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G40L Boldfresh (axis) vs. Stalingradski (allies +8) game 1


  • Too late! I already did it… I couldn’t believe the battle in Ukraine in particular when I checked the dice this afternoon… I just shook my head.

  • 12

    @Stalingradski:

    Too late! I already did it… I couldn’t believe the battle in Ukraine in particular when I checked the dice this afternoon… I just shook my head.

    you are the best opponent i have ever played…  right there with wheatbeer.

    i don’t know how i get these dice over and over and over but a couple of aircraft going down per turn really adds up  :-o  :lol:


  • 4 subs - and thank you for the compliment, and right back at you, sir.

  • 12

    since i do not have a destroyer, and the acc’s can’t attack (they are there only to take hits), the subs cannot be taken as casualties.

  • 12

    @Boldfresh:

    since i do not have a destroyer, and the acc’s can’t attack (they are there only to take hits), the subs cannot be taken as casualties.

    in other words, my planes cannot hit your subs unless an attacking destroyer is present.


  • You threw me off with your kind words…  :-D

    Understood about the air and no destroyer present.

    I’ll lose tip, carrier, 2 destroyers.

    I always learn my lessons the hard way… but I wouldn’t have done anything differently… the German airbase was diabolical.

  • 12

    Which two destroyers?


  • Lose the US destroyers -

  • 12

    well as i calculated it, you got 1 or 2 more aircraft than the median result.  but that’s not too bad for me  :-P

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :20

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 fighters and 2 tactical_bombers moved from French Central Africa to 72 Sea Zone
                2 carriers moved from 71 Sea Zone to 72 Sea Zone
                2 bombers moved from Greece to 81 Sea Zone
                2 bombers moved from 81 Sea Zone to 72 Sea Zone

    Combat - Japanese
                Battle in 72 Sea Zone
                    Japanese attack with 2 bombers, 2 carriers, 3 fighters and 2 tactical_bombers
                    ANZAC defend with 2 destroyers and 4 submarines; French defend with 1 cruiser; Americans defend with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
                        Americans roll dice for 4 submarines in 72 Sea Zone, round 1 :  0/4 hits
                        Japanese roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 72 Sea Zone, round 1 :  4/7 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 4 transports in 72 Sea Zone, round 1 :  5/8 hits
                        2 destroyers owned by the Americans , 1 carrier owned by the Americans , 2 carriers owned by the Japanese and 1 fighter owned by the Japanese lost in 72 Sea Zone
                    4 submarines owned by the ANZAC Submerged
                        Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 72 Sea Zone, round 2 :  4/6 hits
                        Americans roll dice for 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports in 72 Sea Zone, round 2 :  3/5 hits
                        1 cruiser owned by the French , 2 tactical_bombers owned by the Japanese , 1 tactical_bomber owned by the Americans , 2 destroyers owned by the ANZAC and 1 fighter owned by the Japanese lost in 72 Sea Zone
                        Japanese roll dice for 2 bombers and 1 fighter in 72 Sea Zone, round 3 :  3/3 hits
                        Americans roll dice for 1 fighter and 4 transports in 72 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans , 2 transports owned by the Americans and 1 fighter owned by the Japanese lost in 72 Sea Zone
                        2 transports owned by the Americans lost in 72 Sea Zone
                    Japanese win with 2 bombers remaining. Battle score for attacker is 25
                    Casualties for Japanese: 2 carriers, 3 fighters and 2 tactical_bombers
                    Casualties for ANZAC: 2 destroyers
                    Casualties for French: 1 cruiser
                    Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports

    Non Combat Move - Japanese
                2 bombers moved from 72 Sea Zone to Tanganyika Territory

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,3,1,1,6,3,1,2,1,1,2
                Japanese collect 0 PUs (8 lost to blockades); end with 1 PU total

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 7 fighters, 1 harbour and 13 infantry
        Wake Island : 1 flag, 1 airfield
        Tanganyika Territory : 2 bombers
        71 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 58 / 67
        Russians : 35 / 35
        Japanese : 8 / 1
        Americans : 65 / 91
        Chinese : 23 / 29
        British : 19 / 0
        UK_Pacific : 17 / 22
        Italians : 33 / 27
        ANZAC : 24 / 35
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :20

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 bombers, 1 carrier, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from Rio de Oro to Morocco
                3 fighters and 3 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      Americans take Kenya from Italians
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Americans take French Equatorial Africa from Italians
                1 bomber moved from Russia to Novgorod
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone
                1 artillery and 1 infantry moved from 82 Sea Zone to Nigeria
                1 infantry and 1 mech_infantry moved from Rio de Oro to Morocco
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Gibraltar
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                4 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from 91 Sea Zone to Portugal
                1 submarine moved from 105 Sea Zone to 104 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :20

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 bombers, 1 carrier, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from Rio de Oro to Morocco
                3 fighters and 3 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      Americans take Kenya from Italians
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Americans take French Equatorial Africa from Italians
                1 bomber moved from Russia to Novgorod
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone
                1 artillery and 1 infantry moved from 82 Sea Zone to Nigeria
                1 infantry and 1 mech_infantry moved from Rio de Oro to Morocco
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Gibraltar
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                4 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from 91 Sea Zone to Portugal
                1 submarine moved from 105 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 3 fighters and 2 infantry
                    Germans defend with 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Portugal
                Battle in Nigeria
                Battle in Morocco
                    Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    Americans win, taking Portugal from Italians, taking Nigeria from Germans, taking Morocco from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Strategic bombing raid in Novgorod
                    Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 5 damage total.
                Battle in 104 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    Italians defend with 1 destroyer
                    Americans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                1 submarine moved from 97 Sea Zone to 100 Sea Zone
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 infantry and 1 mech_infantry moved from Venezuela to 89 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
                2 infantry moved from Central United States to Eastern United States
                2 artilleries, 4 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 90 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone
                3 fighters moved from Morocco to 91 Sea Zone
                2 fighters moved from Gibraltar to Rio de Oro
                1 fighter moved from Gibraltar to 91 Sea Zone
                3 fighters and 3 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone
                2 submarines moved from 90 Sea Zone to 91 Sea Zone
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                2 infantry moved from Brazil to Venezuela
                2 infantry moved from 91 Sea Zone to Rio de Oro
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Rio de Oro
                1 submarine moved from 39 Sea Zone to 77 Sea Zone
                1 submarine moved from 77 Sea Zone to 72 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                2 transports moved from 79 Sea Zone to 39 Sea Zone
                1 aaGun, 4 artilleries and 4 infantry moved from West India to Eastern Persia
                1 aaGun and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 bombers and 1 fighter moved from Russia to Rostov
                2 bombers and 1 fighter moved from Rostov to Turkey
                3 bombers moved from French Indo China to Tsinghai
                3 bombers and 1 fighter moved from Tsinghai to Russia
                1 bomber moved from Novgorod to Russia
                1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
                1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands

    Place Units - Americans
                3 bombers placed in French Indo China
                1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
                2 artilleries and 6 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 70 PUs; end with 70 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :20

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 artilleries and 12 infantry moved from Shensi to Kansu
                3 artilleries and 12 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                2 artilleries placed in Manchuria
                2 infantry placed in Suiyuyan
                2 infantry placed in Chahar
                2 infantry placed in Jehol
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :20

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Tobruk to Libya
                      British take Libya from Italians

    Combat - British

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from Russia to Rostov
                2 fighters and 2 tactical_bombers moved from Rostov to Turkey
                1 artillery and 3 infantry moved from Persia to Northwest Persia
                1 aaGun, 3 artilleries and 6 infantry moved from Eastern Persia to Persia
                1 artillery, 2 infantry and 3 mech_infantrys moved from West India to Eastern Persia
                3 mech_infantrys moved from Eastern Persia to Persia
                2 mech_infantrys moved from India to Eastern Persia
                1 fighter moved from India to Turkey
                3 artilleries and 8 infantry moved from India to West India
                3 mech_infantrys moved from Burma to West India
                1 aaGun moved from Shan State to Burma
                1 mech_infantry moved from Malaya to Burma

    Place Units - UK_Pacific
                1 fighter and 2 mech_infantrys placed in India
                1 mech_infantry placed in Malaya

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 fighter and 2 mech_infantrys
                    Some Units in Malaya change ownership: 1 mech_infantry

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :20

    Purchase Units - Italians
                Italians repair 1 damage on 1 airfield; Remaining resources: 26 PUs;
                Italians buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 71 Sea Zone to 82 Sea Zone
                1 destroyer moved from 71 Sea Zone to 83 Sea Zone
                1 fighter and 2 infantry moved from Spain to Gibraltar
                4 fighters and 1 infantry moved from Spain to Portugal
                1 infantry moved from Algeria to Morocco
                1 fighter moved from Spain to Morocco
                2 armour and 6 mech_infantrys moved from Belarus to Western Ukraine
                      Italians take Western Ukraine from Russians

    Combat - Italians
                Italians creates battle in territory 95 Sea Zone
                Italians creates battle in territory 99 Sea Zone
                Battle in Portugal
                    Italians attack with 4 fighters and 1 infantry
                    Americans defend with 2 infantry
                        Italians roll dice for 4 fighters and 1 infantry in Portugal, round 1 :  4/5 hits
                        Americans roll dice for 2 infantry in Portugal, round 1 :  1/2 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Portugal
                    Italians win with 4 fighters remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 82 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 82 Sea Zone
                        Italians roll dice for 1 submarine in 82 Sea Zone, round 1 :  0/1 hits
                    Italians win, taking 82 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 95 Sea Zone
                    Germans loiter and taunt with ; Italians attack with 4 carriers, 1 destroyer and 3 transports
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 95 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 4 carriers, 1 destroyer and 3 transports in 95 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 95 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 4 carriers, 1 destroyer and 3 transports in 95 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 95 Sea Zone
                    Italians win with 4 carriers, 1 destroyer and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Morocco
                    Italians attack with 1 fighter and 1 infantry
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 1 fighter and 1 infantry in Morocco, round 1 :  1/2 hits
                        Americans roll dice for 1 mech_infantry in Morocco, round 1 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Morocco
                    Italians win, taking Morocco from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in 99 Sea Zone
                    Italians attack with 1 submarine
                    ANZAC defend with 1 submarine
                    1 submarine owned by the Italians Submerged
                    1 submarine owned by the ANZAC Submerged
                Battle in Gibraltar
                    Italians attack with 1 fighter and 2 infantry
                    Americans defend with 1 harbour and 1 infantry
                        Italians roll dice for 1 fighter and 2 infantry in Gibraltar, round 1 :  1/3 hits
                        Americans roll dice for 1 infantry in Gibraltar, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Gibraltar
                    Italians winANZAC win with no units remaining, taking Gibraltar from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 83 Sea Zone
                    Italians attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 83 Sea Zone
                    Italians win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Italians
                1 carrier moved from 71 Sea Zone to 69 Sea Zone
                1 carrier moved from 69 Sea Zone to 68 Sea Zone
                2 artilleries and 2 infantry moved from Tanganyika Territory to Rhodesia
                1 infantry moved from Angola to Rhodesia
                1 fighter moved from Morocco to Spain
                1 fighter moved from Gibraltar to Spain
                4 fighters moved from Portugal to Spain
                1 fighter moved from Spain to 110 Sea Zone
                1 fighter moved from Spain to 110 Sea Zone

    Place Units - Italians
                3 infantry placed in Greece
                2 infantry placed in Spain
                1 destroyer placed in 104 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,2,5,3,1,2,4,3,5,6
                Italians collect 25 PUs (6 lost to blockades); end with 25 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 2 infantry
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        South West Africa : 1 flag
        Malta : 1 flag
        Rhodesia : 1 flag, 2 artilleries and 3 infantry
        Tanganyika Territory : 1 flag
        Morocco : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 1 factory_major and 1 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Belarus : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 2 armour and 6 mech_infantrys
        Mozambique : 1 flag
        104 Sea Zone : 1 destroyer
        95 Sea Zone : 4 carriers, 1 destroyer and 3 transports
        Paraguay : 1 flag
        Angola : 1 flag
        Greece : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 18 infantry
        99 Sea Zone : 1 submarine
        83 Sea Zone : 1 destroyer
        82 Sea Zone : 1 flag, 1 submarine
        Spain : 1 flag, 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 4 fighters, 6 infantry and 2 mech_infantrys
        Peru : 1 flag
        110 Sea Zone : 2 fighters
        68 Sea Zone : 1 carrier

    Production/PUs Summary :

    Germans : 57 / 67
        Russians : 33 / 35
        Japanese : 8 / 1
        Americans : 69 / 95
        Chinese : 23 / 29
        British : 20 / 0
        UK_Pacific : 17 / 22
        Italians : 31 / 35
        ANZAC : 24 / 35
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :20

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 destroyers moved from 66 Sea Zone to 68 Sea Zone
                1 submarine moved from 72 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from Argentina to Uruguay
                1 infantry moved from Bolivia to Peru
                      ANZAC take Peru from Italians
                1 artillery moved from Bolivia to Paraguay
                      ANZAC take Paraguay from Italians
                1 artillery and 1 infantry moved from Chile to 66 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from 87 Sea Zone to Portuguese Guinea
                1 artillery moved from French West Africa to French Central Africa
                      ANZAC take French Central Africa from Germans
                1 infantry moved from French West Africa to Gold Coast
                      ANZAC take Gold Coast from Germans
                1 submarine moved from 99 Sea Zone to 97 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :20

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 destroyers moved from 66 Sea Zone to 68 Sea Zone
                1 submarine moved from 72 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from Argentina to Uruguay
                1 infantry moved from Bolivia to Peru
                      ANZAC take Peru from Italians
                1 artillery moved from Bolivia to Paraguay
                      ANZAC take Paraguay from Italians
                1 artillery and 1 infantry moved from Chile to 66 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from 87 Sea Zone to Portuguese Guinea
                1 artillery moved from French West Africa to French Central Africa
                      ANZAC take French Central Africa from Germans
                1 infantry moved from French West Africa to Gold Coast
                      ANZAC take Gold Coast from Germans
                1 submarine moved from 99 Sea Zone to 97 Sea Zone

    Combat - ANZAC
                Battle in Uruguay
                    ANZAC attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                    ANZAC win, taking Uruguay from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Portuguese Guinea
                Battle in 68 Sea Zone
                    ANZAC attack with 2 destroyers
                    Italians defend with 1 carrier
                    Units damaged: 1 carrier owned by the Italians
                    ANZAC win, taking Portuguese Guinea from Germans with 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Italians: 1 carrier
                Battle in 71 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 71 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 submarine moved from 72 Sea Zone to 70 Sea Zone
                1 submarine moved from 72 Sea Zone to 71 Sea Zone
                1 submarine moved from 72 Sea Zone to 76 Sea Zone
                1 submarine moved from 76 Sea Zone to 81 Sea Zone
                1 armour and 1 infantry moved from 39 Sea Zone to India
                1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 transport moved from 66 Sea Zone to 85 Sea Zone
                2 destroyers moved from 75 Sea Zone to 76 Sea Zone

    Place Units - ANZAC
                1 transport placed in 66 Sea Zone
                1 artillery and 1 infantry placed in Chile
                1 artillery placed in New South Wales
                1 fighter placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2
                ANZAC collect 24 PUs (2 lost to blockades); end with 25 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :20

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French


  • Bold - I’m respectfully checking in to see if you were just taking a breather, or thought it was my turn  :-)

  • 12

    No worries thanks stali.  Today or tomorrow.  Have tough decisions here and need some time to evaluate.  You will probably soon be the victor.

    Cheers

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