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13L G40.2 AllWeNeedIsLove vs infrastructure (Allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • hit done instead of post…

  • TripleA

    would you like your sub to fight.
    if my sub hits what is ool


  • submerge

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 12 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Karelia to Novgorod
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour moved from Romania to Ukraine
                6 armour moved from Eastern Poland to Novgorod
                2 bombers and 1 tactical_bomber moved from Southern Italy to Ukraine
                10 mech_infantrys moved from Germany to Baltic States
                1 submarine moved from 92 Sea Zone to 104 Sea Zone
                3 fighters and 3 tactical_bombers moved from Gibraltar to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 carrier, 1 fighter and 1 submarine
                    1 submarine owned by the Americans Submerged
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 3 fighters and 3 tactical_bombers in 104 Sea Zone, round 1 :  4/6 hits
                        Americans roll dice for 1 fighter in 104 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 carrier in 104 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Americans , 1 carrier owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 carrier and 1 fighter
                Battle in Ukraine
                    Germans attack with 1 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 1 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 1 :  4/6 hits
                        Russians roll dice for 3 infantry in Ukraine, round 1 :  1/3 hits
                        3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in Novgorod
                    Germans attack with 6 armour and 2 infantry
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 6 armour and 2 infantry in Novgorod, round 1 :  4/8 hits
                        Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 1 :  1/4 hits
                        3 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 6 armour and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Baltic States
                    Germans attack with 10 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 10 mech_infantrys in Baltic States, round 1 :  1/10 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 10 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Poland to Novgorod
                2 mech_infantrys moved from Poland to Bessarabia
                2 bombers and 1 tactical_bomber moved from Ukraine to Bessarabia
                2 armour moved from Romania to Belarus
                3 aaGuns, 11 artilleries and 24 infantry moved from Eastern Poland to Belarus
                10 artilleries moved from Poland to Eastern Poland
                2 mech_infantrys moved from Western Germany to Poland
                2 mech_infantrys moved from Normandy Bordeaux to Western Germany
                3 artilleries and 1 infantry moved from Normandy Bordeaux to France
                3 fighters and 3 tactical_bombers moved from 104 Sea Zone to Gibraltar
                1 mech_infantry moved from Poland to Bessarabia
                1 mech_infantry moved from Poland to Novgorod
                1 mech_infantry moved from Poland to Belarus

    Place Units - Germans
                10 mech_infantrys placed in Germany
                2 mech_infantrys placed in Western Germany
                1 submarine placed in 93 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Gibraltar : 3 fighters and 3 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
        Poland : 2 mech_infantrys
        Germany : 1 factory_major and 10 mech_infantrys
        Belarus : 3 aaGuns, 2 armour, 11 artilleries, 24 infantry and 1 mech_infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 10 mech_infantrys
        Eastern Poland : 1 flag, 10 artilleries
        Bessarabia : 2 bombers, 3 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 6 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        93 Sea Zone : 1 submarine
        Bulgaria : 1 flag, 1 infantry
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 29 / 40
        Japanese : 61 / 67
        Americans : 52 / 72
        Chinese : 3 / 3
        British : 33 / 30
        UK_Pacific : 6 / 6
        Italians : 10 / 22
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Rostov to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
                1 infantry moved from Vyborg to Karelia
                      Russians take Karelia from Germans
                1 infantry moved from Vyborg to Finland
                      Russians take Finland from Germans

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 1 :  3/6 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 1 :  1/2 hits
                        1 infantry owned by the Russians , 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                1 infantry moved from Bryansk to Smolensk
                3 aaGuns, 2 armour, 4 artilleries, 30 infantry and 2 mech_infantrys moved from Bryansk to Russia
                1 infantry moved from Russia to Vologda
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 10 infantry moved from Yenisey to Timguska
                2 infantry moved from Buryatia to Amur

    Place Units - Russians
                10 infantry placed in Russia
                2 infantry and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs

  • TripleA

    Test summary from TripleA, engine version: 1.6.1.4, time: 16:30:27

  • TripleA

    triplea will not let me roll. not sure whats going on.
    i have attached the file, if you want to see if you can roll for me.


  • had same problem…

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 4 destroyers, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 4 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery and 1 infantry moved from Shensi to Kansu
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 fighters and 3 tactical_bombers moved from Kweichow to Burma
                1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Yunnan to Burma
                3 mech_infantrys moved from French Indo China to Burma
                1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 artilleries and 4 infantry moved from Java to 42 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 42 Sea Zone to 38 Sea Zone
                2 artilleries and 4 infantry moved from 38 Sea Zone to Burma

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 armour, 4 artilleries, 2 fighters, 10 infantry, 4 mech_infantrys and 3 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 4 artilleries, 2 fighters, 10 infantry, 4 mech_infantrys and 3 tactical_bombers in Burma, round 1 :  9/24 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 4 artilleries, 2 fighters, 10 infantry, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kansu
                    Japanese attack with 2 artilleries and 5 infantry
                    Chinese defend with 1 fighter and 3 infantry
                        Japanese roll dice for 2 artilleries and 5 infantry in Kansu, round 1 :  1/7 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 1 :  0/4 hits
                        1 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 2 artilleries and 5 infantry in Kansu, round 2 :  3/7 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 :  2/3 hits
                        1 fighter owned by the Chinese , 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 13
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 fighter and 3 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Suiyuyan to Kansu
                1 infantry moved from Chahar to Suiyuyan
                2 infantry moved from Manchuria to Korea
                1 infantry moved from Jehol to Manchuria
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 carrier moved from 42 Sea Zone to 38 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                2 fighters moved from Burma to 38 Sea Zone
                1 destroyer moved from 37 Sea Zone to 38 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
                3 tactical_bombers moved from Burma to Shan State

    Place Units - Japanese
                2 artilleries and 1 infantry placed in Malaya
                3 mech_infantrys placed in French Indo China
                4 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Korea : 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Manchuria : 1 infantry
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 aaGun, 2 artilleries and 3 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 2 fighters, 1 infantry and 4 tactical_bombers
        Burma : 1 flag, 1 armour, 4 artilleries, 10 infantry and 4 mech_infantrys
        Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
        38 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
        6 Sea Zone : 7 destroyers, 3 submarines and 1 transport

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 34 / 42
        Japanese : 65 / 70
        Americans : 52 / 72
        Chinese : 0 / 3
        British : 33 / 30
        UK_Pacific : 5 / 6
        Italians : 10 / 22
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    dont know why but it worked this time.

    maybe the dice server was down?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans roll 2 and gets 0 hits
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 bomber moved from Caroline Islands to French Indo China

    Combat - Americans
                Strategic bombing raid in French Indo China
                        AA guns fire in French Indo China :  0/1 hits
                    Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 5 damage total.

    Non Combat Move - Americans
                1 bomber moved from French Indo China to India
                2 fighters and 1 tactical_bomber moved from Caroline Islands to Dutch New Guinea
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
                2 infantry moved from Fiji to 50 Sea Zone
                2 infantry and 1 transport moved from 50 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 submarine moved from 104 Sea Zone to 105 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 123 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
                1 fighter and 1 tactical_bomber moved from Eastern United States to United Kingdom
                1 aaGun moved from Quebec to Eastern United States
                1 aaGun moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Western United States
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from Western United States to Hawaiian Islands
                2 submarines moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 destroyer, 2 fighters and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 destroyer, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 infantry moved from Iraq to Persia
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
                1 armour moved from Egypt to Iraq
                2 fighters moved from Egypt to Persia
                1 bomber moved from Egypt to India
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 armour moved from Belgian Congo to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Union of South Africa to Rhodesia
                1 armour and 1 infantry moved from Iceland to 123 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom

    Place Units - British
                3 mech_infantrys placed in Persia
                2 infantry and 1 mech_infantry placed in Egypt
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Libya to Tunisia
                1 bomber and 2 fighters moved from Gibraltar to Tunisia
                2 fighters moved from Southern Italy to Tunisia
                2 artilleries and 3 infantry moved from Bessarabia to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 armour moved from Belarus to Vyborg
                1 submarine moved from 95 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in Vyborg
                    Italians attack with 1 armour
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Vyborg
                    Italians win, taking Vyborg from Russians with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Tunisia
                    Italians attack with 1 armour, 1 bomber, 4 fighters and 1 mech_infantry
                    French defend with 3 infantry
                        Italians roll dice for 1 armour, 1 bomber, 4 fighters and 1 mech_infantry in Tunisia, round 1 :  2/7 hits
                        French roll dice for 3 infantry in Tunisia, round 1 :  2/3 hits
                        2 infantry owned by the French , 1 fighter owned by the Italians and 1 mech_infantry owned by the Italians lost in Tunisia
                        Italians roll dice for 1 armour, 1 bomber and 3 fighters in Tunisia, round 2 :  4/5 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is -5
                    Casualties for French: 3 infantry
                    Casualties for Italians: 1 fighter and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Tunisia to Southern Italy
                2 fighters moved from Tunisia to Tobruk
                1 fighter moved from Tunisia to Libya

    Place Units - Italians
                2 submarines placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 2 infantry
        Tunisia : 1 flag, 1 armour
        Tobruk : 2 artilleries, 2 fighters and 4 infantry
        Northern Italy : 1 factory_major
        Libya : 1 fighter
        Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Belarus : 1 flag
        Vyborg : 1 flag, 1 armour
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 2 artilleries and 3 infantry
        95 Sea Zone : 1 cruiser and 2 submarines
        93 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 32 / 42
        Japanese : 65 / 70
        Americans : 52 / 73
        Chinese : 0 / 3
        British : 33 / 33
        UK_Pacific : 5 / 5
        Italians : 13 / 23
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                2 destroyers and 2 submarines moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Bessarabia to Finland
                1 bomber, 3 mech_infantrys and 1 tactical_bomber moved from Bessarabia to Ukraine
                2 mech_infantrys moved from Novgorod to Finland
                1 armour moved from Novgorod to Karelia
                1 mech_infantry moved from Baltic States to Karelia
                1 mech_infantry moved from Baltic States to Karelia
                2 armour, 11 artilleries, 24 infantry and 1 mech_infantry moved from Belarus to Bryansk
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Belarus
                4 armour moved from Novgorod to Bryansk
                8 mech_infantrys moved from Baltic States to Bryansk

    Combat - Germans
                Battle in Finland
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Finland, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Finland, round 1 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Finland, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Finland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Finland
                    Germans win, taking Finland from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 6 armour, 11 artilleries, 24 infantry and 9 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 6 armour, 11 artilleries, 24 infantry and 9 mech_infantrys in Bryansk, round 1 :  15/50 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 6 armour, 11 artilleries, 24 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 bomber, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 1 :  2/5 hits
                        Russians roll dice for 2 infantry in Ukraine, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 bomber, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Karelia
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Karelia, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Karelia, round 1 :  0/1 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Karelia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Belarus
                10 artilleries moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Poland to Belarus
                10 mech_infantrys moved from Germany to Eastern Poland
                4 mech_infantrys moved from Western Germany to Poland
                1 bomber moved from Ukraine to Western Germany
                3 fighters and 3 tactical_bombers moved from Gibraltar to Southern Italy
                1 tactical_bomber moved from Ukraine to Belarus
                1 bomber moved from Finland to Novgorod

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                2 fighters, 1 infantry and 2 tactical_bombers placed in Western Germany
                1 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
                Germans collect 54 PUs (1 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
        Poland : 4 mech_infantrys
        Germany : 1 factory_major
        Southern Italy : 3 fighters and 3 tactical_bombers
        Belarus : 1 armour, 10 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
        Karelia : 1 flag, 1 armour and 2 mech_infantrys
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 6 armour, 11 artilleries, 24 infantry and 9 mech_infantrys
        Archangel : 1 flag
        Eastern Poland : 1 flag, 10 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 mech_infantrys
        93 Sea Zone : 1 submarine
        Bulgaria : 1 flag, 1 infantry
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 55 / 64
        Russians : 25 / 42
        Japanese : 61 / 70
        Americans : 52 / 73
        Chinese : 0 / 3
        British : 33 / 33
        UK_Pacific : 5 / 5
        Italians : 13 / 23
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 1 armour and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 mech_infantry moved from Volgograd to Ukraine
                2 fighters and 1 tactical_bomber moved from Russia to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 3 mech_infantrys
                        Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 1 :  2/4 hits
                        Germans roll dice for 3 mech_infantrys in Ukraine, round 1 :  0/3 hits
                        2 mech_infantrys owned by the Germans lost in Ukraine
                        Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 mech_infantrys

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Rostov
                6 infantry moved from Novosibirsk to Samara
                2 aaGuns and 10 infantry moved from Timguska to Novosibirsk
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                10 infantry placed in Russia
                1 armour and 2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs

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