@axis-dominion sounds good fire it up whenever you want
13l g40.2 allweneedislove(allies+10) vs kabloom
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 3 fighters and 8 infantry moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,3
ANZAC collect 8 PUs (3 lost to blockades); end with 8 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 8 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
New Guinea : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
62 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
Kenya : 1 flag, 1 infantry
Ethiopia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 39 / 54
Americans : 52 / 52
Chinese : 10 / 16
British : 31 / 29
UK_Pacific : 17 / 22
Italians : 12 / 14
ANZAC : 11 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Combat Move - French
1 destroyer moved from 91 Sea Zone to 106 Sea ZoneCombat - French
Battle in 106 Sea Zone
French attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 destroyer in 106 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 destroyer in 106 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits
French roll dice for 1 destroyer in 106 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 1/1 hits
French roll dice for 1 destroyer in 106 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the French lost in 106 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
1 cruiser moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 2 infantry
French Equatorial Africa : 1 flag, 1 infantry
Iraq : 1 flag, 1 infantry
92 Sea Zone : 1 flag, 1 cruiser
98 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 39 / 54
Americans : 52 / 52
Chinese : 10 / 16
British : 31 / 29
UK_Pacific : 17 / 22
Italians : 12 / 14
ANZAC : 11 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :3
Purchase Units - Germans
Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
6 infantry moved from Norway to 112 Sea Zone
3 armour moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
3 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 6 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour moved from Holland Belgium to 110 Sea Zone
5 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 6 infantry and 6 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 infantry moved from Germany to Poland
2 artilleries moved from Western Germany to Germany
1 mech_infantry moved from Southern France to Normandy Bordeaux
2 armour moved from Southern France to Yugoslavia
1 infantry moved from Bulgaria to Romania
1 infantry moved from Greece to Bulgaria
2 armour moved from Greece to Romania
1 fighter and 1 tactical_bomber moved from Holland Belgium to Greece
1 infantry moved from Albania to Greece
1 fighter and 1 tactical_bomber moved from Western Germany to Libya
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
5 armour moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
5 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to GibraltarSummary Text: www.axisandallies.org
Summary Text: www.axisandallies.org
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SCRAMBLE ORDERS ON ENGLAND
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scramble 2 figs to 109, and 2figs to intercept bombing of london
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :3
Purchase Units - Germans
Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
6 infantry moved from Norway to 112 Sea Zone
3 armour moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
3 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 6 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour moved from Holland Belgium to 110 Sea Zone
5 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 6 infantry and 6 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 infantry moved from Germany to Poland
2 artilleries moved from Western Germany to Germany
1 mech_infantry moved from Southern France to Normandy Bordeaux
2 armour moved from Southern France to Yugoslavia
1 infantry moved from Bulgaria to Romania
1 infantry moved from Greece to Bulgaria
2 armour moved from Greece to Romania
1 fighter and 1 tactical_bomber moved from Holland Belgium to Greece
1 infantry moved from Albania to Greece
1 fighter and 1 tactical_bomber moved from Western Germany to Libya
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
5 armour moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
5 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to GibraltarCombat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
British launches 2 interceptors out of United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Battle in 92 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
French defend with 1 cruiser
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in Gibraltar
Battle in 109 Sea Zone
Germans attack with 1 destroyer
British defend with 2 fighters and 1 transport
British win, taking Gibraltar from British with 2 fighters and 1 transport remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in Morocco
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Cleaning up after air battlesNon Combat Move - Germans
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to GermanyPlace Units - Germans
2 artilleries and 8 infantry placed in Germany
3 infantry placed in Normandy Bordeaux
5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :3
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Belarus to Karelia
1 artillery moved from Novgorod to BelarusCombat - Russians
Non Combat Move - Russians
2 aaGuns, 5 artilleries and 18 infantry moved from Belarus to Eastern Poland
2 aaGuns, 2 armour, 4 artilleries, 7 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
3 infantry moved from Bryansk to Western Ukraine
4 mech_infantrys moved from Russia to Ukraine
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Amur : 1 flag, 2 aaGuns and 18 infantry
Belarus : 1 flag, 1 artillery
Karelia : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Eastern Poland : 1 flag, 4 aaGuns, 2 armour, 9 artilleries, 25 infantry and 2 mech_infantrys
Russia : 1 flag, 1 airfield, 1 factory_major and 4 mech_infantrys
Ukraine : 1 flag, 2 artilleries, 1 factory_minor, 2 infantry and 4 mech_infantrys
Western Ukraine : 1 flag, 1 artillery and 6 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
115 Sea Zone : 1 flag, 1 cruiser and 1 submarine
110 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 39 / 54
Americans : 52 / 52
Chinese : 10 / 16
British : 31 / 29
UK_Pacific : 17 / 22
Italians : 12 / 14
ANZAC : 11 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 armour moved from Kiangsu to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Hopei to Kweichow
1 infantry moved from Hopei to Kweichow
2 armour moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Hunan
2 bombers moved from Kiangsi to Kweichow
1 fighter moved from Kiangsi to Hunan
1 tactical_bomber moved from Kiangsi to Hunan
2 fighters moved from Kiangsi to Kweichow
1 tactical_bomber moved from Kiangsi to Kweichow
2 fighters and 1 tactical_bomber moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow
1 destroyer and 1 submarine moved from 33 Sea Zone to 62 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 armour moved from Kiangsu to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Hopei to Kweichow
1 infantry moved from Hopei to Kweichow
2 armour moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Hunan
2 bombers moved from Kiangsi to Kweichow
1 fighter moved from Kiangsi to Hunan
1 tactical_bomber moved from Kiangsi to Hunan
2 fighters moved from Kiangsi to Kweichow
1 tactical_bomber moved from Kiangsi to Kweichow
2 fighters and 1 tactical_bomber moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow
1 destroyer and 1 submarine moved from 33 Sea Zone to 62 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 2 armour, 4 fighters and 3 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Hunan from Chinese with 2 armour, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 3 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 3 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
ANZAC defend with 1 destroyer, 1 submarine and 1 transport
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport
Battle in Malaya
Battle in SumatraNon Combat Move - Japanese
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 43 Sea Zone to 37 Sea Zone
1 battleship moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 carrier and 1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
2 fighters and 1 tactical_bomber moved from Kweichow to Kiangsi
2 bombers moved from Kweichow to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone
3 fighters moved from Hunan to Kiangsi
2 tactical_bombers moved from Hunan to Kiangsi
1 artillery moved from Manchuria to Jehol
1 infantry moved from Manchuria to JeholPlace Units - Japanese
2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
3 armour placed in KiangsuTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :3
Purchase Units - Americans
Americans buy 3 destroyers, 2 submarines and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier, 2 fighters and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Hawaiian Islands to 30 Sea Zone
1 bomber moved from Eastern United States to Wake Island
1 artillery and 1 infantry moved from Central United States to Western United States
1 fighter moved from Eastern United States to 101 Sea Zone
4 aaGuns, 1 armour, 2 infantry and 4 mech_infantrys moved from Central United States to Eastern United StatesPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 destroyers and 1 transport placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield and 1 bomber
Wake Island : 1 flag, 1 airfield and 1 bomber
Western United States : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
30 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
10 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
54 Sea Zone : 1 flag, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 4 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 flag, 1 factory_minor
Eastern United States : 1 flag, 4 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
101 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 53 / 68
Americans : 52 / 79
Chinese : 6 / 16
British : 31 / 29
UK_Pacific : 7 / 22
Italians : 12 / 14
ANZAC : 11 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
i landed my chinese fighter in the wrong spot. i have edited before placing chinese units. i hope you do not mind.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 fighter and 1 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 : 0/2 hits
Japanese roll dice for 1 artillery in Kweichow, round 1 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 1 : 0/2 hits
Japanese roll dice for 1 artillery in Kwangsi, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kwangsi
retreated to Kwangsi
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to SzechwanPlace Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 1 fighter
EDIT: Turning off Edit Mode
1 artillery and 4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Shensi : 1 flag, 1 artillery and 1 infantry
Yunnan : 1 flag, 1 artillery and 4 infantry
Kweichow : 1 flag, 1 artillery
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 49 / 68
Americans : 52 / 79
Chinese : 10 / 16
British : 31 / 29
UK_Pacific : 7 / 22
Italians : 12 / 14
ANZAC : 11 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :3
Combat Move - British
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
2 infantry and 2 mech_infantrys moved from Belgian Congo to Tanganyika Territory
1 fighter and 1 tactical_bomber moved from Egypt to Tanganyika Territory
1 infantry and 1 mech_infantry moved from Yunnan to Hunan
1 mech_infantry moved from Burma to Hunan
1 fighter and 1 tactical_bomber moved from India to Hunan
1 fighter moved from India to Malaya
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Shan State to MalayaCombat - British
Battle in Hunan
British attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 armour
British roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 1 : 2/5 hits
Japanese roll dice for 2 armour in Hunan, round 1 : 0/2 hits
2 armour owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armour
Battle in Malaya
British attack with 1 fighter and 2 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 fighter and 2 infantry in Malaya, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Malaya, round 1 : 1/1 hits
1 infantry owned by the British lost in Malaya
British roll dice for 1 fighter and 1 infantry in Malaya, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Tanganyika Territory
British attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Tanganyika Territory, round 1 : 3/6 hits
Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 1 : 0/3 hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in NorwayNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Kenya
1 fighter moved from Malaya to Yunnan
2 mech_infantrys moved from India to Yunnan
2 artilleries and 2 infantry moved from India to Burma
1 bomber moved from Persia to India
1 mech_infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Hunan to Burma
2 artilleries and 2 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from India to Burma
1 transport moved from 80 Sea Zone to 72 Sea ZonePlace Units - British
3 mech_infantrys placed in Union of South Africa
1 bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,1
British collect 34 PUs (1 lost to blockades); end with 39 PUs totalTerritory Summary for British :
Siam : 1 flag, 1 infantry
Yunnan : 1 flag, 2 aaGuns, 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys
Hunan : 1 flag, 1 infantry and 2 mech_infantrys
Burma : 1 flag, 1 aaGun, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
India : 1 flag, 1 airfield, 1 bomber, 1 harbour and 1 infantry
Malaya : 1 flag, 1 infantry
Eastern United States : 1 flag, 1 armour, 1 artillery and 2 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 artillery, 1 harbour and 4 infantry
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 flag, 1 airfield
Kenya : 1 flag, 1 fighter and 1 tactical_bomber
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Tanganyika Territory : 1 flag, 2 infantry and 2 mech_infantrys
Norway : 1 flag, 1 infantry and 1 mech_infantry
125 Sea Zone : 1 flag, 1 transport
80 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 2 destroyers and 1 transport
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
72 Sea Zone : 1 flag, 1 transport
Persia : 1 flagProduction/PUs Summary :
Germans : 44 / 57
Russians : 37 / 37
Japanese : 44 / 68
Americans : 52 / 79
Chinese : 11 / 16
British : 35 / 39
UK_Pacific : 11 / 0
Italians : 11 / 14
ANZAC : 11 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :3
Place Units - UK_Pacific
2 artilleries, 2 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,6,6,5,3,1,1
UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 artilleries, 2 infantry and 2 mech_infantrysTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
Malaya : 1 flag, 1 harbourProduction/PUs Summary :
Germans : 44 / 57
Russians : 37 / 37
Japanese : 44 / 68
Americans : 52 / 79
Chinese : 11 / 16
British : 35 / 39
UK_Pacific : 11 / 6
Italians : 11 / 14
ANZAC : 11 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
well with me trying to edit my chinese fighters landing in noncombat from szechwan to yunnan, the fighter might be lost forever. i guess triplea does not allow edits of chinese fighters.
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i tried also. if you want to come up with a idea to compinsate for the fighter let me no.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :3
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Libya to Tobruk
1 artillery and 2 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
1 armour moved from Algeria to Libya
2 artilleries and 2 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :3
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Libya to Tobruk
1 artillery and 2 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
1 armour moved from Algeria to Libya
2 artilleries and 2 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern ItalyNon Combat Move - Italians
Place Units - Italians
1 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 6 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Dutch New Guinea
1 infantry moved from New Guinea to Dutch New Guinea
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - ANZAC
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 8 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 3 fighters and 1 infantry
Anglo Egyptian Sudan : 1 flag, 2 infantry
Ethiopia : 1 flagProduction/PUs Summary :
Germans : 44 / 57
Russians : 37 / 37
Japanese : 44 / 68
Americans : 52 / 79
Chinese : 11 / 16
British : 35 / 39
UK_Pacific : 11 / 6
Italians : 11 / 16
ANZAC : 11 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :3
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Iraq to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 flag, 1 infantry
United Kingdom : 1 flag, 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
98 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 44 / 57
Russians : 37 / 37
Japanese : 44 / 68
Americans : 52 / 79
Chinese : 11 / 16
British : 35 / 39
UK_Pacific : 11 / 6
Italians : 11 / 16
ANZAC : 11 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





