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13L G40 Stalingradski (Axis) vs tcnance (Allies+7) Game 1

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

    Territory Summary for French :

    44 Sea Zone : 1 flag
        Trans-Jordan : 1 infantry
        Normandy Bordeaux : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 74
        Russians : 6 / 6
        Japanese : 64 / 70
        Americans : 54 / 82
        Chinese : 0 / 0
        British : 36 / 38
        UK_Pacific : 5 / 5
        Italians : 32 / 37
        ANZAC : 8 / 9
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Volgograd to Samara
                      Germans take Samara from Russians
                3 infantry moved from Archangel to Vologda
                1 fighter moved from Novgorod to Vologda
                1 tactical_bomber moved from Volgograd to Vologda
                2 artilleries and 1 infantry moved from France to Normandy Bordeaux
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                2 bombers moved from Western Germany to Normandy Bordeaux
                2 fighters moved from 112 Sea Zone to Normandy Bordeaux

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Vologda from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries, 2 bombers, 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    French defend with 2 infantry; British defend with 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
                    Germans win, taking Normandy Bordeaux from British with 2 artilleries, 2 bombers, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 1 artillery and 5 infantry

    Non Combat Move - Germans
                2 fighters moved from Normandy Bordeaux to 112 Sea Zone
                2 bombers, 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 artillery and 5 infantry moved from Western Germany to France
                3 infantry moved from Novgorod to Archangel
                4 aaGuns, 9 artilleries and 20 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Tambov to Bryansk
                2 armour moved from Rostov to Bryansk
                2 armour moved from Volgograd to Bryansk
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Tambov
                1 mech_infantry moved from Novosibirsk to Volgograd
                1 tactical_bomber moved from Vologda to Bryansk
                1 fighter moved from Vologda to Bryansk
                2 transports moved from 115 Sea Zone to 112 Sea Zone
                1 armour and 2 mech_infantrys moved from Kazakhstan to Rostov

    Place Units - Germans
                1 destroyer and 1 submarine placed in 112 Sea Zone
                1 fighter placed in Western Germany
                2 artilleries and 1 infantry placed in France
                1 armour and 2 mech_infantrys placed in Volgograd
                3 infantry placed in Novgorod
                4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Russians
                Russians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians

    Place Units - Russians
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 4 PUs; end with 4 PUs total

    Territory Summary for Russians :

    Russia : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 26 infantry and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 57 / 79
        Russians : 4 / 4
        Japanese : 64 / 70
        Americans : 54 / 82
        Chinese : 0 / 0
        British : 34 / 38
        UK_Pacific : 5 / 5
        Italians : 32 / 37
        ANZAC : 8 / 9
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 fighter and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer moved from 6 Sea Zone to 15 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 15 Sea Zone
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 bomber moved from Japan to 7 Sea Zone
                1 fighter moved from Japan to 7 Sea Zone
                1 fighter moved from Japan to 5 Sea Zone
                1 armour, 5 artilleries, 10 infantry and 7 mech_infantrys moved from Burma to India
                2 artilleries and 10 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 3 carriers, 1 destroyer, 2 fighters, 10 infantry, 2 tactical_bombers and 6 transports moved from 36 Sea Zone to 39 Sea Zone
                2 artilleries and 10 infantry moved from 39 Sea Zone to India
                2 tactical_bombers moved from Kwangsi to India
                2 bombers moved from Kwangsi to India
                1 artillery moved from Urals to Novosibirsk

    Combat - Japanese
                Battle in 15 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 7 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 fighter
                    Americans defend with 2 submarines
                    Japanese win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in 5 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in India
                    Japanese attack with 1 armour, 7 artilleries, 2 bombers, 20 infantry, 7 mech_infantrys and 2 tactical_bombers
                    British defend with 1 aaGun, 1 airfield, 3 artilleries, 1 bomber, 4 fighters, 1 harbour, 21 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 6 artilleries, 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 37
                    Casualties for Japanese: 1 artillery, 20 infantry, 6 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 1 aaGun, 3 artilleries, 1 bomber, 4 fighters, 21 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                3 aaGuns moved from Burma to India
                1 tactical_bomber moved from India to Yunnan
                2 bombers moved from India to French Indo China
                1 aaGun, 2 artilleries and 3 infantry moved from Kweichow to Yunnan
                1 artillery and 2 infantry moved from Shensi to Tsinghai
                3 infantry moved from Anhwe to Kweichow
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from 15 Sea Zone to 6 Sea Zone
                1 fighter moved from 5 Sea Zone to Japan
                1 fighter moved from 7 Sea Zone to Japan
                1 bomber moved from 7 Sea Zone to Japan
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Sakha to Amur

    Place Units - Japanese
                1 destroyer and 2 submarines placed in 36 Sea Zone
                1 destroyer and 2 submarines placed in 19 Sea Zone
                1 destroyer and 2 submarines placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 72 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 5 artilleries, 9 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 transports moved from 91 Sea Zone to 90 Sea Zone
                4 infantry moved from Morocco to 91 Sea Zone
                6 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                4 artilleries, 10 infantry, 1 mech_infantry and 8 transports moved from 91 Sea Zone to 110 Sea Zone
                10 infantry moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                4 artilleries moved from 110 Sea Zone to Holland Belgium
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to Holland Belgium
                1 infantry moved from Soviet Far East to Siberia
                2 infantry moved from Soviet Far East to Siberia
                2 infantry moved from Soviet Far East to 3 Sea Zone
                1 artillery moved from Soviet Far East to 3 Sea Zone
                4 destroyers moved from 3 Sea Zone to 5 Sea Zone
                2 submarines moved from 4 Sea Zone to 5 Sea Zone
                1 submarine moved from 3 Sea Zone to 7 Sea Zone
                1 submarine moved from 3 Sea Zone to 7 Sea Zone
                1 submarine moved from 3 Sea Zone to 15 Sea Zone
                2 submarines moved from 3 Sea Zone to 5 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 3 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 artillery moved from 5 Sea Zone to Amur

    Combat - Americans
                Battle in 5 Sea Zone
                    Americans attack with 4 destroyers, 4 submarines and 2 transports
                    Japanese defend with 1 destroyer
                        Americans roll dice for 4 submarines in 5 Sea Zone, round 1 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 5 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 5 Sea Zone
                    Americans win with 4 destroyers, 4 submarines and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Holland Belgium
                    Americans attack with 4 artilleries, 2 fighters, 10 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 cruiser in Holland Belgium, round 1 :  1/1 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 4 artilleries, 2 fighters, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Siberia
                    Americans attack with 3 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 3 infantry in Siberia, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Siberia, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
                    Americans win, taking Siberia from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 7 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 7 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 15 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 15 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 15 Sea Zone, round 1 :  0/1 hits
                    1 submarine owned by the Americans retreated to 8 Sea Zone
                Battle in Amur
                    Americans attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry; Italians defend with 1 armour
                        Americans roll dice for 1 artillery and 2 infantry in Amur, round 1 :  2/3 hits
                        Italians roll dice for 1 armour and 1 infantry in Amur, round 1 :  1/2 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Amur
                    Americans winJapanese win with 1 destroyer remaining, taking Amur from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                2 fighters moved from Holland Belgium to United Kingdom
                6 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries moved from Eastern United States to 101 Sea Zone
                4 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries moved from 91 Sea Zone to Morocco
                2 artilleries moved from 91 Sea Zone to Gibraltar
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 90 Sea Zone to 101 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                1 artillery and 9 infantry placed in Eastern United States
                4 artilleries placed in Central United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Amur : 1 artillery and 1 infantry
        Siberia : 2 infantry
        26 Sea Zone : 1 flag
        10 Sea Zone : 1 transport
        1 Sea Zone : 1 transport
        7 Sea Zone : 1 submarine
        8 Sea Zone : 1 submarine
        5 Sea Zone : 4 destroyers, 4 submarines and 2 transports
        62 Sea Zone : 1 submarine
        Central United States : 1 aaGun, 4 artilleries and 1 factory_major
        Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 9 infantry
        Gibraltar : 2 artilleries and 4 infantry
        Egypt : 3 infantry
        United Kingdom : 2 fighters
        Morocco : 2 artilleries and 2 infantry
        Holland Belgium : 1 flag, 4 artilleries, 10 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        101 Sea Zone : 7 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 3 destroyers, 1 fighter and 7 transports
        110 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 8 transports

    Production/PUs Summary :

    Germans : 54 / 79
        Russians : 6 / 4
        Japanese : 66 / 82
        Americans : 57 / 77
        Chinese : 0 / 0
        British : 34 / 38
        UK_Pacific : 2 / 0
        Italians : 31 / 37
        ANZAC : 8 / 9
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.952
            Median : 3.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.929
            Median : 2.500
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 54 / 79
        Russians : 6 / 4
        Japanese : 66 / 82
        Americans : 57 / 77
        Chinese : 0 / 0
        British : 34 / 38
        UK_Pacific : 2 / 0
        Italians : 31 / 37
        ANZAC : 8 / 9
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.952
            Median : 3.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.929
            Median : 2.500
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - British
                British buy 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
                        British roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 1 :  2/5 hits
                        Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 1 :  2/3 hits
                        2 infantry owned by the British , 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 :  2/3 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 artilleries and 1 mech_infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 infantry moved from West India to Eastern Persia
                1 artillery moved from Eastern Persia to Persia
                1 artillery moved from Persia to Iraq
                1 armour moved from Belgian Congo to Egypt

    Place Units - British
                1 fighter and 4 infantry placed in United Kingdom
                2 destroyers placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
                British collect 35 PUs (1 lost to blockades); end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 armour and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Syria : 1 flag
        Holland Belgium : 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 1 aaGun
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 1 artillery and 3 infantry
        Eastern Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 artillery and 1 infantry
        110 Sea Zone : 10 destroyers, 2 infantry, 2 submarines and 4 transports

    Production/PUs Summary :

    Germans : 52 / 79
        Russians : 6 / 4
        Japanese : 66 / 82
        Americans : 57 / 77
        Chinese : 0 / 0
        British : 36 / 40
        UK_Pacific : 2 / 0
        Italians : 31 / 37
        ANZAC : 8 / 9
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 5 times
                3 was rolled 9 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 2.974
            Median : 3.000
            Variance : 1.395
            Standard Deviation : 1.181
            Total rolls : 39

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Germans Combat
                1 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.929
            Median : 2.500
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
                3 infantry moved from Southern France to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
                1 artillery and 5 infantry moved from Northern Italy to France
                1 artillery moved from Southern France to France
                1 bomber moved from Ukraine to Southern Italy
                1 aaGun moved from Volgograd to Caucasus
                1 artillery and 1 infantry moved from Rostov to Caucasus
                2 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Caucasus
                1 artillery and 1 infantry moved from Tambov to Volgograd
                2 infantry moved from Bryansk to Rostov
                1 infantry moved from Smolensk to Bryansk
                2 infantry moved from Southern Italy to Northern Italy
                1 submarine moved from 98 Sea Zone to 95 Sea Zone

    Place Units - Italians
                3 infantry placed in Ukraine
                2 artilleries and 2 infantry placed in Northern Italy
                1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 33 PUs; end with 33 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 transport
        62 Sea Zone : 3 destroyers and 1 transport
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 52 / 79
        Russians : 6 / 4
        Japanese : 62 / 82
        Americans : 57 / 77
        Chinese : 0 / 0
        British : 34 / 40
        UK_Pacific : 2 / 0
        Italians : 33 / 38
        ANZAC : 12 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    44 Sea Zone : 1 flag
        Trans-Jordan : 1 infantry

    Production/PUs Summary :

    Germans : 52 / 79
        Russians : 6 / 4
        Japanese : 62 / 82
        Americans : 57 / 77
        Chinese : 0 / 0
        British : 34 / 40
        UK_Pacific : 2 / 0
        Italians : 33 / 38
        ANZAC : 12 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour, 9 artilleries, 1 fighter, 20 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Russia
                2 infantry moved from Tambov to Russia
                3 infantry moved from Vologda to Russia
                1 infantry moved from Samara to Russia
                1 armour and 2 mech_infantrys moved from Rostov to Russia
                1 armour and 3 mech_infantrys moved from Volgograd to Russia
                3 artilleries and 6 infantry moved from France to Holland Belgium
                4 mech_infantrys moved from Western Germany to Holland Belgium
                2 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
                2 fighters moved from 112 Sea Zone to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 3 artilleries, 2 bombers, 5 fighters, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
                    British defend with 2 infantry; Americans defend with 4 artilleries, 10 infantry and 1 mech_infantry
                    Germans win, taking Holland Belgium from Americans with 3 artilleries, 2 bombers, 5 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 30
                    Casualties for Germans: 6 infantry and 2 mech_infantrys
                    Casualties for British: 2 infantry
                    Casualties for Americans: 4 artilleries, 10 infantry and 1 mech_infantry
                Battle in Russia
                    Germans attack with 6 armour, 9 artilleries, 1 fighter, 26 infantry, 6 mech_infantrys and 1 tactical_bomber
                    British defend with 1 aaGun; Russians defend with 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 26 infantry and 1 tactical_bomber
                    Germans captures 4PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 6 armour, 9 artilleries, 1 fighter, 10 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 82
                    Casualties for Germans: 16 infantry
                    Casualties for Russians: 2 aaGuns, 1 armour, 2 fighters, 26 infantry and 1 tactical_bomber
                    Casualties for British: 1 aaGun

    Non Combat Move - Germans
                1 aaGun moved from Bryansk to Belarus
                1 aaGun moved from Bryansk to Russia
                2 aaGuns moved from Bryansk to Rostov
                3 infantry moved from Archangel to Vologda
                3 infantry moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Caucasus
                4 fighters moved from Holland Belgium to 112 Sea Zone
                1 fighter moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Holland Belgium to Western Germany
                2 bombers moved from Holland Belgium to Western Germany

    Place Units - Germans
                1 carrier placed in 112 Sea Zone
                2 fighters placed in Western Germany
                1 artillery and 2 infantry placed in France
                1 infantry and 3 mech_infantrys placed in Western Germany
                3 infantry placed in Novgorod
                3 infantry placed in Volgograd

    Turn Complete - Germans
                Germans collect 58 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs


  • Hey tc - that was above average in Russia - I have a pretty good position to get VCs at this point. Let me know if you want to fight 'til the bitter end, or start up a game with you as Axis.

    My Axis game is sharp, but my Allied game is pretty average overall. I need practice!

    • Stalingradski
  • 2007 AAR League

    yeah, well as bad as my allies game is, my axis games sucks balls.

  • 2007 AAR League

    i want to talk cease fire terms……ahh what the hell i surrender, better learn to talk german. ill post in the results.


  • Thanks tc - if you want to analyze/talk strategy at all, let me know. I’ve learned all my lessons the hard way  :-)

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