Turn complete.
13L G40 wheatbeer (Axis) vs kabloom (Allies +15)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
13 artilleries and 20 infantry moved from Eastern Poland to Belarus
1 armour moved from Poland to Baltic States
1 armour moved from Baltic States to Belarus
5 armour moved from Poland to Eastern Poland
5 armour moved from Eastern Poland to Belarus
2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to Belarus
1 fighter moved from Finland to Belarus
1 artillery moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 carrier and 1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to 76 Sea Zone
1 fighter moved from Northern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 76 Sea Zone
1 carrier and 1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Southern Italy to Holland BelgiumCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Holland Belgium
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Holland Belgium, round 1 : 1/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 93 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 76 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer; British defend with 1 battleship
Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 76 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the British
French roll dice for 1 battleship and 1 destroyer in 76 Sea Zone, round 1 : 2/2 hits
Units damaged: 1 carrier owned by the Germans
1 destroyer owned by the French and 1 fighter owned by the Germans lost in 76 Sea Zone
Germans roll dice for 1 carrier, 1 destroyer and 1 tactical_bomber in 76 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 battleship in 76 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the British lost in 76 Sea Zone
Germans win with 1 carrier, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 1 fighter
Casualties for French: 1 destroyer
Casualties for British: 1 battleship
Battle in Belarus
Germans attack with 6 armour, 13 artilleries, 2 bombers, 3 fighters, 20 infantry and 1 tactical_bomber
Russians defend with 3 aaGuns, 3 armour, 4 artilleries, 2 fighters, 21 infantry, 6 mech_infantrys and 1 tactical_bomber
AA guns fire in Belarus : 1/6 hits
1 fighter owned by the Germans lost in Belarus
Germans roll dice for 6 armour, 13 artilleries, 2 bombers, 2 fighters, 20 infantry and 1 tactical_bomber in Belarus, round 1 : 16/44 hits
Russians roll dice for 3 aaGuns, 3 armour, 4 artilleries, 2 fighters, 21 infantry, 6 mech_infantrys and 1 tactical_bomber in Belarus, round 1 : 11/37 hits
13 infantry owned by the Russians , 11 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Belarus
Germans roll dice for 6 armour, 13 artilleries, 2 bombers, 2 fighters, 9 infantry and 1 tactical_bomber in Belarus, round 2 : 12/33 hits
Russians roll dice for 3 armour, 4 artilleries, 2 fighters, 8 infantry, 6 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 8/24 hits
8 infantry owned by the Russians , 8 infantry owned by the Germans and 4 mech_infantrys owned by the Russians lost in Belarus
Germans roll dice for 6 armour, 13 artilleries, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 8/25 hits
Russians roll dice for 3 armour, 4 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 4/12 hits
2 armour owned by the Russians , 1 infantry owned by the Germans , 4 artilleries owned by the Russians , 2 mech_infantrys owned by the Russians and 3 artilleries owned by the Germans lost in Belarus
Germans roll dice for 6 armour, 10 artilleries, 2 bombers, 2 fighters and 1 tactical_bomber in Belarus, round 4 : 11/21 hits
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Belarus, round 4 : 4/4 hits
1 tactical_bomber owned by the Russians , 1 armour owned by the Russians , 2 fighters owned by the Russians and 4 artilleries owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 6 armour, 6 artilleries, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 69
Casualties for Germans: 7 artilleries, 1 fighter and 20 infantry
Casualties for Russians: 3 aaGuns, 3 armour, 4 artilleries, 2 fighters, 21 infantry, 6 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
2 aaGuns moved from Eastern Poland to Belarus
1 tactical_bomber moved from 76 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from 93 Sea Zone to Southern Italy
1 aaGun and 3 infantry moved from Poland to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to Baltic States
2 bombers moved from Belarus to Eastern Poland
2 aaGuns moved from Denmark to Western Germany
1 infantry moved from Western Germany to Northern Italy
2 infantry moved from France to Northern Italy
2 armour and 2 mech_infantrys moved from Denmark to Germany
4 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 tactical_bomber moved from Holland Belgium to Northern ItalyPlace Units - Germans
1 destroyer and 1 fighter placed in 114 Sea Zone
3 artilleries and 5 infantry placed in Germany
2 infantry placed in Western Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 38 PUs (2 lost to blockades); end with 38 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsProduction/PUs Summary :
Germans : 40 / 48
Russians : 30 / 40
Japanese : 56 / 66
Americans : 50 / 76
Chinese : 11 / 11
British : 28 / 28
UK_Pacific : 7 / 7
Italians : 20 / 24
ANZAC : 10 / 15
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
posting to remind, no rush
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i no its been a while but i have been real sick. i was working this job for a couple of years and i was exposed to some toxic inhailents that have screwed up my lungs. every few weeks i can barely move and im out of breath. i had to see a few doctors and ended up in the hospital. i did some moves from my phone with other battles that kinda screwed up some wars of mine. i will understand if you want to end our war. i am sorry about everything. (if you decide to continue). i have 2 doctor appt. tomarrow. if they give me the proper meds. i should be able to continue on a regular schedule. i wish i diddnt ever work at that factory. ive been out of work since june 26th with no pay because the insurance company that pays the comp wants proof. i have court the 27th for a confirmation. (witch my lawer says there shouldnt be any problem and they will owe me a all those weeks in pay witch is good because ive gone thru all my saveings and retirement. well not all my retirement but enough. hope to keep battleing you.
please let me no.
“kabloom” -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Russians
Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans SubmergedNon Combat Move - Russians
1 infantry moved from Tsagaan Olom to Dzavhan
1 infantry moved from Kansu to Tsagaan Olom
1 infantry moved from Kansu to Novosibirsk
1 aaGun and 10 infantry moved from Karelia to Novgorod
10 infantry moved from Bryansk to Smolensk
4 artilleries and 5 infantry moved from Russia to Smolensk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Samara to Tambov
1 artillery and 1 infantry moved from Sikang to KazakhstanPlace Units - Russians
9 infantry and 1 mech_infantry placed in Russia
3 infantry placed in NovgorodTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 1 fighter, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 4 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Manchuria to Jehol
1 mech_infantry moved from Jehol to Chahar
1 armour moved from Manchuria to Anhwe
1 tactical_bomber moved from Japan to Anhwe
3 bombers moved from French Indo China to Suiyuyan
1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Central Mongolia to Dzavhan
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Dzavhan
1 tactical_bomber moved from Manchuria to Dzavhan
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 fighter moved from French Indo China to Hunan
1 fighter moved from Manchuria to Chahar
1 tactical_bomber moved from Manchuria to Chahar
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Siam
1 fighter moved from Yunnan to Hunan
1 tactical_bomber moved from 55 Sea Zone to Siam
1 bomber moved from Borneo to Anhwe
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 36 Sea Zone
1 fighter moved from Java to 36 Sea Zone
1 fighter moved from Java to Siam
1 tactical_bomber moved from 55 Sea Zone to SiamCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery and 2 fighters
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 fighters in Hunan, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 2 fighters in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
ANZAC defend with 1 transport; British defend with 1 destroyer
Japanese roll dice for 2 submarines in 36 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 1 : 1/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 1 : 0/1 hits
1 transport owned by the ANZAC and 1 destroyer owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from UK_Pacific with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for British: 1 destroyer
Battle in Anhwe
Japanese attack with 1 armour, 1 artillery, 1 bomber, 4 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry and 1 tactical_bomber in Anhwe, round 1 : 6/8 hits
Chinese roll dice for 4 infantry in Anhwe, round 1 : 2/4 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Suiyuyan
Japanese attack with 3 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 bombers and 1 infantry in Suiyuyan, round 1 : 3/4 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Siam
Japanese attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Siam, round 1 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Siam, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Dzavhan
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Dzavhan, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Dzavhan, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Dzavhan
Japanese win, taking Dzavhan from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 artillery moved from Shan State to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
2 fighters moved from Java to Yunnan
1 fighter moved from Kweichow to Yunnan
2 fighters moved from Hunan to Yunnan
2 battleships moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from Siam to 37 Sea Zone
1 tactical_bomber moved from Siam to 37 Sea Zone
1 tactical_bomber moved from Siam to French Indo China
1 carrier moved from 55 Sea Zone to 37 Sea Zone
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
2 cruisers moved from 55 Sea Zone to 37 Sea Zone
1 carrier moved from 55 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kweichow to Yunnan
3 bombers moved from Suiyuyan to Jehol
1 tactical_bomber moved from Anhwe to Jehol
1 tactical_bomber moved from Dzavhan to Central Mongolia
1 fighter and 1 tactical_bomber moved from Chahar to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 bomber moved from Anhwe to JeholPlace Units - Japanese
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Manchuria
1 fighter placed in Japan
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsProduction/PUs Summary :
Germans : 40 / 48
Russians : 29 / 30
Japanese : 61 / 66
Americans : 50 / 76
Chinese : 8 / 11
British : 28 / 28
UK_Pacific : 6 / 7
Italians : 20 / 24
ANZAC : 10 / 15
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I’m sorry to hear about your health. Real life comes first and I’m in no rush. I hope the doctors can help and you’re alright.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Gibraltar to 104 Sea Zone
1 armour moved from Morocco to Tunisia
2 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 cruiser and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Gibraltar to 104 Sea Zone
1 armour moved from Morocco to Tunisia
2 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 cruiser and 2 destroyers moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber moved from 104 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 mech_infantry moved from 92 Sea Zone to Morocco
1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
Americans undo move 1.
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - British
2 fighters moved from United Kingdom to Algeria
1 fighter moved from United Kingdom to Algeria
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Persia to Eastern Persia
2 infantry moved from West India to India
1 mech_infantry moved from India to Burma
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - British
2 fighters moved from United Kingdom to Algeria
1 fighter moved from United Kingdom to Algeria
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Persia to Eastern Persia
2 infantry moved from West India to India
1 mech_infantry moved from India to Burma
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Non Combat Move - British
1 infantry moved from Eire to ScotlandPlace Units - British
1 fighter placed in United Kingdom
3 armour placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,6,1,4,1,6,5,2,5,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Italians
Italians buy 1 factory_minor and 3 infantry; Remaining resources: 3 PUs;Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 artillery and 1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Baltic States to Bryansk
1 armour moved from Baltic States to Bessarabia
1 bomber moved from Southern Italy to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
Italians roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Persia
1 bomber moved from Bryansk to Eastern Poland
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 factory_minor placed in Iraq
3 infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,3,6,4,2,1,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
Italians collect 20 PUs (3 lost to blockades); end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUsProduction/PUs Summary :
Germans : 40 / 48
Russians : 28 / 30
Japanese : 60 / 66
Americans : 50 / 70
Chinese : 8 / 10
British : 26 / 28
UK_Pacific : 7 / 6
Italians : 23 / 34
ANZAC : 10 / 15
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Western Australia
1 fighter moved from Queensland to Northern Territory
1 armour moved from New South Wales to Northern Territory
1 armour moved from New South Wales to Western Australia
1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 fighter moved from Western Australia to Queensland
1 infantry moved from Northern Territory to Western AustraliaPlace Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 infantry moved from Libya to TobrukTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Eastern Poland to Western Ukraine
6 armour moved from Belarus to Ukraine
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 carrier moved from 114 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Northern Italy to 113 Sea Zone
1 fighter moved from Baltic States to 113 Sea Zone
1 bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Baltic States to 113 Sea Zone
1 submarine moved from 110 Sea Zone to 113 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Ukraine
Germans attack with 6 armour
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 6 armour in Ukraine, round 1 : 3/6 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 6 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 3 infantry in Western Ukraine, round 1 : 3/5 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 1 : 5/6 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Russians and 1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarineNon Combat Move - Germans
1 carrier and 1 destroyer moved from 76 Sea Zone to 79 Sea Zone
1 transport moved from 80 Sea Zone to 79 Sea Zone
2 aaGuns and 6 artilleries moved from Belarus to Baltic States
2 infantry moved from Romania to Eastern Poland
4 infantry moved from Poland to Baltic States
2 armour and 2 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
1 fighter moved from Eastern Poland to Southern Italy
3 artilleries and 3 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
1 fighter moved from Southern Italy to Egypt
2 bombers moved from Western Ukraine to Western Germany
1 fighter moved from 113 Sea Zone to Southern Italy
1 fighter moved from 113 Sea Zone to Western Germany
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
1 armour and 2 mech_infantrys moved from Southern Italy to Northern Italy
3 infantry moved from Western Germany to Northern Italy
1 tactical_bomber moved from 113 Sea Zone to Northern Italy
1 tactical_bomber moved from 113 Sea Zone to Western GermanyPlace Units - Germans
6 mech_infantrys placed in Germany
2 artilleries, 1 fighter and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 44 PUs (1 lost to blockades); end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUsProduction/PUs Summary :
Germans : 45 / 54
Russians : 23 / 30
Japanese : 60 / 66
Americans : 50 / 70
Chinese : 8 / 10
British : 26 / 28
UK_Pacific : 7 / 6
Italians : 23 / 34
ANZAC : 10 / 15
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
3 infantry moved from Novgorod to Karelia
9 infantry moved from Russia to Bryansk
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Tsagaan Olom to Central Mongolia
1 infantry moved from Tambov to Bryansk
5 infantry moved from Smolensk to Bryansk
3 artilleries moved from Smolensk to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 artillery and 11 infantry moved from Smolensk to BelarusAirborne Attack Move - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
3 infantry moved from Novgorod to Karelia
9 infantry moved from Russia to Bryansk
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Tsagaan Olom to Central Mongolia
1 infantry moved from Tambov to Bryansk
5 infantry moved from Smolensk to Bryansk
3 artilleries moved from Smolensk to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 artillery and 11 infantry moved from Smolensk to BelarusAirborne Attack Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Battle in Central Mongolia
Russians attack with 1 infantry
Japanese defend with 1 tactical_bomber
Japanese winGermans win with no units remaining with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 3 artilleries, 15 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
Russians win, taking Bryansk from Italians with 3 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Kazakhstan to Novosibirsk
1 artillery moved from Kazakhstan to Caucasus
1 infantry moved from Volgograd to CaucasusPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Volgograd
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 5 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Siam to Shan State
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Suiyuyan to Kansu
1 armour moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Tsagaan Olom to Kansu
1 tactical_bomber moved from Central Mongolia to Kansu
2 artilleries moved from Yunnan to Burma
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 artillery moved from French Indo China to Shan State
1 infantry moved from Yunnan to Szechwan
1 armour moved from Anhwe to Shensi
Japanese take Hopei from Chinese
1 tactical_bomber moved from Jehol to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Burma
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from French Indo China to Burma
2 fighters moved from Yunnan to Burma
1 tactical_bomber moved from Philippines to Shan State
1 bomber moved from Jehol to Kansu
1 bomber moved from Jehol to Shensi
1 bomber moved from Jehol to Kansu
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 carrier moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 cruiser moved from 37 Sea Zone to 45 Sea Zone
1 cruiser moved from 37 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Kiangsi to Burma
1 bomber moved from Jehol to BurmaCombat - Japanese
Battle in Shensi
Japanese attack with 1 armour, 1 bomber and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Shensi, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 aaGun, 1 artillery, 3 infantry and 2 mech_infantrys
AA guns fire in Burma : 0/3 hits
Japanese roll dice for 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 4 tactical_bombers in Burma, round 1 : 5/14 hits
UK_Pacific roll dice for 1 aaGun, 1 artillery, 3 infantry and 2 mech_infantrys in Burma, round 1 : 2/6 hits
3 infantry owned by the British , 2 infantry owned by the Japanese , 1 mech_infantry owned by the British and 1 aaGun owned by the British lost in Burma
Japanese roll dice for 2 artilleries, 1 bomber, 5 fighters and 4 tactical_bombers in Burma, round 2 : 6/12 hits
UK_Pacific roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 1/2 hits
1 mech_infantry owned by the British , 1 artillery owned by the British and 1 artillery owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 aaGun, 1 artillery, 3 infantry and 2 mech_infantrys
Battle in Kansu
Japanese attack with 1 armour, 2 bombers, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 1 tactical_bomber in Kansu, round 1 : 2/5 hits
Chinese roll dice for 2 infantry in Kansu, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 cruisers in Dutch New Guinea, round 1 : 2/2 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Shan State, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Yunnan to 45 Sea Zone
1 fighter moved from Kiangsi to 45 Sea Zone
1 tactical_bomber moved from Shan State to French Indo China
1 artillery moved from Hunan to Yunnan
1 artillery moved from Anhwe to Hunan
3 mech_infantrys moved from Manchuria to Anhwe
1 aaGun moved from Jehol to Manchuria
1 carrier moved from 37 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 tactical_bomber moved from Burma to Yunnan
1 tactical_bomber moved from Shensi to Suiyuyan
1 tactical_bomber moved from Kansu to Suiyuyan
2 bombers moved from Kansu to Suiyuyan
1 bomber moved from Shensi to Suiyuyan
1 bomber moved from Burma to Yunnan
1 fighter moved from Burma to French Indo China
2 fighters and 2 tactical_bombers moved from Burma to Malaya
1 fighter moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to French Indo ChinaPlace Units - Japanese
3 mech_infantrys placed in Manchuria
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUsProduction/PUs Summary :
Germans : 43 / 54
Russians : 25 / 26
Japanese : 69 / 74
Americans : 50 / 70
Chinese : 2 / 10
British : 26 / 28
UK_Pacific : 5 / 6
Italians : 22 / 34
ANZAC : 10 / 15
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 93 Sea Zone
2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France





