Shrimp Boat Chef vs Unknown Soldier [no tech] Global 2nd E

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French
                1 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Morocco : 1 infantry
        Tunisia : 1 infantry
        91 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 47 / 51
        Russians : 30 / 38
        Japanese : 46 / 52
        Americans : 54 / 79
        Chinese : 9 / 14
        British : 33 / 38
        UK_Pacific : 10 / 10
        Italians : 11 / 17
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 4 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to United Kingdom
                1 artillery and 2 infantry moved from Poland to Baltic States
                1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
                2 infantry moved from Western Ukraine to Bryansk
                1 bomber and 1 tactical_bomber moved from Eastern Poland to Bryansk
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                6 armour, 2 artilleries and 3 infantry moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 6 armour, 2 artilleries and 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 6 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 8 damage total.

    Non Combat Move - Germans
                1 bomber moved from United Kingdom to Western Germany
                13 armour and 6 mech_infantrys moved from Western Ukraine to Belarus
                1 bomber and 1 tactical_bomber moved from Bryansk to Western Ukraine
                2 artilleries and 2 infantry moved from Western Ukraine to Eastern Poland
                3 artilleries and 1 infantry moved from Poland to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
                3 armour moved from Germany to Eastern Poland
                3 artilleries and 2 infantry moved from Germany to Poland
                1 artillery moved from Greater Southern Germany to Slovakia Hungary
                1 infantry moved from Western Germany to Denmark
                3 infantry moved from Finland to Norway
                1 artillery moved from Western Germany to France

    Place Units - Germans
                2 armour and 2 mech_infantrys placed in Germany
                1 bomber and 1 infantry placed in Western Germany
                1 artillery placed in France
                3 artilleries placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs

  • '13

    I messed up and clicked done before doing all my combats. If you do not mind, I am going to redo Russia’s turn since the only one it rolled for was 18 against 1 infantry.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Olgiy to Kansu
                      Chinese take Kansu from Japanese
                18 infantry moved from Yakut S.S.R. to Buryatia
                2 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                3 artilleries moved from Karelia to Finland
                1 artillery moved from Karelia to Finland
                2 infantry moved from Rostov to Ukraine
                1 fighter moved from Russia to Ukraine
                3 infantry moved from Rostov to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 infantry moved from Rostov to Ukraine
                3 infantry moved from Novgorod to Baltic States
                1 armour moved from Karelia to Baltic States
                1 mech_infantry moved from Karelia to Finland

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 1 :  1/5 hits
                        Germans roll dice for 2 infantry in Bryansk, round 1 :  0/2 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 :  2/5 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 1 :  2/4 hits
                        Germans roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Buryatia
                    Russians attack with 18 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 18 infantry in Buryatia, round 1 :  4/18 hits
                        Japanese roll dice for 1 infantry in Buryatia, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Buryatia
                    Russians win, taking Buryatia from Japanese with 18 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 armour and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 armour and 3 infantry in Baltic States, round 1 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 1 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Archangel to Smolensk
                2 aaGuns and 2 infantry moved from Archangel to Vologda
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Ukraine to Russia
                5 armour and 2 mech_infantrys moved from Rostov to Russia
                2 aaGuns, 4 artilleries and 13 infantry moved from Rostov to Tambov
                1 infantry moved from Central Mongolia to Tsagaan Olom

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                2 infantry placed in Novgorod
                Russians undo move 2.
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs

    Territory Summary for Russians :

    Kansu : 2 infantry
        Chahar : 1 infantry
        Yakut S.S.R. : 2 aaGuns
        Buryatia : 18 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 1 infantry
        Baltic States : 1 armour and 2 infantry
        Bryansk : 3 infantry
        Archangel : 1 infantry
        Russia : 1 airfield, 6 armour, 3 artilleries, 1 factory_major, 2 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
        Tambov : 2 aaGuns, 4 artilleries and 13 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Vologda : 2 aaGuns and 2 infantry
        Volgograd : 1 factory_minor and 2 infantry
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag, 4 artilleries, 2 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 46 / 55
        Russians : 32 / 40
        Japanese : 44 / 52
        Americans : 54 / 79
        Chinese : 10 / 14
        British : 33 / 38
        UK_Pacific : 10 / 10
        Italians : 11 / 17
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 destroyer, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 artillery and 4 infantry moved from Buyant-Uhaa to Chahar
                1 armour moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Hopei
                1 tactical_bomber moved from Kiangsu to Hopei
                1 armour moved from Anhwe to Kweichow
                1 armour moved from Kiangsu to Kweichow
                1 artillery moved from French Indo China to Kwangsi
                1 armour moved from Kiangsu to Kwangsi
                1 tactical_bomber moved from French Indo China to Kweichow
                1 tactical_bomber moved from French Indo China to Yunnan
                1 armour moved from Hunan to Yunnan
                1 artillery moved from French Indo China to Yunnan
                2 artilleries and 1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                3 armour moved from Malaya to Burma
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 artillery and 4 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Borneo
                Battle in Kweichow
                    Japanese attack with 2 armour and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Kweichow from Chinese with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour and 1 artillery
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 artillery and 3 infantry moved from Manchuria to Amur
                1 infantry moved from Sakha to Amur
                1 aaGun moved from Buyant-Uhaa to Amur
                1 artillery moved from Kiangsu to Anhwe
                2 infantry moved from French Indo China to 36 Sea Zone
                1 carrier, 2 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 battleship moved from 41 Sea Zone to 38 Sea Zone
                2 fighters moved from 37 Sea Zone to 38 Sea Zone
                1 carrier, 1 cruiser and 2 fighters moved from 41 Sea Zone to 37 Sea Zone
                2 fighters moved from French Indo China to Malaya
                1 bomber moved from French Indo China to Malaya
                1 tactical_bomber moved from Yunnan to Malaya
                1 tactical_bomber moved from Kweichow to Yunnan
                1 tactical_bomber moved from Hopei to Hunan
                2 fighters moved from 36 Sea Zone to 37 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Yunnan to Hunan

    Place Units - Japanese
                1 airfield and 1 tactical_bomber placed in Malaya
                2 infantry placed in Malaya
                3 infantry placed in Kiangsu
                1 destroyer placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total


  • how is it going?

  • '13

    My company sent me to New York for a month to work and I have no internet where I am staying. I may be able to get out once a week on my day off and post but cannot promise anything.


  • no worries. more interesting to wonder who you work for that you have no onsite internet access and are there for a month – sounds like military since most jobs you would be in a hotel at night. Or possibly oil business, as you might be on a rig. But then again, well, sort of unique situation. I’m just wondering aloud. Game when you can, NP.  Hope life is good.


  • any luck?

  • '13

    @ShrimpBoatChef:

    no worries. more interesting to wonder who you work for that you have no onsite internet access and are there for a month – sounds like military since most jobs you would be in a hotel at night. Or possibly oil business, as you might be on a rig. But then again, well, sort of unique situation. I’m just wondering aloud. Game when you can, NP.  Hope life is good.

    Actually I work at a nuclear power plant. I was renting a house from a guy who is in California. Unfortunately he has no internet at the house and it looks like there is no such thing as free wifi unless you stay at a hotel here. They have hotspots everywhere but you need an account to sign on to. My work just has firewalls blocking the dice roller.  :cry:

    I will be traveling home on Tuesday and back to regular play. But I can do a turn this morning.


  • nuclear power?  hmnn, sure. sounds reasonable.  I’m more down with Spook.  Will see how game plays out.

  • '13

    @ShrimpBoatChef:

    nuclear power?  hmnn, sure. sounds reasonable.  I’m more down with Spook.  Will see how game plays out.

    8-)

  • '13

    I figure you do not want to scramble the lone fighter from Germany to sz112 against destroyer, cruiser, 2 carriers, and 4 fighters

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 3 armour, 1 carrier, 1 destroyer, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                2 artilleries moved from 112 Sea Zone to Western Germany
                2 infantry moved from 112 Sea Zone to Western Germany
                2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 91 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 artillery, 4 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 35 Sea Zone to 19 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                      Americans take 35 Sea Zone from Japanese
                1 armour moved from 19 Sea Zone to Manchuria
                1 mech_infantry moved from 19 Sea Zone to Shantung
                1 artillery moved from 19 Sea Zone to Kiangsu
                1 infantry moved from 19 Sea Zone to Jehol
                1 infantry moved from 19 Sea Zone to Shantung
                1 infantry moved from 19 Sea Zone to Manchuria
                1 infantry moved from 19 Sea Zone to Kiangsu
                2 fighters moved from 35 Sea Zone to Kiangsu
                1 submarine moved from 33 Sea Zone to 18 Sea Zone
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 bomber moved from Caroline Islands to 17 Sea Zone
                2 fighters moved from 33 Sea Zone to 18 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 1 submarine and 4 transports
                    Japanese defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                    1 submarine owned by the Japanese Submerged
                Battle in Manchuria
                Battle in Shantung
                Battle in Jehol
                Battle in Kiangsu
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 factory_minor and 3 infantry
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsu, round 1 :  3/4 hits
                        Japanese roll dice for 3 infantry in Kiangsu, round 1 :  1/3 hits
                        3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
                    Americans winAmericans win with 4 transports remaining, taking Manchuria from Japanese, taking Shantung from Japanese, taking Jehol from Japanese, taking Kiangsu from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 1 infantry
                Battle in 18 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 17 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 43 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Western Germany
                    Americans attack with 2 artilleries and 2 infantry
                    Germans defend with 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Western Germany, round 1 :  1/1 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Western Germany, round 1 :  1/4 hits
                        Germans roll dice for 1 aaGun, 2 bombers, 1 fighter and 1 infantry in Western Germany, round 1 :  1/4 hits
                        1 bomber owned by the Germans , 1 aaGun owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
                        Americans roll dice for 2 artilleries and 1 infantry in Western Germany, round 2 :  0/3 hits
                        Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Western Germany, round 2 :  1/3 hits
                        1 infantry owned by the Americans lost in Western Germany
                        Americans roll dice for 2 artilleries in Western Germany, round 3 :  2/2 hits
                        Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Western Germany, round 3 :  1/3 hits
                        1 artillery owned by the Americans , 1 bomber owned by the Germans and 1 infantry owned by the Germans lost in Western Germany
                        Americans roll dice for 1 artillery in Western Germany, round 4 :  0/1 hits
                        Germans roll dice for 1 fighter in Western Germany, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery in Western Germany, round 5 :  1/1 hits
                        Germans roll dice for 1 fighter in Western Germany, round 5 :  1/1 hits
                        1 artillery owned by the Americans and 1 fighter owned by the Germans lost in Western Germany
                    Germans win with no units remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 aaGun, 2 bombers, 1 fighter and 1 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                3 mech_infantrys moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Morocco
                3 mech_infantrys moved from 91 Sea Zone to Morocco
                1 carrier and 2 destroyers moved from 10 Sea Zone to 7 Sea Zone
                1 carrier moved from 26 Sea Zone to 7 Sea Zone
                2 fighters moved from 18 Sea Zone to 7 Sea Zone
                1 bomber moved from 17 Sea Zone to Buryatia
                1 fighter moved from 10 Sea Zone to 7 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 35 Sea Zone to 19 Sea Zone
                1 carrier and 1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                2 fighters moved from Kiangsu to 19 Sea Zone
                2 fighters moved from Queensland to 19 Sea Zone
                1 tactical_bomber moved from Queensland to Guam
                1 tactical_bomber moved from 26 Sea Zone to Caroline Islands

    Place Units - Americans
                1 carrier and 1 submarine placed in 10 Sea Zone
                1 tactical_bomber placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                3 armour and 2 infantry placed in Eastern United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 tactical_bomber
        Shantung : 1 infantry and 1 mech_infantry
        Kiangsu : 1 artillery
        Jehol : 1 infantry
        Manchuria : 1 armour and 1 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield and 1 tactical_bomber
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Buryatia : 1 bomber
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 destroyer
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier, 1 submarine and 1 tactical_bomber
        19 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 submarine and 4 transports
        18 Sea Zone : 1 submarine
        17 Sea Zone : 1 flag, 1 submarine
        7 Sea Zone : 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 harbour and 3 infantry
        Morocco : 3 infantry and 3 mech_infantrys
        112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports
        101 Sea Zone : 1 destroyer and 3 transports
        Brazil : 1 flag
        91 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 46 / 55
        Russians : 31 / 40
        Japanese : 46 / 55
        Americans : 54 / 79
        Chinese : 14 / 14
        British : 33 / 38
        UK_Pacific : 5 / 10
        Italians : 11 / 17
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Tsinghai
                2 infantry moved from Sikang to Tsinghai
                2 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Tsinghai, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 1 :  1/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                        Chinese roll dice for 2 infantry in Tsinghai, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Tsinghai, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Tsinghai, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Tsinghai, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 5 :  0/1 hits
                        Chinese roll dice for 2 infantry in Tsinghai, round 6 :  0/2 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 6 :  1/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                        Chinese roll dice for 1 infantry in Tsinghai, round 7 :  0/1 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 7 :  0/1 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 8 :  0/1 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 8 :  1/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry
                Battle in Yunnan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 2 infantry in Yunnan, round 1 :  2/2 hits
                        Japanese roll dice for 1 armour in Yunnan, round 1 :  0/1 hits
                        1 armour owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                1 infantry placed in Szechwan
                3 infantry placed in Shantung
                Chinese undo move 2.
                3 infantry placed in Manchuria

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
                Chinese collect 14 PUs (1 lost to blockades); end with 16 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kiangsu : 1 flag
        Jehol : 1 flag
        Manchuria : 1 flag, 3 infantry
        Shensi : 1 infantry
        Yunnan : 2 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 46 / 55
        Russians : 31 / 40
        Japanese : 45 / 55
        Americans : 54 / 79
        Chinese : 15 / 16
        British : 33 / 38
        UK_Pacific : 5 / 10
        Italians : 11 / 17
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British repair 7 damage on 7 factory_majors; Remaining resources: 31 PUs;
                British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 fighter moved from Egypt to 96 Sea Zone
                1 artillery moved from India to Burma
                10 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 tactical_bomber moved from Gibraltar to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
                1 submarine moved from 81 Sea Zone to 98 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 artillery moved from 112 Sea Zone to Western Germany
                1 artillery moved from 112 Sea Zone to Denmark

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in Burma
                    British attack with 1 artillery, 1 fighter and 10 infantry
                    Japanese defend with 3 armour, 2 artilleries and 3 infantry
                        British roll dice for 1 artillery, 1 fighter and 10 infantry in Burma, round 1 :  3/12 hits
                        Japanese roll dice for 3 armour, 2 artilleries and 3 infantry in Burma, round 1 :  2/8 hits
                        2 infantry owned by the British and 3 infantry owned by the Japanese lost in Burma
                        British roll dice for 1 artillery, 1 fighter and 8 infantry in Burma, round 2 :  4/10 hits
                        Japanese roll dice for 3 armour and 2 artilleries in Burma, round 2 :  2/5 hits
                        2 infantry owned by the British , 2 armour owned by the Japanese and 2 artilleries owned by the Japanese lost in Burma
                        British roll dice for 1 artillery, 1 fighter and 6 infantry in Burma, round 3 :  2/8 hits
                        Japanese roll dice for 1 armour in Burma, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 23
                    Casualties for Japanese: 3 armour, 2 artilleries and 3 infantry
                    Casualties for British: 4 infantry
                Battle in Western Germany
                    British converts factory_major into different units
                Battle in 98 Sea Zone
                    British attack with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 cruiser
                        British roll dice for 1 submarine in 98 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 1 :  4/6 hits
                        Italians roll dice for 1 cruiser in 98 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the British and 1 cruiser owned by the Italians lost in 98 Sea Zone
                    British win, taking Western Germany from Germans with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 cruiser
                Battle in 92 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 cruiser
                        British roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 1 :  2/2 hits
                        Italians roll dice for 1 cruiser in 92 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the British and 1 cruiser owned by the Italians lost in 92 Sea Zone
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 cruiser
                Battle in Denmark
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Denmark, round 1 :  2/2 hits
                        Germans roll dice for 1 infantry in Denmark, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Denmark
                    British win, taking Denmark from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 mech_infantry moved from Quebec to 106 Sea Zone
                1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from Quebec to 91 Sea Zone
                1 fighter moved from 96 Sea Zone to 98 Sea Zone
                1 fighter moved from Burma to India
                1 battleship moved from 35 Sea Zone to 19 Sea Zone
                2 transports moved from 81 Sea Zone to 98 Sea Zone

    Place Units - British
                1 carrier, 1 destroyer and 1 transport placed in 98 Sea Zone

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 artillery and 6 infantry
        India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        19 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour, 1 infantry and 1 mech_infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Western Germany : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        Denmark : 1 flag, 1 artillery
        Ethiopia : 1 flag
        112 Sea Zone : 2 transports
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 3 transports
        91 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 39 / 55
        Russians : 31 / 40
        Japanese : 44 / 55
        Americans : 54 / 79
        Chinese : 15 / 16
        British : 40 / 45
        UK_Pacific : 6 / 6
        Italians : 11 / 17
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 fighters moved from Southern Italy to Western Germany
                2 fighters moved from 95 Sea Zone to Western Germany
                2 artilleries and 2 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 5 fighters
                    British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        Italians roll dice for 5 fighters in Western Germany, round 1 :  2/5 hits
                        British roll dice for 1 artillery in Western Germany, round 1 :  0/1 hits
                        1 artillery owned by the British lost in Western Germany
                    Italians win with 5 fighters remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                2 fighters moved from Western Germany to 93 Sea Zone
                3 fighters moved from Western Germany to Southern Italy
                1 carrier moved from 95 Sea Zone to 93 Sea Zone
                1 artillery moved from Bulgaria to Yugoslavia
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour, 1 artillery and 1 infantry placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Okinawa
                2 submarines moved from 33 Sea Zone to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 6 Sea Zone

    Combat - ANZAC
                Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    ANZAC attack with 3 submarines
                    Japanese defend with 1 destroyer and 2 fighters
                        ANZAC roll dice for 3 submarines in 6 Sea Zone, round 1 :  0/3 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the ANZAC lost in 6 Sea Zone
                        ANZAC roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 :  2/3 hits
                        2 submarines owned by the ANZAC lost in 6 Sea Zone
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -18
                    Casualties for ANZAC: 3 submarines
                Battle in 19 Sea Zone
                    ANZAC attack with 1 submarine and 1 transport; British loiter and taunt with ; Americans loiter and taunt with
                    Japanese defend with 1 submarine
                    1 submarine owned by the Japanese Submerged
                        ANZAC roll dice for 1 submarine in 19 Sea Zone, round 1 :  0/1 hits
                Battle in Okinawa
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - ANZAC
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                1 cruiser moved from 35 Sea Zone to 19 Sea Zone
                3 fighters moved from Philippines to Manchuria

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 2 submarines
                EDIT: Adding units owned by ANZAC to 33 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode
                2 submarines placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6
                ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Okinawa : 1 flag, 2 infantry
        Manchuria : 3 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 destroyer
        33 Sea Zone : 2 submarines
        19 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        62 Sea Zone : 2 submarines
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 39 / 55
        Russians : 31 / 40
        Japanese : 43 / 55
        Americans : 54 / 79
        Chinese : 15 / 16
        British : 40 / 45
        UK_Pacific : 6 / 6
        Italians : 11 / 11
        ANZAC : 11 / 15
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French

    Combat - French

    Non Combat Move - French
                1 infantry moved from Morocco to Algeria

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Algeria : 1 infantry
        Tunisia : 1 infantry
        91 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 39 / 55
        Russians : 31 / 40
        Japanese : 43 / 55
        Americans : 54 / 79
        Chinese : 15 / 16
        British : 40 / 45
        UK_Pacific : 6 / 6
        Italians : 11 / 11
        ANZAC : 11 / 15
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Novgorod
                      Germans take Novgorod from Russians
                1 artillery and 1 infantry moved from Belarus to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Bessarabia to Ukraine
                1 bomber moved from Western Ukraine to Volgograd
                2 artilleries and 1 infantry moved from Poland to Baltic States
                1 infantry moved from France to Western Germany
                      Germans take Western Germany from British
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                1 tactical_bomber moved from Western Ukraine to Bryansk
                1 armour moved from Belarus to Bryansk
                3 armour moved from Belarus to Baltic States
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Western Ukraine to Ukraine

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 1 :  5/5 hits
                        Russians roll dice for 3 infantry in Bryansk, round 1 :  0/3 hits
                        3 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Ukraine
                    Germans attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 1 :  2/7 hits
                        Russians roll dice for 3 infantry in Ukraine, round 1 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 :  1/6 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Baltic States
                    Germans attack with 3 armour, 2 artilleries and 2 infantry
                    Russians defend with 1 armour and 2 infantry
                        Germans roll dice for 3 armour, 2 artilleries and 2 infantry in Baltic States, round 1 :  5/7 hits
                        Russians roll dice for 1 armour and 2 infantry in Baltic States, round 1 :  2/3 hits
                        2 infantry owned by the Russians , 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 3 armour and 2 artilleries remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 armour and 2 infantry
                Strategic bombing raid in Volgograd
                        AA guns fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.

    Non Combat Move - Germans
                1 tactical_bomber moved from Bryansk to Slovakia Hungary
                1 fighter and 1 tactical_bomber moved from Ukraine to Romania
                15 armour, 1 artillery and 6 mech_infantrys moved from Belarus to Novgorod
                1 infantry moved from Eastern Poland to Belarus
                3 armour moved from Eastern Poland to Novgorod
                1 aaGun, 5 artilleries and 2 infantry moved from Eastern Poland to Baltic States
                1 aaGun moved from Western Ukraine to Ukraine
                1 armour and 1 mech_infantry moved from Germany to Northern Italy
                1 artillery and 1 infantry moved from France to Northern Italy
                1 artillery moved from France to Northern Italy
                1 aaGun moved from Germany to Slovakia Hungary
                1 bomber moved from Volgograd to Romania
                1 artillery moved from Slovakia Hungary to Poland
                1 mech_infantry moved from Germany to Baltic States

    Place Units - Germans
                1 airfield and 1 fighter placed in Germany
                9 infantry placed in Germany
                1 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                Germans collect 50 PUs; end with 50 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

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