@cwglee51 edited anzac inf from malaya to shan
G40L Boldfresh (axis) vs. Stalingradski (allies +8) game 1
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Too late! I already did it… I couldn’t believe the battle in Ukraine in particular when I checked the dice this afternoon… I just shook my head.
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Too late! I already did it… I couldn’t believe the battle in Ukraine in particular when I checked the dice this afternoon… I just shook my head.
you are the best opponent i have ever played… right there with wheatbeer.
i don’t know how i get these dice over and over and over but a couple of aircraft going down per turn really adds up :-o :lol:
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4 subs - and thank you for the compliment, and right back at you, sir.
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since i do not have a destroyer, and the acc’s can’t attack (they are there only to take hits), the subs cannot be taken as casualties.
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since i do not have a destroyer, and the acc’s can’t attack (they are there only to take hits), the subs cannot be taken as casualties.
in other words, my planes cannot hit your subs unless an attacking destroyer is present.
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You threw me off with your kind words… :-D
Understood about the air and no destroyer present.
I’ll lose tip, carrier, 2 destroyers.
I always learn my lessons the hard way… but I wouldn’t have done anything differently… the German airbase was diabolical.
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Which two destroyers?
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Lose the US destroyers -
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well as i calculated it, you got 1 or 2 more aircraft than the median result. but that’s not too bad for me :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from French Central Africa to 72 Sea Zone
2 carriers moved from 71 Sea Zone to 72 Sea Zone
2 bombers moved from Greece to 81 Sea Zone
2 bombers moved from 81 Sea Zone to 72 Sea ZoneCombat - Japanese
Battle in 72 Sea Zone
Japanese attack with 2 bombers, 2 carriers, 3 fighters and 2 tactical_bombers
ANZAC defend with 2 destroyers and 4 submarines; French defend with 1 cruiser; Americans defend with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
Americans roll dice for 4 submarines in 72 Sea Zone, round 1 : 0/4 hits
Japanese roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 72 Sea Zone, round 1 : 4/7 hits
Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 4 transports in 72 Sea Zone, round 1 : 5/8 hits
2 destroyers owned by the Americans , 1 carrier owned by the Americans , 2 carriers owned by the Japanese and 1 fighter owned by the Japanese lost in 72 Sea Zone
4 submarines owned by the ANZAC Submerged
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 72 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports in 72 Sea Zone, round 2 : 3/5 hits
1 cruiser owned by the French , 2 tactical_bombers owned by the Japanese , 1 tactical_bomber owned by the Americans , 2 destroyers owned by the ANZAC and 1 fighter owned by the Japanese lost in 72 Sea Zone
Japanese roll dice for 2 bombers and 1 fighter in 72 Sea Zone, round 3 : 3/3 hits
Americans roll dice for 1 fighter and 4 transports in 72 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans , 2 transports owned by the Americans and 1 fighter owned by the Japanese lost in 72 Sea Zone
2 transports owned by the Americans lost in 72 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 2 carriers, 3 fighters and 2 tactical_bombers
Casualties for ANZAC: 2 destroyers
Casualties for French: 1 cruiser
Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transportsNon Combat Move - Japanese
2 bombers moved from 72 Sea Zone to Tanganyika TerritoryTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,3,1,1,6,3,1,2,1,1,2
Japanese collect 0 PUs (8 lost to blockades); end with 1 PU totalTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 7 fighters, 1 harbour and 13 infantry
Wake Island : 1 flag, 1 airfield
Tanganyika Territory : 2 bombers
71 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 58 / 67
Russians : 35 / 35
Japanese : 8 / 1
Americans : 65 / 91
Chinese : 23 / 29
British : 19 / 0
UK_Pacific : 17 / 22
Italians : 33 / 27
ANZAC : 24 / 35
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 1 carrier, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Rio de Oro to Morocco
3 fighters and 3 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Kenya
Americans take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Americans take French Equatorial Africa from Italians
1 bomber moved from Russia to Novgorod
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Nigeria
1 infantry and 1 mech_infantry moved from Rio de Oro to Morocco
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
4 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Portugal
1 submarine moved from 105 Sea Zone to 104 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 1 carrier, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Rio de Oro to Morocco
3 fighters and 3 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Kenya
Americans take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Americans take French Equatorial Africa from Italians
1 bomber moved from Russia to Novgorod
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Nigeria
1 infantry and 1 mech_infantry moved from Rio de Oro to Morocco
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
4 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Portugal
1 submarine moved from 105 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Portugal
Battle in Nigeria
Battle in Morocco
Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans win, taking Portugal from Italians, taking Nigeria from Germans, taking Morocco from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Battle in 104 Sea Zone
Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers
Italians defend with 1 destroyer
Americans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 submarine moved from 97 Sea Zone to 100 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Venezuela to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to Eastern United States
2 artilleries, 4 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 90 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone
3 fighters moved from Morocco to 91 Sea Zone
2 fighters moved from Gibraltar to Rio de Oro
1 fighter moved from Gibraltar to 91 Sea Zone
3 fighters and 3 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone
2 submarines moved from 90 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Brazil to Venezuela
2 infantry moved from 91 Sea Zone to Rio de Oro
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Rio de Oro
1 submarine moved from 39 Sea Zone to 77 Sea Zone
1 submarine moved from 77 Sea Zone to 72 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 transports moved from 79 Sea Zone to 39 Sea Zone
1 aaGun, 4 artilleries and 4 infantry moved from West India to Eastern Persia
1 aaGun and 2 infantry moved from Anglo Egyptian Sudan to Egypt
2 bombers and 1 fighter moved from Russia to Rostov
2 bombers and 1 fighter moved from Rostov to Turkey
3 bombers moved from French Indo China to Tsinghai
3 bombers and 1 fighter moved from Tsinghai to Russia
1 bomber moved from Novgorod to Russia
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert IslandsPlace Units - Americans
3 bombers placed in French Indo China
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
2 artilleries and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 70 PUs; end with 70 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries and 12 infantry moved from Shensi to Kansu
3 artilleries and 12 infantry moved from Yunnan to SzechwanPlace Units - Chinese
2 artilleries placed in Manchuria
2 infantry placed in Suiyuyan
2 infantry placed in Chahar
2 infantry placed in Jehol
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Tobruk to Libya
British take Libya from ItaliansCombat - British
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Russia to Rostov
2 fighters and 2 tactical_bombers moved from Rostov to Turkey
1 artillery and 3 infantry moved from Persia to Northwest Persia
1 aaGun, 3 artilleries and 6 infantry moved from Eastern Persia to Persia
1 artillery, 2 infantry and 3 mech_infantrys moved from West India to Eastern Persia
3 mech_infantrys moved from Eastern Persia to Persia
2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from India to Turkey
3 artilleries and 8 infantry moved from India to West India
3 mech_infantrys moved from Burma to West India
1 aaGun moved from Shan State to Burma
1 mech_infantry moved from Malaya to BurmaPlace Units - UK_Pacific
1 fighter and 2 mech_infantrys placed in India
1 mech_infantry placed in MalayaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter and 2 mech_infantrys
Some Units in Malaya change ownership: 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - Italians
Italians repair 1 damage on 1 airfield; Remaining resources: 26 PUs;
Italians buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 71 Sea Zone to 82 Sea Zone
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 fighter and 2 infantry moved from Spain to Gibraltar
4 fighters and 1 infantry moved from Spain to Portugal
1 infantry moved from Algeria to Morocco
1 fighter moved from Spain to Morocco
2 armour and 6 mech_infantrys moved from Belarus to Western Ukraine
Italians take Western Ukraine from RussiansCombat - Italians
Italians creates battle in territory 95 Sea Zone
Italians creates battle in territory 99 Sea Zone
Battle in Portugal
Italians attack with 4 fighters and 1 infantry
Americans defend with 2 infantry
Italians roll dice for 4 fighters and 1 infantry in Portugal, round 1 : 4/5 hits
Americans roll dice for 2 infantry in Portugal, round 1 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Portugal
Italians win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in 82 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 82 Sea Zone
Italians roll dice for 1 submarine in 82 Sea Zone, round 1 : 0/1 hits
Italians win, taking 82 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 95 Sea Zone
Germans loiter and taunt with ; Italians attack with 4 carriers, 1 destroyer and 3 transports
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 95 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 4 carriers, 1 destroyer and 3 transports in 95 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 4 carriers, 1 destroyer and 3 transports in 95 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 95 Sea Zone
Italians win with 4 carriers, 1 destroyer and 3 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Morocco
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 fighter and 1 infantry in Morocco, round 1 : 1/2 hits
Americans roll dice for 1 mech_infantry in Morocco, round 1 : 0/1 hits
1 mech_infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 99 Sea Zone
Italians attack with 1 submarine
ANZAC defend with 1 submarine
1 submarine owned by the Italians Submerged
1 submarine owned by the ANZAC Submerged
Battle in Gibraltar
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Gibraltar, round 1 : 1/3 hits
Americans roll dice for 1 infantry in Gibraltar, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Gibraltar
Italians winANZAC win with no units remaining, taking Gibraltar from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 83 Sea Zone
Italians attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 83 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Italians
1 carrier moved from 71 Sea Zone to 69 Sea Zone
1 carrier moved from 69 Sea Zone to 68 Sea Zone
2 artilleries and 2 infantry moved from Tanganyika Territory to Rhodesia
1 infantry moved from Angola to Rhodesia
1 fighter moved from Morocco to Spain
1 fighter moved from Gibraltar to Spain
4 fighters moved from Portugal to Spain
1 fighter moved from Spain to 110 Sea Zone
1 fighter moved from Spain to 110 Sea ZonePlace Units - Italians
3 infantry placed in Greece
2 infantry placed in Spain
1 destroyer placed in 104 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,2,5,3,1,2,4,3,5,6
Italians collect 25 PUs (6 lost to blockades); end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
South West Africa : 1 flag
Malta : 1 flag
Rhodesia : 1 flag, 2 artilleries and 3 infantry
Tanganyika Territory : 1 flag
Morocco : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag, 2 armour and 6 mech_infantrys
Mozambique : 1 flag
104 Sea Zone : 1 destroyer
95 Sea Zone : 4 carriers, 1 destroyer and 3 transports
Paraguay : 1 flag
Angola : 1 flag
Greece : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 18 infantry
99 Sea Zone : 1 submarine
83 Sea Zone : 1 destroyer
82 Sea Zone : 1 flag, 1 submarine
Spain : 1 flag, 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 4 fighters, 6 infantry and 2 mech_infantrys
Peru : 1 flag
110 Sea Zone : 2 fighters
68 Sea Zone : 1 carrierProduction/PUs Summary :
Germans : 57 / 67
Russians : 33 / 35
Japanese : 8 / 1
Americans : 69 / 95
Chinese : 23 / 29
British : 20 / 0
UK_Pacific : 17 / 22
Italians : 31 / 35
ANZAC : 24 / 35
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 destroyers moved from 66 Sea Zone to 68 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Argentina to Uruguay
1 infantry moved from Bolivia to Peru
ANZAC take Peru from Italians
1 artillery moved from Bolivia to Paraguay
ANZAC take Paraguay from Italians
1 artillery and 1 infantry moved from Chile to 66 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to Portuguese Guinea
1 artillery moved from French West Africa to French Central Africa
ANZAC take French Central Africa from Germans
1 infantry moved from French West Africa to Gold Coast
ANZAC take Gold Coast from Germans
1 submarine moved from 99 Sea Zone to 97 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 destroyers moved from 66 Sea Zone to 68 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Argentina to Uruguay
1 infantry moved from Bolivia to Peru
ANZAC take Peru from Italians
1 artillery moved from Bolivia to Paraguay
ANZAC take Paraguay from Italians
1 artillery and 1 infantry moved from Chile to 66 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to Portuguese Guinea
1 artillery moved from French West Africa to French Central Africa
ANZAC take French Central Africa from Germans
1 infantry moved from French West Africa to Gold Coast
ANZAC take Gold Coast from Germans
1 submarine moved from 99 Sea Zone to 97 Sea ZoneCombat - ANZAC
Battle in Uruguay
ANZAC attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
ANZAC win, taking Uruguay from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Portuguese Guinea
Battle in 68 Sea Zone
ANZAC attack with 2 destroyers
Italians defend with 1 carrier
Units damaged: 1 carrier owned by the Italians
ANZAC win, taking Portuguese Guinea from Germans with 1 destroyer remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Casualties for Italians: 1 carrier
Battle in 71 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 71 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 submarine moved from 72 Sea Zone to 70 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 72 Sea Zone to 76 Sea Zone
1 submarine moved from 76 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 transport moved from 63 Sea Zone to 62 Sea Zone
1 transport moved from 66 Sea Zone to 85 Sea Zone
2 destroyers moved from 75 Sea Zone to 76 Sea ZonePlace Units - ANZAC
1 transport placed in 66 Sea Zone
1 artillery and 1 infantry placed in Chile
1 artillery placed in New South Wales
1 fighter placed in Queensland
2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2
ANZAC collect 24 PUs (2 lost to blockades); end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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Bold - I’m respectfully checking in to see if you were just taking a breather, or thought it was my turn :-)
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No worries thanks stali. Today or tomorrow. Have tough decisions here and need some time to evaluate. You will probably soon be the victor.
Cheers





