Ziggurat (allies +8) vs Hank13 (axis)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 4 artilleries, 2 destroyers, 1 fighter, 4 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 submarine moved from 26 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                1 bomber moved from Queensland to 45 Sea Zone
                1 fighter moved from 33 Sea Zone to 17 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 45 Sea Zone
                2 artilleries, 5 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
                5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 armour moved from Tunisia to Tobruk
                      Americans take Libya from Italians
                      Americans take Tobruk from Italians

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 fighter in 45 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Normandy Bordeaux
                    Americans attack with 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 :  0/1 hits
                        Americans roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  2/9 hits
                        Germans roll dice for 2 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        2 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters in 22 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 22 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 17 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 17 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
                2 fighters moved from 22 Sea Zone to 33 Sea Zone
                1 fighter moved from 45 Sea Zone to 33 Sea Zone
                1 bomber moved from 45 Sea Zone to Caroline Islands
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 destroyers moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                4 transports moved from 110 Sea Zone to 107 Sea Zone
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                3 transports moved from 101 Sea Zone to 106 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to Quebec

    Place Units - Americans
                4 artilleries, 1 fighter and 4 infantry placed in Eastern United States
                4 submarines placed in 10 Sea Zone
                2 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield
        45 Sea Zone : 1 submarine
        33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 1 tactical_bomber and 2 transports
        26 Sea Zone : 1 destroyer, 3 submarines and 1 transport
        22 Sea Zone : 1 flag, 1 submarine
        10 Sea Zone : 4 submarines
        17 Sea Zone : 1 flag, 1 submarine
        6 Sea Zone : 3 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Quebec : 3 artilleries and 3 infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag, 1 armour
        Libya : 1 flag
        106 Sea Zone : 3 transports
        101 Sea Zone : 2 destroyers
        Brazil : 1 flag
        107 Sea Zone : 4 transports
        110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 5 transports

    Production/PUs Summary :

    Germans : 55 / 78
        Russians : 15 / 0
        Japanese : 66 / 71
        Americans : 58 / 78
        Chinese : 4 / 5
        British : 32 / 38
        UK_Pacific : 5 / 3
        Italians : 14 / 15
        ANZAC : 11 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 112 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Manchuria to Jehol

    Place Units - Chinese
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Jehol : 1 flag, 2 infantry
        Manchuria : 1 flag

    Production/PUs Summary :

    Germans : 55 / 78
        Russians : 15 / 0
        Japanese : 66 / 71
        Americans : 58 / 78
        Chinese : 4 / 6
        British : 32 / 38
        UK_Pacific : 5 / 3
        Italians : 14 / 15
        ANZAC : 11 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 3 artilleries, 1 carrier, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Greece to Bulgaria
                      British take Bulgaria from Italians

    Combat - British

    Non Combat Move - British
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery moved from Greece to 99 Sea Zone
                1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                1 submarine moved from 98 Sea Zone to 93 Sea Zone
                2 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 artillery moved from Egypt to Trans-Jordan
                5 infantry moved from Northwest Persia to Persia
                2 mech_infantrys moved from Eastern Persia to Persia
                2 tactical_bombers moved from Trans-Jordan to Persia
                2 aaGuns and 27 infantry moved from India to West India
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from Gibraltar to 110 Sea Zone

    Place Units - British
                1 carrier placed in 110 Sea Zone
                1 submarine placed in 98 Sea Zone
                3 artilleries placed in Persia
                1 mech_infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
                British collect 31 PUs (2 lost to blockades); end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Territory Summary for British, UK_Pacific :

    India : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        33 Sea Zone : 1 battleship
        West India : 2 aaGuns and 27 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 airfield, 2 artilleries, 1 bomber and 3 fighters
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 aaGun and 1 infantry
        93 Sea Zone : 1 submarine
        Bulgaria : 1 flag, 1 infantry
        Greece : 1 flag
        97 Sea Zone : 2 submarines
        Eastern Persia : 1 flag
        Northwest Persia : 1 infantry
        Persia : 1 flag, 1 aaGun, 4 artilleries, 1 factory_minor, 13 infantry, 2 mech_infantrys and 2 tactical_bombers
        98 Sea Zone : 2 cruisers, 1 submarine and 1 transport
        110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 55 / 78
        Russians : 15 / 0
        Japanese : 66 / 71
        Americans : 58 / 78
        Chinese : 4 / 6
        British : 33 / 36
        UK_Pacific : 5 / 5
        Italians : 13 / 15
        ANZAC : 11 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Romania to Bulgaria
                1 bomber moved from Southern Italy to Bulgaria
                1 fighter moved from Southern Italy to 112 Sea Zone
                2 fighters moved from France to 112 Sea Zone

    Combat - Italians
                Battle in Bulgaria
                    Italians attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 mech_infantrys in Bulgaria, round 1 :  1/3 hits
                        British roll dice for 1 infantry in Bulgaria, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Bulgaria
                    Italians win, taking Bulgaria from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 112 Sea Zone
                    Italians attack with 3 fighters
                    Americans defend with 1 destroyer
                        Italians roll dice for 3 fighters in 112 Sea Zone, round 1 :  3/3 hits
                        Americans roll dice for 1 destroyer in 112 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 112 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 112 Sea Zone to France
                1 fighter moved from France to Southern France
                1 mech_infantry moved from Northern Italy to Southern France
                1 bomber moved from Bulgaria to Southern Italy
                3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern France
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,5
                Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        France : 1 artillery and 1 fighter
        Northern Italy : 1 factory_major and 5 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 9 infantry
        Bulgaria : 1 flag, 2 mech_infantrys
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 55 / 78
        Russians : 15 / 0
        Japanese : 66 / 71
        Americans : 58 / 78
        Chinese : 4 / 6
        British : 32 / 36
        UK_Pacific : 5 / 5
        Italians : 14 / 13
        ANZAC : 11 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 55 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 55 Sea Zone
                1 bomber moved from New South Wales to 55 Sea Zone
                2 fighters moved from Caroline Islands to 34 Sea Zone

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 34 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in 55 Sea Zone
                    ANZAC attack with 1 bomber, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 55 Sea Zone to 33 Sea Zone
                2 fighters moved from 34 Sea Zone to Caroline Islands
                1 bomber moved from 55 Sea Zone to Caroline Islands
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                2 aaGuns moved from Queensland to New South Wales
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery, 1 bomber, 2 fighters and 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 submarine
        33 Sea Zone : 1 cruiser, 1 fighter and 1 transport
        55 Sea Zone : 1 submarine
        62 Sea Zone : 1 submarine and 1 transport
        Ethiopia : 1 flag
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 55 / 78
        Russians : 15 / 0
        Japanese : 66 / 71
        Americans : 58 / 78
        Chinese : 4 / 6
        British : 32 / 36
        UK_Pacific : 5 / 5
        Italians : 14 / 13
        ANZAC : 11 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Northwest Persia to Iraq
                1 fighter moved from India to Trans-Jordan
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 fighter
        Normandy Bordeaux : 2 infantry
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 55 / 78
        Russians : 15 / 0
        Japanese : 66 / 71
        Americans : 58 / 78
        Chinese : 4 / 6
        British : 32 / 36
        UK_Pacific : 5 / 5
        Italians : 14 / 13
        ANZAC : 11 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    Don’t have time to post the move right now, but I will be attacking the English Channel fleet with my 6 subs and all of my planes (2 f, 2tb, and 5 b).

    Would you like to scramble your fighters from London?


  • Yup yup, full scramble. Max D except take brit destroyer after cruiser, brit fighters last.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans repair 3 damage on 3 factory_minors; Remaining resources: 75 PUs;
                Germans buy 3 artilleries, 2 bombers, 1 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 submarines moved from 113 Sea Zone to 110 Sea Zone
                5 bombers and 2 fighters moved from Western Germany to 110 Sea Zone
                2 tactical_bombers moved from France to 110 Sea Zone
                1 armour moved from Karelia to Norway
                1 armour moved from Finland to Norway
                1 mech_infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Samara
                1 mech_infantry moved from Volgograd to Samara
                1 mech_infantry moved from Romania to Greece
                      Germans take Greece from British

    Combat - Germans
                Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in Norway
                    Germans attack with 2 armour
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour in Norway, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Norway, round 1 :  0/1 hits
                        Germans roll dice for 2 armour in Norway, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Norway, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Norway
                    Germans win, taking Norway from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Samara, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                    Germans win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 5 bombers, 2 fighters, 6 submarines and 2 tactical_bombers
                    British defend with 1 carrier, 1 destroyer, 5 fighters and 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 5 transports
                        Germans roll dice for 6 submarines in 110 Sea Zone, round 1 :  2/6 hits
                    Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the British
                        Germans roll dice for 5 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 1 :  5/9 hits
                        Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 6 fighters and 6 transports in 110 Sea Zone, round 1 :  8/11 hits
                        1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Americans , 1 carrier owned by the British , 2 fighters owned by the Germans , 1 destroyer owned by the British and 6 submarines owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 5 bombers and 2 tactical_bombers in 110 Sea Zone, round 2 :  5/7 hits
                        Americans roll dice for 6 fighters and 6 transports in 110 Sea Zone, round 2 :  5/6 hits
                        1 fighter owned by the Americans , 3 bombers owned by the Germans , 2 tactical_bombers owned by the Germans and 4 fighters owned by the British lost in 110 Sea Zone
                        Germans roll dice for 2 bombers in 110 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 1 fighter and 6 transports in 110 Sea Zone, round 3 :  1/1 hits
                        1 transport owned by the British , 1 bomber owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                        5 transports owned by the Americans lost in 110 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 36
                    Casualties for Germans: 4 bombers, 2 fighters, 6 submarines and 2 tactical_bombers
                    Casualties for British: 1 carrier, 1 destroyer, 5 fighters and 1 transport
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 5 transports

    Non Combat Move - Germans
                1 bomber moved from 110 Sea Zone to Western Germany
                6 infantry moved from Germany to Western Germany
                6 infantry moved from Western Germany to France
                2 mech_infantrys moved from Romania to Ukraine
                1 armour moved from Ukraine to Volgograd
                9 armour and 4 mech_infantrys moved from Caucasus to Volgograd
                1 mech_infantry moved from Novgorod to Bryansk
                1 armour moved from Karelia to Archangel
                1 mech_infantry moved from Volgograd to Samara

    Place Units - Germans
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                2 artilleries and 1 infantry placed in France
                1 artillery and 2 bombers placed in Western Germany
                2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,4
                Germans collect 58 PUs (5 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 9 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 harbour, 10 infantry and 2 mech_infantrys
        Germany : 1 factory_major
        Norway : 2 armour
        Holland Belgium : 1 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 4 artilleries, 12 infantry and 1 mech_infantry
        Rostov : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 armour and 1 mech_infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 5 mech_infantrys
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 10 armour, 1 factory_minor and 6 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 tactical_bombers
        Caucasus : 1 flag, 3 armour and 3 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag, 1 armour and 1 mech_infantry
        112 Sea Zone : 2 submarines
        Greece : 1 flag, 1 mech_infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 63 / 83
        Russians : 9 / 0
        Japanese : 66 / 71
        Americans : 58 / 78
        Chinese : 4 / 6
        British : 30 / 36
        UK_Pacific : 5 / 5
        Italians : 14 / 13
        ANZAC : 11 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    Wow. I hate 92% attacks. I kept 7 planes every time I mocked that battle.
    At least your fleet and air force are gone (for now).


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Combat Move - Russians
                2 infantry moved from Vologda to Archangel
                2 infantry moved from Vologda to Samara
                1 bomber moved from Vologda to Archangel
                1 tactical_bomber moved from Vologda to Archangel
                1 bomber moved from India to Samara

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Archangel, round 1 :  3/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 1 :  0/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Samara
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 bomber and 2 infantry in Samara, round 1 :  2/3 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 1 :  0/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Shantung from Japanese to Chinese
                EDIT: Adding units owned by Russians to Shantung: 1 infantry
                EDIT: Removing units owned by Russians from Jehol: 1 infantry
                EDIT: Turning off Edit Mode
                1 bomber moved from Archangel to Vologda
                1 tactical_bomber moved from Archangel to Vologda
                1 bomber moved from Samara to Vologda

    Turn Complete - Russians

    Territory Summary for Russians :

    Shantung : 1 infantry
        Manchuria : 2 aaGuns and 5 infantry
        Archangel : 2 infantry
        Vologda : 2 aaGuns, 1 armour, 4 artilleries, 2 bombers, 13 infantry, 1 mech_infantry and 1 tactical_bomber
        Samara : 2 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 61 / 83
        Russians : 11 / 0
        Japanese : 64 / 71
        Americans : 58 / 78
        Chinese : 6 / 6
        British : 30 / 36
        UK_Pacific : 5 / 5
        Italians : 14 / 13
        ANZAC : 11 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Yeah, that did go very badly for you. But it bought at least 2 rounds of relief from the west, I’d say well worth it.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 bombers, 4 destroyers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 artillery moved from Timguska to Yenisey
                      Japanese take Yenisey from Russians
                1 artillery moved from Timguska to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 artillery moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                2 bombers moved from Kwangsi to India
                2 infantry moved from Burma to India
                2 submarines moved from 42 Sea Zone to 56 Sea Zone

    Combat - Japanese
                Battle in India
                    Japanese attack with 2 bombers and 2 infantry
                    British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 2 bombers and 2 infantry in India, round 1 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in India, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from India to Kwangsi
                2 fighters moved from Kwangsi to Japan
                1 aaGun moved from Szechwan to Yunnan
                1 mech_infantry moved from Sikang to Yunnan
                1 artillery moved from Tsinghai to Shensi
                2 armour moved from French Indo China to Yunnan
                2 artilleries and 4 infantry moved from French Indo China to Kwangsi
                3 armour moved from Malaya to Yunnan
                2 infantry moved from Shan State to French Indo China
                5 fighters and 6 tactical_bombers moved from Shan State to Kwangsi
                2 artilleries and 1 infantry moved from Sumatra to 41 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 36 Sea Zone
                2 artilleries and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                4 fighters moved from Kwangsi to 36 Sea Zone

    Place Units - Japanese
                3 destroyers placed in 36 Sea Zone
                1 destroyer placed in 37 Sea Zone
                2 armour placed in Malaya
                2 bombers and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,1,1,2,6
                Japanese collect 62 PUs (9 lost to blockades); end with 67 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Burma: 4 infantry
                EDIT: Adding units owned by Japanese to Shan State: 4 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Kwangsi : 1 airfield, 4 artilleries, 2 bombers, 3 fighters, 5 infantry and 7 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 artillery
        Yunnan : 1 flag, 1 aaGun, 5 armour and 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 4 infantry
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Malaya : 1 flag, 2 armour, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 artillery
        Yenisey : 1 flag, 1 artillery
        Soviet Far East : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 factory_minor and 2 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 destroyer
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters and 12 transports
        56 Sea Zone : 2 submarines
        Urals : 1 flag, 1 artillery
        Novosibirsk : 1 flag
        80 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 61 / 83
        Russians : 7 / 0
        Japanese : 71 / 77
        Americans : 58 / 78
        Chinese : 6 / 6
        British : 30 / 36
        UK_Pacific : 2 / 0
        Italians : 14 / 13
        ANZAC : 11 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Need scramble orders SZ6.

  • TripleA

    Hard decision, but what the hell, I have lots of planes sitting around. Scramble all 3 please.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 3 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                4 fighters moved from 33 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 bomber moved from Caroline Islands to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Japanese scrambles to create a battle in territory 6 Sea Zone
                Battle in Philippines
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 4 fighters, 3 submarines, 1 tactical_bomber and 1 transport
                    Japanese defend with 3 fighters
                    3 submarines owned by the Americans Submerged
                        Americans roll dice for 1 bomber, 4 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 1 :  3/6 hits
                        Japanese roll dice for 3 fighters in 6 Sea Zone, round 1 :  2/3 hits
                        1 tactical_bomber owned by the Americans , 1 bomber owned by the Americans and 3 fighters owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking Philippines from Japanese with 4 fighters and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 3 fighters
                    Casualties for Americans: 1 bomber and 1 tactical_bomber
                Battle in Korea

    Non Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 submarine moved from 45 Sea Zone to 41 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                3 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 22 Sea Zone to 33 Sea Zone
                1 submarine moved from 17 Sea Zone to 33 Sea Zone
                4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 armour moved from Tobruk to Egypt
                4 transports moved from 107 Sea Zone to 106 Sea Zone
                2 destroyers moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from Eastern United States to Western United States
                4 artilleries and 4 infantry moved from Eastern United States to Quebec

    Place Units - Americans
                1 fighter and 2 infantry placed in Normandy Bordeaux
                1 bomber placed in Eastern United States
                1 carrier and 2 destroyers placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 1 flag, 2 artilleries and 2 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        41 Sea Zone : 1 submarine
        33 Sea Zone : 5 submarines
        35 Sea Zone : 1 transport
        26 Sea Zone : 4 submarines
        20 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 destroyer
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 3 submarines and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
        Quebec : 7 artilleries and 7 infantry
        Egypt : 1 armour
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        106 Sea Zone : 2 destroyers and 7 transports
        101 Sea Zone : 1 carrier and 2 destroyers
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 61 / 83
        Russians : 7 / 0
        Japanese : 66 / 77
        Americans : 63 / 88
        Chinese : 6 / 6
        British : 30 / 36
        UK_Pacific : 2 / 0
        Italians : 14 / 13
        ANZAC : 11 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Jehol to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Chahar
                1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag
        Jehol : 1 flag
        Manchuria : 1 flag
        Chahar : 2 infantry
        Anhwe : 2 infantry

    Production/PUs Summary :

    Germans : 61 / 83
        Russians : 7 / 0
        Japanese : 64 / 77
        Americans : 63 / 88
        Chinese : 8 / 8
        British : 30 / 36
        UK_Pacific : 2 / 0
        Italians : 14 / 13
        ANZAC : 11 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Northwest Persia to Caucasus
                2 mech_infantrys moved from Persia to Caucasus
                3 fighters moved from Trans-Jordan to Caucasus
                1 bomber moved from Trans-Jordan to Caucasus
                2 tactical_bombers moved from Persia to Caucasus
                8 infantry moved from West India to India
                1 infantry moved from West India to India
                1 infantry moved from West India to India

    Combat - British
                Battle in Caucasus
                    British attack with 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Germans defend with 3 armour and 3 mech_infantrys
                        British roll dice for 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 1 :  3/9 hits
                        Germans roll dice for 3 armour and 3 mech_infantrys in Caucasus, round 1 :  4/6 hits
                        1 infantry owned by the British , 2 mech_infantrys owned by the British , 1 fighter owned by the British and 3 mech_infantrys owned by the Germans lost in Caucasus
                    retreated to Caucasus
                    Germans win with 3 armour remaining. Battle score for attacker is -9
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for British: 1 fighter, 1 infantry and 2 mech_infantrys
                Battle in India
                    British attack with 10 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 10 infantry in India, round 1 :  3/10 hits
                        Japanese roll dice for 1 infantry in India, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in India
                    British win, taking India from Japanese with 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 bomber moved from Caucasus to Northwest Persia
                2 fighters moved from Caucasus to Northwest Persia
                2 tactical_bombers moved from Caucasus to Northwest Persia
                1 aaGun, 4 artilleries and 13 infantry moved from Persia to Northwest Persia
                2 artilleries moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 aaGun moved from West India to India
                1 battleship moved from 33 Sea Zone to 6 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                2 armour and 1 mech_infantry placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
                British collect 28 PUs (2 lost to blockades); end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total

    Territory Summary for British, UK_Pacific :

    India : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 10 infantry
        6 Sea Zone : 1 battleship
        West India : 1 aaGun and 17 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 airfield
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 aaGun and 1 infantry
        93 Sea Zone : 1 submarine
        97 Sea Zone : 3 submarines
        Iraq : 2 artilleries and 1 mech_infantry
        Eastern Persia : 1 flag
        Northwest Persia : 1 aaGun, 4 artilleries, 1 bomber, 2 fighters, 13 infantry and 2 tactical_bombers
        Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        98 Sea Zone : 2 cruisers and 1 transport

    Production/PUs Summary :

    Germans : 61 / 83
        Russians : 7 / 0
        Japanese : 61 / 77
        Americans : 63 / 88
        Chinese : 8 / 8
        British : 30 / 33
        UK_Pacific : 5 / 5
        Italians : 14 / 13
        ANZAC : 11 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Just gonna sit here and growl at Caucasus for a few minutes :P.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Normandy Bordeaux
                1 artillery and 1 fighter moved from France to Normandy Bordeaux
                1 fighter, 5 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry
                    French defend with 2 infantry; British defend with 1 aaGun and 1 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
                        AA guns fire in Normandy Bordeaux :  0/3 hits
                        Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  2/10 hits
                        Americans roll dice for 1 aaGun, 2 artilleries, 1 fighter, 10 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  3/14 hits
                        1 infantry owned by the French , 1 aaGun owned by the British and 3 infantry owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  3/7 hits
                        Americans roll dice for 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  5/13 hits
                        1 infantry owned by the British , 1 infantry owned by the French , 1 fighter owned by the Italians , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians , 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
                    retreated to Normandy Bordeaux
                    Americans win with 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is -16
                    Casualties for French: 2 infantry
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Italians: 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Normandy Bordeaux to Southern Italy
                5 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,1,4,4
                Italians collect 6 PUs (8 lost to blockades); end with 7 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Bulgaria: 2 mech_infantrys
                EDIT: Adding units owned by Italians to Eastern Poland: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor, 1 harbour and 5 infantry
        Western Germany : 1 fighter
        Northern Italy : 1 factory_major and 3 mech_infantrys
        Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 9 infantry
        Eastern Poland : 2 mech_infantrys
        Bulgaria : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 61 / 83
        Russians : 7 / 0
        Japanese : 61 / 77
        Americans : 63 / 88
        Chinese : 8 / 8
        British : 30 / 33
        UK_Pacific : 5 / 5
        Italians : 14 / 7
        ANZAC : 11 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 24
  • 86
  • 185
  • 81
  • 66
  • 101
  • 130
  • 2.7k
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

17.8k

Users

40.5k

Topics

1.8m

Posts