Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
scramble 2 figs to 109, and 2figs to intercept bombing of london
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :3
Purchase Units - Germans
Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
6 infantry moved from Norway to 112 Sea Zone
3 armour moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
3 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 6 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour moved from Holland Belgium to 110 Sea Zone
5 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 6 infantry and 6 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 infantry moved from Germany to Poland
2 artilleries moved from Western Germany to Germany
1 mech_infantry moved from Southern France to Normandy Bordeaux
2 armour moved from Southern France to Yugoslavia
1 infantry moved from Bulgaria to Romania
1 infantry moved from Greece to Bulgaria
2 armour moved from Greece to Romania
1 fighter and 1 tactical_bomber moved from Holland Belgium to Greece
1 infantry moved from Albania to Greece
1 fighter and 1 tactical_bomber moved from Western Germany to Libya
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
5 armour moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
5 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
British launches 2 interceptors out of United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Battle in 92 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
French defend with 1 cruiser
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in Gibraltar
Battle in 109 Sea Zone
Germans attack with 1 destroyer
British defend with 2 fighters and 1 transport
British win, taking Gibraltar from British with 2 fighters and 1 transport remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in Morocco
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Cleaning up after air battles
Non Combat Move - Germans
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Germany
Place Units - Germans
2 artilleries and 8 infantry placed in Germany
3 infantry placed in Normandy Bordeaux
5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :3
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Belarus to Karelia
1 artillery moved from Novgorod to Belarus
Combat - Russians
Non Combat Move - Russians
2 aaGuns, 5 artilleries and 18 infantry moved from Belarus to Eastern Poland
2 aaGuns, 2 armour, 4 artilleries, 7 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
3 infantry moved from Bryansk to Western Ukraine
4 mech_infantrys moved from Russia to Ukraine
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Territory Summary for Russians :
Amur : 1 flag, 2 aaGuns and 18 infantry
Belarus : 1 flag, 1 artillery
Karelia : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Eastern Poland : 1 flag, 4 aaGuns, 2 armour, 9 artilleries, 25 infantry and 2 mech_infantrys
Russia : 1 flag, 1 airfield, 1 factory_major and 4 mech_infantrys
Ukraine : 1 flag, 2 artilleries, 1 factory_minor, 2 infantry and 4 mech_infantrys
Western Ukraine : 1 flag, 1 artillery and 6 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
115 Sea Zone : 1 flag, 1 cruiser and 1 submarine
110 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 39 / 54
Americans : 52 / 52
Chinese : 10 / 16
British : 31 / 29
UK_Pacific : 17 / 22
Italians : 12 / 14
ANZAC : 11 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 armour moved from Kiangsu to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Hopei to Kweichow
1 infantry moved from Hopei to Kweichow
2 armour moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Hunan
2 bombers moved from Kiangsi to Kweichow
1 fighter moved from Kiangsi to Hunan
1 tactical_bomber moved from Kiangsi to Hunan
2 fighters moved from Kiangsi to Kweichow
1 tactical_bomber moved from Kiangsi to Kweichow
2 fighters and 1 tactical_bomber moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow
1 destroyer and 1 submarine moved from 33 Sea Zone to 62 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 armour moved from Kiangsu to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Hopei to Kweichow
1 infantry moved from Hopei to Kweichow
2 armour moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Hunan
2 bombers moved from Kiangsi to Kweichow
1 fighter moved from Kiangsi to Hunan
1 tactical_bomber moved from Kiangsi to Hunan
2 fighters moved from Kiangsi to Kweichow
1 tactical_bomber moved from Kiangsi to Kweichow
2 fighters and 1 tactical_bomber moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow
1 destroyer and 1 submarine moved from 33 Sea Zone to 62 Sea Zone
Combat - Japanese
Battle in Hunan
Japanese attack with 2 armour, 4 fighters and 3 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Hunan from Chinese with 2 armour, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 3 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 3 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
ANZAC defend with 1 destroyer, 1 submarine and 1 transport
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport
Battle in Malaya
Battle in Sumatra
Non Combat Move - Japanese
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 43 Sea Zone to 37 Sea Zone
1 battleship moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 carrier and 1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
2 fighters and 1 tactical_bomber moved from Kweichow to Kiangsi
2 bombers moved from Kweichow to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone
3 fighters moved from Hunan to Kiangsi
2 tactical_bombers moved from Hunan to Kiangsi
1 artillery moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
Place Units - Japanese
2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
3 armour placed in Kiangsu
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :3
Purchase Units - Americans
Americans buy 3 destroyers, 2 submarines and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 carrier, 2 fighters and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Hawaiian Islands to 30 Sea Zone
1 bomber moved from Eastern United States to Wake Island
1 artillery and 1 infantry moved from Central United States to Western United States
1 fighter moved from Eastern United States to 101 Sea Zone
4 aaGuns, 1 armour, 2 infantry and 4 mech_infantrys moved from Central United States to Eastern United States
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 destroyers and 1 transport placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield and 1 bomber
Wake Island : 1 flag, 1 airfield and 1 bomber
Western United States : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
30 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
10 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
54 Sea Zone : 1 flag, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 4 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 flag, 1 factory_minor
Eastern United States : 1 flag, 4 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
101 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 53 / 68
Americans : 52 / 79
Chinese : 6 / 16
British : 31 / 29
UK_Pacific : 7 / 22
Italians : 12 / 14
ANZAC : 11 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
i landed my chinese fighter in the wrong spot. i have edited before placing chinese units. i hope you do not mind.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 fighter and 1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 : 0/2 hits
Japanese roll dice for 1 artillery in Kweichow, round 1 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 1 : 0/2 hits
Japanese roll dice for 1 artillery in Kwangsi, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kwangsi
retreated to Kwangsi
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Szechwan
Place Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 1 fighter
EDIT: Turning off Edit Mode
1 artillery and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Territory Summary for Chinese :
Shensi : 1 flag, 1 artillery and 1 infantry
Yunnan : 1 flag, 1 artillery and 4 infantry
Kweichow : 1 flag, 1 artillery
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 49 / 68
Americans : 52 / 79
Chinese : 10 / 16
British : 31 / 29
UK_Pacific : 7 / 22
Italians : 12 / 14
ANZAC : 11 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :3
Combat Move - British
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
2 infantry and 2 mech_infantrys moved from Belgian Congo to Tanganyika Territory
1 fighter and 1 tactical_bomber moved from Egypt to Tanganyika Territory
1 infantry and 1 mech_infantry moved from Yunnan to Hunan
1 mech_infantry moved from Burma to Hunan
1 fighter and 1 tactical_bomber moved from India to Hunan
1 fighter moved from India to Malaya
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Shan State to Malaya
Combat - British
Battle in Hunan
British attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 armour
British roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 1 : 2/5 hits
Japanese roll dice for 2 armour in Hunan, round 1 : 0/2 hits
2 armour owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armour
Battle in Malaya
British attack with 1 fighter and 2 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 fighter and 2 infantry in Malaya, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Malaya, round 1 : 1/1 hits
1 infantry owned by the British lost in Malaya
British roll dice for 1 fighter and 1 infantry in Malaya, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Tanganyika Territory
British attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Tanganyika Territory, round 1 : 3/6 hits
Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 1 : 0/3 hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Norway
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Kenya
1 fighter moved from Malaya to Yunnan
2 mech_infantrys moved from India to Yunnan
2 artilleries and 2 infantry moved from India to Burma
1 bomber moved from Persia to India
1 mech_infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Hunan to Burma
2 artilleries and 2 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from India to Burma
1 transport moved from 80 Sea Zone to 72 Sea Zone
Place Units - British
3 mech_infantrys placed in Union of South Africa
1 bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,1
British collect 34 PUs (1 lost to blockades); end with 39 PUs total
Territory Summary for British :
Siam : 1 flag, 1 infantry
Yunnan : 1 flag, 2 aaGuns, 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys
Hunan : 1 flag, 1 infantry and 2 mech_infantrys
Burma : 1 flag, 1 aaGun, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
India : 1 flag, 1 airfield, 1 bomber, 1 harbour and 1 infantry
Malaya : 1 flag, 1 infantry
Eastern United States : 1 flag, 1 armour, 1 artillery and 2 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 artillery, 1 harbour and 4 infantry
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 flag, 1 airfield
Kenya : 1 flag, 1 fighter and 1 tactical_bomber
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Tanganyika Territory : 1 flag, 2 infantry and 2 mech_infantrys
Norway : 1 flag, 1 infantry and 1 mech_infantry
125 Sea Zone : 1 flag, 1 transport
80 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 2 destroyers and 1 transport
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
72 Sea Zone : 1 flag, 1 transport
Persia : 1 flag
Production/PUs Summary :
Germans : 44 / 57
Russians : 37 / 37
Japanese : 44 / 68
Americans : 52 / 79
Chinese : 11 / 16
British : 35 / 39
UK_Pacific : 11 / 0
Italians : 11 / 14
ANZAC : 11 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :3
Place Units - UK_Pacific
2 artilleries, 2 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,6,6,5,3,1,1
UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 artilleries, 2 infantry and 2 mech_infantrys
Territory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
Malaya : 1 flag, 1 harbour
Production/PUs Summary :
Germans : 44 / 57
Russians : 37 / 37
Japanese : 44 / 68
Americans : 52 / 79
Chinese : 11 / 16
British : 35 / 39
UK_Pacific : 11 / 6
Italians : 11 / 14
ANZAC : 11 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
well with me trying to edit my chinese fighters landing in noncombat from szechwan to yunnan, the fighter might be lost forever. i guess triplea does not allow edits of chinese fighters.
i tried also. if you want to come up with a idea to compinsate for the fighter let me no.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :3
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Libya to Tobruk
1 artillery and 2 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
1 armour moved from Algeria to Libya
2 artilleries and 2 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :3
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Libya to Tobruk
1 artillery and 2 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
1 armour moved from Algeria to Libya
2 artilleries and 2 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
Non Combat Move - Italians
Place Units - Italians
1 armour and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 6 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Dutch New Guinea
1 infantry moved from New Guinea to Dutch New Guinea
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Place Units - ANZAC
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for ANZAC :
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 8 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 3 fighters and 1 infantry
Anglo Egyptian Sudan : 1 flag, 2 infantry
Ethiopia : 1 flag
Production/PUs Summary :
Germans : 44 / 57
Russians : 37 / 37
Japanese : 44 / 68
Americans : 52 / 79
Chinese : 11 / 16
British : 35 / 39
UK_Pacific : 11 / 6
Italians : 11 / 16
ANZAC : 11 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :3
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Iraq to Trans-Jordan
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 flag, 1 infantry
United Kingdom : 1 flag, 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
98 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 44 / 57
Russians : 37 / 37
Japanese : 44 / 68
Americans : 52 / 79
Chinese : 11 / 16
British : 35 / 39
UK_Pacific : 11 / 6
Italians : 11 / 16
ANZAC : 11 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :4
Purchase Units - Germans
Germans buy 1 airfield, 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Libya to Gibraltar
1 bomber moved from Germany to 125 Sea Zone
5 armour moved from Morocco to 91 Sea Zone
5 infantry moved from Morocco to 91 Sea Zone
5 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 6 transports moved from 91 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
4 artilleries and 8 infantry moved from Germany to Slovakia Hungary
2 artilleries and 6 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Bulgaria to Romania
2 armour moved from Yugoslavia to Romania
1 infantry moved from Albania to Bulgaria
1 fighter and 1 tactical_bomber moved from Greece to 98 Sea Zone
3 infantry moved from Greece to Bulgaria
1 fighter moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :4
Purchase Units - Germans
Germans buy 1 airfield, 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Libya to Gibraltar
1 bomber moved from Germany to 125 Sea Zone
5 armour moved from Morocco to 91 Sea Zone
5 infantry moved from Morocco to 91 Sea Zone
5 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 6 transports moved from 91 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
4 artilleries and 8 infantry moved from Germany to Slovakia Hungary
2 artilleries and 6 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Bulgaria to Romania
2 armour moved from Yugoslavia to Romania
1 infantry moved from Albania to Bulgaria
1 fighter and 1 tactical_bomber moved from Greece to 98 Sea Zone
3 infantry moved from Greece to Bulgaria
1 fighter moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 98 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for French: 1 destroyer
Non Combat Move - Germans
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 bomber moved from 125 Sea Zone to Germany
3 armour moved from 92 Sea Zone to Gibraltar
2 armour moved from 92 Sea Zone to Morocco
3 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from 92 Sea Zone to Morocco
Place Units - Germans
1 airfield placed in Gibraltar
2 armour, 2 artilleries, 1 infantry and 1 mech_infantry placed in Germany
4 infantry placed in Germany
1 infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 infantry
EDIT: Adding units owned by Germans to Germany: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 aaGuns
EDIT: Adding units owned by Germans to Slovakia Hungary: 3 aaGuns
EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 3 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Purchase Units - Russians
Russians buy 2 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Russians
1 artillery, 1 infantry and 1 mech_infantry moved from Karelia to Finland
1 submarine moved from 110 Sea Zone to 92 Sea Zone
18 infantry moved from Amur to Manchuria
2 fighters and 1 tactical_bomber moved from Novgorod to Slovakia Hungary
2 armour, 9 artilleries, 25 infantry and 2 mech_infantrys moved from Eastern Poland to Slovakia Hungary
Combat - Russians
Battle in Manchuria
Russians attack with 18 infantry
Japanese defend with 1 aaGun and 5 infantry
Russians roll dice for 18 infantry in Manchuria, round 1 : 3/18 hits
Japanese roll dice for 1 aaGun and 5 infantry in Manchuria, round 1 : 3/5 hits
3 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
Russians roll dice for 15 infantry in Manchuria, round 2 : 1/15 hits
Japanese roll dice for 3 infantry in Manchuria, round 2 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 13 infantry in Manchuria, round 3 : 0/13 hits
Japanese roll dice for 2 infantry in Manchuria, round 3 : 2/2 hits
2 infantry owned by the Russians lost in Manchuria
Russians roll dice for 11 infantry in Manchuria, round 4 : 4/11 hits
Japanese roll dice for 2 infantry in Manchuria, round 4 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 10 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 aaGun and 5 infantry
Casualties for Russians: 8 infantry
Battle in Finland
Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Finland, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Finland, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Finland
Russians roll dice for 1 artillery and 1 mech_infantry in Finland, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Finland
Russians win, taking Finland from Germans with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 92 Sea Zone
Russians attack with 1 submarine
Germans defend with 6 transports
6 transports owned by the Germans lost in 92 Sea Zone
Russians roll dice for 1 submarine in 92 Sea Zone, round 1 : 1/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 42
Casualties for Germans: 6 transports
Battle in Slovakia Hungary
Russians attack with 2 armour, 9 artilleries, 2 fighters, 25 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 8 artilleries and 20 infantry
AA guns fire in Slovakia Hungary : 0/3 hits
Russians roll dice for 2 armour, 9 artilleries, 2 fighters, 25 infantry, 2 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 1 : 11/41 hits
Germans roll dice for 3 aaGuns, 8 artilleries and 20 infantry in Slovakia Hungary, round 1 : 5/28 hits
5 infantry owned by the Russians , 8 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Slovakia Hungary
Russians roll dice for 2 armour, 9 artilleries, 2 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 2 : 10/36 hits
Germans roll dice for 8 artilleries and 12 infantry in Slovakia Hungary, round 2 : 5/20 hits
5 infantry owned by the Russians and 10 infantry owned by the Germans lost in Slovakia Hungary
Russians roll dice for 2 armour, 9 artilleries, 2 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 3 : 8/31 hits
Germans roll dice for 8 artilleries and 2 infantry in Slovakia Hungary, round 3 : 4/10 hits
4 infantry owned by the Russians , 2 infantry owned by the Germans and 6 artilleries owned by the Germans lost in Slovakia Hungary
Russians roll dice for 2 armour, 9 artilleries, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 4 : 7/27 hits
Germans roll dice for 2 artilleries in Slovakia Hungary, round 4 : 1/2 hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 armour, 9 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 62
Casualties for Germans: 3 aaGuns, 8 artilleries and 20 infantry
Casualties for Russians: 15 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
4 aaGuns moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Belarus to Eastern Poland
1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
4 mech_infantrys moved from Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
2 artilleries and 2 infantry moved from Ukraine to Western Ukraine
4 mech_infantrys moved from Russia to Western Ukraine
1 artillery and 2 infantry moved from Novgorod to Baltic States
2 aaGuns moved from Amur to Manchuria
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs
Territory Summary for Russians :
Manchuria : 2 aaGuns and 10 infantry
Slovakia Hungary : 1 flag, 4 aaGuns, 2 armour, 9 artilleries, 10 infantry and 2 mech_infantrys
Baltic States : 1 artillery and 2 infantry
Eastern Poland : 2 artilleries, 2 fighters, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 1 factory_major and 4 mech_infantrys
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 2 artilleries, 2 infantry and 4 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
113 Sea Zone : 1 cruiser and 1 submarine
92 Sea Zone : 1 submarine
Finland : 1 flag, 1 mech_infantry
Production/PUs Summary :
Germans : 39 / 49
Russians : 42 / 53
Japanese : 41 / 68
Americans : 52 / 79
Chinese : 14 / 16
British : 35 / 39
UK_Pacific : 11 / 6
Italians : 11 / 16
ANZAC : 11 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
i assume that you did not know that subs can go through the straight of gibralter. if so i am happy to have you edit.
edit your german destroyer from sz96 to sz92.
then i would not do the attack and edit my russian sub to sz91 and add your 6 german transports back in sz92