I’m not sure why I didn’t take action to prevent that move, maybe I was worried about the attack.
Omega1759 (Allies) vs MiamiUMike (Axis) G50.2
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 artillery moved from Queensland to New South Wales
3 fighters moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales
2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC
1 armour and 2 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
Western Australia : 2 infantry
Java : 1 flag
56 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 32 / 44
Americans : 52 / 52
Chinese : 6 / 12
British : 28 / 31
UK_Pacific : 21 / 21
Italians : 20 / 30
ANZAC : 14 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 58 Sea Zone to 56 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
Territory Summary for French :
56 Sea Zone : 1 destroyer
United Kingdom : 1 fighter and 2 infantry
Morocco : 1 infantry
French Equatorial Africa : 1 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 32 / 44
Americans : 52 / 52
Chinese : 6 / 12
British : 28 / 31
UK_Pacific : 21 / 21
Italians : 20 / 30
ANZAC : 14 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 119 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 bomber and 1 fighter moved from France to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from France to 110 Sea ZoneCombat - Germans
Battle in 119 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans win, taking 119 Sea Zone from British with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 tactical_bombers
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
2 fighters moved from Southern Italy to Egypt
4 infantry moved from Norway to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 artillery, 4 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 119 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to France
2 armour moved from Holland Belgium to Germany
3 armour moved from Germany to Slovakia Hungary
1 aaGun, 2 armour and 1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 armour moved from Normandy Bordeaux to Northern Italy
3 artilleries moved from Germany to Poland
4 infantry moved from Germany to Poland
2 artilleries moved from Holland Belgium to Western Germany
1 infantry moved from Norway to Finland
1 aaGun moved from France to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun, 1 artillery and 5 infantry moved from Western Germany to Germany
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 bomber moved from 110 Sea Zone to Southern Italy
1 tactical_bomber moved from France to Western Germany
2 infantry moved from Slovakia Hungary to Poland
2 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Poland
1 bomber moved from France to Southern ItalyPlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
1 fighter placed in Western Germany
1 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
Egypt : 2 fighters
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 armour
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Romania : 2 artilleries and 7 infantry
Poland : 4 artilleries and 17 infantry
Germany : 1 aaGun, 3 armour, 1 artillery, 1 factory_major, 5 infantry and 1 mech_infantry
Northern Italy : 1 armour
Southern Italy : 2 bombers
119 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 4 infantry
110 Sea Zone : 1 aaGun, 2 armour, 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 5 infantry, 1 submarine, 3 tactical_bombers and 5 transportsProduction/PUs Summary :
Germans : 41 / 52
Russians : 37 / 37
Japanese : 32 / 44
Americans : 52 / 52
Chinese : 6 / 12
British : 28 / 31
UK_Pacific : 21 / 21
Italians : 20 / 30
ANZAC : 14 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Once again, I assumed no scramble - I was coming in with more than I did last time…LOL
MM
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Ping….
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 armour moved from Caucasus to Ukraine
2 mech_infantrys moved from Caucasus to Ukraine
1 infantry moved from Ukraine to Western Ukraine
2 artilleries moved from Ukraine to Western Ukraine
5 infantry moved from Bryansk to Western Ukraine
5 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
2 aaGuns moved from Amur to Buryatia
18 infantry moved from Amur to Buryatia
1 submarine moved from 109 Sea Zone to 123 Sea ZonePlace Units - Russians
2 artilleries placed in Novgorod
1 mech_infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Buryatia : 2 aaGuns and 18 infantry
Belarus : 2 aaGuns, 5 artilleries, 2 fighters, 17 infantry and 1 tactical_bomber
Bryansk : 2 artilleries and 6 infantry
Russia : 1 airfield, 1 factory_major and 3 infantry
Ukraine : 4 armour, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 2 aaGuns, 4 artilleries and 16 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Caucasus : 2 infantry
113 Sea Zone : 1 submarine
123 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 41 / 52
Russians : 37 / 37
Japanese : 32 / 44
Americans : 52 / 52
Chinese : 6 / 12
British : 28 / 31
UK_Pacific : 21 / 21
Italians : 20 / 30
ANZAC : 14 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 56 Sea Zone
1 bomber moved from Caroline Islands to 56 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Kwangsi to Philippines
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 fighter moved from Hunan to Shensi
2 fighters moved from Manchuria to Japan
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 armour moved from Kwangsi to Kwangtung
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Manchuria to Kwangtung
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to YunnanCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shensi
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Borneo
Battle in Celebes
Battle in 56 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 transport; French defend with 1 destroyer; British defend with 1 battleship, 2 destroyers and 1 transport
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Japanese: 1 carrier and 1 destroyer
Casualties for ANZAC: 1 transport
Casualties for French: 1 destroyer
Casualties for British: 1 battleship, 2 destroyers and 1 transport
Battle in 54 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 62 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser and 1 transport; Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 cruiser and 1 transport
Casualties for Americans: 1 destroyer
Battle in New Zealand
Battle in Philippines
Japanese attack with 1 armour, 2 artilleries, 1 bomber and 5 infantry
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese win, taking New Zealand from ANZAC, taking Philippines from Americans with 1 armour, 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter and 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber could not land in 56 Sea Zone and were removed
1 bomber moved from 56 Sea Zone to Siam
2 carriers, 1 cruiser and 1 destroyer moved from 30 Sea Zone to 63 Sea Zone
2 fighters and 2 tactical_bombers moved from 62 Sea Zone to 63 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
1 carrier moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Anhwe to Suiyuyan
1 infantry moved from Chahar to Hopei
2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 bomber moved from Philippines to Kwangsi
1 artillery moved from Jehol to Anhwe
1 fighter moved from Yunnan to Siam
1 infantry moved from Manchuria to Korea
1 aaGun and 7 infantry moved from Manchuria to Jehol
2 tactical_bombers moved from Yunnan to Siam
1 artillery moved from Hunan to Kwangsi
1 artillery moved from Hunan to Kweichow
1 fighter moved from Shensi to AnhwePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 artillery placed in Japan
1 destroyer, 1 submarine and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Paulau Island : 1 infantry
Kwangsi : 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers
Korea : 1 infantry
Kiangsu : 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 aaGun and 7 infantry
Siam : 1 bomber, 3 fighters and 2 tactical_bombers
Shensi : 1 flag, 2 infantry
Yunnan : 1 flag, 3 infantry
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 artillery
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 artillery and 1 fighter
Shan State : 1 flag, 1 infantry
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 armour, 1 artillery, 1 harbour and 1 infantry
New Zealand : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 3 infantry
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 2 infantry
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
37 Sea Zone : 1 submarine
35 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 4 transports
34 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
6 Sea Zone : 1 destroyer, 1 submarine and 2 transports
63 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
56 Sea Zone : 1 battleshipProduction/PUs Summary :
Germans : 41 / 52
Russians : 37 / 37
Japanese : 52 / 52
Americans : 50 / 52
Chinese : 3 / 12
British : 28 / 31
UK_Pacific : 13 / 21
Italians : 20 / 30
ANZAC : 12 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Well - that might have been a game changing or ending battle off Australia. First terrible dice in a key battle goes to the Axis….
Hope you had a great Christmas, BTW and a Happy New Year to come…not sure my new idea here in the game is going to pan out - LOL
MM
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 fighters, 4 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to AmericansNon Combat Move - Americans
1 artillery moved from Central United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 fighters moved from Western United States to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
3 carriers moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Central United States to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
5 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
2 cruisers moved from 10 Sea Zone to 26 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 fighters placed in 101 Sea Zone
2 submarines and 1 transport placed in 101 Sea Zone
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 3 bombers, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 5 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 2 submarines
62 Sea Zone : 1 submarine
Central United States : 1 factory_major and 2 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
86 Sea Zone : 1 transport
101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
Brazil : 1 flag, 1 artillery and 3 infantryProduction/PUs Summary :
Germans : 41 / 52
Russians : 37 / 37
Japanese : 52 / 52
Americans : 52 / 73
Chinese : 3 / 12
British : 28 / 31
UK_Pacific : 13 / 21
Italians : 20 / 30
ANZAC : 12 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
9 infantry moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 11 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 1 : 2/12 hits
Japanese roll dice for 3 infantry in Yunnan, round 1 : 1/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 2 : 2/11 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUsTerritory Summary for Chinese :
Yunnan : 14 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 41 / 52
Russians : 37 / 37
Japanese : 51 / 52
Americans : 52 / 73
Chinese : 4 / 10
British : 28 / 31
UK_Pacific : 13 / 21
Italians : 20 / 30
ANZAC : 12 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.370
Median : 3.000
Variance : 0.269
Standard Deviation : 0.519
Total rolls : 27Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Chinese Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.304
Median : 3.000
Variance : 0.409
Standard Deviation : 0.640
Total rolls : 23 -
Realized I forgot to take a shot at the battleship with the US sub that is left off Australia, can you let me do that since only China has played in the meantime?
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Yeah - no problem. Interesting story - a couple of years ago I played a guy and I asked for something very similar to this and he completely lost it. Told me I was trying to cheat and that he would make sure everyone knew I was a cheater. I was thinking - really? It’s just a game - let’s not lose our minds. He still did. I ended up just resigning the game rather than dealing with that silliness….
So - yes - no problem - just make sure you miss, ok?
MM
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Sigh - well, as I said - may have lost the game in that battle. Weird thing is, I had a 95% plus chance to win - should have taken the sz with undamaged carrier and damaged BB and landed 2 new fighteres there to keep it safe.
Going to need some luck somewhere else to make up for that….
MM
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 62 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 62 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
7 fighters moved from United Kingdom to 119 Sea Zone
1 tactical_bomber moved from United Kingdom to 119 Sea Zone
2 fighters moved from India to Shan State
3 infantry moved from Malaya to Shan State
3 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from British Somaliland to Iraq
1 artillery moved from Ethiopia to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 bomber moved from French Equatorial Africa to Trans-Jordan
1 submarine moved from 62 Sea Zone to 56 Sea ZoneCombat - British
Battle in 56 Sea Zone
British attack with 1 submarine
Japanese defend with 1 battleship
British roll dice for 1 submarine in 56 Sea Zone, round 1 : 1/1 hits
1 battleship owned by the Japanese lost in 56 Sea Zone
British win with 1 submarine remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Battle in 119 Sea Zone
British attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 119 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 119 Sea Zone, round 1 : 2/9 hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Germans with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Shan State
British attack with 2 fighters and 3 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 3 infantry in Shan State, round 1 : 1/5 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 1 : 2/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 2/3 hits
2 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 0/3 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 1/3 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 cruiser in Trans-Jordan, round 1 : 0/1 hits
British roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 1 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 : 0/2 hits
1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/3 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Italian Somaliland from Italians to Italians
EDIT: Changing ownership of Italian Somaliland from Italians to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 56 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 56 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 bomber moved from Trans-Jordan to Eastern Persia
1 tactical_bomber moved from Iraq to Persia
1 fighter moved from Iraq to Persia
2 infantry moved from Belgian Congo to Kenya
1 mech_infantry moved from Ethiopia to Kenya
1 artillery moved from Ethiopia to Italian Somaliland
1 mech_infantry moved from India to Yunnan
2 aaGuns moved from Burma to Yunnan
3 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
2 fighters moved from Shan State to Yunnan
1 aaGun moved from India to Burma
8 infantry moved from India to Burma
2 artilleries moved from India to Burma
7 fighters moved from 119 Sea Zone to United Kingdom
1 tactical_bomber moved from 119 Sea Zone to United Kingdom
2 cruisers moved from 86 Sea Zone to 89 Sea Zone
1 carrier moved from 86 Sea Zone to 89 Sea Zone
1 infantry moved from Western Australia to South Australia
1 artillery moved from Western Australia to South AustraliaPlace Units - British
1 destroyer and 2 submarines placed in 106 Sea Zone
1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 30 PUs (1 lost to blockades); end with 30 PUs totalTerritory Summary for British :
Yunnan : 2 aaGuns, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
Shan State : 3 infantry
Burma : 1 aaGun, 2 artilleries and 8 infantry
India : 1 airfield and 1 harbour
Malaya : 1 harbour
South Australia : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 1 artillery and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 2 infantry and 1 mech_infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 7 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 2 tactical_bombers
Italian Somaliland : 1 flag, 1 artillery
Ethiopia : 1 flag
119 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 2 transports
89 Sea Zone : 1 carrier and 2 cruisers
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag, 1 bomber
81 Sea Zone : 1 cruiser and 1 transport
Persia : 1 flag, 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 41 / 52
Russians : 37 / 37
Japanese : 50 / 52
Americans : 52 / 73
Chinese : 4 / 10
British : 31 / 30
UK_Pacific : 14 / 0
Italians : 19 / 30
ANZAC : 12 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 16 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 14 times
Average roll : 3.729
Median : 4.000
Variance : 0.928
Standard Deviation : 0.963
Total rolls : 70Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.800
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
2 was rolled 9 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 4.091
Median : 4.000
Variance : 2.094
Standard Deviation : 1.447
Total rolls : 33Italians Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.304
Median : 3.000
Variance : 0.409
Standard Deviation : 0.640
Total rolls : 23 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Place Units - UK_Pacific
1 bomber and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 1 bomber and 3 infantryTerritory Summary for UK_Pacific :
India : 1 factory_major
Sumatra : 1 flagProduction/PUs Summary :
Germans : 41 / 52
Russians : 37 / 37
Japanese : 50 / 52
Americans : 52 / 73
Chinese : 4 / 10
British : 31 / 30
UK_Pacific : 14 / 12
Italians : 19 / 30
ANZAC : 12 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 16 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 14 times
Average roll : 3.729
Median : 4.000
Variance : 0.928
Standard Deviation : 0.963
Total rolls : 70Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.800
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
2 was rolled 9 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 4.091
Median : 4.000
Variance : 2.094
Standard Deviation : 1.447
Total rolls : 33Italians Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.304
Median : 3.000
Variance : 0.409
Standard Deviation : 0.640
Total rolls : 23 -
Sigh - well, as I said - may have lost the game in that battle. Weird thing is, I had a 95% plus chance to win - should have taken the sz with undamaged carrier and damaged BB and landed 2 new fighteres there to keep it safe.
Going to need some luck somewhere else to make up for that….
MM
Thanks for allowing the move. On my other game, I lost an amphibious assault with 1 infantry and 1 artillery (with BB/CA bombard) and lost against 1 IPC (Italy did not get a 5 IPC NO because of this!)
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Wow - things are going bad to worse here….91% battle I lose without hitting…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Italians
Italians buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Algeria to Morocco
1 fighter moved from Libya to Morocco
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Syria to Iraq
1 bomber moved from Greece to Iraq
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour and 3 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Trans-Jordan from British with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 infantry
Italians win, taking Iraq from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Equatorial Africa
Italians attack with 1 armour and 1 mech_infantry
French defend with 1 infantry
French win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Gibraltar
Battle in Morocco
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 1 infantry
Italians win, taking Gibraltar from British, taking Morocco from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 aaGun moved from Northern Italy to Southern France
1 bomber moved from Iraq to Egypt
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Morocco to Algeria
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian SudanPlace Units - Italians
1 factory_minor placed in Egypt
2 infantry placed in Southern France
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour and 2 infantry
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour and 2 infantry
Egypt : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
Morocco : 1 flag, 1 artillery and 1 infantry
Algeria : 1 flag, 1 fighter
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Greece : 1 flag, 2 infantry
Iraq : 1 flag, 1 armour and 1 infantry
92 Sea Zone : 1 destroyer and 1 transport
98 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 41 / 52
Russians : 37 / 37
Japanese : 50 / 52
Americans : 52 / 73
Chinese : 4 / 10
British : 27 / 30
UK_Pacific : 14 / 12
Italians : 24 / 43
ANZAC : 12 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Wow - things are going bad to worse here….91% battle I lose without hitting…
Yes, they do happen sometimes!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Western Australia to South Australia
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 armour and 2 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs totalTerritory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 armour, 5 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
South Australia : 2 infantry
Java : 1 flagProduction/PUs Summary :
Germans : 41 / 52
Russians : 37 / 37
Japanese : 50 / 52
Americans : 52 / 73
Chinese : 4 / 10
British : 27 / 30
UK_Pacific : 14 / 12
Italians : 24 / 43
ANZAC : 12 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0