@simon33 said in L26 BM simon33 (L+22) vs discalced (X):
Scramble to Taranto?
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 1 fighter, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
3 infantry and 2 transports moved from 112 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Baltic States
3 artilleries and 12 infantry moved from Poland to Baltic States
5 armour moved from Germany to Baltic States
3 armour moved from Slovakia Hungary to Baltic States
2 infantry moved from Romania to Bessarabia
1 fighter moved from Southern Italy to Bessarabia
4 infantry moved from Romania to Eastern Poland
2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Finland to Karelia
1 bomber moved from Western Germany to 115 Sea Zone
1 bomber, 1 fighter and 3 tactical_bombers moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Baltic States
Combat - Germans
Battle in 113 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 2 transports
Russians defend with 1 cruiser
Germans win with 1 bomber, 1 destroyer and 2 transports remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Karelia
Germans attack with 8 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 artilleries and 9 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 8 armour, 4 artilleries, 1 bomber, 2 fighters, 15 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns, 2 armour, 2 artilleries, 2 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -53
Casualties for Germans: 8 armour, 4 artilleries, 2 fighters, 15 infantry and 2 tactical_bombers
Casualties for Russians: 2 aaGuns, 2 armour, 2 artilleries, 20 infantry and 2 mech_infantrys
1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated
Non Combat Move - Germans
3 aaGuns moved from Poland to Eastern Poland
1 aaGun and 8 infantry moved from Germany to Poland
2 armour, 1 artillery and 2 mech_infantrys moved from Holland Belgium to Western Germany
2 armour and 2 mech_infantrys moved from Western Germany to Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 artilleries moved from Normandy Bordeaux to France
2 aaGuns moved from Normandy Bordeaux to France
1 battleship, 1 carrier and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from 115 Sea Zone to Western Germany
1 tactical_bomber moved from Baltic States to Poland
1 bomber moved from Baltic States to Western Germany
1 submarine moved from 108 Sea Zone to 110 Sea Zone
2 infantry moved from Norway to Finland
1 fighter moved from Bessarabia to Romania
Place Units - Germans
8 mech_infantrys placed in Germany
1 fighter placed in Western Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Well, an 80 IPC shift in material on the East Front… no big deal, right?
By the odds, I should have killed the Russian air power, kept all of mine, and taken the territory with an armor. That’ll teach me for playing by the odds.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
10 infantry moved from Amur to Manchuria
4 infantry moved from Amur to Korea
1 infantry moved from Amur to Manchuria
Combat - Russians
Battle in Manchuria
Russians attack with 11 infantry
Japanese defend with 4 infantry
Russians roll dice for 11 infantry in Manchuria, round 1 : 4/11 hits
Japanese roll dice for 4 infantry in Manchuria, round 1 : 2/4 hits
2 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 9 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 4 infantry
Casualties for Russians: 2 infantry
Battle in Korea
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Korea, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Korea, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
1 infantry moved from Amur to Sakha
1 aaGun moved from Amur to Manchuria
1 infantry moved from Amur to Buryatia
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Smolensk
1 fighter moved from Baltic States to Smolensk
1 tactical_bomber moved from Baltic States to Smolensk
1 fighter moved from Baltic States to Smolensk
1 artillery and 6 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 aaGun moved from Smolensk to Bryansk
2 fighters moved from Smolensk to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
Place Units - Russians
2 infantry placed in Ukraine
1 infantry placed in Novgorod
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
Russians collect 37 PUs (1 lost to blockades); end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Territory Summary for Russians :
Korea : 1 flag, 4 infantry
Manchuria : 2 aaGuns and 10 infantry
Sakha : 1 infantry
Buryatia : 1 infantry
Belarus : 1 infantry
Baltic States : 1 infantry
Bryansk : 1 aaGun, 3 artilleries, 2 fighters, 16 infantry and 1 tactical_bomber
Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major and 8 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 1 armour and 4 infantry
125 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 48
Russians : 38 / 42
Japanese : 27 / 43
Americans : 52 / 56
Chinese : 8 / 5
British : 26 / 27
UK_Pacific : 24 / 24
Italians : 20 / 35
ANZAC : 14 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 2.815
Median : 2.000
Variance : 1.346
Standard Deviation : 1.160
Total rolls : 27
Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Russians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.933
Median : 2.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15
sometimes its better to be lucky than good……especially in my case.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Yunnan to Shan State
2 infantry moved from Siam to Shan State
1 artillery and 3 infantry moved from Kweichow to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 2 infantry moved from Suiyuyan to Kansu
3 mech_infantrys moved from Kiangsu to Kwangtung
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 battleship and 1 cruiser moved from 33 Sea Zone to 45 Sea Zone
1 battleship and 1 cruiser moved from 45 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 armour moved from Kwangsi to Szechwan
1 bomber moved from Kwangsi to Shensi
1 bomber moved from Shensi to Kansu
1 fighter moved from Japan to Korea
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
2 fighters moved from Kwangsi to Malaya
1 tactical_bomber moved from Kwangsi to Szechwan
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Kwangsi to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan State
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer; British defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for British: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 4 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 4 infantry
Battle in Szechwan
Japanese attack with 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Korea
Japanese attack with 1 fighter and 6 infantry
Russians defend with 4 infantry
Japanese win, taking Korea from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 4 infantry
Casualties for Russians: 4 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
2 fighters moved from Malaya to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Korea to Japan
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 infantry moved from Anhwe to Jehol
1 bomber moved from Kansu to Kweichow
1 aaGun and 1 infantry moved from Anhwe to Kweichow
1 tactical_bomber moved from Szechwan to Kwangsi
2 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsu
1 bomber moved from Shan State to Kwangsi
3 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
1 fighter moved from 36 Sea Zone to Kwangsi
1 artillery moved from Hopei to Kweichow
1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 artillery moved from Yunnan to Szechwan
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
3 mech_infantrys placed in Kiangsu
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 2 destroyers, 2 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 1 : 2/4 hits
Italians roll dice for 2 infantry in Gibraltar, round 1 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 1 : 3/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 infantry and 2 transports
EDIT: Adding units owned by Americans to 17 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Iwo Jima: 2 infantry
EDIT: Changing ownership of Iwo Jima from Japanese to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone
3 fighters moved from 16 Sea Zone to 17 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Wake Island
1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 3 submarines moved from 26 Sea Zone to 17 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
2 submarines moved from 10 Sea Zone to 31 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Central United States to Eastern United States
1 artillery moved from Central United States to Eastern United States
1 bomber moved from West Indies to French West Africa
Place Units - Americans
1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 2 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield, 1 fighter and 2 infantry
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
31 Sea Zone : 2 submarines and 1 transport
10 Sea Zone : 1 destroyer and 1 submarine
17 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major, 1 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Gibraltar : 1 armour, 1 artillery and 1 infantry
French West Africa : 1 bomber
101 Sea Zone : 1 destroyer, 1 submarine and 3 transports
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 transports
Production/PUs Summary :
Germans : 43 / 48
Russians : 35 / 42
Japanese : 47 / 48
Americans : 53 / 79
Chinese : 5 / 5
British : 26 / 27
UK_Pacific : 13 / 24
Italians : 20 / 35
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 2.917
Median : 1.500
Variance : 2.364
Standard Deviation : 1.537
Total rolls : 12
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 4 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.111
Median : 2.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9
I probably should have put a smiley face on my earlier post. I was a little heated after losing the Luftwaffe to the undermanned Red Air Force… and they lived to tell about it. :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Chinese undo move 1.
1 infantry placed in Tsinghai
Chinese undo move 1.
1 infantry placed in Sikang
Turn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3
Chinese collect 2 PUs (3 lost to blockades); end with 4 PUs total
Territory Summary for Chinese :
Manchuria : 1 flag
Sikang : 1 infantry
Burma : 1 fighter
Production/PUs Summary :
Germans : 43 / 48
Russians : 35 / 42
Japanese : 47 / 48
Americans : 53 / 79
Chinese : 5 / 4
British : 26 / 27
UK_Pacific : 13 / 24
Italians : 20 / 35
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 2.800
Median : 2.000
Variance : 2.214
Standard Deviation : 1.488
Total rolls : 15
Null / Other
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 4 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.111
Median : 2.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9
I probably should have put a smiley face on my earlier post. I was a little heated after losing the Luftwaffe to the undermanned Red Air Force… and they lived to tell about it. :-)
no problem man……its why we play the games…sometimes the breaks just go against you…ive been on the bad end of some rough dice myself
I played for too many years with a modified version of LL, and got used to battles having some rhyme and reason, and I grew soft and lazy when it comes to the caprice of the dice gods.
This league has reimmersed me in straight dice, and it is a shock to my system. But I’ll adapt!
People might have to hear me protest too much, is all… :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 3 submarines and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Belgian Congo to Kenya
1 fighter moved from Belgian Congo to Kenya
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
2 fighters moved from Egypt to Ethiopia
1 tactical_bomber moved from Egypt to Ethiopia
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 bomber moved from West India to Shan State
3 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 fighter moved from Burma to Shan State
1 infantry moved from Burma to Shan State
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Kenya
British attack with 1 fighter and 2 infantry
Italians defend with 1 artillery
British roll dice for 1 fighter and 2 infantry in Kenya, round 1 : 0/3 hits
Italians roll dice for 1 artillery in Kenya, round 1 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Kenya, round 2 : 1/3 hits
Italians roll dice for 1 artillery in Kenya, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Kenya
British win, taking 106 Sea Zone from Germans, taking Kenya from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Ethiopia
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ethiopia, round 1 : 2/4 hits
Italians roll dice for 1 infantry in Ethiopia, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Alexandria, round 1 : 0/3 hits
Italians roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Alexandria, round 3 : 2/3 hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 artillery, 1 bomber, 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter and 4 infantry in Shan State, round 1 : 2/7 hits
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 1 : 0/3 hits
2 infantry owned by the Japanese lost in Shan State
British roll dice for 1 artillery, 1 bomber, 1 fighter and 4 infantry in Shan State, round 2 : 2/7 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 infantry moved from West India to Eastern Persia
1 aaGun moved from West India to India
1 mech_infantry moved from India to Eastern Persia
2 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
1 fighter moved from Shan State to India
1 bomber moved from Shan State to India
1 infantry moved from India to West India
1 artillery moved from India to Burma
1 aaGun moved from India to West India
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Ethiopia to Egypt
1 tactical_bomber moved from Ethiopia to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Kenya to Rhodesia
1 fighter moved from New Brunswick Nova Scotia to Iceland
3 destroyers moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 56 Sea Zone to 41 Sea Zone
1 cruiser moved from 56 Sea Zone to 41 Sea Zone
1 battleship moved from 56 Sea Zone to 41 Sea Zone
Place Units - British
1 submarine and 1 transport placed in 106 Sea Zone
2 submarines placed in 110 Sea Zone
British undo move 2.
1 submarine placed in 110 Sea Zone
1 submarine placed in 109 Sea Zone
British undo move 1.
1 transport placed in 106 Sea Zone
1 submarine placed in 109 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 32 PUs total
Place Units - UK_Pacific
1 artillery, 4 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,4,6,1,5
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 artillery, 4 infantry and 2 mech_infantrys
Territory Summary for British, UK_Pacific :
Yunnan : 1 infantry
Shan State : 1 artillery and 4 infantry
Burma : 1 aaGun, 1 artillery, 7 infantry and 1 mech_infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 2 mech_infantrys
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
West India : 1 aaGun and 1 infantry
Belgian Congo : 1 infantry
Iceland : 1 airfield and 1 fighter
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 1 artillery and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 1 artillery, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 2 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Rhodesia : 1 fighter and 1 infantry
Ethiopia : 1 flag, 1 infantry
106 Sea Zone : 1 flag, 1 transport
109 Sea Zone : 2 submarines
Eastern Persia : 1 flag, 1 infantry and 1 mech_infantry
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 flag
91 Sea Zone : 3 destroyers
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 48
Russians : 35 / 42
Japanese : 45 / 48
Americans : 53 / 79
Chinese : 6 / 4
British : 30 / 32
UK_Pacific : 14 / 10
Italians : 18 / 35
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 22 times
5 was rolled 16 times
6 was rolled 9 times
Average roll : 3.603
Median : 4.000
Variance : 2.078
Standard Deviation : 1.441
Total rolls : 78
Null / Other
1 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.429
Median : 3.500
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14
Japanese Combat
1 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.429
Median : 3.500
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14
British Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 14 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 2.906
Standard Deviation : 1.705
Total rolls : 33
Italians Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8
Americans Combat
1 was rolled 4 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.111
Median : 2.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9
I played for too many years with a modified version of LL, and got used to battles having some rhyme and reason, and I grew soft and lazy when it comes to the caprice of the dice gods.
This league has reimmersed me in straight dice, and it is a shock to my system. But I’ll adapt!
People might have to hear me protest too much, is all… :lol:
oh dont worry man i bitch plenty when the dice go against me……it sucks to have good strategy and then luck turns against you…it all evens out in the long run
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Italians
Italians buy 2 destroyers, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Baltic States
1 bomber moved from Southern France to Baltic States
1 armour moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 artillery and 2 infantry moved from Tobruk to Libya
Combat - Italians
Battle in Baltic States
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Baltic States to Poland
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern Italy
2 fighters moved from Greece to Southern Italy
1 aaGun and 4 infantry moved from Yugoslavia to Romania
Place Units - Italians
2 destroyers and 1 submarine placed in 95 Sea Zone
2 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from French Indo China to Siam
ANZAC take Siam from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
1 cruiser moved from 56 Sea Zone to 41 Sea Zone
1 destroyer moved from 56 Sea Zone to 41 Sea Zone
1 infantry moved from South Australia to New South Wales
3 fighters moved from Western Australia to Sumatra
1 destroyer and 1 submarine moved from 62 Sea Zone to 56 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,6,2,5,6
ANZAC collect 10 PUs (1 lost to blockades); end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Territory Summary for ANZAC :
Siam : 1 flag, 1 infantry
Queensland : 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 3 fighters
41 Sea Zone : 1 cruiser and 1 destroyer
56 Sea Zone : 1 destroyer and 1 submarine
62 Sea Zone : 2 submarines
Alexandria : 1 infantry
Egypt : 1 infantry
Production/PUs Summary :
Germans : 43 / 48
Russians : 34 / 42
Japanese : 44 / 48
Americans : 53 / 79
Chinese : 6 / 4
British : 30 / 32
UK_Pacific : 14 / 10
Italians : 19 / 24
ANZAC : 11 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Null / Other
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 56 Sea Zone to 41 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Territory Summary for French :
41 Sea Zone : 1 destroyer
Egypt : 1 infantry
Scotland : 1 infantry
United Kingdom : 1 infantry
Anglo Egyptian Sudan : 1 infantry
Production/PUs Summary :
Germans : 43 / 48
Russians : 34 / 42
Japanese : 44 / 48
Americans : 53 / 79
Chinese : 6 / 4
British : 30 / 32
UK_Pacific : 14 / 10
Italians : 19 / 24
ANZAC : 11 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Null / Other
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Belarus
7 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in Novgorod
Germans attack with 8 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Poland to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
4 infantry moved from Poland to Baltic States
2 artilleries moved from Eastern Poland to Baltic States
2 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Romania to Western Germany
2 aaGuns and 2 artilleries moved from France to Normandy Bordeaux
1 artillery and 3 infantry moved from Western Germany to Germany
1 bomber moved from Belarus to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
6 mech_infantrys moved from Germany to Baltic States
2 armour moved from Germany to Baltic States
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Eastern Poland to Baltic States
1 aaGun moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Finland to Karelia
Place Units - Germans
1 fighter placed in Western Germany
3 infantry placed in Normandy Bordeaux
2 artilleries and 3 infantry placed in Germany
4 infantry placed in Western Germany
Germans undo move 4.
Germans undo move 3.
1 artillery placed in Germany
1 infantry placed in Germany
1 artillery and 3 infantry placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
4 infantry moved from Smolensk to Belarus
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
4 infantry moved from Manchuria to Korea
3 infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to Korea
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 1 : 0/6 hits
Germans roll dice for 2 infantry in Belarus, round 1 : 0/2 hits
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 1/6 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Jehol
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Jehol, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Jehol, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Jehol
Russians roll dice for 2 infantry in Jehol, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Jehol
1 infantry owned by the Russians retreated to Manchuria
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 1 : 2/4 hits
Germans roll dice for 2 infantry in Western Ukraine, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Korea
Russians attack with 6 infantry
Japanese defend with 2 infantry
Russians roll dice for 6 infantry in Korea, round 1 : 1/6 hits
Japanese roll dice for 2 infantry in Korea, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Russians roll dice for 5 infantry in Korea, round 2 : 0/5 hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits
Russians roll dice for 5 infantry in Korea, round 3 : 0/5 hits
Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits
Russians roll dice for 5 infantry in Korea, round 4 : 0/5 hits
Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits
Russians roll dice for 5 infantry in Korea, round 5 : 1/5 hits
Japanese roll dice for 1 infantry in Korea, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Sakha to Amur
1 infantry moved from Buryatia to Amur
1 infantry moved from Manchuria to Korea
1 aaGun moved from Manchuria to Korea
1 fighter moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 armour moved from Smolensk to Bryansk
8 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 fighter moved from Western Ukraine to Bryansk
1 armour moved from Bryansk to Smolensk
2 artilleries moved from Bryansk to Smolensk
1 aaGun moved from Manchuria to Korea
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
3 infantry placed in Ukraine
10 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
Russians collect 34 PUs (1 lost to blockades); end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Territory Summary for Russians :
Korea : 1 flag, 2 aaGuns and 6 infantry
Manchuria : 1 infantry
Amur : 2 infantry
Belarus : 1 infantry
Bryansk : 1 aaGun, 1 artillery, 2 fighters, 16 infantry and 1 tactical_bomber
Russia : 1 aaGun, 1 airfield, 1 factory_major and 10 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 3 infantry
Volgograd : 1 factory_minor and 1 infantry
Smolensk : 1 armour, 3 artilleries and 8 infantry
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 56
Russians : 35 / 39
Japanese : 41 / 48
Americans : 53 / 79
Chinese : 6 / 4
British : 30 / 32
UK_Pacific : 14 / 10
Italians : 19 / 24
ANZAC : 11 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 15 times
3 was rolled 3 times
4 was rolled 14 times
5 was rolled 22 times
6 was rolled 12 times
Average roll : 3.776
Median : 4.000
Variance : 2.640
Standard Deviation : 1.625
Total rolls : 76
Null / Other
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.556
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.556
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
Germans Combat
1 was rolled 3 times
3 was rolled 1 times
5 was rolled 3 times
Average roll : 3.000
Median : 3.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7
Russians Combat
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 2 times
4 was rolled 10 times
5 was rolled 17 times
6 was rolled 8 times
Average roll : 3.961
Median : 4.000
Variance : 2.620
Standard Deviation : 1.619
Total rolls : 51
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 carriers moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Kwangtung to French Indo China
Japanese take French Indo China from French
1 mech_infantry moved from Kwangtung to French Indo China
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Szechwan to Sikang
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Szechwan to Sikang
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 18 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from Jehol to Manchuria
1 bomber moved from Kweichow to Jehol
1 bomber moved from Jehol to Manchuria
1 bomber moved from Kwangsi to Anhwe
1 bomber moved from Anhwe to Manchuria
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Sikang
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Manchuria
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Sikang
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Manchuria to 19 Sea Zone
2 bombers moved from 19 Sea Zone to Kiangsu
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
1 artillery moved from Szechwan to Kweichow
1 artillery moved from Kweichow to Hunan
1 aaGun moved from Kweichow to Szechwan
1 mech_infantry moved from Kiangsu to Hunan
2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
2 aaGuns and 2 infantry moved from 36 Sea Zone to French Indo China
1 carrier and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Jehol
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
1 airfield placed in Kwangsi
1 destroyer placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 destroyer, 8 infantry, 3 submarines and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
Combat - Americans
Battle in Morocco
Battle in Shantung
Non Combat Move - Americans
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from Wake Island to Iwo Jima
2 submarines moved from 31 Sea Zone to 17 Sea Zone
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 submarine and 3 transports placed in 101 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
7 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 1 fighter and 2 infantry
Shantung : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
19 Sea Zone : 1 destroyer and 1 transport
17 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 5 submarines, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Gibraltar : 1 artillery and 1 infantry
Morocco : 1 flag, 1 artillery, 3 infantry and 2 mech_infantrys
French West Africa : 1 bomber
86 Sea Zone : 1 transport
101 Sea Zone : 1 submarine and 4 transports
Brazil : 1 flag, 1 armour and 3 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 3 transports
110 Sea Zone : 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 45 / 56
Russians : 33 / 39
Japanese : 51 / 53
Americans : 54 / 75
Chinese : 5 / 4
British : 30 / 32
UK_Pacific : 11 / 10
Italians : 18 / 24
ANZAC : 11 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Territory Summary for Chinese :
Shantung : 1 flag, 1 infantry
Manchuria : 1 flag
Burma : 1 fighter
Production/PUs Summary :
Germans : 45 / 56
Russians : 33 / 39
Japanese : 51 / 53
Americans : 54 / 75
Chinese : 5 / 6
British : 30 / 32
UK_Pacific : 11 / 10
Italians : 18 / 24
ANZAC : 11 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0