Well, that was incredibly annoying to be stymied by 1 Italian inf…
13L G40 PGMatt vs Eqqman (allies +9) Game 1
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalProduction/PUs Summary :
Germans : 48 / 58
Russians : 30 / 34
Japanese : 52 / 50
Americans : 52 / 73
Chinese : 3 / 5
British : 31 / 36
UK_Pacific : 13 / 12
Italians : 17 / 17
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.184
Median : 3.000
Variance : 0.378
Standard Deviation : 0.615
Total rolls : 38Null / Other
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.643
Median : 2.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14Americans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.409
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 22 -
@PGMatt:
From a purely discusion point of view, holding off attacking with Japan is making me feel like I’m fighting uphill in the pacific. The idea, of course, was to hold the US out of Europe, but blaa, I feel like I’m slogging now.
SZ97 scramble?
FYI, since I was making a wipe-out attack in SZ20 I went with max defense for your losses so you’d hurt me as much as possible. If you preferred a different OOL I’m happy to redo that if you like. I can edit the British map to reflect any revised battles.
Regarding the Japan DoW, I think everyone’s first instinct out of the box is to keep the US out of the war as long as possible, but that actually runs counter to Japan’s interests. I think J2 is the latest you should wait and J1 is probably better. In a KJF the USA needs to finish off Japan before Germany can finish off Russia, which gets easier if the Japanese player allowed the US a couple of turns to pre-position all their units for maximum affect.
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I’ll scramble all three; and i’ll preserve Italian fighters over the german tac.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 artillery, 3 destroyers and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 destroyers moved from 90 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Yunnan to Malaya
1 mech_infantry moved from Yunnan to Malaya
1 mech_infantry moved from Yunnan to Malaya
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kwangsi to Szechwan
1 fighter moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Malaya
1 mech_infantry moved from Kwangsi to Szechwan
1 mech_infantry moved from Kwangsi to Szechwan
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Egypt to 97 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 91 Sea Zone
British attack with 1 bomber and 3 destroyers
Germans defend with 4 submarines
Germans roll dice for 4 submarines in 91 Sea Zone, round 1 : 1/4 hits
British roll dice for 1 bomber and 3 destroyers in 91 Sea Zone, round 1 : 1/4 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 bomber and 2 destroyers in 91 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 3 : 2/2 hits
2 submarines owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 4 submarines
Casualties for British: 3 destroyers
Battle in Malaya
British attack with 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 harbour and 1 infantry
British roll dice for 3 mech_infantrys and 1 tactical_bomber in Malaya, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
British attack with 1 fighter and 5 mech_infantrys
Japanese defend with 1 artillery
British roll dice for 1 fighter and 5 mech_infantrys in Szechwan, round 1 : 4/6 hits
Japanese roll dice for 1 artillery in Szechwan, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 97 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 tactical_bomber; Italians defend with 1 battleship, 2 destroyers, 2 fighters, 1 submarine and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 : 3/8 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 1 : 5/6 hits
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
1 destroyer owned by the Italians , 1 submarine owned by the Italians , 1 fighter owned by the British , 1 submarine owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/6 hits
Italians roll dice for 1 battleship, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 4/5 hits
1 destroyer owned by the Italians , 1 fighter owned by the British , 1 carrier owned by the British and 2 destroyers owned by the British lost in 97 Sea Zone
British roll dice for 1 battleship, 1 cruiser and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/3 hits
Italians roll dice for 1 battleship, 2 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 3 : 4/4 hits
1 tactical_bomber owned by the British , 1 cruiser owned by the British , 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 97 Sea Zone
Italians win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -76
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Casualties for Italians: 2 destroyers and 1 submarine
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
2 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 transports moved from 98 Sea Zone to 81 Sea Zone
6 mech_infantrys moved from India to Yunnan
1 aaGun, 1 artillery and 6 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Kwangsi
1 aaGun moved from India to Burma
1 fighter moved from Szechwan to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
1 bomber moved from 91 Sea Zone to SurinamePlace Units - British
3 destroyers placed in 109 Sea Zone
1 transport placed in 81 Sea Zone
1 artillery placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
British collect 27 PUs (4 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,3,2,2,6,2
UK_Pacific collect 11 PUs (5 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 3 mech_infantrysProduction/PUs Summary :
Germans : 48 / 58
Russians : 30 / 34
Japanese : 48 / 50
Americans : 52 / 73
Chinese : 4 / 5
British : 31 / 33
UK_Pacific : 16 / 11
Italians : 17 / 17
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 18 times
3 was rolled 16 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 12 times
Average roll : 3.378
Median : 3.000
Variance : 0.494
Standard Deviation : 0.703
Total rolls : 82Null / Other
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.778
Median : 4.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Japanese Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.778
Median : 4.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Germans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.182
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11British Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.541
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 37Italians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 2.688
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 16 -
There goes my second dicing of the evening… at least that was a 3% victory instead of the 1% in my other game.
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@Eggman:
There goes my second dicing of the evening… at least that was a 3% victory instead of the 1% in my other game.
That was brutal :( As usual in AnA, it’s not the overal dice that tip, it’s when they tip in key battles that hurts so bad.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 armour moved from Libya to Alexandria
Italians take Alexandria from British
2 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 bomber moved from Southern Italy to Bessarabia
2 infantry moved from Southern Italy to 97 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in Cyprus
Battle in Bessarabia
Italians attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Italians roll dice for 1 bomber and 3 infantry in Bessarabia, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Bessarabia, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Bessarabia
Italians roll dice for 1 bomber and 3 infantry in Bessarabia, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 3 infantry in Bessarabia, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Cyprus from British, taking Bessarabia from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Bessarabia to Greece
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Romania to Yugoslavia
1 artillery moved from Romania to Bulgaria
1 armour moved from Southern Italy to Yugoslavia
1 artillery and 3 infantry moved from Libya to Tobruk
1 armour and 1 mech_infantry moved from Morocco to TunisiaPlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour
Cyprus : 1 flag, 2 infantry
Morocco : 1 flag, 1 infantry
Algeria : 1 flag
Southern France : 1 aaGun
Tunisia : 1 flag, 1 armour and 1 mech_infantry
Romania : 1 aaGun, 1 artillery and 1 infantry
Tobruk : 1 artillery and 3 infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Bessarabia : 1 flag, 3 infantry
Bulgaria : 1 flag, 1 artillery
Greece : 1 flag, 1 bomber and 4 infantry
99 Sea Zone : 1 battleship and 1 transport
97 Sea Zone : 1 flag, 1 transport
Yugoslavia : 1 flag, 1 armour, 2 artilleries and 3 infantryProduction/PUs Summary :
Germans : 48 / 58
Russians : 30 / 34
Japanese : 48 / 50
Americans : 52 / 73
Chinese : 4 / 5
British : 31 / 33
UK_Pacific : 16 / 11
Italians : 17 / 27
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16Russians Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.583
Median : 4.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 41 Sea Zone
ANZAC take 41 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 cruiser and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
1 artillery moved from South Australia to New South WalesCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsProduction/PUs Summary :
Germans : 48 / 58
Russians : 30 / 34
Japanese : 48 / 50
Americans : 52 / 73
Chinese : 4 / 5
British : 31 / 33
UK_Pacific : 16 / 11
Italians : 17 / 27
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 48 / 58
Russians : 30 / 34
Japanese : 48 / 50
Americans : 52 / 73
Chinese : 4 / 5
British : 31 / 33
UK_Pacific : 16 / 11
Italians : 17 / 27
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans repair 3 damage on 3 factory_minors; Remaining resources: 55 PUs;
Germans buy 1 armour, 1 fighter, 9 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 93 Sea Zone to 87 Sea Zone
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Archangel to Vologda
1 infantry moved from Novgorod to Archangel
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
2 infantry moved from Baltic States to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 88 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Belarus to Novgorod
2 infantry moved from Poland to Baltic States
5 infantry moved from Poland to Eastern Poland
1 artillery and 7 infantry moved from Germany to Poland
1 aaGun, 1 artillery and 3 infantry moved from France to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
3 tactical_bombers moved from Morocco to TobrukPlace Units - Germans
2 submarines placed in 113 Sea Zone
1 armour and 6 infantry placed in Germany
1 fighter placed in Western Germany
3 infantry placed in NovgorodTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag, 1 armour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Poland : 1 artillery and 7 infantry
Germany : 1 armour, 1 factory_major and 6 infantry
Tobruk : 3 tactical_bombers
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag, 2 infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag, 1 aaGun, 5 armour, 4 artilleries, 15 infantry and 5 mech_infantrys
Western Ukraine : 1 flag
Novosibirsk : 1 infantry
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_minor, 1 harbour, 13 infantry and 1 tactical_bomber
119 Sea Zone : 1 submarine
113 Sea Zone : 2 submarines
87 Sea Zone : 1 submarine
89 Sea Zone : 1 submarine
98 Sea Zone : 1 submarine
Finland : 1 flag
88 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 63
Russians : 25 / 34
Japanese : 48 / 50
Americans : 52 / 73
Chinese : 4 / 5
British : 31 / 33
UK_Pacific : 16 / 11
Italians : 17 / 27
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Turkmenistan to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Russia to Vologda
2 fighters moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to Vologda
1 bomber moved from Bryansk to Kazakhstan
1 bomber moved from Bryansk to Novgorod
2 infantry moved from Ethiopia to Anglo Egyptian SudanCombat - Russians
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 1 : 3/4 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Kazakhstan, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 1 : 0/1 hits
Russians roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Novgorod
AA guns fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to Bryansk
1 bomber moved from Kazakhstan to Bryansk
1 bomber moved from Novgorod to Bryansk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
3 artilleries moved from Russia to BryanskPlace Units - Russians
1 infantry placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUsProduction/PUs Summary :
Germans : 51 / 63
Russians : 28 / 31
Japanese : 47 / 50
Americans : 52 / 73
Chinese : 4 / 5
British : 31 / 33
UK_Pacific : 16 / 11
Italians : 17 / 27
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 1 times
Average roll : 3.308
Median : 3.500
Variance : 1.920
Standard Deviation : 1.386
Total rolls : 26Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 3.182
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Japanese Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 3.182
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sikang to Szechwan
1 artillery moved from Kweichow to Szechwan
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangtung to Szechwan
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 artillery moved from Kiangsi to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to 20 Sea ZoneCombat - Japanese
Battle in Kwangsi
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 2 fighters and 3 tactical_bombers
Americans defend with 1 carrier and 1 fighter
Japanese roll dice for 2 fighters and 3 tactical_bombers in 20 Sea Zone, round 1 : 5/5 hits
Americans roll dice for 1 carrier and 1 fighter in 20 Sea Zone, round 1 : 1/2 hits
1 fighter owned by the Americans , 1 carrier owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 20 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 carrier and 1 fighter
Battle in Szechwan
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 5 mech_infantrys
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 1 : 6/8 hits
Chinese roll dice for 5 mech_infantrys in Szechwan, round 1 : 3/5 hits
1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 5 mech_infantrys owned by the British and 1 artillery owned by the Japanese lost in Szechwan
Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
Casualties for British: 5 mech_infantrysNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Szechwan to Shensi
2 bombers moved from Szechwan to Kwangtung
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to Kwangtung
1 artillery and 2 infantry moved from Kiangsu to AnhwePlace Units - Japanese
1 factory_minor placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
Japanese collect 48 PUs (1 lost to blockades); end with 48 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Kwangsi : 1 artillery and 1 infantry
Kiangsu : 1 artillery, 1 factory_minor and 2 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Shensi : 1 flag, 2 fighters and 1 tactical_bomber
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 infantry
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 artillery and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 aaGun, 3 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
Philippines : 1 flag, 1 airfield and 1 harbour
Sumatra : 1 flag
35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
6 Sea Zone : 2 destroyers and 2 submarines
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 51 / 63
Russians : 28 / 31
Japanese : 49 / 48
Americans : 52 / 73
Chinese : 2 / 5
British : 31 / 33
UK_Pacific : 16 / 11
Italians : 17 / 27
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 26Null / Other
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.812
Median : 3.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 16Americans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 5 bombers and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from 19 Sea Zone to ManchuriaCombat - Americans
Battle in ManchuriaNon Combat Move - Americans
5 bombers moved from Western United States to Midway
1 carrier, 2 destroyers, 1 fighter and 3 submarines moved from 33 Sea Zone to 16 Sea Zone
6 destroyers and 4 submarines moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Western United States to 16 Sea ZonePlace Units - Americans
2 submarines placed in 101 Sea Zone
5 bombers placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,3
Americans collect 49 PUs (3 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsProduction/PUs Summary :
Germans : 51 / 63
Russians : 28 / 31
Japanese : 46 / 48
Americans : 52 / 70
Chinese : 5 / 5
British : 31 / 33
UK_Pacific : 16 / 11
Italians : 17 / 27
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 fighter and 2 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsProduction/PUs Summary :
Germans : 51 / 63
Russians : 28 / 31
Japanese : 44 / 48
Americans : 52 / 70
Chinese : 7 / 15
British : 31 / 33
UK_Pacific : 16 / 11
Italians : 17 / 27
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Null / Other
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 aaGun, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
3 destroyers moved from 109 Sea Zone to 119 Sea Zone
1 bomber moved from Suriname to 119 Sea Zone
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
2 infantry moved from Rhodesia to Union of South Africa
1 tactical_bomber moved from Yunnan to Shensi
1 fighter moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Sikang
Chinese take Sikang from Japanese
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
3 mech_infantrys moved from Malaya to Yunnan
3 mech_infantrys moved from India to YunnanCombat - British
Battle in Shensi
British attack with 1 fighter, 5 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 fighters and 1 tactical_bomber
British roll dice for 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Shensi, round 1 : 2/7 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in Shensi, round 1 : 2/3 hits
1 tactical_bomber owned by the Japanese , 2 mech_infantrys owned by the British and 1 fighter owned by the Japanese lost in Shensi
British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 2/5 hits
Japanese roll dice for 1 fighter in Shensi, round 2 : 0/1 hits
1 fighter owned by the Japanese lost in Shensi
British win, taking Shensi from Japanese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for British: 2 mech_infantrys
Battle in Alexandria
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 armour
British roll dice for 1 armour, 1 artillery and 1 infantry in Alexandria, round 1 : 1/3 hits
Italians roll dice for 1 armour in Alexandria, round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in 119 Sea Zone
British attack with 1 bomber and 3 destroyers
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 119 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 bomber and 3 destroyers in 119 Sea Zone, round 1 : 2/4 hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 bomber and 3 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Kwangsi
British attack with 1 artillery and 4 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 4 infantry in Kwangsi, round 1 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangsi
British roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 aaGun moved from Burma to Yunnan
1 fighter moved from Shensi to Yunnan
1 tactical_bomber moved from Shensi to Yunnan
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 bomber moved from 119 Sea Zone to ScotlandPlace Units - British
1 factory_minor placed in Iraq
1 aaGun and 2 infantry placed in Egypt
1 destroyer placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
British collect 31 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 51 / 63
Russians : 28 / 31
Japanese : 41 / 48
Americans : 52 / 70
Chinese : 10 / 15
British : 31 / 33
UK_Pacific : 16 / 17
Italians : 17 / 27
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.761
Median : 4.000
Variance : 0.311
Standard Deviation : 0.558
Total rolls : 46Null / Other
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.875
Median : 4.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Germans Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.357
Median : 3.500
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 28Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Cyprus to 99 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Alexandria
1 artillery and 3 infantry moved from Tobruk to Alexandria
2 fighters moved from Southern Italy to Alexandria
1 bomber moved from Greece to EgyptCombat - Italians
Strategic bombing raid in Egypt
AA guns fire in Egypt : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Egypt causes 0 damage total.
Battle in Alexandria
Italians attack with 2 artilleries, 2 fighters and 6 infantry
British defend with 1 armour and 1 artillery
Italians roll dice for 1 battleship in Alexandria, round 1 : 0/1 hits
Italians roll dice for 2 artilleries, 2 fighters and 6 infantry in Alexandria, round 1 : 3/10 hits
British roll dice for 1 armour and 1 artillery in Alexandria, round 1 : 0/2 hits
1 armour owned by the British and 1 artillery owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 2 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 artilleryNon Combat Move - Italians
1 armour moved from Yugoslavia to Greece
1 artillery moved from Bulgaria to Greece
1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia
1 artillery and 3 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
2 fighters moved from Alexandria to TobrukPlace Units - Italians
1 transport placed in 95 Sea Zone
1 fighter placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 2 artilleries and 6 infantry
Cyprus : 1 flag
Morocco : 1 flag, 1 infantry
Algeria : 1 flag
Southern France : 1 aaGun
Tunisia : 1 flag
Romania : 1 artillery and 3 infantry
Tobruk : 1 armour, 2 fighters and 1 mech_infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Bessarabia : 1 flag, 1 aaGun, 1 artillery and 4 infantry
95 Sea Zone : 1 transport
Bulgaria : 1 flag
Greece : 1 flag, 1 armour, 1 artillery and 4 infantry
97 Sea Zone : 1 flag
Yugoslavia : 1 flag, 1 artillery and 1 infantry
98 Sea Zone : 1 battleship and 2 transportsProduction/PUs Summary :
Germans : 51 / 63
Russians : 28 / 31
Japanese : 41 / 48
Americans : 52 / 70
Chinese : 10 / 15
British : 31 / 33
UK_Pacific : 16 / 17
Italians : 17 / 27
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.643
Median : 4.000
Variance : 0.154
Standard Deviation : 0.392
Total rolls : 14British Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.545
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone
2 aaGuns and 2 infantry moved from South Australia to Queensland
2 infantry moved from India to Burma
1 cruiser and 1 destroyer moved from 33 Sea Zone to 16 Sea ZonePlace Units - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsProduction/PUs Summary :
Germans : 51 / 63
Russians : 28 / 31
Japanese : 41 / 48
Americans : 52 / 70
Chinese : 10 / 15
British : 31 / 33
UK_Pacific : 16 / 17
Italians : 17 / 27
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 51 / 63
Russians : 28 / 31
Japanese : 41 / 48
Americans : 52 / 70
Chinese : 10 / 15
British : 31 / 33
UK_Pacific : 16 / 17
Italians : 17 / 27
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 59 PUs;
Germans buy 2 artilleries, 13 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
4 artilleries and 15 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from RussiansCombat - Germans
Battle in Western Ukraine
Germans attack with 4 artilleries and 15 infantry
Russians defend with 1 infantry
Germans roll dice for 4 artilleries and 15 infantry in Western Ukraine, round 1 : 6/19 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 4 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Western Ukraine
1 armour moved from Germany to Eastern Poland
1 artillery and 7 infantry moved from Poland to Eastern Poland
2 armour moved from Novgorod to Eastern Poland
6 infantry moved from Germany to Poland
1 artillery and 3 infantry moved from Western Germany to Germany
1 fighter moved from Western Germany to Eastern Poland
3 tactical_bombers moved from Tobruk to Bessarabia
2 aaGuns, 5 artilleries and 13 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Eastern Poland
1 submarine moved from 88 Sea Zone to 85 Sea Zone
1 submarine moved from 87 Sea Zone to 82 Sea Zone
2 infantry moved from Baltic States to Eastern PolandPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 submarines placed in 113 Sea Zone
1 artillery and 9 infantry placed in Germany
Germans undo move 3.
10 infantry placed in Germany
1 artillery and 1 infantry placed in Southern FranceTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag, 1 armour
Timguska : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Poland : 6 infantry
Germany : 1 artillery, 1 factory_major and 13 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 aaGuns, 5 artilleries and 15 infantry
Eastern Poland : 1 flag, 7 armour, 1 artillery, 1 fighter, 9 infantry, 4 mech_infantrys and 1 tactical_bomber
Bessarabia : 3 tactical_bombers
Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 1 aaGun, 4 artilleries and 15 infantry
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 flag, 1 infantry
113 Sea Zone : 4 submarines
89 Sea Zone : 1 submarine
85 Sea Zone : 1 submarine
82 Sea Zone : 1 submarine
98 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 59 / 69
Russians : 20 / 31
Japanese : 41 / 48
Americans : 52 / 70
Chinese : 10 / 15
British : 31 / 33
UK_Pacific : 16 / 17
Italians : 17 / 27
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 2.900
Median : 3.000
Variance : 1.263
Standard Deviation : 1.124
Total rolls : 20Germans Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 2.789
Median : 3.000
Variance : 1.278
Standard Deviation : 1.130
Total rolls : 19Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Belarus
1 bomber moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Samara to Vologda
Russians take Vologda from Germans
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Volgograd to Samara
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in Belarus
Russians attack with 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Belarus, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Smolensk, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 1 : 4/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 6 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 4 artilleries and 15 infantry
AA guns fire in Western Ukraine : 0/3 hits
Russians roll dice for 6 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 5/27 hits
Germans roll dice for 1 aaGun, 4 artilleries and 15 infantry in Western Ukraine, round 1 : 5/19 hits
5 infantry owned by the Russians , 4 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Western Ukraine
Russians roll dice for 6 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 5/22 hits
Germans roll dice for 4 artilleries and 11 infantry in Western Ukraine, round 2 : 4/15 hits
4 infantry owned by the Russians and 5 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 6 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 8/18 hits
Germans roll dice for 4 artilleries and 6 infantry in Western Ukraine, round 3 : 3/10 hits
3 infantry owned by the Russians , 6 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Western Ukraine
Russians roll dice for 6 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 7/15 hits
Germans roll dice for 2 artilleries in Western Ukraine, round 4 : 1/2 hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 6 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Germans: 1 aaGun, 4 artilleries and 15 infantry
Casualties for Russians: 13 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 4 submarines
1 submarine owned by the Russians Submerged
4 submarines owned by the Germans SubmergedNon Combat Move - Russians
1 artillery and 13 infantry moved from Russia to Bryansk
1 bomber moved from Smolensk to Bryansk
1 bomber moved from Belarus to Bryansk
1 tactical_bomber moved from Western Ukraine to Caucasus
1 armour moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
1 fighter moved from Western Ukraine to Caucasus
1 fighter moved from Western Ukraine to Caucasus
1 armour moved from Bryansk to Caucasus
1 armour moved from Bryansk to CaucasusPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUsProduction/PUs Summary :
Germans : 52 / 69
Russians : 28 / 31
Japanese : 39 / 48
Americans : 52 / 70
Chinese : 11 / 15
British : 31 / 33
UK_Pacific : 16 / 17
Italians : 17 / 27
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 24 times
2 was rolled 19 times
3 was rolled 36 times
4 was rolled 17 times
5 was rolled 21 times
6 was rolled 29 times
Average roll : 3.541
Median : 3.000
Variance : 1.738
Standard Deviation : 1.318
Total rolls : 146Germans Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 17 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 3.528
Median : 3.000
Variance : 1.865
Standard Deviation : 1.366
Total rolls : 53Russians Combat
1 was rolled 17 times
2 was rolled 12 times
3 was rolled 19 times
4 was rolled 12 times
5 was rolled 14 times
6 was rolled 19 times
Average roll : 3.548
Median : 3.000
Variance : 0.598
Standard Deviation : 0.773
Total rolls : 93





