13L G40 Snake11eyes (axis) vs Stalingradski (Allies +13)


  • Allow me to clarify - you’ve played a bold, efficient, and ruthless Germany - I tip my cap to you. You deserve all your earnings… and your German aircraft have been particularly immune to return fire from my ground units. You’re cutting them to pieces at will.  :-(


  • Ya things have definitely been on the Germans side


  • I put a special armour coating on them  :wink:


  • Scotch Guard, but for Germans…  :roll:


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 6 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 4 Sea Zone
                2 destroyers moved from 10 Sea Zone to 8 Sea Zone
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 8 Sea Zone
                1 fighter moved from Alaska to 4 Sea Zone
                1 armour and 3 infantry moved from Soviet Far East to Siberia
                1 mech_infantry moved from French Indo China to Kwangsi
                4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
                3 fighters moved from Java to 36 Sea Zone
                7 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
                2 destroyers and 1 transport moved from 112 Sea Zone to 119 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to 109 Sea Zone
                1 fighter moved from 109 Sea Zone to Scotland


  • Lol


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 6 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 4 Sea Zone
                2 destroyers moved from 10 Sea Zone to 8 Sea Zone
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 8 Sea Zone
                1 fighter moved from Alaska to 4 Sea Zone
                1 armour and 3 infantry moved from Soviet Far East to Siberia
                1 mech_infantry moved from French Indo China to Kwangsi
                4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
                3 fighters moved from Java to 36 Sea Zone
                7 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
                2 destroyers and 1 transport moved from 112 Sea Zone to 119 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to 109 Sea Zone
                1 fighter moved from 109 Sea Zone to Scotland

    Combat - Americans
                Battle in 4 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 8 Sea Zone
                    Americans attack with 2 destroyers, 1 fighter and 1 tactical_bomber
                    Japanese defend with 2 submarines
                    Americans win with 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines
                Battle in Siberia
                    Americans attack with 1 armour and 3 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Siberia from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Americans attack with 7 fighters, 1 mech_infantry and 2 tactical_bombers
                    Japanese defend with 2 infantry and 4 mech_infantrys
                    Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 infantry and 4 mech_infantrys
                    Casualties for Americans: 1 fighter and 1 mech_infantry

    Non Combat Move - Americans
                3 fighters moved from Kwangsi to French Indo China
                3 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
                1 battleship, 3 carriers, 1 cruiser and 3 destroyers moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to 36 Sea Zone
                1 aaGun and 1 infantry moved from New Zealand to 63 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 63 Sea Zone to 50 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 50 Sea Zone to 30 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
                1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 3 Sea Zone
                1 fighter moved from 4 Sea Zone to Soviet Far East
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 3 infantry moved from 3 Sea Zone to Soviet Far East
                2 transports moved from 3 Sea Zone to 1 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to 90 Sea Zone
                1 fighter moved from 90 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 airfield and 1 factory_minor placed in French Indo China
                1 transport placed in 10 Sea Zone
                1 fighter placed in Eastern United States
                2 transports placed in 101 Sea Zone
                3 infantry and 1 mech_infantry placed in Eastern United States
                Americans undo move 5.
                Americans undo move 4.
                1 transport placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry placed in Western United States
                2 infantry placed in Western United States
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - British
                1 fighter and 2 infantry moved from Caucasus to Volgograd
                2 fighters and 3 infantry moved from Caucasus to Rostov
                1 infantry moved from Tunisia to Libya
                      British take Libya from Italians
                1 mech_infantry moved from Algeria to Libya
                1 infantry moved from Alexandria to Egypt


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - British
                British buy 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 2 infantry moved from Caucasus to Volgograd
                2 fighters and 3 infantry moved from Caucasus to Rostov
                1 infantry moved from Tunisia to Libya
                      British take Libya from Italians
                1 mech_infantry moved from Algeria to Libya
                1 infantry moved from Alexandria to Egypt

    Combat - British
                Battle in Rostov
                    British attack with 2 fighters and 3 infantry
                    Germans defend with 1 armour and 2 mech_infantrys
                    British win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for British: 2 infantry
                Battle in Volgograd
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 armour and 1 factory_minor
                    British win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - British
                1 fighter moved from Volgograd to Caucasus
                2 fighters moved from Rostov to Caucasus
                1 artillery and 3 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                2 infantry moved from Persia to Northwest Persia
                2 artilleries and 2 infantry moved from Iraq to Northwest Persia
                2 mech_infantrys moved from Egypt to Iraq
                2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to 109 Sea Zone
                1 fighter moved from 109 Sea Zone to Scotland
                1 aaGun moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland
                2 infantry moved from United Kingdom to Scotland
                2 infantry moved from Quebec to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 103 Sea Zone
                2 infantry and 1 transport moved from 103 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Shan State to French Indo China
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from Burma to French Indo China
                3 aaGuns and 4 infantry moved from Burma to Shan State
                1 mech_infantry moved from India to Shan State
                2 infantry moved from India to Burma
                1 tactical_bomber moved from 36 Sea Zone to French Indo China
                1 fighter moved from French Indo China to 36 Sea Zone

    Place Units - British
                1 infantry and 2 mech_infantrys placed in Union of South Africa
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,6,3,6
                British collect 37 PUs (3 lost to blockades); end with 37 PUs total

    Place Units - UK_Pacific
                2 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 2 infantry and 2 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Gibraltar
                3 transports moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Greece to Southern Italy

    Combat - Italians
                Strategic bombing raid in Gibraltar
                    Bombing raid in Gibraltar rolls: 3 and causes: 3 damage to unit: harbour
                    Bombing raid in Gibraltar causes 3 damage total.

    Non Combat Move - Italians
                1 bomber moved from Gibraltar to Southern France

    Place Units - Italians
                2 artilleries and 1 infantry placed in Northern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from India to French Indo China
                1 carrier, 1 cruiser, 11 destroyers and 2 fighters moved from 42 Sea Zone to 36 Sea Zone
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 aaGun and 1 infantry moved from 63 Sea Zone to New Zealand
                1 tactical_bomber moved from New South Wales to New Zealand
                1 aaGun moved from Queensland to New South Wales
                2 fighters moved from 36 Sea Zone to French Indo China

    Place Units - ANZAC
                1 cruiser and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 7 mech_infantrys and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 armour moved from Novgorod to Finland
                2 armour moved from Tambov to Volgograd
                1 mech_infantry moved from Tambov to Volgograd
                3 armour moved from Russia to Volgograd
                2 mech_infantrys moved from Ukraine to Rostov
                2 bombers moved from Russia to Rostov
                2 bombers moved from Russia to Volgograd
                1 fighter moved from Russia to Rostov
                2 fighters moved from Russia to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 5 armour, 2 bombers, 2 fighters and 1 mech_infantry
                    British defend with 1 factory_minor and 2 infantry
                    Germans win, taking Volgograd from British with 5 armour, 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Rostov
                    Germans attack with 2 bombers, 1 fighter and 2 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Rostov from British with 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                3 armour moved from Ukraine to Volgograd
                1 mech_infantry moved from Ukraine to Volgograd
                2 bombers moved from Rostov to Russia
                1 fighter moved from Rostov to Russia
                2 fighters moved from Volgograd to Russia
                2 bombers moved from Volgograd to Russia
                1 aaGun moved from Tambov to Volgograd
                4 infantry moved from France to Southern France
                2 artilleries moved from France to Southern France
                4 infantry moved from Western Germany to France
                2 artilleries moved from Western Germany to France
                3 fighters moved from Western Germany to Southern Italy
                3 bombers moved from Western Germany to Southern Italy
                1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                3 transports placed in 93 Sea Zone
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Ukraine
                3 armour placed in Russia
                1 mech_infantry placed in Romania

    Turn Complete - Germans
                Germans collect 61 PUs; end with 62 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 armour moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 fighter moved from Shensi to Volgograd
                1 mech_infantry moved from Kazakhstan to Volgograd
                3 infantry moved from Kiangsi to Kwangtung
                3 mech_infantrys moved from Kiangsu to Kweichow
                5 infantry moved from Japan to 6 Sea Zone
                5 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese

    Non Combat Move - Japanese
                5 infantry moved from 5 Sea Zone to Amur
                1 aaGun moved from Anhwe to Kweichow

    Place Units - Japanese
                3 infantry placed in Kiangsu
                2 mech_infantrys placed in Kwangtung
                3 destroyers placed in 6 Sea Zone
                3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6,2,6,6,2,6,3,2,3,6,6,4,2,4,2,4,3,4,4,4,6,1,4,4,5,4,3,3,4,5,4,3,6,1,5,3,5
                Japanese collect 51 PUs (1 lost to blockades); end with 51 PUs total


  • Germany… Italy… well played. I’ll be scrambling on the Europe map. You made me make tough choices.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 1 airfield, 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 1 harbour, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 destroyers moved from 119 Sea Zone to 110 Sea Zone
                1 fighter moved from Scotland to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to 91 Sea Zone
                1 carrier, 6 destroyers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 8 Sea Zone to 5 Sea Zone
                1 armour moved from Siberia to Sakha
                      Americans take Sakha from Japanese
                1 armour moved from Sakha to Amur
                3 infantry moved from Siberia to Amur
                1 fighter moved from Soviet Far East to Amur
                1 fighter and 1 tactical_bomber moved from 3 Sea Zone to Siberia
                1 fighter and 1 tactical_bomber moved from Siberia to Amur

    Airborne Attack Move - Americans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 1 airfield, 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 1 harbour, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 destroyers moved from 119 Sea Zone to 110 Sea Zone
                1 fighter moved from Scotland to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to 91 Sea Zone
                1 carrier, 6 destroyers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 8 Sea Zone to 5 Sea Zone
                1 armour moved from Siberia to Sakha
                      Americans take Sakha from Japanese
                1 armour moved from Sakha to Amur
                3 infantry moved from Siberia to Amur
                1 fighter moved from Soviet Far East to Amur
                1 fighter and 1 tactical_bomber moved from 3 Sea Zone to Siberia
                1 fighter and 1 tactical_bomber moved from Siberia to Amur

    Airborne Attack Move - Americans

    Combat - Americans
                Battle in 5 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 3 transports
                    Americans win with 1 destroyer remaining. Battle score for attacker is 21
                    Casualties for Japanese: 3 transports
                Battle in 110 Sea Zone
                    Americans attack with 2 destroyers
                    Germans defend with 1 destroyer
                    Americans win with 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 1 carrier, 6 destroyers, 3 fighters and 1 tactical_bomber
                    Italians defend with 3 destroyers and 8 submarines
                    Units damaged: 1 carrier owned by the Americans
                    Americans win with 4 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 40
                    Casualties for Italians: 3 destroyers and 8 submarines
                    Casualties for Americans: 1 carrier and 2 destroyers
                Battle in Amur
                    Americans attack with 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 5 infantry
                    Americans win, taking Amur from Japanese with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 5 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 artillery and 3 infantry moved from Soviet Far East to Siberia
                1 fighter moved from Amur to Siberia
                1 fighter and 1 tactical_bomber moved from Amur to Siberia
                1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 30 Sea Zone to 50 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 50 Sea Zone to 63 Sea Zone
                1 aaGun and 1 infantry moved from 63 Sea Zone to New Zealand
                1 destroyer moved from 8 Sea Zone to 3 Sea Zone
                1 destroyer moved from 25 Sea Zone to 15 Sea Zone
                1 destroyer moved from 15 Sea Zone to 8 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                2 transports moved from 1 Sea Zone to 10 Sea Zone
                2 infantry moved from Western United States to British Columbia
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Morocco
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 fighter, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Morocco
                3 transports moved from 91 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 119 Sea Zone to 117 Sea Zone
                2 fighters moved from French Indo China to 42 Sea Zone
                2 tactical_bombers moved from 36 Sea Zone to French Indo China
                1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 4 fighters moved from 36 Sea Zone to 42 Sea Zone

    Place Units - Americans
                1 fighter placed in Eastern United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 airfield placed in Morocco
                1 harbour placed in Soviet Far East
                1 armour, 1 artillery and 2 infantry placed in Western United States
                1 artillery and 2 infantry placed in French Indo China

    Turn Complete - Americans
                Americans collect 69 PUs; end with 69 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Combat Move - British
                1 artillery and 1 infantry moved from Caucasus to Rostov
                1 infantry moved from Caucasus to Rostov
                1 fighter moved from Caucasus to Rostov
                1 infantry moved from French Indo China to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 mech_infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese
                1 mech_infantry moved from Shan State to Szechwan
                      Chinese take Szechwan from Japanese
                1 transport moved from 91 Sea Zone to 104 Sea Zone
                1 transport moved from 104 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

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