@msoot scramble 109 and/or 111?
Stalingradski (Axis) vs Jeff28 (Allies) G40 Allies +10
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :9
Combat Move - French
1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea ZoneNon Combat Move - French
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
125 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 46 / 59
Russians : 3 / 6
Japanese : 62 / 64
Americans : 59 / 77
Chinese : 0 / 5
British : 35 / 40
UK_Pacific : 9 / 8
Italians : 33 / 25
ANZAC : 13 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 bombers, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
Non Combat Move - Germans
6 armour moved from Volgograd to Bryansk
2 armour moved from Kazakhstan to Rostov
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Smolensk
1 infantry moved from Archangel to Smolensk
2 infantry moved from Vologda to Samara
1 infantry moved from Archangel to Vologda
1 tactical_bomber moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Archangel
2 tactical_bombers moved from Western Germany to Eastern Poland
1 artillery and 5 infantry moved from France to Western Germany
1 infantry moved from Holland Belgium to Western Germany
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Eastern PolandPlace Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
1 submarine placed in 112 Sea Zone
3 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs (5 lost to blockades); end with 42 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
2 fighters and 2 tactical_bombers moved from Russia to Vologda
1 bomber moved from Russia to VolgogradCombat - Russians
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Vologda, round 1 : 1/5 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 2 and causes: 2 damage to unit: factory_minor
Bombing raid in Volgograd causes 2 damage total.Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Vologda to Russia
1 bomber moved from Volgograd to RussiaPlace Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 3 PUs; end with 3 PUs totalTerritory Summary for Russians :
Russia : 4 aaGuns, 1 airfield, 2 armour, 11 artilleries, 1 bomber, 1 factory_major, 2 fighters, 69 infantry, 5 mech_infantrys and 2 tactical_bombers
113 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 57
Russians : 3 / 3
Japanese : 62 / 64
Americans : 59 / 77
Chinese : 0 / 5
British : 35 / 40
UK_Pacific : 9 / 8
Italians : 33 / 25
ANZAC : 13 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I thought strat bombers did 1d6+2 damage?
–Jeff
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Me too… I’ll look at the rules, and we can figure out a way to handle it.
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Yes, I read the rules, and it is d6 + 2. On Germany’s turn, I’ll remove 2 IPCs from Germany’s money, then remove the 2 damage from the IC, if I end up choosing at that point to build on that IC. If I choose not to for some reason, you and I can make sure that we remember the damage is 4 instead of 2, and adjust later.
Also, I’ll check the map to see how the dice roll translated to the AAA engine.
On to Japan!
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Sure keep going.
Fine with me. Just only saw 2 damage markers on the minor so figured there was a mistake.
–Jeff
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 fighter, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
6 infantry moved from Burma to India
2 artilleries moved from Burma to India
5 mech_infantrys moved from Burma to India
1 mech_infantry moved from Yunnan to India
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
2 battleships and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to Borneo
4 carriers moved from 42 Sea Zone to 35 Sea Zone
1 bomber moved from Yunnan to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to PhilippinesCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 5 carriers, 2 cruisers and 1 transport
ANZAC defend with 1 transport
Japanese win with 2 battleships, 1 bomber, 5 carriers, 2 cruisers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry; Americans defend with 1 airfield and 1 harbour
Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 armour
Japanese win, taking Celebes from ANZAC with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 armour
Battle in India
Japanese attack with 2 artilleries, 6 infantry and 6 mech_infantrys
British defend with 1 airfield, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
2 aaGuns moved from Burma to India
1 mech_infantry moved from Yunnan to Sikang
1 artillery and 2 infantry moved from Yunnan to Burma
2 infantry moved from Tsinghai to Kazakhstan
1 aaGun and 2 artilleries moved from Samara to Volgograd
3 mech_infantrys moved from Kweichow to Sikang
2 fighters and 1 tactical_bomber moved from Borneo to 35 Sea Zone
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone
2 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 16 Sea Zone to Japan
3 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Siberia to Amur
1 aaGun and 1 infantry moved from Kansu to Novosibirsk
1 bomber moved from Tsinghai to Volgograd
2 bombers moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
3 destroyers moved from 20 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kazakhstan
2 fighters and 2 tactical_bombers moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Yunnan to KwangsiPlace Units - Japanese
1 transport placed in 20 Sea Zone
2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 fighter placed in Japan
4 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 74 PUs; end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs -
By the gods, man, it’s coming right down to it. This is one of the better games I’ve seen in a while.
Nice work - regardless of what happens here, I look forward to our second game.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 3 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Norway to Finland
Americans take Finland from Germans
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New Guinea
1 fighter moved from 54 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 45 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in New Guinea
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 tactical_bomber in New Guinea, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in New Guinea
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 1 : 3/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Americans lost in 55 Sea Zone
retreated to 55 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to 54 Sea Zone
3 fighters moved from 45 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
7 submarines moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 91 Sea Zone to 105 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports moved from 125 Sea Zone to 126 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 fighters placed in NorwayTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 destroyer, 1 submarine and 2 transports
10 Sea Zone : 1 destroyer, 3 submarines and 1 transport
16 Sea Zone : 1 destroyer and 1 submarine
54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 19 submarines and 3 tactical_bombers
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Egypt : 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 3 infantry and 1 mech_infantry
93 Sea Zone : 2 submarines
97 Sea Zone : 1 submarine
101 Sea Zone : 1 transport
Brazil : 1 flag
126 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 3 transports
Finland : 1 flag, 1 mech_infantry
105 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 44 / 57
Russians : 3 / 3
Japanese : 74 / 92
Americans : 59 / 79
Chinese : 0 / 5
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 33 / 25
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Purchase Units - British
British buy 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Norway to Karelia
Russians take Karelia from Germans
2 mech_infantrys moved from Eastern Persia to Northwest Persia
2 fighters and 1 tactical_bomber moved from West India to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 1 : 2/5 hits
Italians roll dice for 1 infantry in Northwest Persia, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
3 mech_infantrys moved from Eastern Persia to Persia
3 aaGuns, 3 artilleries and 5 infantry moved from West India to Eastern Persia
1 aaGun, 1 armour and 5 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from Norway to Russia
4 fighters moved from 126 Sea Zone to Russia
2 fighters moved from United Kingdom to 126 Sea Zone
2 destroyers and 4 transports moved from 125 Sea Zone to 126 Sea Zone
1 destroyer moved from 110 Sea Zone to 126 Sea ZonePlace Units - British
2 mech_infantrys placed in Egypt
2 fighters and 4 infantry placed in United Kingdom
British undo move 2.
1 fighter and 3 infantry placed in United Kingdom
1 fighter placed in United Kingdom
1 infantry placed in EgyptTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for British :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Morocco : 1 flag, 2 infantry
Norway : 2 aaGuns, 1 bomber and 4 infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Karelia : 1 mech_infantry
Russia : 6 fighters and 1 tactical_bomber
Eire : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 6 submarines
Iraq : 1 flag, 1 aaGun, 1 armour and 5 infantry
Eastern Persia : 1 flag, 3 aaGuns, 3 artilleries and 5 infantry
81 Sea Zone : 1 destroyer
Northwest Persia : 1 flag, 2 mech_infantrys
Persia : 1 flag, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
126 Sea Zone : 3 destroyers, 2 fighters and 4 transports
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 57
Russians : 4 / 3
Japanese : 74 / 92
Americans : 59 / 79
Chinese : 0 / 5
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 33 / 25
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Production/PUs Summary :
Germans : 43 / 57
Russians : 4 / 3
Japanese : 74 / 92
Americans : 59 / 79
Chinese : 0 / 5
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 33 / 25
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Purchase Units - Italians
Italians buy 1 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 fighter moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Caucasus
1 bomber and 1 fighter moved from Caucasus to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 2 mech_infantrys
Italians win, taking Northwest Persia from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrysNon Combat Move - Italians
1 bomber moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
1 infantry moved from Ukraine to Rostov
1 artillery moved from Bryansk to Rostov
1 mech_infantry moved from Tambov to Samara
1 infantry moved from Smolensk to Vologda
2 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Buryatia to Yenisey
1 artillery moved from Western Germany to France
3 infantry moved from France to Western Germany
3 infantry moved from Normandy Bordeaux to France
3 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Tambov to Volgograd
1 mech_infantry moved from Caucasus to TambovPlace Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in Normandy Bordeaux
1 infantry placed in Northern Italy
Italians undo move 3.
Italians undo move 2.
1 infantry placed in Normandy Bordeaux
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs (12 lost to blockades); end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in New Guinea
Battle in 55 Sea Zone
ANZAC attack with 1 cruiser and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 2 fighters in 55 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win, taking New Guinea from Japanese with 2 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiserNon Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to Queensland
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 2 infantry
46 Sea Zone : 1 transport
54 Sea Zone : 1 transport
Egypt : 1 infantryProduction/PUs Summary :
Germans : 43 / 57
Russians : 4 / 3
Japanese : 74 / 92
Americans : 59 / 79
Chinese : 0 / 5
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 33 / 23
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
1 cruiser and 1 destroyer moved from 125 Sea Zone to 126 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Iraq : 2 infantry
126 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 43 / 57
Russians : 4 / 3
Japanese : 74 / 92
Americans : 59 / 79
Chinese : 0 / 5
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 33 / 23
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans repair 2 damage on 2 factory_minors; Remaining resources: 53 PUs;
Germans buy 3 artilleries, 1 destroyer, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
2 bombers moved from Western Germany to 105 Sea Zone
1 bomber moved from Western Germany to 105 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Eastern Poland to 113 Sea Zone
1 fighter moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Novgorod to Karelia
1 bomber moved from Western Germany to Karelia
1 bomber moved from Western Germany to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Poland to 113 Sea Zone
1 fighter moved from Eastern Poland to Volgograd
1 tactical_bomber moved from Eastern Poland to 113 Sea ZoneCombat - Germans
Battle in 113 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 2 fighters and 3 tactical_bombers
Russians defend with 1 submarine
Germans win with 1 bomber, 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 105 Sea Zone
Germans attack with 3 bombers and 1 destroyer
Americans defend with 2 submarines
Germans win with 3 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for Americans: 2 submarines
Battle in Karelia
Germans attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Germans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Karelia to Bryansk
3 mech_infantrys moved from Western Germany to Poland
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to Western Germany
3 bombers moved from 105 Sea Zone to Western Germany
1 bomber moved from 113 Sea Zone to Western Germany
1 artillery and 9 infantry moved from Western Germany to Germany
2 submarines moved from 112 Sea Zone to 109 Sea Zone
2 armour moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Rostov
2 infantry moved from Samara to Tambov
1 aaGun moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to NovgorodPlace Units - Germans
3 artilleries placed in Volgograd
3 infantry placed in Novgorod
2 infantry placed in Western Germany
1 fighter and 2 mech_infantrys placed in Western Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 38 PUs (5 lost to blockades); end with 38 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 53 PUs -
Jeff - I edited -2 IPCs for Germany for Ukraine, then repaired 2.
I didn’t scramble your US fighters in support of Russian sub - I brought 2 fighter, 3 tacs, bomber and destroyer and figured that was overwhelming force. Let me know if you will be more aggressive on those, or would like to be consulted every time.
Nice work saving Moscow! I didn’t see the US carriers moving first, then the UK fighters flying over - a good trick, and I learned my lesson.
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Sorry, edited -2 for Volgograd…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :11
Purchase Units - Russians
Russians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 bomber moved from Russia to SamaraCombat - Russians
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry; Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 1 : 1/4 hits
Italians roll dice for 2 infantry and 1 mech_infantry in Tambov, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits
Italians roll dice for 1 infantry and 1 mech_infantry in Tambov, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
retreated to Tambov
Italians win with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 1 bomber and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 bomber and 1 infantry in Samara, round 1 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Samara, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Samara
retreated to Samara
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 1 : 2/3 hits
Italians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 bomber moved from Samara to RussiaPlace Units - Russians
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 5 PUs totalTerritory Summary for Russians :
Russia : 4 aaGuns, 1 airfield, 2 armour, 11 artilleries, 1 bomber, 1 factory_major, 2 fighters, 66 infantry, 5 mech_infantrys and 2 tactical_bombers
Smolensk : 1 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 5 / 5
Japanese : 74 / 92
Americans : 59 / 79
Chinese : 0 / 5
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 32 / 23
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Yeah figured that move out this morning, lol. Wasn’t a grand plan or anything.
–Jeff





