Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 2 armour, 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
1 artillery moved from Morocco to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
2 transports moved from 92 Sea Zone to 95 Sea Zone
2 artilleries moved from Southern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
2 artilleries moved from 96 Sea Zone to Tobruk
2 infantry moved from 96 Sea Zone to Tobruk
2 carriers, 1 cruiser and 3 fighters moved from 92 Sea Zone to 96 Sea Zone
Place Units - Italians
2 armour and 1 artillery placed in Southern Italy
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 2 infantry
Gibraltar : 1 flag, 1 harbour
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 2 aaGuns, 2 armour, 11 artilleries and 14 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
96 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports
95 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
Greece : 4 artilleries and 4 infantry
97 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 53 / 72
Russians : 18 / 19
Japanese : 81 / 93
Americans : 50 / 70
Chinese : 0 / 5
British : 35 / 35
UK_Pacific : 0 / 0
Italians : 12 / 27
ANZAC : 12 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from New South Wales to South Australia
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
South Australia : 2 aaGuns, 10 artilleries and 13 infantry
62 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
Egypt : 2 infantry
Brazil : 1 flag
Production/PUs Summary :
Germans : 53 / 72
Russians : 18 / 19
Japanese : 81 / 93
Americans : 50 / 70
Chinese : 0 / 5
British : 35 / 35
UK_Pacific : 0 / 0
Italians : 12 / 27
ANZAC : 12 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 53 / 72
Russians : 18 / 19
Japanese : 81 / 93
Americans : 50 / 70
Chinese : 0 / 5
British : 35 / 35
UK_Pacific : 0 / 0
Italians : 12 / 27
ANZAC : 12 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 93 Sea Zone to 91 Sea Zone
4 fighters moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
2 armour moved from Romania to 100 Sea Zone
2 infantry moved from Ukraine to 100 Sea Zone
2 armour moved from 100 Sea Zone to Caucasus
2 infantry moved from 100 Sea Zone to Caucasus
1 tactical_bomber moved from Romania to Caucasus
1 fighter moved from Romania to Caucasus
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Romania to Bryansk
2 infantry moved from Ukraine to Rostov
2 artilleries moved from Ukraine to Rostov
3 armour moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
5 artilleries and 7 infantry moved from Ukraine to Western Ukraine
1 armour moved from Romania to Western Ukraine
5 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Romania to Bryansk
3 infantry moved from Archangel to Smolensk
1 artillery moved from Archangel to Smolensk
1 armour moved from Archangel to Smolensk
1 infantry moved from Archangel to Smolensk
3 armour moved from Novgorod to Belarus
9 armour, 7 artilleries, 11 infantry and 4 mech_infantrys moved from Archangel to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 12 armour, 7 artilleries, 11 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 12 armour, 7 artilleries, 11 infantry and 4 mech_infantrys in Belarus, round 1 : 10/34 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 12 armour, 7 artilleries, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 3 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 1 : 1/4 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 91 Sea Zone
Germans attack with 4 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 91 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 91 Sea Zone
Germans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 1 : 0/4 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 armour, 1 artillery and 4 infantry
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 1 armour, 1 artillery and 4 infantry in Smolensk, round 1 : 2/6 hits
Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 1 : 0/4 hits
2 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 armour, 1 artillery and 4 infantry in Smolensk, round 2 : 2/6 hits
Russians roll dice for 2 artilleries in Smolensk, round 2 : 0/2 hits
2 artilleries owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 14
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 5 artilleries and 12 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 5 artilleries and 12 infantry in Western Ukraine, round 1 : 6/18 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 5 artilleries and 12 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 1 : 2/6 hits
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 1 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits
Russians roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Rostov
Germans attack with 3 armour, 2 artilleries and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 2 artilleries and 5 infantry in Rostov, round 1 : 5/10 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 3 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Caucasus to Romania
1 tactical_bomber moved from Caucasus to Romania
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 aaGun moved from Ukraine to Rostov
6 infantry moved from Poland to Eastern Poland
1 fighter moved from Holland Belgium to Western Germany
3 infantry moved from Germany to Western Germany
6 infantry moved from Germany to Poland
2 transports moved from 92 Sea Zone to 95 Sea Zone
4 infantry moved from Northern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
4 infantry moved from 96 Sea Zone to Tobruk
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 submarines moved from 92 Sea Zone to 96 Sea Zone
4 fighters moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea Zone
Place Units - Germans
1 artillery, 1 fighter and 1 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Western Germany
3 submarines placed in 93 Sea Zone
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
1 infantry placed in Romania
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
Romania : 1 airfield, 1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber
Poland : 6 infantry
Germany : 1 factory_major
Holland Belgium : 3 infantry
Tobruk : 4 infantry
Belarus : 1 flag, 12 armour, 7 artilleries, 10 infantry and 4 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 infantry
Rostov : 1 flag, 1 aaGun, 3 armour, 2 artilleries and 4 infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 6 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 3 artilleries, 1 factory_minor, 1 fighter and 1 tactical_bomber
Western Ukraine : 1 flag, 1 armour, 5 artilleries and 12 infantry
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 2 armour
Smolensk : 1 flag, 1 armour, 1 artillery and 4 infantry
100 Sea Zone : 2 destroyers and 2 transports
113 Sea Zone : 1 destroyer and 2 submarines
96 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 5 submarines and 2 transports
93 Sea Zone : 3 submarines
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 65 / 80
Russians : 9 / 19
Japanese : 81 / 93
Americans : 50 / 70
Chinese : 0 / 5
British : 32 / 35
UK_Pacific : 0 / 0
Italians : 12 / 27
ANZAC : 12 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Russians
Russians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour and 2 mech_infantrys moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
2 armour and 2 mech_infantrys moved from Evenkiyskiy to Urals
Russians take Urals from Germans
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Samara to Kazakhstan
1 fighter moved from Russia to Kazakhstan
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Tambov to Russia
1 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from Timguska to Novosibirsk
3 infantry moved from Timguska to Urals
1 tactical_bomber moved from Russia to Bryansk
1 submarine moved from 119 Sea Zone to 109 Sea Zone
Combat - Russians
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 1 : 0/3 hits
Japanese roll dice for 1 armour in Kazakhstan, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakhstan
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 1 : 2/4 hits
Germans roll dice for 2 infantry in Bryansk, round 1 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Kazakhstan to Russia
Place Units - Russians
1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Territory Summary for Russians :
Evenkiyskiy : 1 infantry
Timguska : 1 infantry
Bryansk : 1 infantry
Urals : 2 armour, 3 infantry and 2 mech_infantrys
Russia : 6 aaGuns, 1 airfield, 1 armour, 31 artilleries, 1 factory_major, 3 fighters, 49 infantry and 1 tactical_bomber
Tambov : 1 infantry
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor
109 Sea Zone : 1 submarine
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 63 / 80
Russians : 12 / 12
Japanese : 80 / 93
Americans : 50 / 70
Chinese : 0 / 5
British : 32 / 35
UK_Pacific : 0 / 0
Italians : 12 / 27
ANZAC : 12 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Yenisey to Evenkiyskiy
1 armour moved from Yenisey to Evenkiyskiy
1 mech_infantry moved from Kansu to Novosibirsk
1 armour moved from Kansu to Novosibirsk
1 mech_infantry moved from Kansu to Novosibirsk
3 armour moved from Kansu to Timguska
1 armour moved from Yenisey to Evenkiyskiy
1 armour moved from Yenisey to Timguska
3 mech_infantrys moved from Kansu to Timguska
1 armour moved from Northwest Persia to Volgograd
Japanese take Volgograd from Russians
1 mech_infantry moved from Sikang to Samara
Japanese take Samara from Russians
1 submarine moved from 6 Sea Zone to 25 Sea Zone
4 fighters moved from 6 Sea Zone to 25 Sea Zone
4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in 25 Sea Zone, round 1 : 5/8 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Evenkiyskiy
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Evenkiyskiy, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Evenkiyskiy
Japanese win, taking Evenkiyskiy from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Novosibirsk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Timguska
Japanese attack with 4 armour and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 4 armour and 3 mech_infantrys in Timguska, round 1 : 3/7 hits
Russians roll dice for 1 infantry in Timguska, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
3 infantry moved from Shensi to Tsinghai
3 infantry moved from Hopei to Shensi
3 infantry moved from Jehol to Chahar
1 tactical_bomber moved from India to 39 Sea Zone
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
4 fighters moved from 25 Sea Zone to 6 Sea Zone
4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to Korea
1 tactical_bomber moved from Kiangsi to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
Place Units - Japanese
1 carrier placed in 39 Sea Zone
3 submarines placed in 37 Sea Zone
1 destroyer and 1 fighter placed in 39 Sea Zone
2 destroyers and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
Japanese undo move 3.
1 infantry placed in India
1 destroyer placed in 39 Sea Zone
1 fighter placed in Japan
2 infantry placed in French Indo China
Japanese undo move 8.
2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 86 PUs; end with 86 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Territory Summary for Japanese :
Korea : 1 aaGun, 1 airfield, 1 artillery, 2 fighters and 4 infantry
Kiangsu : 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
Manchuria : 1 factory_minor
Shensi : 1 flag, 3 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 3 infantry
Szechwan : 1 flag
Chahar : 1 flag, 3 infantry
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag, 1 artillery
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag, 2 armour
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 mech_infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 4 armour and 3 mech_infantrys
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 4 submarines
39 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 4 transports
25 Sea Zone : 1 submarine
6 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 7 destroyers, 5 fighters, 14 submarines, 5 tactical_bombers and 3 transports
West India : 1 flag
Novosibirsk : 1 flag, 1 armour and 2 mech_infantrys
Volgograd : 1 flag, 1 armour and 1 factory_minor
Turkmenistan : 1 flag
Samara : 1 flag, 1 mech_infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 6 artilleries, 4 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 63 / 80
Russians : 6 / 12
Japanese : 86 / 96
Americans : 50 / 70
Chinese : 0 / 5
British : 32 / 35
UK_Pacific : 0 / 0
Italians : 12 / 27
ANZAC : 12 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
bumping…will get to shortly.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
1 infantry, 3 mech_infantrys, 4 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
8 submarines moved from 110 Sea Zone to 91 Sea Zone
8 submarines moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Morocco
Non Combat Move - Americans
Place Units - Americans
1 carrier, 1 destroyer and 6 submarines placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 4 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 3 fighters, 1 harbour, 12 infantry and 2 tactical_bombers
Midway : 1 airfield
26 Sea Zone : 1 battleship, 6 carriers, 3 cruisers, 9 destroyers, 7 fighters, 19 submarines and 5 tactical_bombers
22 Sea Zone : 1 flag
Central United States : 1 factory_minor and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 flag, 1 infantry and 3 mech_infantrys
123 Sea Zone : 3 submarines
101 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 6 submarines
91 Sea Zone : 12 submarines and 3 transports
Production/PUs Summary :
Germans : 63 / 80
Russians : 6 / 12
Japanese : 86 / 96
Americans : 51 / 71
Chinese : 0 / 5
British : 32 / 35
UK_Pacific : 0 / 0
Italians : 11 / 27
ANZAC : 12 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - British
British buy 3 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
2 infantry moved from Egypt to Alexandria
3 fighters and 2 tactical_bombers moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
Combat - British
Battle in Northern Italy
British converts factory_major into different units
Battle in Alexandria
British attack with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 2 infantry
British roll dice for 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers in Alexandria, round 1 : 3/8 hits
Italians roll dice for 2 infantry in Alexandria, round 1 : 0/2 hits
2 infantry owned by the Italians lost in Alexandria
British win, taking Northern Italy from Italians, taking Alexandria from Italians with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
1 bomber, 3 fighters and 2 tactical_bombers moved from Alexandria to Egypt
1 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 carriers, 5 destroyers, 4 fighters, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to French West Africa
Place Units - British
3 artilleries placed in Egypt
1 infantry placed in Union of South Africa
2 fighters placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 4 aaGuns, 1 airfield, 1 armour, 10 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 19 infantry, 15 mech_infantrys and 2 tactical_bombers
Union of South Africa : 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Morocco : 1 armour and 3 infantry
Syria : 1 flag
French West Africa : 1 fighter
Northern Italy : 1 flag, 1 factory_minor and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 1 transport
Iraq : 1 flag, 1 infantry
81 Sea Zone : 2 battleships, 1 cruiser and 3 destroyers
98 Sea Zone : 1 flag, 1 submarine
91 Sea Zone : 2 carriers, 5 destroyers, 4 fighters and 2 transports
Production/PUs Summary :
Germans : 63 / 80
Russians : 6 / 12
Japanese : 86 / 96
Americans : 51 / 71
Chinese : 0 / 5
British : 36 / 36
UK_Pacific : 0 / 0
Italians : 7 / 27
ANZAC : 12 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Italians
Italians buy 2 destroyers and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 submarine moved from 95 Sea Zone to 97 Sea Zone
4 infantry moved from Tobruk to 96 Sea Zone
2 artilleries moved from Tobruk to 96 Sea Zone
2 armour moved from Tobruk to 96 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 96 Sea Zone to 92 Sea Zone
2 artilleries moved from 92 Sea Zone to Morocco
4 infantry moved from 92 Sea Zone to Morocco
2 armour moved from 92 Sea Zone to Morocco
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
4 fighters moved from 96 Sea Zone to Morocco
2 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in Morocco
Italians attack with 2 armour, 2 artilleries, 4 fighters and 4 infantry
British defend with 1 armour and 3 infantry; Americans defend with 1 infantry and 3 mech_infantrys
Italians roll dice for 1 cruiser in Morocco, round 1 : 0/1 hits
Italians roll dice for 2 armour, 2 artilleries, 4 fighters and 4 infantry in Morocco, round 1 : 5/12 hits
Americans roll dice for 1 armour, 4 infantry and 3 mech_infantrys in Morocco, round 1 : 1/8 hits
3 infantry owned by the British , 1 mech_infantry owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Italians roll dice for 2 armour, 2 artilleries, 4 fighters and 3 infantry in Morocco, round 2 : 6/11 hits
Americans roll dice for 1 armour and 2 mech_infantrys in Morocco, round 2 : 2/3 hits
2 mech_infantrys owned by the Americans , 1 armour owned by the British and 2 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from Americans with 2 armour, 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 21
Casualties for British: 1 armour and 3 infantry
Casualties for Italians: 3 infantry
Casualties for Americans: 1 infantry and 3 mech_infantrys
Battle in Alexandria
Italians attack with 1 artillery and 4 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery and 4 infantry in Alexandria, round 1 : 2/5 hits
British roll dice for 2 infantry in Alexandria, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 97 Sea Zone
Italians roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Northern Italy
Italians attack with 2 armour, 1 artillery and 2 infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 armour, 1 artillery and 2 infantry in Northern Italy, round 1 : 2/5 hits
British roll dice for 1 infantry in Northern Italy, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 carriers moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
4 fighters moved from Morocco to 92 Sea Zone
Place Units - Italians
2 destroyers placed in 95 Sea Zone
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 artillery and 3 infantry
Gibraltar : 1 flag, 1 harbour
Malta : 1 flag
Morocco : 1 flag, 2 armour, 2 artilleries and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 2 aaGuns, 8 artilleries and 6 infantry
Northern Italy : 2 armour, 1 artillery, 1 factory_minor and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
95 Sea Zone : 2 destroyers
93 Sea Zone : 1 flag
Greece : 4 artilleries and 4 infantry
97 Sea Zone : 1 flag, 1 submarine
92 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports
Production/PUs Summary :
Germans : 63 / 80
Russians : 6 / 12
Japanese : 86 / 96
Americans : 50 / 71
Chinese : 0 / 5
British : 32 / 36
UK_Pacific : 0 / 0
Italians : 12 / 27
ANZAC : 12 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from New South Wales to Queensland
2 infantry moved from New South Wales to Queensland
2 artilleries moved from New South Wales to South Australia
Place Units - ANZAC
2 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Territory Summary for ANZAC :
Queensland : 1 airfield, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
South Australia : 2 aaGuns, 12 artilleries and 13 infantry
54 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
62 Sea Zone : 1 submarine
Egypt : 2 infantry
Brazil : 1 flag
Production/PUs Summary :
Germans : 63 / 80
Russians : 6 / 12
Japanese : 86 / 96
Americans : 50 / 71
Chinese : 0 / 5
British : 32 / 36
UK_Pacific : 0 / 0
Italians : 12 / 27
ANZAC : 12 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 63 / 80
Russians : 6 / 12
Japanese : 86 / 96
Americans : 50 / 71
Chinese : 0 / 5
British : 32 / 36
UK_Pacific : 0 / 0
Italians : 12 / 27
ANZAC : 12 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans buy 9 armour, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Tambov
1 fighter moved from Ukraine to Tambov
1 tactical_bomber moved from Ukraine to Tambov
1 infantry moved from Rostov to Tambov
2 infantry moved from Smolensk to Bryansk
1 fighter moved from Romania to Bryansk
1 tactical_bomber moved from Romania to Bryansk
Combat - Germans
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
1 armour moved from Smolensk to Belarus
3 artilleries moved from Novgorod to Belarus
1 infantry moved from Archangel to Nenetsia
6 infantry moved from Eastern Poland to Western Ukraine
6 infantry moved from Poland to Eastern Poland
3 infantry moved from Holland Belgium to Normandy Bordeaux
3 artilleries moved from Ukraine to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Tambov to Belarus
1 tactical_bomber moved from Tambov to Belarus
2 armour moved from Caucasus to Rostov
1 fighter moved from Western Germany to Western Ukraine
1 fighter moved from Normandy Bordeaux to Western Germany
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 5 submarines and 2 transports moved from 96 Sea Zone to 92 Sea Zone
3 submarines moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Romania to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Rostov
Place Units - Germans
3 submarines placed in 93 Sea Zone
1 armour and 2 mech_infantrys placed in Novgorod
3 armour placed in Ukraine
3 armour placed in Romania
2 armour placed in Western Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 10 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
Romania : 1 airfield, 3 armour and 1 factory_minor
Germany : 1 factory_major
Tobruk : 4 infantry
Belarus : 1 flag, 13 armour, 11 artilleries, 1 fighter, 11 infantry, 4 mech_infantrys and 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 1 aaGun, 5 armour, 2 artilleries and 3 infantry
Nenetsia : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 6 infantry
Bessarabia : 1 flag
Tambov : 1 flag, 2 infantry
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag, 1 armour, 8 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Caucasus : 1 flag
Smolensk : 1 flag, 1 infantry
100 Sea Zone : 2 destroyers and 2 transports
113 Sea Zone : 1 destroyer and 2 submarines
93 Sea Zone : 3 submarines
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 8 submarines and 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 65 / 80
Russians : 4 / 12
Japanese : 86 / 96
Americans : 50 / 71
Chinese : 0 / 5
British : 32 / 36
UK_Pacific : 0 / 0
Italians : 12 / 27
ANZAC : 12 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
2 infantry moved from Urals to Vologda
2 fighters moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Vologda, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 1 : 0/4 hits
Germans roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 armour and 2 mech_infantrys moved from Urals to Russia
2 fighters moved from Vologda to Russia
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 6 PUs; end with 6 PUs total
Territory Summary for Russians :
Bryansk : 2 infantry
Urals : 1 infantry
Russia : 6 aaGuns, 1 airfield, 3 armour, 31 artilleries, 1 factory_major, 3 fighters, 51 infantry, 2 mech_infantrys and 1 tactical_bomber
Vologda : 2 infantry
109 Sea Zone : 1 submarine
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 63 / 80
Russians : 6 / 6
Japanese : 86 / 96
Americans : 50 / 71
Chinese : 0 / 5
British : 32 / 36
UK_Pacific : 0 / 0
Italians : 12 / 27
ANZAC : 12 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
At least I know I can count on Russia being around for at least 1 more turn!
At least I know I can count on Russia being around for at least 1 more turn!
Running out of funds though :evil:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 3 armour, 4 destroyers, 4 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour moved from Evenkiyskiy to Urals
2 mech_infantrys moved from Novosibirsk to Vologda
1 armour moved from Novosibirsk to Vologda
2 mech_infantrys moved from Timguska to Urals
1 mech_infantry moved from Samara to Bryansk
1 armour moved from Volgograd to Bryansk
1 infantry moved from Persia to Iraq
1 artillery moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 armour moved from Timguska to Vologda
Combat - Japanese
Battle in Urals
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Urals, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Urals, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Urals
Japanese win, taking Urals from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Bryansk, round 1 : 1/2 hits
Russians roll dice for 2 infantry in Bryansk, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Bryansk
Japanese roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Japanese win, taking Bryansk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Vologda
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 2 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Vologda, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Vologda, round 1 : 2/2 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Vologda
Japanese roll dice for 2 armour in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Vologda
Japanese win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is -8
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Iraq
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Iraq, round 1 : 0/3 hits
British roll dice for 1 infantry in Iraq, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Iraq
Japanese roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the British lost in Iraq
Japanese win, taking Iraq from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 carriers, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 4 transports moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from French Indo China to Shan State
3 infantry moved from Tsinghai to Novosibirsk
3 infantry moved from Shensi to Tsinghai
3 infantry moved from Chahar to Suiyuyan
3 armour and 1 mech_infantry moved from Timguska to Novosibirsk
1 submarine moved from 25 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 armour placed in Volgograd
1 destroyer, 1 submarine and 1 tactical_bomber placed in 37 Sea Zone
3 destroyers, 3 submarines and 1 tactical_bomber placed in 6 Sea Zone
Japanese undo move 3.
1 tactical_bomber placed in Japan
3 destroyers and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 91 PUs; end with 91 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 101 PUs
Territory Summary for Japanese :
Korea : 1 aaGun, 1 airfield, 1 artillery, 2 fighters and 4 infantry
Kiangsu : 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 2 tactical_bombers
Manchuria : 1 factory_minor
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 3 infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 3 infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag, 2 infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag, 1 artillery
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 mech_infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 carriers, 2 destroyers, 2 fighters, 6 submarines, 2 tactical_bombers and 4 transports
6 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 10 destroyers, 5 fighters, 18 submarines, 5 tactical_bombers and 3 transports
West India : 1 flag
Bryansk : 1 flag, 1 armour and 1 mech_infantry
Urals : 1 flag, 2 armour and 1 mech_infantry
Novosibirsk : 1 flag, 3 armour, 3 infantry and 1 mech_infantry
Vologda : 1 flag, 1 armour
Volgograd : 1 flag, 3 armour and 1 factory_minor
Turkmenistan : 1 flag
Samara : 1 flag
Iraq : 1 flag, 1 artillery and 1 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 5 artilleries, 2 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 63 / 80
Russians : 3 / 6
Japanese : 91 / 101
Americans : 50 / 71
Chinese : 0 / 5
British : 30 / 36
UK_Pacific : 0 / 0
Italians : 12 / 27
ANZAC : 12 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Yeah, my problem right now is I don’t know how to stop the Japanese in Global. I guess I just have to start moving everything to Sydney Turn 1, but maybe I need more bids for the Allies…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
3 transports moved from 91 Sea Zone to 110 Sea Zone
12 submarines moved from 91 Sea Zone to 110 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 6 submarines moved from 101 Sea Zone to 118 Sea Zone
3 submarines moved from 123 Sea Zone to 118 Sea Zone
1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
1 destroyer and 3 transports placed in 10 Sea Zone
6 infantry placed in Western United States
2 bombers placed in Central United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Hawaiian Islands : 4 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 3 fighters, 1 harbour, 12 infantry and 2 tactical_bombers
Midway : 1 airfield
26 Sea Zone : 1 battleship, 6 carriers, 3 cruisers, 9 destroyers, 7 fighters, 19 submarines and 5 tactical_bombers
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 3 transports
Central United States : 2 bombers and 1 factory_minor
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
118 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 9 submarines
110 Sea Zone : 12 submarines and 3 transports
Production/PUs Summary :
Germans : 63 / 80
Russians : 3 / 6
Japanese : 91 / 101
Americans : 50 / 70
Chinese : 0 / 5
British : 30 / 36
UK_Pacific : 0 / 0
Italians : 12 / 27
ANZAC : 12 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - British
British buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 carriers, 5 destroyers, 4 fighters and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Union of South Africa to Egypt
1 bomber, 3 fighters and 2 tactical_bombers moved from Egypt to Iraq
2 mech_infantrys moved from Egypt to Iraq
Combat - British
Battle in Iraq
British attack with 1 bomber, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Iraq, round 1 : 5/8 hits
Japanese roll dice for 1 artillery and 1 infantry in Iraq, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Iraq
British win, taking Iraq from Japanese with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
Non Combat Move - British
1 bomber, 3 fighters and 2 tactical_bombers moved from Iraq to Egypt
1 submarine moved from 98 Sea Zone to 81 Sea Zone
7 infantry moved from Union of South Africa to Rhodesia
Place Units - British
2 artilleries and 1 infantry placed in Egypt
1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 4 aaGuns, 1 airfield, 1 armour, 12 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 20 infantry, 13 mech_infantrys and 2 tactical_bombers
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
Rhodesia : 7 infantry
Syria : 1 flag
French West Africa : 1 fighter
Holland Belgium : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 1 mech_infantry
81 Sea Zone : 2 battleships, 1 cruiser, 3 destroyers and 1 submarine
98 Sea Zone : 1 flag
110 Sea Zone : 2 carriers, 5 destroyers, 4 fighters and 2 transports
Production/PUs Summary :
Germans : 60 / 80
Russians : 3 / 6
Japanese : 89 / 101
Americans : 50 / 70
Chinese : 0 / 5
British : 35 / 35
UK_Pacific : 0 / 0
Italians : 12 / 27
ANZAC : 12 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0