage on 3 factory_minors; Remaining resources: 25 PUs;
Italians buy 2 destroyers and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Spain to Portugal
2 artilleries and 3 infantry moved from South West Africa to Union of South Africa
Combat - Italians
Battle in Portugal
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Portugal, round 1 : 0/3 hits
Americans roll dice for 1 artillery and 1 infantry in Portugal, round 1 : 1/2 hits
1 infantry owned by the Italians lost in Portugal
Italians roll dice for 1 artillery and 1 infantry in Portugal, round 2 : 0/2 hits
Americans roll dice for 1 artillery and 1 infantry in Portugal, round 2 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Portugal, round 3 : 1/2 hits
Americans roll dice for 1 artillery and 1 infantry in Portugal, round 3 : 0/2 hits
1 infantry owned by the Americans lost in Portugal
1 artillery owned by the Italians and 1 infantry owned by the Italians retreated to Spain
Americans win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Union of South Africa
Italians attack with 2 artilleries and 3 infantry
Americans defend with 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 2 artilleries and 3 infantry in Union of South Africa, round 1 : 0/5 hits
Americans roll dice for 3 artilleries and 3 infantry in Union of South Africa, round 1 : 0/6 hits
Italians roll dice for 2 artilleries and 3 infantry in Union of South Africa, round 2 : 2/5 hits
Americans roll dice for 3 artilleries and 3 infantry in Union of South Africa, round 2 : 2/6 hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Union of South Africa
Italians roll dice for 2 artilleries and 1 infantry in Union of South Africa, round 3 : 2/3 hits
Americans roll dice for 3 artilleries and 1 infantry in Union of South Africa, round 3 : 2/4 hits
1 artillery owned by the Americans , 1 artillery owned by the Italians , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Union of South Africa
Italians roll dice for 1 artillery in Union of South Africa, round 4 : 0/1 hits
Americans roll dice for 2 artilleries in Union of South Africa, round 4 : 0/2 hits
Italians roll dice for 1 artillery in Union of South Africa, round 5 : 0/1 hits
Americans roll dice for 2 artilleries in Union of South Africa, round 5 : 0/2 hits
Italians roll dice for 1 artillery in Union of South Africa, round 6 : 0/1 hits
Americans roll dice for 2 artilleries in Union of South Africa, round 6 : 0/2 hits
Italians roll dice for 1 artillery in Union of South Africa, round 7 : 0/1 hits
Americans roll dice for 2 artilleries in Union of South Africa, round 7 : 1/2 hits
1 artillery owned by the Italians lost in Union of South Africa
Americans win with 2 artilleries remaining. Battle score for attacker is -4
Casualties for Italians: 2 artilleries and 3 infantry
Casualties for Americans: 1 artillery and 3 infantry
Non Combat Move - Italians
4 carriers, 2 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 3 transports moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from 93 Sea Zone to Spain
2 armour and 6 mech_infantrys moved from Romania to Bulgaria
Place Units - Italians
3 infantry placed in Spain
2 destroyers placed in 93 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Territory Summary for Italians :
South West Africa : 1 flag
Malta : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Bessarabia : 1 flag
93 Sea Zone : 4 carriers, 4 destroyers, 1 submarine and 3 transports
Bulgaria : 2 armour, 3 artilleries, 10 infantry and 6 mech_infantrys
97 Sea Zone : 1 flag
82 Sea Zone : 1 flag
Spain : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 5 infantry and 2 mech_infantrys
Production/PUs Summary :
Germans : 52 / 66
Russians : 40 / 40
Japanese : 8 / 1
Americans : 77 / 102
Chinese : 23 / 29
British : 23 / 0
UK_Pacific : 17 / 22
Italians : 16 / 21
ANZAC : 26 / 37
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 81 Sea Zone to 97 Sea Zone
Combat - ANZAC
Battle in 97 Sea Zone
ANZAC attack with 1 submarine
Germans defend with 2 transports
ANZAC win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Non Combat Move - ANZAC
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
3 fighters moved from Egypt to Greece
1 armour moved from Eastern Persia to Iraq
1 infantry moved from West India to Eastern Persia
1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 87 Sea Zone to 85 Sea Zone
3 transports moved from 66 Sea Zone to 85 Sea Zone
1 artillery moved from Chile to Argentina
1 artillery and 2 infantry moved from Chile to Argentina
1 fighter moved from Argentina to 66 Sea Zone
1 submarine moved from 83 Sea Zone to 85 Sea Zone
1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from French West Africa to French Central Africa
2 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
4 infantry and 2 transports moved from 63 Sea Zone to 66 Sea Zone
4 infantry moved from 66 Sea Zone to Chile
Place Units - ANZAC
1 carrier placed in 66 Sea Zone
1 fighter and 1 transport placed in 66 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 26 PUs; end with 27 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs
see stali, you still got those subs… :wink:
see stali, you still got those subs… :wink:
and i even went and made it really super easy for you by putting them in a convoy zone… :|
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Greece
Turn Complete - French
tripleA froze up after my novgorod roll (ONE HIT< a classic bold roll) but the defense roll was sent out by email and missed. then 3 minutes later, after i reconnected to the internet, it sent out a second roll, which hit so i edited.
the ftr, 2 tac are on 2 acc in z93.
enjoy crushing me.
I’m just impressed that you play on. It took me awhile in G40 to realize games can be pulled out of the fire late… or interesting new theories can be tested, etc.
It’s giving me an error code - invalid type code: 66 - and won’t open.