@axis-dominion I’m thinking it might be a better use of our time for me to just concede and we could either start a new one or we could resume it from UK1 and I’ll consider protecting London this time
13l g40.2 allweneedislove(allies+10) vs kabloom
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery and 1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to Kenya
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 armour moved from 94 Sea Zone to Tunisia
1 infantry moved from Libya to Tunisia
1 artillery moved from Libya to Tunisia
1 bomber moved from Northern Italy to 97 Sea Zone
2 infantry moved from Albania to Yugoslavia
1 armour moved from Albania to Northern ItalyCombat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
British defend with 1 carrier and 2 fighters
British win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 carrier and 2 fighters
Casualties for Italians: 1 bomber, 1 cruiser, 1 destroyer and 1 submarineNon Combat Move - Italians
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
need ool for sz54, i got 2 hits
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a tip and a destroyer
then a tac, carries, fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
2 infantry moved from Egypt to Anglo Egyptian SudanCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 54 Sea Zone, round 1 : 2/5 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 1 : 2/4 hits
1 cruiser owned by the ANZAC , 1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
retreated to 54 Sea Zone
Japanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser and 1 destroyer
Battle in Anglo Egyptian Sudan
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 1 : 0/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 2/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese could not land and were killedNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 artillery and 2 infantry moved from Queensland to New South Wales
3 fighters moved from 54 Sea Zone to New South Wales
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Shan State : 1 flag, 1 infantry
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
Dutch New Guinea : 1 flag, 1 infantry
62 Sea Zone : 1 flag, 1 transport
Anglo Egyptian Sudan : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 44 / 70
Russians : 37 / 37
Japanese : 28 / 40
Americans : 52 / 52
Chinese : 10 / 16
British : 29 / 35
UK_Pacific : 21 / 26
Italians : 12 / 13
ANZAC : 10 / 21
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :1
Combat Move - French
1 cruiser moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 91 Sea ZoneCombat - French
Battle in 94 Sea Zone
French attack with 1 cruiser
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
French win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 flag, 1 infantry
United Kingdom : 1 flag, 2 infantry
French Central Africa : 1 flag, 1 infantry
Algeria : 1 flag, 2 infantry
94 Sea Zone : 1 flag, 1 cruiser
81 Sea Zone : 1 flag, 1 destroyer
91 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 44 / 70
Russians : 37 / 37
Japanese : 28 / 40
Americans : 52 / 52
Chinese : 10 / 16
British : 29 / 35
UK_Pacific : 21 / 26
Italians : 12 / 13
ANZAC : 10 / 21
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Purchase Units - Germans
Germans buy 1 carrier, 2 destroyers, 1 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
4 infantry moved from Finland to Norway
1 mech_infantry moved from France to Southern France
5 infantry moved from Bulgaria to Greece
3 armour moved from France to Western Germany
2 artilleries moved from France to Western Germany
1 armour moved from Yugoslavia to Southern France
1 armour moved from Southern France to Normandy Bordeaux
2 armour moved from Yugoslavia to Greece
1 armour moved from Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Yugoslavia to Albania
3 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
2 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland
1 artillery moved from Yugoslavia to Romania
1 tactical_bomber moved from Western Germany to Holland Belgium
1 infantry moved from Yugoslavia to Bulgaria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Purchase Units - Germans
Germans buy 1 carrier, 2 destroyers, 1 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
4 infantry moved from Finland to Norway
1 mech_infantry moved from France to Southern France
5 infantry moved from Bulgaria to Greece
3 armour moved from France to Western Germany
2 artilleries moved from France to Western Germany
1 armour moved from Yugoslavia to Southern France
1 armour moved from Southern France to Normandy Bordeaux
2 armour moved from Yugoslavia to Greece
1 armour moved from Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Yugoslavia to Albania
3 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
2 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland
1 artillery moved from Yugoslavia to Romania
1 tactical_bomber moved from Western Germany to Holland Belgium
1 infantry moved from Yugoslavia to BulgariaCombat - Germans
Battle in Greece
Germans attack with 2 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 2 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 2 infantryNon Combat Move - Germans
Place Units - Germans
1 carrier, 2 destroyers and 5 transports placed in 112 Sea Zone
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 armour, 3 artilleries and 1 mech_infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 artillery moved from Bryansk to Belarus
2 aaGuns and 1 infantry moved from Bryansk to Western Ukraine
2 aaGuns, 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber moved from Novgorod to Belarus
1 mech_infantry moved from Russia to Belarus
3 infantry moved from Russia to BryanskPlace Units - Russians
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Amur : 1 flag, 2 aaGuns and 18 infantry
Belarus : 1 flag, 2 aaGuns, 5 artilleries, 2 fighters, 18 infantry, 1 mech_infantry and 1 tactical_bomber
Bryansk : 1 flag, 3 infantry
Russia : 1 flag, 1 airfield, 1 factory_major and 4 mech_infantrys
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 4 infantry
Western Ukraine : 1 flag, 2 aaGuns, 2 armour, 4 artilleries, 7 infantry and 2 mech_infantrys
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
125 Sea Zone : 1 flag, 1 submarine
114 Sea Zone : 1 flag, 1 cruiser
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 28 / 40
Americans : 52 / 52
Chinese : 10 / 16
British : 29 / 35
UK_Pacific : 21 / 26
Italians : 12 / 13
ANZAC : 10 / 21
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 artillery moved from Paulau Island to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 submarine moved from 34 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 destroyer moved from 34 Sea Zone to 43 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 43 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 battleship moved from 34 Sea Zone to 43 Sea Zone
1 cruiser moved from 34 Sea Zone to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 43 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
2 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Anhwe to Kwangtung
1 fighter moved from Kiangsi to Kwangtung
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from Siam to Shan State
2 bombers moved from Kwangsi to Shan State
2 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Hunan
2 fighters moved from Kwangsi to Hunan
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Hunan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 artillery moved from Paulau Island to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 submarine moved from 34 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 destroyer moved from 34 Sea Zone to 43 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 43 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 battleship moved from 34 Sea Zone to 43 Sea Zone
1 cruiser moved from 34 Sea Zone to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 43 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
2 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Anhwe to Kwangtung
1 fighter moved from Kiangsi to Kwangtung
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from Siam to Shan State
2 bombers moved from Kwangsi to Shan State
2 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Hunan
2 fighters moved from Kwangsi to Hunan
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to HunanCombat - Japanese
Battle in Java
Battle in Shan State
Japanese attack with 2 bombers and 2 infantry
ANZAC defend with 1 infantry; British defend with 1 infantry
Japanese win, taking Java from Dutch, taking Shan State from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 62 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Battle in Kwangtung
Japanese attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Celebes from Dutch with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for British: 2 infantry
Battle in Borneo
Battle in Hunan
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Hunan from Chinese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Hunan to Kiangsi
3 fighters moved from Hunan to Kiangsi
2 fighters moved from Kwangtung to Kiangsi
2 tactical_bombers moved from Kwangtung to Kiangsi
2 bombers moved from Shan State to Kiangsi
2 fighters and 2 tactical_bombers moved from Caroline Islands to KiangsiPlace Units - Japanese
3 armour placed in Kiangsu
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 48 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Hawaiian Islands to GuamPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 bomber and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield and 1 bomber
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 2 fighters and 1 harbour
Midway : 1 flag, 1 airfield
30 Sea Zone : 1 flag, 1 carrier, 2 fighters and 2 submarines
10 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 submarine
54 Sea Zone : 1 flag, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 flag, 4 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 4 mech_infantrys
Eastern United States : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
101 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transportProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 44 / 54
Americans : 52 / 52
Chinese : 6 / 16
British : 29 / 35
UK_Pacific : 16 / 26
Italians : 12 / 13
ANZAC : 10 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter and 3 infantry moved from Shensi to Suiyuyan
3 infantry moved from Szechwan to Kweichow
4 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 4 infantry in Hunan, round 1 : 0/4 hits
Japanese roll dice for 2 infantry in Hunan, round 1 : 1/2 hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits
Japanese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits
Chinese roll dice for 2 infantry in Hunan, round 4 : 1/2 hits
Japanese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits
1 infantry owned by the Japanese lost in Hunan
Chinese roll dice for 2 infantry in Hunan, round 5 : 1/2 hits
Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 1 : 1/4 hits
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 1 : 0/3 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to YunnanPlace Units - Chinese
1 artillery placed in Suiyuyan
1 artillery placed in Kweichow
1 artillery placed in Hunan
1 artillery placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery, 1 fighter and 2 infantry
Suiyuyan : 1 flag, 1 artillery and 3 infantry
Kweichow : 1 flag, 1 artillery and 3 infantry
Hunan : 1 flag, 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 40 / 54
Americans : 52 / 52
Chinese : 10 / 16
British : 29 / 35
UK_Pacific : 16 / 26
Italians : 12 / 13
ANZAC : 10 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Combat Move - British
3 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
1 artillery and 2 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter and 1 tactical_bomber moved from Malta to Egypt
1 bomber moved from Malta to IraqCombat - British
Battle in Shan State
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 1 : 1/6 hits
Japanese roll dice for 2 infantry in Shan State, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Iraq, round 1 : 3/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 0/3 hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 bomber moved from Iraq to Persia
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 artillery, 3 infantry and 1 mech_infantry moved from India to Burma
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
2 fighters and 1 tactical_bomber moved from Shan State to India
1 infantry moved from Yunnan to BurmaPlace Units - British
1 fighter, 7 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,2
British collect 29 PUs (2 lost to blockades); end with 29 PUs totalTerritory Summary for British :
Yunnan : 1 flag, 2 aaGuns, 1 infantry and 1 mech_infantry
Shan State : 1 flag, 3 infantry
Burma : 1 flag, 1 aaGun, 2 artilleries, 7 infantry and 1 mech_infantry
India : 1 flag, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
39 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Belgian Congo : 1 flag, 2 infantry and 2 mech_infantrys
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 artillery, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 11 infantry and 2 mech_infantrys
80 Sea Zone : 1 flag, 1 transport
109 Sea Zone : 1 flag, 1 transport
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
81 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
Persia : 1 flag, 1 bomberProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 39 / 54
Americans : 52 / 52
Chinese : 10 / 16
British : 31 / 29
UK_Pacific : 17 / 0
Italians : 12 / 13
ANZAC : 10 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Place Units - UK_Pacific
2 artilleries, 2 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 2 artilleries, 2 infantry and 3 mech_infantrysTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Sumatra : 1 flagProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 39 / 54
Americans : 52 / 52
Chinese : 10 / 16
British : 31 / 29
UK_Pacific : 17 / 22
Italians : 12 / 13
ANZAC : 10 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Tunisia to Algeria
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
1 mech_infantry moved from Northern Italy to Romania
2 armour moved from Northern Italy to Romania
2 artilleries moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Libya to Tunisia
1 infantry moved from Libya to Tunisia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Tunisia to Algeria
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
1 mech_infantry moved from Northern Italy to Romania
2 armour moved from Northern Italy to Romania
2 artilleries moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Libya to Tunisia
1 infantry moved from Libya to TunisiaCombat - Italians
Battle in Algeria
Italians attack with 1 armour, 1 artillery and 2 infantry
French defend with 2 infantry
Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 3 fighters and 8 infantry moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,3
ANZAC collect 8 PUs (3 lost to blockades); end with 8 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 8 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
New Guinea : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
62 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
Kenya : 1 flag, 1 infantry
Ethiopia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 39 / 54
Americans : 52 / 52
Chinese : 10 / 16
British : 31 / 29
UK_Pacific : 17 / 22
Italians : 12 / 14
ANZAC : 11 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Combat Move - French
1 destroyer moved from 91 Sea Zone to 106 Sea ZoneCombat - French
Battle in 106 Sea Zone
French attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 destroyer in 106 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 destroyer in 106 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits
French roll dice for 1 destroyer in 106 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 1/1 hits
French roll dice for 1 destroyer in 106 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the French lost in 106 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
1 cruiser moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 2 infantry
French Equatorial Africa : 1 flag, 1 infantry
Iraq : 1 flag, 1 infantry
92 Sea Zone : 1 flag, 1 cruiser
98 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 39 / 54
Americans : 52 / 52
Chinese : 10 / 16
British : 31 / 29
UK_Pacific : 17 / 22
Italians : 12 / 14
ANZAC : 11 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :3
Purchase Units - Germans
Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
6 infantry moved from Norway to 112 Sea Zone
3 armour moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
3 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 6 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour moved from Holland Belgium to 110 Sea Zone
5 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 6 infantry and 6 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 infantry moved from Germany to Poland
2 artilleries moved from Western Germany to Germany
1 mech_infantry moved from Southern France to Normandy Bordeaux
2 armour moved from Southern France to Yugoslavia
1 infantry moved from Bulgaria to Romania
1 infantry moved from Greece to Bulgaria
2 armour moved from Greece to Romania
1 fighter and 1 tactical_bomber moved from Holland Belgium to Greece
1 infantry moved from Albania to Greece
1 fighter and 1 tactical_bomber moved from Western Germany to Libya
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
5 armour moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
5 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to GibraltarSummary Text: www.axisandallies.org
Summary Text: www.axisandallies.org
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