@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
East(Axis) vs. West(Allies) , Global 1940, No bid, No Tech - Round II
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Sorry. Anzac declares war on Japan…
Sub dies…
Non Coms
1 Trans from SZ42, picks up 1 Inf from Jav, moves to SZ45, drops off in Dgu
1 DD from SZ54 moves to SZ37
1 Inf from Shn to Bur
3 FTR’s from Que to WauBuilds : 1 AB in Wau
Collect : 25 IPC’s
France’s Turn
Will turn in map after French turn…
France Turn 2
Non Coms
1 Inf from Fca to Fea
1 DD from SZ81 to SZ76Germany’s Turn
Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 2iFrance.AAM
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Sorry. France declares war on Japan…
Updated map…
Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 2iFrance.AAM
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Hobo, make sure if you’re going to SeaLion, that you roll for the AA shots separately. Meaning, fire a separate round for the SBR’s, Tacs and FTR’s. I get 15 AA shots, so I have enough AA for all your aircraft. I’ll shoot at the SBR’s first, then Tacs, then FTR’s. Also, remember to take the AA’s as casualties first. The OOL will be : AA’s first, then French Inf, then Brit Inf, then Brit Mech, then Brit Art, then French FTR, then Brit FTR.
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Yea Hobo, listen to Brado!
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Germany Turn 3:
Purchases: 17inf,1art for 55 ipc, 0 balance
Noncombat Move:
3fig,4tac | wgr > sco
1cru,3tra(1inf | wfr > sco, 2inf,3arm | hol > sco) | z109 > z111
1des,7tra(7inf,2art,5arm | wgr > sco) | z112 > z111
3art | ger > wgr
2mec | ger > hun
2inf,3aa | pol > hun
4inf | gre > bul
1fig,tac,1sub,1car | z109 > z91
1tra(1inf,1arm | wgr > mor) | z112 > z91
7inf | fin > norUnit Placement: 3inf > wfr, 9inf,1art > wgr, 5inf > ger
Germany collects 55 ipc, 55 balance
Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 3ager.AAM
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We are just fine hanging out in Scotland. The men here are more merry.
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LOL! I guess so! The beer loving German’s must like the beer in Scotland better than the Motherland! What’s next? Operation SeaLion on Turn 5. I think that’s called Operation Sea Otter. Turn 6 SeaLion is called Operation SeaHorse. Turn 7 SeaLion is called Operation Seacucumber. :-o :? :lol: :-P :roll: :wink:
Russia Turn 3
Builds : 6 Mech, 1 SBR, save 1 IPC
Non Coms
6 Inf from Yen to Tim
8 Inf, 2 AA’s from Yak to Yen
2 Inf from Tsi to Kan
2 Inf from Kaz to Tsi
3 Inf from Volo to Novo
1 CC from SZ114 to SZ115
1 AA from Rus to Sam
1 AA from Rus to Bry
1 Inf from Bal to Epl
2 Inf from Bel to Epl
9 Inf, 1 Art from Bes to Epl
3 Mech from Sukr to Epl
2 Mech, 2 Arm from Nukr to Epl
2 Inf, 3 Mech from Nov to Bal
2 FTR’s, 1 Tac from Arch to Bal
3 Inf, 1 Art from Rus to Sam
3 Inf from Arch to Nov
11 Inf, 3 Art, 2 AA’s from Arch to BelBuilds : 3 Mech in Sukr, 2 Mech, 1 SBR in Nov, 1 Mech in Vol
Collect : 38 IPC’s
Japan’s Turn
Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 3bRussia.AAM
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That was actually pretty funny Brado. :lol:
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Japan 3
Declare war on UK/Anzac
Builds
3 trn, 3 inf, 3 art = 42 IPC, 1 leftover
Combat
1 inf at Sui -> She
2 inf at Kwe -> Sze
2 ftr, 2 tac at sz38 -> Yun
1 inf at Hun -> Yun
1 ftr at Car -> sz45
1 tac at Car -> sz44
2 bmr at Kwa -> Sze
4 ftr, 4 tac at kwa -> sze
2 inf, 3 art at kwa -> yun
1 ftr, 1 tac at sz36 -> Yun
1 ftr at Kwa -> sz41
1 dd at sz38 -> sz41
1 bb, 1 ac at sz38 -> sz371
1 bb, 3 dd at sz36 -> sz42
1 trn at sz36 loads 1 inf at kwa -> sz41 to Sum
2 trn at sz36 loads 2 inf at kwa > sz37 to mal and Shn
1 trn at sz36 loads 1 inf at kwa -> sz43 to Bor
1 trn at sz36 loads 1 inf at kwa -> sz42 to Jav
1 trn at sz36 loads 1 inf, 1 art at kwa -> sz44 to Cel
2 inf at Anh -> Ksi
1 ftr at kwa -> Ksi
1 arm, 1 art, 1 ftr at Kwa -> HonCEL
1 inf, 1 art vs 1 inf
JP
Rolls: 2@2; Total Hits: 02@2: (5, 3)UK
Input ErrorThere was an error in your dice throw: “1” is not correct syntax.2: -
UK
Input ErrorThere was an error in your dice throw: “1” is not correct syntax.2: -
UK
Rolls: 1@2; Total Hits: 01@2: (6) -
RD2
JP
Rolls: 2@2; Total Hits: 22@2: (2, 1)UK
Rolls: 1@2; Total Hits: 01@2: (5) -
CEL taken. no losses
sz42
1 bb, 3 dd vs 1 cc, 1 dd
JP
Rolls: 3@2 1@4; Total Hits: 23@2: (1, 2, 4)1@4: (6)Anzac
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (4) -
Anzac dies, Japan loses none
sz41
1 ftr, 1 dd vs 1 dd
JP
Rolls: 1@3 1@2; Total Hits: 01@3: (5)1@2: (4)UK
Rolls: 1@2; Total Hits: 01@2: (5) -
RD2
JP
Rolls: 1@3 1@2; Total Hits: 21@3: (1)1@2: (1)UK
Rolls: 1@2; Total Hits: 01@2: (3) -
UK Dies. Japan none
sz37
1 bb, 1 ac vs 1 dd
JP
Rolls: 1@4; Total Hits: 11@4: (4)Anzac
Rolls: 1@2; Total Hits: 01@2: (4) -
anzac dies
KSI
2 inf, 1 ftr vs 1 inf
JP
Rolls: 1@3 2@1; Total Hits: 21@3: (3)2@1: (1, 2)UK
Rolls: 1@2; Total Hits: 11@2: (1) -
each lose 1 inf
HON
1 arm, 1 art, 1 ftr vs 1 inf
JP
Rolls: 2@3 1@2; Total Hits: 22@3: (1, 5)1@2: (2)UK
Rolls: 1@2; Total Hits: 01@2: (4) -
UK dies
YUN
3 inf, 3 art, 3 ftr, 3 tac vs 5 inf, 3 art
JP
Rolls: 6@2 3@3 3@4; Total Hits: 26@2: (6, 6, 4, 4, 5, 4)3@3: (2, 5, 3)3@4: (5, 5, 6)China
Rolls: 8@2; Total Hits: 38@2: (1, 3, 6, 2, 2, 4, 5, 4) -
JP loses 3 inf. China 2 inf
RD2
JP
Rolls: 3@2 3@3 3@4; Total Hits: 53@2: (4, 6, 5)3@3: (3, 6, 2)3@4: (3, 3, 1)CHINA
Rolls: 6@2; Total Hits: 26@2: (1, 3, 6, 1, 4, 3)





