Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
G40L Boldfresh (axis) vs. Stalingradski (allies +8) game 1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to 113 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 armour moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 tactical_bomber moved from 98 Sea Zone to Ethiopia
1 cruiser moved from 98 Sea Zone to 76 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea ZoneCombat - British
Battle in 113 Sea Zone
British attack with 1 bomber
Germans defend with 1 cruiser and 1 transport
Germans win with 1 transport remaining. Battle score for attacker is 0
Casualties for Germans: 1 cruiser
Casualties for British: 1 bomber
Battle in 96 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer and 1 transport
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Ethiopia
British attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking Ethiopia from Italians with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 tactical_bomber moved from Ethiopia to 76 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 2 infantry moved from Alexandria to Egypt
1 carrier moved from 98 Sea Zone to 76 Sea Zone
1 fighter moved from 96 Sea Zone to Egypt
1 cruiser moved from 91 Sea Zone to 88 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 104 Sea Zone
1 battleship and 1 cruiser moved from 104 Sea Zone to 88 Sea Zone
2 fighters moved from United Kingdom to 104 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to French West Africa
1 fighter moved from Gibraltar to 87 Sea Zone
1 fighter moved from 87 Sea Zone to French West Africa
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from Burma to Yunnan
3 infantry moved from Malaya to Shan State
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 fighter moved from Burma to India
2 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 armour and 1 infantry moved from Quebec to Eastern United States
1 artillery and 1 infantry moved from Ontario to Eastern United StatesPlace Units - British
2 infantry placed in Union of South Africa
1 fighter and 4 infantry placed in United Kingdom
British undo move 2.
British undo move 1.
1 fighter and 6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,2
British collect 26 PUs (3 lost to blockades); end with 26 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUsPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 6 infantry -
Ouch. Axis cruisers specialize in hitting Allied air power… :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Libya to Tunisia
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour and 2 infantry moved from Albania to Greece
2 fighters moved from Southern Italy to Greece
1 bomber moved from Northern Italy to Greece
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 1 : 3/6 hits
British roll dice for 1 infantry in Alexandria, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Greece
Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 1 : 2/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 3/4 hits
2 infantry owned by the Neutral_Allies , 1 armour owned by the Italians and 2 infantry owned by the Italians lost in Greece
retreated to Greece
Neutral_Allies win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Neutral_Allies: 2 infantry
Casualties for Italians: 1 armour and 2 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 1 : 1/2 hits
French roll dice for 1 infantry in Tunisia, round 1 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 1 : 1/5 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 2/2 hits
1 infantry owned by the French and 2 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 armour and 2 artilleries in Southern France, round 2 : 1/3 hits
French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour and 2 artilleries remaining. Battle score for attacker is 1
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Battle in GibraltarNon Combat Move - Italians
1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber and 2 fighters moved from Greece to Southern Italy
2 aaGuns moved from Northern Italy to Southern France
2 aaGuns and 2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs totalTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 harbour and 4 infantry
Kenya : 1 flag, 1 infantry
Southern France : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 artillery and 1 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 3 fighters and 1 harbour
92 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 39 / 68
Russians : 36 / 37
Japanese : 36 / 42
Americans : 52 / 71
Chinese : 10 / 16
British : 28 / 31
UK_Pacific : 18 / 18
Italians : 14 / 13
ANZAC : 10 / 10
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.073
Median : 3.000
Variance : 1.425
Standard Deviation : 1.194
Total rolls : 41Null / Other
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.143
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Neutral_Allies Combat
2 was rolled 3 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4French Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.143
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.182
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 22 -
what a horror that round was… :lol:
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don’t worry Stali… i’m fairly CERTAIN i will stay well ahead of you in the bad luck competition! :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 cruiser moved from 110 Sea Zone to 104 Sea Zone
1 cruiser moved from 104 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 88 Sea ZoneTurn Complete - French
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Sorry about no Anzac combat moves, etc. Just got home from work, my brain is fried, and I was just clicking buttons… :-)
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Sorry about no Anzac combat moves, etc. Just got home from work, my brain is fried, and I was just clicking buttons… :-)
haven’t looked at the map yet? is there something you need to change?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With TrueNeutrals
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to WarPurchase Units - Germans
Germans buy 2 bombers and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Sweden
7 infantry moved from Finland to Sweden
1 fighter and 1 tactical_bomber moved from Holland Belgium to Sweden
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
3 artilleries moved from France to Normandy Bordeaux
6 armour and 4 mech_infantrys moved from France to Spain
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 fighter moved from Southern Italy to Greece
1 infantry moved from Norway to Sweden
1 fighter moved from Holland Belgium to Normandy Bordeaux
3 tactical_bombers moved from Holland Belgium to SpainCombat - Germans
Battle in Greece
Germans attack with 3 armour, 1 fighter and 5 infantry
Neutral_Allies defend with 2 infantry
Germans roll dice for 3 armour, 1 fighter and 5 infantry in Greece, round 1 : 3/9 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 1 : 0/2 hits
2 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 2 infantry
Battle in Spain
Germans attack with 6 armour, 4 mech_infantrys and 3 tactical_bombers
Neutral_True defend with 6 infantry
Germans roll dice for 6 armour, 4 mech_infantrys and 3 tactical_bombers in Spain, round 1 : 5/13 hits
Neutral_True roll dice for 6 infantry in Spain, round 1 : 1/6 hits
1 mech_infantry owned by the Germans and 5 infantry owned by the Neutral_True lost in Spain
Germans roll dice for 6 armour, 3 mech_infantrys and 3 tactical_bombers in Spain, round 2 : 5/12 hits
Neutral_True roll dice for 1 infantry in Spain, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Neutral_True lost in Spain
Germans win, taking Spain from Neutral_True with 6 armour, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 2 mech_infantrys
Casualties for Neutral_True: 6 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 2 fighters and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 artilleries, 2 fighters and 1 tactical_bomber in Normandy Bordeaux, round 1 : 0/6 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 2/2 hits
2 artilleries owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits
1 infantry owned by the French , 1 artillery owned by the French , 1 artillery owned by the Germans and 1 fighter owned by the Germans lost in Normandy Bordeaux
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -15
Casualties for Germans: 3 artilleries and 1 fighter
Casualties for French: 1 artillery and 1 infantry
Battle in Sweden
Germans attack with 1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Germans roll dice for 1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber in Sweden, round 1 : 5/12 hits
Neutral_True roll dice for 6 infantry in Sweden, round 1 : 1/6 hits
1 infantry owned by the Germans and 5 infantry owned by the Neutral_True lost in Sweden
Germans roll dice for 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber in Sweden, round 2 : 4/11 hits
Neutral_True roll dice for 1 infantry in Sweden, round 2 : 0/1 hits
1 infantry owned by the Neutral_True lost in Sweden
Germans win, taking Sweden from Neutral_True with 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Neutral_True: 6 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Sweden to Norway
1 aaGun, 5 artilleries and 1 infantry moved from Germany to Poland
2 aaGuns moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Greece to Alexandria
3 tactical_bombers moved from Spain to Gibraltar
2 artilleries and 7 infantry moved from Yugoslavia to RomaniaPlace Units - Germans
2 bombers and 1 mech_infantry placed in Western Germany
10 mech_infantrys placed in Germany
Germans undo move 1.
2 bombers and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Alexandria : 1 fighter
Gibraltar : 3 tactical_bombers
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
Romania : 2 artilleries and 7 infantry
Poland : 4 aaGuns, 8 artilleries and 15 infantry
Germany : 1 factory_major and 10 mech_infantrys
Norway : 1 fighter, 1 infantry and 1 tactical_bomber
Southern Italy : 1 fighter and 1 tactical_bomber
106 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 3 armour and 5 infantry
114 Sea Zone : 1 transport
Sweden : 1 flag, 1 artillery and 8 infantry
Yugoslavia : 1 flag
Spain : 1 flag, 6 armour and 2 mech_infantrys
Finland : 1 flagProduction/PUs Summary :
Germans : 46 / 56
Russians : 36 / 37
Japanese : 36 / 42
Americans : 52 / 71
Chinese : 10 / 16
British : 28 / 31
UK_Pacific : 18 / 18
Italians : 14 / 13
ANZAC : 14 / 19
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 13 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 17 times
Average roll : 3.517
Median : 3.000
Variance : 0.221
Standard Deviation : 0.470
Total rolls : 87Neutral_Allies Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 14 times
Average roll : 3.597
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 67French Combat
1 was rolled 2 times
2 was rolled 2 times
Average roll : 1.500
Median : 1.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Neutral_True Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.714
Median : 3.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14 -
i truly do seem to have at least one disaster every single turn i take… :lol:
just messin around now. easy win for ya.
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ok, i am now WAY back in the lead in the bad luck competition. so much so, it is truly nearly impossible for you to even begin to have a chance to catch up. :x
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ok, i am now WAY back in the lead in the bad luck competition. so much so, it is truly nearly impossible for you to even begin to have a chance to catch up. :x
so let’s see, i had 4 times the firepower and i got 2/10 hits while you got 4/4, held the territory, AND took out one of my few remaining precious aircraft…? lol. that’s kinda why i did the crazy neutral hit, might as well have fun. i’ve played many games like this - when it starts out terrible for me, it almost always continues to go terribly. :lol:
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Sorry Bold… you’re definitely winning the bad luck match. I know I got a little cranky about the Japanese cruiser/two fighters… but the dice you’ve dealt with is way over the top.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Buryatia to Sakha
6 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Ulaanbaatar
2 aaGuns and 9 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Rostov to Caucasus
1 artillery moved from Bryansk to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Western Ukraine to Eastern Poland
2 artilleries moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Rostov
5 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Volgograd
1 armour moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
5 infantry moved from Novgorod to Belarus
3 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Novgorod to Volgograd
1 armour moved from Belarus to Rostov
3 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Novgorod to Belarus
1 infantry moved from Ukraine to Western UkrainePlace Units - Russians
3 mech_infantrys placed in Volgograd
1 fighter placed in Russia
2 infantry placed in Ukraine
3 infantry placed in NovgorodTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total -
sorry i’ve been forgetting to post my combat move before i roll dice…
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No worries!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter and 1 harbour; Remaining resources: 5 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 infantry moved from Amur to Sakha
2 infantry moved from Amur to Sakha
1 infantry moved from French Indo China to Yunnan
1 fighter moved from Siam to Yunnan
1 infantry moved from Siam to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kiangsi to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Chahar to Jehol
4 infantry moved from Amur to Manchuria
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to Java
1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone -
well, here goes!!! how bad will they be this time!??
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter and 1 harbour; Remaining resources: 5 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 infantry moved from Amur to Sakha
2 infantry moved from Amur to Sakha
1 infantry moved from French Indo China to Yunnan
1 fighter moved from Siam to Yunnan
1 infantry moved from Siam to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kiangsi to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Chahar to Jehol
4 infantry moved from Amur to Manchuria
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to Java
1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Solomon Islands
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Solomon Islands from ANZAC, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 1/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Hunan
Japanese attack with 2 artilleries and 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 6 infantry in Hunan, round 1 : 1/8 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Borneo
Battle in Manchuria
Japanese attack with 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 4 infantry in Manchuria, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Japanese win, taking Borneo from UK_Pacific, taking Manchuria from Chinese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 6 fighters, 1 infantry and 3 tactical_bombers
British defend with 2 infantry; Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 6 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 1 : 3/12 hits
Chinese roll dice for 6 infantry in Yunnan, round 1 : 1/6 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 bombers, 6 fighters and 3 tactical_bombers in Yunnan, round 2 : 5/11 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
2 infantry owned by the British , 1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
Japanese win with 2 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Sakha
Japanese attack with 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 4 infantry in Sakha, round 1 : 0/4 hits
Russians roll dice for 1 infantry in Sakha, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Sakha
Japanese roll dice for 3 infantry in Sakha, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Sakha, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Sakha
Japanese win, taking Sakha from Russians with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 1 : 3/5 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 1 : 0/3 hits
3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Java
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 1 : 1/3 hits
ANZAC roll dice for 2 infantry in Java, round 1 : 0/2 hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/3 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from 106 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 121 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 121 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 122 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Java to 42 Sea Zone
1 battleship and 1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Shan State to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to Kwangsi
2 bombers, 5 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 aaGun moved from Amur to Manchuria
1 armour, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 carrier and 2 fighters moved from 31 Sea Zone to 49 Sea Zone
3 destroyers moved from 26 Sea Zone to 49 Sea Zone
1 battleship moved from 31 Sea Zone to 33 Sea Zone
1 carrier and 2 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
1 cruiser moved from 6 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
1 harbour placed in Hainan
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 53 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 armour, 2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Jehol : 1 artillery and 1 infantry
Manchuria : 1 aaGun and 3 infantry
Hainan : 1 harbour
Hunan : 1 flag, 2 artilleries and 5 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour
Solomon Islands : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield
Sakha : 1 flag, 2 infantry
Amur : 1 flag, 1 infantry and 1 mech_infantry
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 transport
49 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 transport
33 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 2 tactical_bombers
36 Sea Zone : 3 transports
26 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 46 / 56
Russians : 34 / 36
Japanese : 48 / 53
Americans : 52 / 71
Chinese : 9 / 16
British : 28 / 31
UK_Pacific : 13 / 18
Italians : 14 / 13
ANZAC : 10 / 19
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 13 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.519
Median : 3.000
Variance : 0.303
Standard Deviation : 0.550
Total rolls : 77Japanese Combat
1 was rolled 10 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.579
Median : 4.000
Variance : 0.304
Standard Deviation : 0.551
Total rolls : 57ANZAC Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2UK_Pacific Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.167
Median : 3.000
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12