triplea_42493_2gerc.tsvg Immagine 2026-05-24 210347.jpg
submerge?
I guess so, I was wrong to buy a transport instead of infantry and mech…
Lose the US destroyers -
well as i calculated it, you got 1 or 2 more aircraft than the median result. but that’s not too bad for me :-P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from French Central Africa to 72 Sea Zone
2 carriers moved from 71 Sea Zone to 72 Sea Zone
2 bombers moved from Greece to 81 Sea Zone
2 bombers moved from 81 Sea Zone to 72 Sea Zone
Combat - Japanese
Battle in 72 Sea Zone
Japanese attack with 2 bombers, 2 carriers, 3 fighters and 2 tactical_bombers
ANZAC defend with 2 destroyers and 4 submarines; French defend with 1 cruiser; Americans defend with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
Americans roll dice for 4 submarines in 72 Sea Zone, round 1 : 0/4 hits
Japanese roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 72 Sea Zone, round 1 : 4/7 hits
Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 4 transports in 72 Sea Zone, round 1 : 5/8 hits
2 destroyers owned by the Americans , 1 carrier owned by the Americans , 2 carriers owned by the Japanese and 1 fighter owned by the Japanese lost in 72 Sea Zone
4 submarines owned by the ANZAC Submerged
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 72 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports in 72 Sea Zone, round 2 : 3/5 hits
1 cruiser owned by the French , 2 tactical_bombers owned by the Japanese , 1 tactical_bomber owned by the Americans , 2 destroyers owned by the ANZAC and 1 fighter owned by the Japanese lost in 72 Sea Zone
Japanese roll dice for 2 bombers and 1 fighter in 72 Sea Zone, round 3 : 3/3 hits
Americans roll dice for 1 fighter and 4 transports in 72 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans , 2 transports owned by the Americans and 1 fighter owned by the Japanese lost in 72 Sea Zone
2 transports owned by the Americans lost in 72 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 2 carriers, 3 fighters and 2 tactical_bombers
Casualties for ANZAC: 2 destroyers
Casualties for French: 1 cruiser
Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
Non Combat Move - Japanese
2 bombers moved from 72 Sea Zone to Tanganyika Territory
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,3,1,1,6,3,1,2,1,1,2
Japanese collect 0 PUs (8 lost to blockades); end with 1 PU total
Territory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 7 fighters, 1 harbour and 13 infantry
Wake Island : 1 flag, 1 airfield
Tanganyika Territory : 2 bombers
71 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 58 / 67
Russians : 35 / 35
Japanese : 8 / 1
Americans : 65 / 91
Chinese : 23 / 29
British : 19 / 0
UK_Pacific : 17 / 22
Italians : 33 / 27
ANZAC : 24 / 35
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 1 carrier, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Rio de Oro to Morocco
3 fighters and 3 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Kenya
Americans take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Americans take French Equatorial Africa from Italians
1 bomber moved from Russia to Novgorod
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Nigeria
1 infantry and 1 mech_infantry moved from Rio de Oro to Morocco
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
4 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Portugal
1 submarine moved from 105 Sea Zone to 104 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 1 carrier, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Rio de Oro to Morocco
3 fighters and 3 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Kenya
Americans take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Americans take French Equatorial Africa from Italians
1 bomber moved from Russia to Novgorod
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Nigeria
1 infantry and 1 mech_infantry moved from Rio de Oro to Morocco
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
4 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Portugal
1 submarine moved from 105 Sea Zone to 104 Sea Zone
Combat - Americans
Battle in Gibraltar
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Portugal
Battle in Nigeria
Battle in Morocco
Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans win, taking Portugal from Italians, taking Nigeria from Germans, taking Morocco from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Battle in 104 Sea Zone
Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers
Italians defend with 1 destroyer
Americans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 submarine moved from 97 Sea Zone to 100 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Venezuela to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to Eastern United States
2 artilleries, 4 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 90 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone
3 fighters moved from Morocco to 91 Sea Zone
2 fighters moved from Gibraltar to Rio de Oro
1 fighter moved from Gibraltar to 91 Sea Zone
3 fighters and 3 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone
2 submarines moved from 90 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Brazil to Venezuela
2 infantry moved from 91 Sea Zone to Rio de Oro
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Rio de Oro
1 submarine moved from 39 Sea Zone to 77 Sea Zone
1 submarine moved from 77 Sea Zone to 72 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 transports moved from 79 Sea Zone to 39 Sea Zone
1 aaGun, 4 artilleries and 4 infantry moved from West India to Eastern Persia
1 aaGun and 2 infantry moved from Anglo Egyptian Sudan to Egypt
2 bombers and 1 fighter moved from Russia to Rostov
2 bombers and 1 fighter moved from Rostov to Turkey
3 bombers moved from French Indo China to Tsinghai
3 bombers and 1 fighter moved from Tsinghai to Russia
1 bomber moved from Novgorod to Russia
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands
Place Units - Americans
3 bombers placed in French Indo China
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
2 artilleries and 6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries and 12 infantry moved from Shensi to Kansu
3 artilleries and 12 infantry moved from Yunnan to Szechwan
Place Units - Chinese
2 artilleries placed in Manchuria
2 infantry placed in Suiyuyan
2 infantry placed in Chahar
2 infantry placed in Jehol
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
Combat - British
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Russia to Rostov
2 fighters and 2 tactical_bombers moved from Rostov to Turkey
1 artillery and 3 infantry moved from Persia to Northwest Persia
1 aaGun, 3 artilleries and 6 infantry moved from Eastern Persia to Persia
1 artillery, 2 infantry and 3 mech_infantrys moved from West India to Eastern Persia
3 mech_infantrys moved from Eastern Persia to Persia
2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from India to Turkey
3 artilleries and 8 infantry moved from India to West India
3 mech_infantrys moved from Burma to West India
1 aaGun moved from Shan State to Burma
1 mech_infantry moved from Malaya to Burma
Place Units - UK_Pacific
1 fighter and 2 mech_infantrys placed in India
1 mech_infantry placed in Malaya
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter and 2 mech_infantrys
Some Units in Malaya change ownership: 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - Italians
Italians repair 1 damage on 1 airfield; Remaining resources: 26 PUs;
Italians buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 71 Sea Zone to 82 Sea Zone
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 fighter and 2 infantry moved from Spain to Gibraltar
4 fighters and 1 infantry moved from Spain to Portugal
1 infantry moved from Algeria to Morocco
1 fighter moved from Spain to Morocco
2 armour and 6 mech_infantrys moved from Belarus to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Italians creates battle in territory 95 Sea Zone
Italians creates battle in territory 99 Sea Zone
Battle in Portugal
Italians attack with 4 fighters and 1 infantry
Americans defend with 2 infantry
Italians roll dice for 4 fighters and 1 infantry in Portugal, round 1 : 4/5 hits
Americans roll dice for 2 infantry in Portugal, round 1 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Portugal
Italians win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in 82 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 82 Sea Zone
Italians roll dice for 1 submarine in 82 Sea Zone, round 1 : 0/1 hits
Italians win, taking 82 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 95 Sea Zone
Germans loiter and taunt with ; Italians attack with 4 carriers, 1 destroyer and 3 transports
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 95 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 4 carriers, 1 destroyer and 3 transports in 95 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 4 carriers, 1 destroyer and 3 transports in 95 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 95 Sea Zone
Italians win with 4 carriers, 1 destroyer and 3 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Morocco
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 fighter and 1 infantry in Morocco, round 1 : 1/2 hits
Americans roll dice for 1 mech_infantry in Morocco, round 1 : 0/1 hits
1 mech_infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 99 Sea Zone
Italians attack with 1 submarine
ANZAC defend with 1 submarine
1 submarine owned by the Italians Submerged
1 submarine owned by the ANZAC Submerged
Battle in Gibraltar
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Gibraltar, round 1 : 1/3 hits
Americans roll dice for 1 infantry in Gibraltar, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Gibraltar
Italians winANZAC win with no units remaining, taking Gibraltar from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 83 Sea Zone
Italians attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 83 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Italians
1 carrier moved from 71 Sea Zone to 69 Sea Zone
1 carrier moved from 69 Sea Zone to 68 Sea Zone
2 artilleries and 2 infantry moved from Tanganyika Territory to Rhodesia
1 infantry moved from Angola to Rhodesia
1 fighter moved from Morocco to Spain
1 fighter moved from Gibraltar to Spain
4 fighters moved from Portugal to Spain
1 fighter moved from Spain to 110 Sea Zone
1 fighter moved from Spain to 110 Sea Zone
Place Units - Italians
3 infantry placed in Greece
2 infantry placed in Spain
1 destroyer placed in 104 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,2,5,3,1,2,4,3,5,6
Italians collect 25 PUs (6 lost to blockades); end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
South West Africa : 1 flag
Malta : 1 flag
Rhodesia : 1 flag, 2 artilleries and 3 infantry
Tanganyika Territory : 1 flag
Morocco : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag, 2 armour and 6 mech_infantrys
Mozambique : 1 flag
104 Sea Zone : 1 destroyer
95 Sea Zone : 4 carriers, 1 destroyer and 3 transports
Paraguay : 1 flag
Angola : 1 flag
Greece : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 18 infantry
99 Sea Zone : 1 submarine
83 Sea Zone : 1 destroyer
82 Sea Zone : 1 flag, 1 submarine
Spain : 1 flag, 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 4 fighters, 6 infantry and 2 mech_infantrys
Peru : 1 flag
110 Sea Zone : 2 fighters
68 Sea Zone : 1 carrier
Production/PUs Summary :
Germans : 57 / 67
Russians : 33 / 35
Japanese : 8 / 1
Americans : 69 / 95
Chinese : 23 / 29
British : 20 / 0
UK_Pacific : 17 / 22
Italians : 31 / 35
ANZAC : 24 / 35
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 destroyers moved from 66 Sea Zone to 68 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Argentina to Uruguay
1 infantry moved from Bolivia to Peru
ANZAC take Peru from Italians
1 artillery moved from Bolivia to Paraguay
ANZAC take Paraguay from Italians
1 artillery and 1 infantry moved from Chile to 66 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to Portuguese Guinea
1 artillery moved from French West Africa to French Central Africa
ANZAC take French Central Africa from Germans
1 infantry moved from French West Africa to Gold Coast
ANZAC take Gold Coast from Germans
1 submarine moved from 99 Sea Zone to 97 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 destroyers moved from 66 Sea Zone to 68 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Argentina to Uruguay
1 infantry moved from Bolivia to Peru
ANZAC take Peru from Italians
1 artillery moved from Bolivia to Paraguay
ANZAC take Paraguay from Italians
1 artillery and 1 infantry moved from Chile to 66 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to Portuguese Guinea
1 artillery moved from French West Africa to French Central Africa
ANZAC take French Central Africa from Germans
1 infantry moved from French West Africa to Gold Coast
ANZAC take Gold Coast from Germans
1 submarine moved from 99 Sea Zone to 97 Sea Zone
Combat - ANZAC
Battle in Uruguay
ANZAC attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
ANZAC win, taking Uruguay from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Portuguese Guinea
Battle in 68 Sea Zone
ANZAC attack with 2 destroyers
Italians defend with 1 carrier
Units damaged: 1 carrier owned by the Italians
ANZAC win, taking Portuguese Guinea from Germans with 1 destroyer remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Casualties for Italians: 1 carrier
Battle in 71 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 71 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 submarine moved from 72 Sea Zone to 70 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 72 Sea Zone to 76 Sea Zone
1 submarine moved from 76 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 transport moved from 63 Sea Zone to 62 Sea Zone
1 transport moved from 66 Sea Zone to 85 Sea Zone
2 destroyers moved from 75 Sea Zone to 76 Sea Zone
Place Units - ANZAC
1 transport placed in 66 Sea Zone
1 artillery and 1 infantry placed in Chile
1 artillery placed in New South Wales
1 fighter placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2
ANZAC collect 24 PUs (2 lost to blockades); end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Bold - I’m respectfully checking in to see if you were just taking a breather, or thought it was my turn :-)
No worries thanks stali. Today or tomorrow. Have tough decisions here and need some time to evaluate. You will probably soon be the victor.
Cheers
Thank you sir - I’ve gone a long time before with people thinking it was their turn when it was really mine, so I was just checking in :-)
emailed you the map
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :21
Politics - Germans
Purchase Units - Germans
Germans buy 11 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Spain to Portugal
Germans take Portugal from Americans
2 mech_infantrys moved from Belarus to Bryansk
2 fighters and 1 tactical_bomber moved from Romania to Ukraine
1 fighter and 2 tactical_bombers moved from Greece to Rostov
2 infantry moved from Romania to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Rostov
2 infantry moved from Romania to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Ukraine
2 infantry moved from Archangel to Smolensk
1 tactical_bomber moved from Archangel to Smolensk
1 artillery moved from Belarus to Bryansk
1 bomber moved from Archangel to Ukraine
1 bomber moved from Greece to Bryansk
1 bomber moved from Greece to Rostov
Combat - Germans
Battle in 100 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 2 transports
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 100 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 cruiser, 1 destroyer and 2 transports in 100 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans lost in 100 Sea Zone
Germans win with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber and 2 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Bryansk, round 1 : 1/4 hits
Russians roll dice for 3 infantry in Bryansk, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Bryansk, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 1 : 2/6 hits
Russians roll dice for 3 infantry in Ukraine, round 1 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Rostov
Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Rostov, round 1 : 4/6 hits
Russians roll dice for 3 infantry in Rostov, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 1 : 1/3 hits
Russians roll dice for 2 infantry in Smolensk, round 1 : 2/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 87 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Smolensk to Romania
1 artillery and 3 infantry moved from Karelia to Novgorod
14 artilleries and 3 infantry moved from Archangel to Novgorod
5 armour and 21 mech_infantrys moved from Archangel to Eastern Poland
2 artilleries and 1 mech_infantry moved from Belarus to Eastern Poland
1 bomber moved from Bryansk to Greece
1 bomber moved from Rostov to Greece
1 bomber moved from Ukraine to Greece
2 fighters and 1 tactical_bomber moved from Ukraine to Greece
1 fighter and 2 tactical_bombers moved from Rostov to Romania
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 mech_infantrys moved from Germany to Romania
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Germany
4 infantry moved from Germany to Slovakia Hungary
3 mech_infantrys moved from France to Spain
4 infantry moved from Normandy Bordeaux to Spain
2 fighters moved from 110 Sea Zone to Spain
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Spain to 87 Sea Zone
1 tactical_bomber moved from 87 Sea Zone to Spain
Place Units - Germans
3 submarines placed in 110 Sea Zone
8 submarines placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Germans collect 57 PUs (4 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Territory Summary for Germans :
British Guiana : 1 flag
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 4 infantry
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Romania : 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 3 infantry, 2 mech_infantrys and 3 tactical_bombers
Germany : 1 factory_major and 8 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery
Rostov : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 5 armour, 2 artilleries and 21 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 16 artilleries, 1 factory_minor, 1 harbour and 10 infantry
Portugal : 1 flag, 1 mech_infantry
112 Sea Zone : 8 submarines
100 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
119 Sea Zone : 1 flag
113 Sea Zone : 4 transports
95 Sea Zone : 2 transports
Eire : 1 flag
Bulgaria : 1 flag
Greece : 3 bombers, 2 fighters and 1 tactical_bomber
92 Sea Zone : 1 submarine
Sweden : 1 flag
Yugoslavia : 1 flag
Spain : 2 aaGuns, 1 artillery, 2 fighters, 4 infantry, 5 mech_infantrys and 2 tactical_bombers
Finland : 1 flag
110 Sea Zone : 4 carriers, 3 destroyers, 4 fighters and 7 submarines
Production/PUs Summary :
Germans : 61 / 68
Russians : 28 / 35
Japanese : 8 / 1
Americans : 68 / 95
Chinese : 23 / 29
British : 20 / 0
UK_Pacific : 17 / 22
Italians : 31 / 35
ANZAC : 26 / 35
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :21
Purchase Units - Russians
Russians buy 2 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 fighter and 1 tactical_bomber moved from Russia to Rostov
18 armour, 18 artilleries, 40 infantry and 19 mech_infantrys moved from Russia to Bryansk
2 infantry moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :21
Purchase Units - Russians
Russians buy 2 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 fighter and 1 tactical_bomber moved from Russia to Rostov
18 armour, 18 artilleries, 40 infantry and 19 mech_infantrys moved from Russia to Bryansk
2 infantry moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
Combat - Russians
Battle in Bryansk
Russians attack with 18 armour, 18 artilleries, 40 infantry and 19 mech_infantrys
Germans defend with 1 artillery
Russians win, taking Bryansk from Germans with 18 armour, 18 artilleries, 40 infantry and 19 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Rostov
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Rostov to Russia
2 infantry moved from Tambov to Volgograd
1 aaGun and 2 infantry moved from Tambov to Bryansk
4 aaGuns moved from Russia to Bryansk
1 infantry moved from Vologda to Smolensk
6 infantry moved from Timguska to Novosibirsk
1 aaGun and 3 infantry moved from Yenisey to Timguska
1 aaGun and 3 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 infantry placed in Volgograd
2 armour and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
Russians collect 33 PUs; end with 33 PUs total
Waiting for my big break :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :21
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Non Combat Move - Japanese
2 bombers moved from Tanganyika Territory to Greece
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,2,4,6,3,3,5,1,6,6,3
Japanese collect 0 PUs (8 lost to blockades); end with 1 PU total
Territory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 7 fighters, 1 harbour and 13 infantry
Wake Island : 1 flag, 1 airfield
Greece : 2 bombers
Production/PUs Summary :
Germans : 57 / 68
Russians : 33 / 33
Japanese : 8 / 1
Americans : 68 / 95
Chinese : 23 / 29
British : 20 / 0
UK_Pacific : 17 / 22
Italians : 30 / 35
ANZAC : 26 / 35
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0