Oh, and that would be my turn now!
Are you sure you don’t want Borneo? Seems like a good thought. UK bomber out of range, Sea of Japan very safe
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 cruiser; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 artillery and 3 fighters moved from Queensland to South Australia
3 infantry moved from New South Wales to South Australia
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
2 armour placed in New South Wales
1 cruiser placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 2 armour, 1 factory_minor and 1 harbour
South Australia : 1 artillery, 3 fighters and 3 infantry
Dutch New Guinea : 1 flag, 1 infantry
44 Sea Zone : 1 flag, 1 cruiser
62 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 41 / 49
Russians : 40 / 41
Japanese : 46 / 47
Americans : 52 / 75
Chinese : 7 / 13
British : 27 / 33
UK_Pacific : 14 / 10
Italians : 18 / 28
ANZAC : 10 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
3 infantry moved from Algeria to Morocco
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 3 infantry
French Central Africa : 1 infantry
Syria : 1 infantry
80 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 49
Russians : 40 / 41
Japanese : 46 / 47
Americans : 52 / 75
Chinese : 7 / 13
British : 27 / 33
UK_Pacific : 14 / 10
Italians : 18 / 28
ANZAC : 10 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 unit repaired.
1 armour moved from Bulgaria to Albania
1 tactical_bomber moved from Alexandria to 81 Sea Zone
1 fighter moved from Alexandria to 81 Sea Zone
1 fighter moved from Southern Italy to 81 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 fighter and 1 tactical_bomber moved from Bulgaria to Albania
1 tactical_bomber moved from Southern Italy to 81 Sea Zone
1 artillery moved from Norway to Finland
2 infantry moved from Norway to Finland
2 artilleries moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
9 infantry moved from Romania to Eastern Poland
4 artilleries and 18 infantry moved from Poland to Baltic States
10 armour and 9 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 artillery moved from Poland to Eastern Poland
1 fighter moved from Southern Italy to Albania
1 tactical_bomber moved from Western Germany to Albania
1 artillery moved from Poland to Baltic States
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers
Americans defend with 1 cruiser and 2 transports
Germans roll dice for 2 bombers in 91 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 cruiser and 2 transports in 91 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the Germans , 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 bomber
Casualties for Americans: 1 cruiser and 2 transports
Battle in Baltic States
Germans attack with 7 artilleries and 18 infantry
Russians defend with 1 infantry
Germans roll dice for 7 artilleries and 18 infantry in Baltic States, round 1 : 9/25 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 7 artilleries and 17 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 81 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 fighters and 2 tactical_bombers in 81 Sea Zone, round 1 : 2/4 hits
British roll dice for 1 destroyer in 81 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 81 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Albania
Germans attack with 1 armour, 2 fighters and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Albania, round 1 : 3/5 hits
British roll dice for 1 infantry in Albania, round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Albania
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Eastern Poland
1 tactical_bomber moved from Albania to Southern Italy
1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter and 2 tactical_bombers moved from 81 Sea Zone to Egypt
1 bomber moved from 91 Sea Zone to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
1 fighter moved from Albania to Southern France
1 tactical_bomber moved from Albania to Southern France
1 battleship and 1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Norway to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
1 fighter moved from Albania to Southern France
Place Units - Germans
4 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Territory Summary for Germans :
Egypt : 1 fighter and 2 tactical_bombers
Anglo Egyptian Sudan : 1 fighter
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 aaGun, 1 bomber, 2 fighters and 1 tactical_bomber
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Poland : 1 aaGun and 5 mech_infantrys
Germany : 4 armour, 1 factory_major and 6 mech_infantrys
Southern Italy : 1 tactical_bomber
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 aaGun, 7 artilleries and 17 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 aaGun, 10 armour, 3 artilleries, 9 infantry and 9 mech_infantrys
113 Sea Zone : 1 battleship, 1 cruiser and 1 transport
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 artillery and 3 infantry
Production/PUs Summary :
Germans : 44 / 50
Russians : 37 / 41
Japanese : 46 / 47
Americans : 52 / 75
Chinese : 7 / 13
British : 27 / 33
UK_Pacific : 14 / 10
Italians : 18 / 28
ANZAC : 10 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
7 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Non Combat Move - Russians
1 aaGun and 10 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Amur to Manchuria
1 mech_infantry moved from Turkmenistan to Sikang
1 armour and 3 mech_infantrys moved from Sikang to Szechwan
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
3 mech_infantrys moved from Volgograd to Bryansk
1 infantry moved from Bryansk to Western Ukraine
2 aaGuns, 4 artilleries and 14 infantry moved from Ukraine to Bryansk
2 aaGuns, 1 artillery, 2 fighters, 16 infantry and 1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Bryansk
Place Units - Russians
3 mech_infantrys placed in Volgograd
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
Russians collect 36 PUs (1 lost to blockades); end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Territory Summary for Russians :
Korea : 1 flag
Manchuria : 1 aaGun and 7 infantry
Szechwan : 2 armour and 4 mech_infantrys
Sikang : 1 mech_infantry
Yakut S.S.R. : 1 aaGun and 10 infantry
Belarus : 1 infantry
Bryansk : 4 aaGuns, 5 artilleries, 2 fighters, 31 infantry, 3 mech_infantrys and 2 tactical_bombers
Archangel : 2 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major and 7 infantry
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 44 / 50
Russians : 37 / 41
Japanese : 43 / 47
Americans : 52 / 75
Chinese : 10 / 13
British : 27 / 33
UK_Pacific : 14 / 10
Italians : 18 / 28
ANZAC : 10 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Null / Other
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 battleship moved from 37 Sea Zone to 45 Sea Zone
1 cruiser moved from 42 Sea Zone to 45 Sea Zone
1 battleship moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Sumatra
1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 37 Sea Zone to Malaya
2 artilleries, 6 infantry and 1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Suiyuyan
1 artillery and 2 infantry moved from Chahar to Suiyuyan
2 fighters and 1 tactical_bomber moved from Jehol to Szechwan
1 fighter and 2 tactical_bombers moved from Anhwe to Szechwan
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 bombers, 1 fighter and 2 tactical_bombers moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 fighter moved from 37 Sea Zone to Szechwan
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Hunan to Kweichow
Airborne Attack Move - Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 battleship moved from 37 Sea Zone to 45 Sea Zone
1 cruiser moved from 42 Sea Zone to 45 Sea Zone
1 battleship moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Sumatra
1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 37 Sea Zone to Malaya
2 artilleries, 6 infantry and 1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Suiyuyan
1 artillery and 2 infantry moved from Chahar to Suiyuyan
2 fighters and 1 tactical_bomber moved from Jehol to Szechwan
1 fighter and 2 tactical_bombers moved from Anhwe to Szechwan
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 bombers, 1 fighter and 2 tactical_bombers moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 fighter moved from 37 Sea Zone to Szechwan
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Hunan to Kweichow
Airborne Attack Move - Japanese
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 2 destroyers and 1 submarine
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 battleship, 2 destroyers and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Szechwan
Japanese attack with 2 artilleries, 2 bombers, 6 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers
Russians defend with 2 armour and 4 mech_infantrys; Chinese defend with 1 artillery, 1 fighter and 9 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 6 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers in Szechwan, round 1 : 7/23 hits
Chinese roll dice for 2 armour, 1 artillery, 1 fighter, 9 infantry and 4 mech_infantrys in Szechwan, round 1 : 5/17 hits
5 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 artilleries, 2 bombers, 6 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers in Szechwan, round 2 : 12/18 hits
Chinese roll dice for 2 armour, 1 artillery, 1 fighter, 2 infantry and 4 mech_infantrys in Szechwan, round 2 : 4/10 hits
1 fighter owned by the Chinese , 1 artillery owned by the Chinese , 2 armour owned by the Russians , 1 infantry owned by the Japanese , 4 mech_infantrys owned by the Russians , 2 infantry owned by the Chinese , 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win with 2 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Japanese: 2 artilleries, 6 infantry and 1 mech_infantry
Casualties for Russians: 2 armour and 4 mech_infantrys
Casualties for Chinese: 1 artillery, 1 fighter and 9 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 1 : 1/2 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 2 artilleries, 3 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour and 4 infantry
Japanese roll dice for 1 armour, 2 artilleries, 3 infantry and 2 tactical_bombers in Malaya, round 1 : 4/8 hits
UK_Pacific roll dice for 5 infantry in Malaya, round 1 : 3/5 hits
3 infantry owned by the British , 1 infantry owned by the ANZAC and 3 infantry owned by the Japanese lost in Malaya
Japanese roll dice for 1 armour, 2 artilleries and 2 tactical_bombers in Malaya, round 2 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 4 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 1 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 1 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Sumatra to 41 Sea Zone
2 tactical_bombers moved from Malaya to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from Japan to 45 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 aaGun and 3 infantry moved from Anhwe to Kweichow
2 bombers moved from Szechwan to Anhwe
1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 tactical_bomber moved from Szechwan to Anhwe
1 fighter moved from Szechwan to Kweichow
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
1 artillery, 2 fighters and 1 infantry placed in Japan
Japanese undo move 3.
Japanese undo move 2.
2 artilleries and 1 infantry placed in Kwangtung
2 fighters and 2 infantry placed in Japan
Japanese undo move 2.
Japanese undo move 2.
1 artillery and 2 infantry placed in Kwangtung
1 artillery, 2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 artillery and 2 infantry
Kweichow : 1 flag, 1 aaGun, 3 fighters, 4 infantry and 2 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, 2 bombers, 2 fighters and 3 tactical_bombers
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 armour, 1 artillery and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 1 transport
44 Sea Zone : 1 flag, 1 battleship, 2 destroyers and 1 submarine
45 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport
37 Sea Zone : 1 flag, 1 carrier, 2 tactical_bombers and 3 transports
35 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 44 / 50
Russians : 37 / 41
Japanese : 53 / 58
Americans : 52 / 75
Chinese : 8 / 13
British : 27 / 33
UK_Pacific : 6 / 10
Italians : 18 / 28
ANZAC : 10 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 15 times
3 was rolled 19 times
4 was rolled 12 times
5 was rolled 15 times
6 was rolled 22 times
Average roll : 3.590
Median : 3.000
Variance : 0.646
Standard Deviation : 0.804
Total rolls : 100
Japanese Combat
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 15 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 12 times
Average roll : 3.516
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 64
ANZAC Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
Chinese Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.821
Median : 4.000
Variance : 0.741
Standard Deviation : 0.861
Total rolls : 28
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 2 tactical_bombers moved from Western United States to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Gibraltar
Non Combat Move - Americans
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter, 1 tactical_bomber and 4 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Midway : 1 airfield and 2 bombers
26 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
10 Sea Zone : 1 carrier and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
Gibraltar : 1 aaGun, 2 fighters, 3 infantry and 1 tactical_bomber
101 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
Brazil : 1 flag, 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 44 / 50
Russians : 37 / 41
Japanese : 53 / 58
Americans : 52 / 72
Chinese : 8 / 13
British : 27 / 33
UK_Pacific : 6 / 10
Italians : 18 / 28
ANZAC : 10 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Sikang
Place Units - Chinese
4 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Territory Summary for Chinese :
Manchuria : 1 flag, 4 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 44 / 50
Russians : 37 / 41
Japanese : 53 / 58
Americans : 52 / 72
Chinese : 8 / 9
British : 27 / 33
UK_Pacific : 6 / 10
Italians : 18 / 28
ANZAC : 10 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 airfield, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
3 infantry moved from Persia to Iraq
1 tactical_bomber moved from India to Iraq
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Iraq
British attack with 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 3 infantry and 1 tactical_bomber in Iraq, round 1 : 0/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the British lost in Iraq
British roll dice for 2 infantry and 1 tactical_bomber in Iraq, round 2 : 0/3 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the British lost in Iraq
1 infantry owned by the British retreated to Persia
Neutral_Axis win with 3 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Non Combat Move - British
1 tactical_bomber moved from Iraq to Persia
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to New Brunswick Nova Scotia
2 infantry moved from Scotland to United Kingdom
3 fighters moved from United Kingdom to Gibraltar
Place Units - British
1 infantry and 2 mech_infantrys placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 airfield placed in Gibraltar
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
British collect 27 PUs (1 lost to blockades); end with 27 PUs total
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
Territory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Belgian Congo : 1 armour, 1 infantry and 4 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 bomber, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Scotland : 1 aaGun and 1 airfield
Kenya : 1 infantry and 1 mech_infantry
Malta : 1 aaGun
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Albania : 1 flag
106 Sea Zone : 2 transports
Eastern Persia : 1 flag
Persia : 1 flag, 1 infantry and 1 tactical_bomber
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 50
Russians : 37 / 41
Japanese : 53 / 58
Americans : 52 / 72
Chinese : 8 / 9
British : 28 / 27
UK_Pacific : 6 / 6
Italians : 17 / 28
ANZAC : 10 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.643
Median : 3.500
Variance : 0.154
Standard Deviation : 0.392
Total rolls : 14
Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 6
British Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.143
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 airfield and 1 factory_minor; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber and 3 fighters moved from Alexandria to Belgian Congo
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 artillery and 1 infantry moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Syria
1 armour moved from Yugoslavia to Greece
Italians take Albania from British
3 infantry moved from Yugoslavia to Albania
3 infantry moved from Northern Italy to Yugoslavia
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Syria
Italians attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 cruiser in Syria, round 1 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Syria, round 1 : 2/4 hits
French roll dice for 1 infantry in Syria, round 1 : 0/1 hits
1 infantry owned by the French lost in Syria
Italians win, taking Syria from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Belgian Congo
Italians attack with 1 artillery, 1 bomber, 3 fighters and 3 infantry
British defend with 1 armour, 1 infantry and 4 mech_infantrys
Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 3 infantry in Belgian Congo, round 1 : 2/8 hits
British roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Belgian Congo, round 1 : 2/6 hits
1 infantry owned by the British , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Belgian Congo
Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Belgian Congo, round 2 : 3/6 hits
British roll dice for 1 armour and 3 mech_infantrys in Belgian Congo, round 2 : 3/4 hits
1 fighter owned by the Italians , 1 artillery owned by the Italians , 3 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
Italians roll dice for 1 bomber and 2 fighters in Belgian Congo, round 3 : 3/3 hits
British roll dice for 1 armour in Belgian Congo, round 3 : 1/1 hits
1 armour owned by the British and 1 fighter owned by the Italians lost in Belgian Congo
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -8
Casualties for British: 1 armour, 1 infantry and 4 mech_infantrys
Casualties for Italians: 1 artillery, 2 fighters and 3 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Egypt to Iraq
Italians take Iraq from Neutral_Axis
Place Units - Italians
1 airfield and 1 factory_minor placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 fighter
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 armour, 1 artillery and 2 infantry
Albania : 3 infantry
Northern Italy : 2 aaGuns and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 1 flag
Greece : 1 flag, 1 armour and 1 infantry
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour and 3 infantry
Yugoslavia : 3 infantry
98 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 44 / 50
Russians : 37 / 41
Japanese : 53 / 58
Americans : 52 / 72
Chinese : 8 / 9
British : 26 / 27
UK_Pacific : 6 / 6
Italians : 22 / 35
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 12 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.081
Median : 3.000
Variance : 1.472
Standard Deviation : 1.213
Total rolls : 37
Null / Other
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
French Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.727
Median : 2.000
Variance : 1.700
Standard Deviation : 1.304
Total rolls : 11
Italians Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.182
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 2 armour, 1 factory_minor and 1 harbour
South Australia : 1 artillery, 3 fighters and 3 infantry
62 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 44 / 50
Russians : 37 / 41
Japanese : 53 / 58
Americans : 52 / 72
Chinese : 8 / 9
British : 26 / 27
UK_Pacific : 6 / 6
Italians : 22 / 35
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 3 infantry
French Equatorial Africa : 1 infantry
80 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 50
Russians : 37 / 41
Japanese : 53 / 58
Americans : 52 / 72
Chinese : 8 / 9
British : 26 / 27
UK_Pacific : 6 / 6
Italians : 22 / 35
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 4 bombers; Remaining resources: 2 PUs;
Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Egypt to Kenya
1 fighter moved from Anglo Egyptian Sudan to Kenya
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone
1 tactical_bomber moved from Western Germany to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 artilleries and 7 infantry moved from Eastern Poland to Belarus
7 artilleries and 17 infantry moved from Baltic States to Belarus
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Karelia to Novgorod
2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
1 mech_infantry moved from Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
6 armour and 7 mech_infantrys moved from Eastern Poland to Belarus
4 mech_infantrys moved from Poland to Belarus
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
2 infantry moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to 110 Sea Zone
Combat - Germans
Battle in Belarus
Germans attack with 6 armour, 10 artilleries, 24 infantry and 11 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 10 artilleries, 24 infantry and 11 mech_infantrys in Belarus, round 1 : 10/51 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 6 armour, 10 artilleries, 24 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 1 : 3/4 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in Western Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kenya
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Germans roll dice for 2 fighters and 2 tactical_bombers in Kenya, round 1 : 2/4 hits
British roll dice for 1 infantry and 1 mech_infantry in Kenya, round 1 : 0/2 hits
1 infantry owned by the British and 1 mech_infantry owned by the British lost in Kenya
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Kenya to Egypt
1 aaGun moved from Southern France to Northern Italy
1 fighter moved from Southern France to Western Germany
1 bomber moved from 110 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 aaGun moved from Poland to Germany
1 aaGun moved from Baltic States to Poland
1 aaGun moved from Eastern Poland to Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Finland to Norway
1 infantry moved from Finland to Vyborg
1 battleship, 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
4 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 51 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Territory Summary for Germans :
Egypt : 2 fighters and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Poland : 2 aaGuns and 1 mech_infantry
Germany : 1 aaGun and 1 factory_major
Norway : 1 artillery and 2 infantry
Northern Italy : 1 aaGun and 2 infantry
Southern Italy : 1 bomber and 1 tactical_bomber
Belarus : 1 flag, 6 armour, 10 artilleries, 24 infantry and 11 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 4 armour, 6 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag
Ukraine : 1 flag, 1 armour and 1 factory_minor
Western Ukraine : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
112 Sea Zone : 1 battleship, 1 cruiser and 1 transport
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 51 / 63
Russians : 30 / 41
Japanese : 53 / 58
Americans : 52 / 72
Chinese : 8 / 9
British : 26 / 27
UK_Pacific : 6 / 6
Italians : 22 / 35
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 16 times
4 was rolled 15 times
5 was rolled 18 times
6 was rolled 14 times
Average roll : 3.910
Median : 4.000
Variance : 1.299
Standard Deviation : 1.140
Total rolls : 78
Null / Other
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 4.400
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
Germans Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 11 times
5 was rolled 12 times
6 was rolled 14 times
Average roll : 3.862
Median : 4.000
Variance : 0.859
Standard Deviation : 0.927
Total rolls : 65
British Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Russians Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 4.400
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Archangel to Smolensk
1 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Volgograd to Russia
4 aaGuns, 5 artilleries, 2 fighters, 29 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
1 mech_infantry moved from Sikang to Volgograd
Place Units - Russians
10 infantry placed in Russia
1 armour and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Territory Summary for Russians :
Korea : 1 flag
Manchuria : 1 aaGun and 7 infantry
Yakut S.S.R. : 1 aaGun and 10 infantry
Bryansk : 1 infantry
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 4 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 2 fighters, 46 infantry, 6 mech_infantrys and 2 tactical_bombers
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Smolensk : 1 infantry
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 51 / 63
Russians : 30 / 36
Japanese : 53 / 58
Americans : 52 / 72
Chinese : 8 / 9
British : 26 / 27
UK_Pacific : 6 / 6
Italians : 22 / 35
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 3 transports moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 20 Sea Zone to 19 Sea Zone
2 artilleries and 4 infantry moved from 19 Sea Zone to Manchuria
2 fighters moved from Japan to Manchuria
3 fighters and 2 tactical_bombers moved from Kweichow to Manchuria
2 bombers, 2 fighters and 3 tactical_bombers moved from Anhwe to Manchuria
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Malaya to Yunnan
1 artillery moved from French Indo China to Yunnan
3 infantry moved from Kweichow to Yunnan
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 carrier moved from 37 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in Manchuria
Japanese attack with 2 artilleries, 2 bombers, 7 fighters, 4 infantry and 5 tactical_bombers
Russians defend with 1 aaGun and 7 infantry; Chinese defend with 4 infantry
AA guns fire in Manchuria : 1/3 hits
1 fighter owned by the Japanese lost in Manchuria
Japanese roll dice for 2 artilleries, 2 bombers, 6 fighters, 4 infantry and 5 tactical_bombers in Manchuria, round 1 : 10/19 hits
Chinese roll dice for 1 aaGun and 11 infantry in Manchuria, round 1 : 4/11 hits
7 infantry owned by the Russians , 4 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 aaGun owned by the Russians lost in Manchuria
Japanese roll dice for 2 artilleries, 2 bombers, 6 fighters and 5 tactical_bombers in Manchuria, round 2 : 10/15 hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits
2 infantry owned by the Chinese , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery, 2 fighters and 4 infantry
Casualties for Russians: 1 aaGun and 7 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 bombers moved from Manchuria to French Indo China
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 aaGun moved from Kweichow to Yunnan
1 fighter moved from Manchuria to 19 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
3 fighters and 3 tactical_bombers moved from Manchuria to Anhwe
2 tactical_bombers moved from Manchuria to Jehol
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 battleship moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 battleship moved from 44 Sea Zone to 45 Sea Zone
1 cruiser moved from 45 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 artillery moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 41 Sea Zone to 45 Sea Zone
1 fighter moved from 41 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from French Indo China to Yunnan
Place Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
3 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Jehol : 2 tactical_bombers
Manchuria : 1 artillery
Shensi : 1 flag, 1 artillery and 2 infantry
Yunnan : 1 flag, 1 aaGun, 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Suiyuyan : 1 flag, 2 infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 3 fighters and 3 tactical_bombers
Shan State : 1 flag, 1 artillery and 1 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 2 artilleries, 2 bombers, 1 factory_minor and 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
45 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 submarine
37 Sea Zone : 1 flag, 1 transport
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 1 transport
19 Sea Zone : 1 carrier, 2 fighters and 3 transports
Production/PUs Summary :
Germans : 51 / 63
Russians : 30 / 36
Japanese : 60 / 65
Americans : 52 / 72
Chinese : 2 / 9
British : 26 / 27
UK_Pacific : 5 / 6
Italians : 22 / 35
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 3.120
Median : 3.000
Variance : 0.980
Standard Deviation : 0.990
Total rolls : 50
Japanese Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.294
Median : 3.000
Variance : 0.970
Standard Deviation : 0.985
Total rolls : 34
Russians Combat
1 was rolled 1 times
3 was rolled 2 times
Average roll : 2.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Chinese Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.846
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 aaGun, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 fighter moved from 101 Sea Zone to Gibraltar
1 aaGun, 1 carrier, 1 destroyer, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 aaGun, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Midway
Place Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
1 armour and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield, 2 bombers, 3 fighters and 3 tactical_bombers
26 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
10 Sea Zone : 1 destroyer and 2 submarines
Central United States : 1 factory_major
Eastern United States : 1 airfield, 2 armour, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Gibraltar : 2 aaGuns, 3 fighters, 6 infantry and 2 mech_infantrys
86 Sea Zone : 1 transport
101 Sea Zone : 1 carrier and 3 transports
Brazil : 1 flag, 1 artillery and 1 infantry
91 Sea Zone : 1 carrier, 1 destroyer, 2 tactical_bombers and 3 transports
Production/PUs Summary :
Germans : 51 / 63
Russians : 30 / 36
Japanese : 60 / 65
Americans : 52 / 72
Chinese : 2 / 9
British : 26 / 27
UK_Pacific : 5 / 6
Italians : 22 / 35
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 9 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 11 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 51 / 63
Russians : 30 / 36
Japanese : 60 / 65
Americans : 52 / 72
Chinese : 2 / 11
British : 26 / 27
UK_Pacific : 5 / 6
Italians : 22 / 35
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 2 PUs;
Combat Move - British
Combat - British
British creates battle in territory 106 Sea Zone
Non Combat Move - British
1 tactical_bomber moved from Persia to India
2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Persia to Eastern Persia
Place Units - British
1 destroyer placed in 106 Sea Zone
3 mech_infantrys placed in Union of South Africa
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 26 PUs total
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery
Territory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 11 infantry, 1 mech_infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 bomber, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 aaGun and 1 airfield
Malta : 1 aaGun
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Rhodesia : 1 infantry
Tanganyika Territory : 2 mech_infantrys
106 Sea Zone : 1 destroyer and 2 transports
Eastern Persia : 1 flag, 1 infantry
Persia : 1 flag
Production/PUs Summary :
Germans : 51 / 63
Russians : 30 / 36
Japanese : 60 / 65
Americans : 52 / 72
Chinese : 2 / 11
British : 26 / 26
UK_Pacific : 5 / 7
Italians : 22 / 35
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
couple of things, first sorry for not posting my turn earlier, it’s been an interesting day. Â My sister in law has finally been admitted in hospital for her first kid, and a couple work things stopped me from posting from there.
On a game related question, I have tried to move my guys from Canada onto the boats in 106 for a couple turns now without success. Â At first I just assumed I couldn’t board from quebec, but now I also cant board from Nova Scotia.
Is this a glitch in the game that I just need to edit past? Â If so, before you move to Italy, I’d like to edit those guys to Moroco.
@PGMatt:
On a game related question, I have tried to move my guys from Canada onto the boats in 106 for a couple turns now without success. � At first I just assumed I couldn’t board from quebec, but now I also cant board from Nova Scotia.
Is this a glitch in the game that I just need to edit past? � If so, before you move to Italy, I’d like to edit those guys to Moroco.
It should load from either Quebec or Nova Scotia. Not sure what’s going on there.
If for whatever reason you can’t execute a legal move, combat or ncm, here’s what you do. In Combat, or Non-Combat move sequence, hit edit mode. Then look over on the right side of the screen, and click “Action”. This will allow you to move units around. I will demonstrate during my turn.