aebd6753-f516-4504-b5b8-afe6d66f9ca5-triplea_42140_1USA.tsvg
Stalingradski vs Infrastructure 2nd Ed Global + Rus B 2
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 bomber moved from Bryansk to Tsinghai
2 infantry moved from Kansu to TsinghaiCombat - Russians
Battle in Tsinghai
Russians attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Tsinghai, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Vologda
2 artilleries moved from Smolensk to Russia
1 infantry moved from Volgograd to Kazakhstan
1 bomber moved from Tsinghai to Novosibirsk
2 aaGuns and 8 infantry moved from Timguska to Novosibirsk
2 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Russia to Vologda
4 infantry moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Ukraine
1 aaGun, 2 armour, 1 artillery, 39 infantry and 2 mech_infantrys moved from Bryansk to RussiaPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 1 fighter, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Suiyuyan to Shensi
2 infantry moved from Sikang to Tsinghai
1 armour and 1 mech_infantry moved from Szechwan to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 bomber moved from Yunnan to Tsinghai
1 tactical_bomber moved from Yunnan to Shensi
2 infantry moved from Yunnan to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 43 Sea Zone to 44 Sea Zone
2 bombers moved from Philippines to Shan State
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Battle in Shan State
Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Tsinghai
Japanese attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Shensi
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Dutch New Guinea
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win, taking Dutch New Guinea from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 carrier and 1 cruiser moved from 43 Sea Zone to 35 Sea Zone
4 fighters and 3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 fighter and 2 tactical_bombers moved from Shensi to Yunnan
1 bomber moved from Tsinghai to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
2 bombers moved from Shan State to Kwangtung
5 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Korea to Manchuria
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
1 fighter moved from 18 Sea Zone to 21 Sea Zone
1 fighter moved from 21 Sea Zone to Philippines
1 tactical_bomber moved from Philippines to Kwangtung
1 destroyer moved from 35 Sea Zone to 45 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in Kwangtung
2 destroyers and 1 transport placed in 6 Sea Zone
1 fighter and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 85 Sea Zone
1 submarine moved from 91 Sea Zone to 85 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Morocco
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from Queensland to 45 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 1 : 1/4 hits
Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in 85 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 85 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 85 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 85 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 85 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 85 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 85 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 85 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 85 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 85 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 85 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 85 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 submarine in 85 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 destroyer in 85 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Germans lost in 85 Sea Zone
Americans win, taking 85 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Morocco
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 1 : 3/3 hits
Germans roll dice for 1 infantry in Morocco, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Dutch New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 1 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 55 Sea Zone to Queensland
3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to India
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 54 Sea Zone to Queensland
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea ZonePlace Units - Americans
1 submarine and 1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from Central United States: 1 aaGun
EDIT: Adding units owned by Americans to Western United States: 1 aaGun
EDIT: Turning off Edit Mode
3 infantry placed in Eastern United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Combat Move - British
3 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Burma, round 1 : 1/6 hits
Japanese roll dice for 2 infantry in Burma, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 72 Sea Zone
3 infantry moved from Rhodesia to Tanganyika Territory
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 aaGun moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to Egypt
1 armour moved from Iraq to Egypt
1 fighter moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from 81 Sea Zone to Egypt
1 armour and 1 infantry moved from Eastern United States to 101 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
1 armour and 2 mech_infantrys placed in IraqTurn Complete - British
British collect 30 PUs (4 lost to blockades); end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Greece to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Algeria to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 1 artillery
Americans defend with 1 mech_infantry
Americans win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery
Casualties for Americans: 1 mech_infantry
Battle in Gibraltar
Italians attack with 1 armour and 1 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
British win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 aaGun moved from Northern Italy to Southern Italy
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 artillery placed in Northern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
So, two 50-50 battles, each with 5 extra IPCs on the line for me… and both went your way. That’s what I get for playing the odds.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 mech_infantry moved from Persia to Turkmenistan
3 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 infantry moved from Queensland to New South Wales
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
ANZAC undo move 2.
1 artillery placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to Persia: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Combat Move - French
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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Say what what?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 11 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Bryansk
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to Smolensk
1 fighter moved from Eastern Poland to Bryansk
1 bomber, 1 fighter and 6 tactical_bombers moved from Eastern Poland to Ukraine
2 armour moved from Belarus to Western Ukraine
1 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Western Ukraine
Germans attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 6 tactical_bombers
Russians defend with 1 aaGun, 1 factory_minor and 6 infantry
Germans win, taking Ukraine from Russians with 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun and 6 infantry
Battle in Archangel
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Bryansk to Novgorod
1 carrier moved from 115 Sea Zone to 113 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to Denmark
2 infantry moved from Karelia to Novgorod
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Smolensk to Eastern Poland
1 artillery moved from Eastern Poland to Belarus
3 infantry moved from Belarus to Archangel
1 aaGun moved from Belarus to Archangel
2 mech_infantrys moved from Belarus to Archangel
2 armour moved from Belarus to Archangel
2 mech_infantrys moved from Belarus to Archangel
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
6 tactical_bombers moved from Ukraine to Belarus
1 fighter moved from Ukraine to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
1 artillery and 1 infantry moved from Finland to Karelia
2 fighters moved from Normandy Bordeaux to Western Germany
2 fighters moved from Western Germany to Novgorod
1 infantry moved from Western Germany to FrancePlace Units - Germans
1 fighter placed in Western Germany
1 submarine placed in 113 Sea Zone
3 artilleries placed in Novgorod
3 infantry placed in Normandy Bordeaux
4 infantry placed in Germany
2 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Purchase Units - Russians
Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Bryansk
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 bomber moved from Novosibirsk to Tsinghai
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 submarine moved from 109 Sea Zone to 92 Sea ZoneCombat - Russians
Battle in Tsinghai
Russians attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Tsinghai, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 1 : 2/5 hits
Germans roll dice for 1 infantry in Bryansk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Russians roll dice for 1 submarine in 92 Sea Zone, round 1 : 1/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Russians
1 infantry moved from Russia to Smolensk
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Vologda to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Urals
2 aaGuns and 6 infantry moved from Novosibirsk to Samara
1 artillery and 7 infantry moved from Russia to Tambov
1 bomber moved from Tsinghai to RussiaPlace Units - Russians
2 infantry and 1 mech_infantry placed in Volgograd
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Java
2 mech_infantrys moved from Kweichow to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Kweichow to Hopei
1 mech_infantry moved from Hopei to Suiyuyan
1 bomber moved from Yunnan to Suiyuyan
1 bomber moved from Kwangtung to Hopei
1 bomber moved from Hopei to Suiyuyan
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Kwangtung to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to BurmaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 3 submarines and 2 transports
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 3 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Suiyuyan
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 3 infantry
Japanese win, taking Burma from UK_Pacific with 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for British: 3 infantryNon Combat Move - Japanese
1 armour moved from Shan State to Yunnan
1 armour moved from Yunnan to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Hopei
3 mech_infantrys moved from Kiangsu to Kweichow
1 tactical_bomber moved from Kwangtung to Philippines
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from Burma to Yunnan
1 bomber moved from Burma to Kwangtung
2 infantry moved from Manchuria to Jehol
1 bomber moved from Suiyuyan to Jehol
1 bomber moved from Suiyuyan to Jehol
2 infantry moved from Korea to Manchuria
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
1 fighter moved from 18 Sea Zone to 21 Sea Zone
1 fighter moved from 21 Sea Zone to Philippines
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Soviet Far East to SiberiaPlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
2 infantry placed in Japan
1 fighter placed in Japan
1 infantry and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
3 fighters moved from Queensland to 34 Sea Zone
1 bomber moved from India to 45 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 1 : 3/3 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 1 : 1/4 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 45 Sea Zone to Caroline Islands
2 fighters moved from 55 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
3 fighters moved from 34 Sea Zone to Caroline Islands
3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 104 Sea Zone to 105 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 aaGun moved from Western United States to Central United States
1 fighter moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer and 1 submarine moved from 85 Sea Zone to 88 Sea ZonePlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 infantry placed in Central United States
2 fighters placed in Eastern United States
Americans undo move 1.
1 submarine placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
Americans undo move 3.
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 aaGun
EDIT: Adding units owned by Americans to Western United States: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 1 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Combat Move - British
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 1 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Burma, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 98 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 98 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from 81 Sea Zone to Egypt
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter and 1 tactical_bomber moved from Iraq to PersiaPlace Units - British
1 destroyer placed in 81 Sea Zone
2 infantry placed in Egypt
3 infantry placed in Iraq
British undo move 3.
2 infantry and 1 mech_infantry placed in Iraq
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from Southern Italy to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to AlexandriaCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
British defend with 1 destroyer
Italians win, taking 98 Sea Zone from British with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 92 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 transport
Russians defend with 1 submarine
Italians win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Morocco
Battle in Alexandria
Italians attack with 3 fighters, 2 infantry and 1 tactical_bomber
French defend with 1 infantry
Italians win, taking Morocco from Americans, taking Alexandria from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
3 fighters and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
1 fighter moved from 92 Sea Zone to Southern France
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 armour, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 mech_infantry moved from Turkmenistan to Sikang
Chinese take Sikang from Japanese
3 infantry moved from Egypt to AlexandriaCombat - ANZAC
Battle in Alexandria
ANZAC attack with 3 infantry
Italians defend with 1 infantry
ANZAC roll dice for 3 infantry in Alexandria, round 1 : 0/3 hits
Italians roll dice for 1 infantry in Alexandria, round 1 : 1/1 hits
1 infantry owned by the ANZAC lost in Alexandria
ANZAC roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
ANZAC win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Eastern Persia to West India
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 armour and 2 infantry placed in Persia
1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs





